| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 | /**  * Copyright (C) 2023 saybur *  * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version.  *  * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details.  *  * You should have received a copy of the GNU General Public License * along with this program.  If not, see <https://www.gnu.org/licenses/>.**/#pragma once#ifdef ENABLE_AUDIO_OUTPUT#include <stdint.h>// audio subsystem DMA channels#define SOUND_DMA_CHA 6#define SOUND_DMA_CHB 7// size of the two audio sample buffers, in bytes// these must be divisible by 1024#define AUDIO_BUFFER_SIZE 8192 // ~46.44ms/** * Handler for DMA interrupts * * This is called from scsi_dma_irq() in scsi_accel_rp2040.cpp. That is * obviously a silly way to handle things. However, using * irq_add_shared_handler() causes a lockup, likely due to pico-sdk issue #724 * fixed in 1.3.1. Current builds use pico-sdk 1.3.0 and are affected by * the bug. To work around the problem the above exclusive handler * delegates to this function if its normal mask is not matched. */void audio_dma_irq();/** * Indicates if the audio subsystem is actively streaming, including if it is * sending silent data during sample stall events. * * \return true if audio streaming is active, false otherwise. */bool audio_is_active();/** * Initializes the audio subsystem. Should be called only once, toward the end * of platform_late_init(). */void audio_setup();/** * Called from platform_poll() to fill sample buffer(s) if needed. */void audio_poll();#endif // ENABLE_AUDIO_OUTPUT
 |