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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/scopeguard.h
 
- // Purpose:     declares wxwxScopeGuard and related macros
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     03.07.2003
 
- // Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- /*
 
-     Acknowledgements: this header is heavily based on (well, almost the exact
 
-     copy of) ScopeGuard.h by Andrei Alexandrescu and Petru Marginean published
 
-     in December 2000 issue of C/C++ Users Journal.
 
-     http://www.cuj.com/documents/cujcexp1812alexandr/
 
-  */
 
- #ifndef _WX_SCOPEGUARD_H_
 
- #define _WX_SCOPEGUARD_H_
 
- #include "wx/defs.h"
 
- #include "wx/except.h"
 
- // ----------------------------------------------------------------------------
 
- // helpers
 
- // ----------------------------------------------------------------------------
 
- #ifdef __WATCOMC__
 
- // WATCOM-FIXME: C++ of Open Watcom 1.3 doesn't like OnScopeExit() created
 
- // through template so it must be workarounded with dedicated inlined macro.
 
- // For compatibility with Watcom compilers wxPrivate::OnScopeExit must be
 
- // replaced with wxPrivateOnScopeExit but in user code (for everyone who
 
- // doesn't care about OW compatibility) wxPrivate::OnScopeExit still works.
 
- #define wxPrivateOnScopeExit(guard)          \
 
-     {                                        \
 
-         if ( !(guard).WasDismissed() )       \
 
-         {                                    \
 
-             wxTRY                            \
 
-             {                                \
 
-                 (guard).Execute();           \
 
-             }                                \
 
-             wxCATCH_ALL(;)                   \
 
-         }                                    \
 
-     }
 
- #define wxPrivateUse(n) wxUnusedVar(n)
 
- #else
 
- namespace wxPrivate
 
- {
 
-     // in the original implementation this was a member template function of
 
-     // ScopeGuardImplBase but gcc 2.8 which is still used for OS/2 doesn't
 
-     // support member templates and so we must make it global
 
-     template <class ScopeGuardImpl>
 
-     void OnScopeExit(ScopeGuardImpl& guard)
 
-     {
 
-         if ( !guard.WasDismissed() )
 
-         {
 
-             // we're called from ScopeGuardImpl dtor and so we must not throw
 
-             wxTRY
 
-             {
 
-                 guard.Execute();
 
-             }
 
-             wxCATCH_ALL(;) // do nothing, just eat the exception
 
-         }
 
-     }
 
-     // just to avoid the warning about unused variables
 
-     template <class T>
 
-     void Use(const T& WXUNUSED(t))
 
-     {
 
-     }
 
- } // namespace wxPrivate
 
- #define wxPrivateOnScopeExit(n) wxPrivate::OnScopeExit(n)
 
- #define wxPrivateUse(n) wxPrivate::Use(n)
 
- #endif
 
- // ============================================================================
 
- // wxScopeGuard for functions and functors
 
- // ============================================================================
 
- // ----------------------------------------------------------------------------
 
- // wxScopeGuardImplBase: used by wxScopeGuardImpl[0..N] below
 
- // ----------------------------------------------------------------------------
 
- class wxScopeGuardImplBase
 
- {
 
- public:
 
-     wxScopeGuardImplBase() : m_wasDismissed(false) { }
 
-     wxScopeGuardImplBase(const wxScopeGuardImplBase& other)
 
-         : m_wasDismissed(other.m_wasDismissed)
 
-     {
 
-         other.Dismiss();
 
-     }
 
-     void Dismiss() const { m_wasDismissed = true; }
 
-     // for OnScopeExit() only (we can't make it friend, unfortunately)!
 
-     bool WasDismissed() const { return m_wasDismissed; }
 
- protected:
 
-     ~wxScopeGuardImplBase() { }
 
-     // must be mutable for copy ctor to work
 
-     mutable bool m_wasDismissed;
 
- private:
 
-     wxScopeGuardImplBase& operator=(const wxScopeGuardImplBase&);
 
- };
 
- // wxScopeGuard is just a reference, see the explanation in CUJ article
 
- typedef const wxScopeGuardImplBase& wxScopeGuard;
 
- // ----------------------------------------------------------------------------
 
- // wxScopeGuardImpl0: scope guard for actions without parameters
 
- // ----------------------------------------------------------------------------
 
- template <class F>
 
- class wxScopeGuardImpl0 : public wxScopeGuardImplBase
 
- {
 
- public:
 
-     static wxScopeGuardImpl0<F> MakeGuard(F fun)
 
-     {
 
-         return wxScopeGuardImpl0<F>(fun);
 
-     }
 
-     ~wxScopeGuardImpl0() { wxPrivateOnScopeExit(*this); }
 
-     void Execute() { m_fun(); }
 
- protected:
 
-     wxScopeGuardImpl0(F fun) : m_fun(fun) { }
 
-     F m_fun;
 
-     wxScopeGuardImpl0& operator=(const wxScopeGuardImpl0&);
 
- };
 
- template <class F>
 
- inline wxScopeGuardImpl0<F> wxMakeGuard(F fun)
 
- {
 
-     return wxScopeGuardImpl0<F>::MakeGuard(fun);
 
- }
 
- // ----------------------------------------------------------------------------
 
- // wxScopeGuardImpl1: scope guard for actions with 1 parameter
 
- // ----------------------------------------------------------------------------
 
- template <class F, class P1>
 
- class wxScopeGuardImpl1 : public wxScopeGuardImplBase
 
- {
 
- public:
 
-     static wxScopeGuardImpl1<F, P1> MakeGuard(F fun, P1 p1)
 
-     {
 
-         return wxScopeGuardImpl1<F, P1>(fun, p1);
 
-     }
 
-     ~wxScopeGuardImpl1() { wxPrivateOnScopeExit(* this); }
 
-     void Execute() { m_fun(m_p1); }
 
- protected:
 
-     wxScopeGuardImpl1(F fun, P1 p1) : m_fun(fun), m_p1(p1) { }
 
-     F m_fun;
 
-     const P1 m_p1;
 
-     wxScopeGuardImpl1& operator=(const wxScopeGuardImpl1&);
 
- };
 
- template <class F, class P1>
 
- inline wxScopeGuardImpl1<F, P1> wxMakeGuard(F fun, P1 p1)
 
- {
 
-     return wxScopeGuardImpl1<F, P1>::MakeGuard(fun, p1);
 
- }
 
- // ----------------------------------------------------------------------------
 
- // wxScopeGuardImpl2: scope guard for actions with 2 parameters
 
- // ----------------------------------------------------------------------------
 
- template <class F, class P1, class P2>
 
- class wxScopeGuardImpl2 : public wxScopeGuardImplBase
 
- {
 
- public:
 
-     static wxScopeGuardImpl2<F, P1, P2> MakeGuard(F fun, P1 p1, P2 p2)
 
-     {
 
-         return wxScopeGuardImpl2<F, P1, P2>(fun, p1, p2);
 
-     }
 
-     ~wxScopeGuardImpl2() { wxPrivateOnScopeExit(*this); }
 
-     void Execute() { m_fun(m_p1, m_p2); }
 
- protected:
 
-     wxScopeGuardImpl2(F fun, P1 p1, P2 p2) : m_fun(fun), m_p1(p1), m_p2(p2) { }
 
-     F m_fun;
 
-     const P1 m_p1;
 
-     const P2 m_p2;
 
-     wxScopeGuardImpl2& operator=(const wxScopeGuardImpl2&);
 
- };
 
- template <class F, class P1, class P2>
 
- inline wxScopeGuardImpl2<F, P1, P2> wxMakeGuard(F fun, P1 p1, P2 p2)
 
- {
 
-     return wxScopeGuardImpl2<F, P1, P2>::MakeGuard(fun, p1, p2);
 
- }
 
- // ----------------------------------------------------------------------------
 
- // wxScopeGuardImpl3: scope guard for actions with 3 parameters
 
- // ----------------------------------------------------------------------------
 
- template <class F, class P1, class P2, class P3>
 
- class wxScopeGuardImpl3 : public wxScopeGuardImplBase
 
- {
 
- public:
 
-     static wxScopeGuardImpl3<F, P1, P2, P3> MakeGuard(F fun, P1 p1, P2 p2, P3 p3)
 
-     {
 
-         return wxScopeGuardImpl3<F, P1, P2, P3>(fun, p1, p2, p3);
 
-     }
 
-     ~wxScopeGuardImpl3() { wxPrivateOnScopeExit(*this); }
 
-     void Execute() { m_fun(m_p1, m_p2, m_p3); }
 
- protected:
 
-     wxScopeGuardImpl3(F fun, P1 p1, P2 p2, P3 p3)
 
-         : m_fun(fun), m_p1(p1), m_p2(p2), m_p3(p3) { }
 
-     F m_fun;
 
-     const P1 m_p1;
 
-     const P2 m_p2;
 
-     const P3 m_p3;
 
-     wxScopeGuardImpl3& operator=(const wxScopeGuardImpl3&);
 
- };
 
- template <class F, class P1, class P2, class P3>
 
- inline wxScopeGuardImpl3<F, P1, P2, P3> wxMakeGuard(F fun, P1 p1, P2 p2, P3 p3)
 
- {
 
-     return wxScopeGuardImpl3<F, P1, P2, P3>::MakeGuard(fun, p1, p2, p3);
 
- }
 
- // ============================================================================
 
- // wxScopeGuards for object methods
 
- // ============================================================================
 
- // ----------------------------------------------------------------------------
 
- // wxObjScopeGuardImpl0
 
- // ----------------------------------------------------------------------------
 
- template <class Obj, class MemFun>
 
- class wxObjScopeGuardImpl0 : public wxScopeGuardImplBase
 
- {
 
- public:
 
-     static wxObjScopeGuardImpl0<Obj, MemFun>
 
-         MakeObjGuard(Obj& obj, MemFun memFun)
 
-     {
 
-         return wxObjScopeGuardImpl0<Obj, MemFun>(obj, memFun);
 
-     }
 
-     ~wxObjScopeGuardImpl0() { wxPrivateOnScopeExit(*this); }
 
-     void Execute() { (m_obj.*m_memfun)(); }
 
- protected:
 
-     wxObjScopeGuardImpl0(Obj& obj, MemFun memFun)
 
-         : m_obj(obj), m_memfun(memFun) { }
 
-     Obj& m_obj;
 
-     MemFun m_memfun;
 
- };
 
- template <class Obj, class MemFun>
 
- inline wxObjScopeGuardImpl0<Obj, MemFun> wxMakeObjGuard(Obj& obj, MemFun memFun)
 
- {
 
-     return wxObjScopeGuardImpl0<Obj, MemFun>::MakeObjGuard(obj, memFun);
 
- }
 
- template <class Obj, class MemFun, class P1>
 
- class wxObjScopeGuardImpl1 : public wxScopeGuardImplBase
 
- {
 
- public:
 
-     static wxObjScopeGuardImpl1<Obj, MemFun, P1>
 
-         MakeObjGuard(Obj& obj, MemFun memFun, P1 p1)
 
-     {
 
-         return wxObjScopeGuardImpl1<Obj, MemFun, P1>(obj, memFun, p1);
 
-     }
 
-     ~wxObjScopeGuardImpl1() { wxPrivateOnScopeExit(*this); }
 
-     void Execute() { (m_obj.*m_memfun)(m_p1); }
 
- protected:
 
-     wxObjScopeGuardImpl1(Obj& obj, MemFun memFun, P1 p1)
 
-         : m_obj(obj), m_memfun(memFun), m_p1(p1) { }
 
-     Obj& m_obj;
 
-     MemFun m_memfun;
 
-     const P1 m_p1;
 
- };
 
- template <class Obj, class MemFun, class P1>
 
- inline wxObjScopeGuardImpl1<Obj, MemFun, P1>
 
- wxMakeObjGuard(Obj& obj, MemFun memFun, P1 p1)
 
- {
 
-     return wxObjScopeGuardImpl1<Obj, MemFun, P1>::MakeObjGuard(obj, memFun, p1);
 
- }
 
- template <class Obj, class MemFun, class P1, class P2>
 
- class wxObjScopeGuardImpl2 : public wxScopeGuardImplBase
 
- {
 
- public:
 
-     static wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>
 
-         MakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2)
 
-     {
 
-         return wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>(obj, memFun, p1, p2);
 
-     }
 
-     ~wxObjScopeGuardImpl2() { wxPrivateOnScopeExit(*this); }
 
-     void Execute() { (m_obj.*m_memfun)(m_p1, m_p2); }
 
- protected:
 
-     wxObjScopeGuardImpl2(Obj& obj, MemFun memFun, P1 p1, P2 p2)
 
-         : m_obj(obj), m_memfun(memFun), m_p1(p1), m_p2(p2) { }
 
-     Obj& m_obj;
 
-     MemFun m_memfun;
 
-     const P1 m_p1;
 
-     const P2 m_p2;
 
- };
 
- template <class Obj, class MemFun, class P1, class P2>
 
- inline wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>
 
- wxMakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2)
 
- {
 
-     return wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>::
 
-                                             MakeObjGuard(obj, memFun, p1, p2);
 
- }
 
- template <class Obj, class MemFun, class P1, class P2, class P3>
 
- class wxObjScopeGuardImpl3 : public wxScopeGuardImplBase
 
- {
 
- public:
 
-     static wxObjScopeGuardImpl3<Obj, MemFun, P1, P2, P3>
 
-         MakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2, P3 p3)
 
-     {
 
-         return wxObjScopeGuardImpl3<Obj, MemFun, P1, P2, P3>(obj, memFun, p1, p2, p3);
 
-     }
 
-     ~wxObjScopeGuardImpl3() { wxPrivateOnScopeExit(*this); }
 
-     void Execute() { (m_obj.*m_memfun)(m_p1, m_p2, m_p3); }
 
- protected:
 
-     wxObjScopeGuardImpl3(Obj& obj, MemFun memFun, P1 p1, P2 p2, P3 p3)
 
-         : m_obj(obj), m_memfun(memFun), m_p1(p1), m_p2(p2), m_p3(p3) { }
 
-     Obj& m_obj;
 
-     MemFun m_memfun;
 
-     const P1 m_p1;
 
-     const P2 m_p2;
 
-     const P3 m_p3;
 
- };
 
- template <class Obj, class MemFun, class P1, class P2, class P3>
 
- inline wxObjScopeGuardImpl3<Obj, MemFun, P1, P2, P3>
 
- wxMakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2, P3 p3)
 
- {
 
-     return wxObjScopeGuardImpl3<Obj, MemFun, P1, P2, P3>::
 
-                                         MakeObjGuard(obj, memFun, p1, p2, p3);
 
- }
 
- // ----------------------------------------------------------------------------
 
- // wxVariableSetter: use the same technique as for wxScopeGuard to allow
 
- //                   setting a variable to some value on block exit
 
- // ----------------------------------------------------------------------------
 
- namespace wxPrivate
 
- {
 
- // empty class just to be able to define a reference to it
 
- class VariableSetterBase : public wxScopeGuardImplBase { };
 
- typedef const VariableSetterBase& VariableSetter;
 
- template <typename T, typename U>
 
- class VariableSetterImpl : public VariableSetterBase
 
- {
 
- public:
 
-     VariableSetterImpl(T& var, U value)
 
-         : m_var(var),
 
-           m_value(value)
 
-     {
 
-     }
 
-     ~VariableSetterImpl() { wxPrivateOnScopeExit(*this); }
 
-     void Execute() { m_var = m_value; }
 
- private:
 
-     T& m_var;
 
-     const U m_value;
 
-     // suppress the warning about assignment operator not being generated
 
-     VariableSetterImpl<T, U>& operator=(const VariableSetterImpl<T, U>&);
 
- };
 
- template <typename T>
 
- class VariableNullerImpl : public VariableSetterBase
 
- {
 
- public:
 
-     VariableNullerImpl(T& var)
 
-         : m_var(var)
 
-     {
 
-     }
 
-     ~VariableNullerImpl() { wxPrivateOnScopeExit(*this); }
 
-     void Execute() { m_var = NULL; }
 
- private:
 
-     T& m_var;
 
-     VariableNullerImpl<T>& operator=(const VariableNullerImpl<T>&);
 
- };
 
- } // namespace wxPrivate
 
- template <typename T, typename U>
 
- inline
 
- wxPrivate::VariableSetterImpl<T, U> wxMakeVarSetter(T& var, U value)
 
- {
 
-       return wxPrivate::VariableSetterImpl<T, U>(var, value);
 
- }
 
- // calling wxMakeVarSetter(ptr, NULL) doesn't work because U is deduced to be
 
- // "int" and subsequent assignment of "U" to "T *" fails, so provide a special
 
- // function for this special case
 
- template <typename T>
 
- inline
 
- wxPrivate::VariableNullerImpl<T> wxMakeVarNuller(T& var)
 
- {
 
-     return wxPrivate::VariableNullerImpl<T>(var);
 
- }
 
- // ============================================================================
 
- // macros for declaring unnamed scoped guards (which can't be dismissed)
 
- // ============================================================================
 
- // NB: the original code has a single (and much nicer) ON_BLOCK_EXIT macro
 
- //     but this results in compiler warnings about unused variables and I
 
- //     didn't find a way to work around this other than by having different
 
- //     macros with different names or using a less natural syntax for passing
 
- //     the arguments (e.g. as Boost preprocessor sequences, which would mean
 
- //     having to write wxON_BLOCK_EXIT(fwrite, (buf)(size)(n)(fp)) instead of
 
- //     wxON_BLOCK_EXIT4(fwrite, buf, size, n, fp)).
 
- #define wxGuardName    wxMAKE_UNIQUE_NAME(wxScopeGuard)
 
- #define wxON_BLOCK_EXIT0_IMPL(n, f) \
 
-     wxScopeGuard n = wxMakeGuard(f); \
 
-     wxPrivateUse(n)
 
- #define wxON_BLOCK_EXIT0(f) \
 
-     wxON_BLOCK_EXIT0_IMPL(wxGuardName, f)
 
- #define wxON_BLOCK_EXIT_OBJ0_IMPL(n, o, m) \
 
-     wxScopeGuard n = wxMakeObjGuard(o, m); \
 
-     wxPrivateUse(n)
 
- #define wxON_BLOCK_EXIT_OBJ0(o, m) \
 
-     wxON_BLOCK_EXIT_OBJ0_IMPL(wxGuardName, o, &m)
 
- #define wxON_BLOCK_EXIT_THIS0(m) \
 
-     wxON_BLOCK_EXIT_OBJ0(*this, m)
 
- #define wxON_BLOCK_EXIT1_IMPL(n, f, p1) \
 
-     wxScopeGuard n = wxMakeGuard(f, p1); \
 
-     wxPrivateUse(n)
 
- #define wxON_BLOCK_EXIT1(f, p1) \
 
-     wxON_BLOCK_EXIT1_IMPL(wxGuardName, f, p1)
 
- #define wxON_BLOCK_EXIT_OBJ1_IMPL(n, o, m, p1) \
 
-     wxScopeGuard n = wxMakeObjGuard(o, m, p1); \
 
-     wxPrivateUse(n)
 
- #define wxON_BLOCK_EXIT_OBJ1(o, m, p1) \
 
-     wxON_BLOCK_EXIT_OBJ1_IMPL(wxGuardName, o, &m, p1)
 
- #define wxON_BLOCK_EXIT_THIS1(m, p1) \
 
-     wxON_BLOCK_EXIT_OBJ1(*this, m, p1)
 
- #define wxON_BLOCK_EXIT2_IMPL(n, f, p1, p2) \
 
-     wxScopeGuard n = wxMakeGuard(f, p1, p2); \
 
-     wxPrivateUse(n)
 
- #define wxON_BLOCK_EXIT2(f, p1, p2) \
 
-     wxON_BLOCK_EXIT2_IMPL(wxGuardName, f, p1, p2)
 
- #define wxON_BLOCK_EXIT_OBJ2_IMPL(n, o, m, p1, p2) \
 
-     wxScopeGuard n = wxMakeObjGuard(o, m, p1, p2); \
 
-     wxPrivateUse(n)
 
- #define wxON_BLOCK_EXIT_OBJ2(o, m, p1, p2) \
 
-     wxON_BLOCK_EXIT_OBJ2_IMPL(wxGuardName, o, &m, p1, p2)
 
- #define wxON_BLOCK_EXIT_THIS2(m, p1, p2) \
 
-     wxON_BLOCK_EXIT_OBJ2(*this, m, p1, p2)
 
- #define wxON_BLOCK_EXIT3_IMPL(n, f, p1, p2, p3) \
 
-     wxScopeGuard n = wxMakeGuard(f, p1, p2, p3); \
 
-     wxPrivateUse(n)
 
- #define wxON_BLOCK_EXIT3(f, p1, p2, p3) \
 
-     wxON_BLOCK_EXIT3_IMPL(wxGuardName, f, p1, p2, p3)
 
- #define wxON_BLOCK_EXIT_OBJ3_IMPL(n, o, m, p1, p2, p3) \
 
-     wxScopeGuard n = wxMakeObjGuard(o, m, p1, p2, p3); \
 
-     wxPrivateUse(n)
 
- #define wxON_BLOCK_EXIT_OBJ3(o, m, p1, p2, p3) \
 
-     wxON_BLOCK_EXIT_OBJ3_IMPL(wxGuardName, o, &m, p1, p2, p3)
 
- #define wxON_BLOCK_EXIT_THIS3(m, p1, p2, p3) \
 
-     wxON_BLOCK_EXIT_OBJ3(*this, m, p1, p2, p3)
 
- #define wxSetterName wxMAKE_UNIQUE_NAME(wxVarSetter)
 
- #define wxON_BLOCK_EXIT_SET_IMPL(n, var, value) \
 
-     wxPrivate::VariableSetter n = wxMakeVarSetter(var, value); \
 
-     wxPrivateUse(n)
 
- #define wxON_BLOCK_EXIT_SET(var, value) \
 
-     wxON_BLOCK_EXIT_SET_IMPL(wxSetterName, var, value)
 
- #define wxON_BLOCK_EXIT_NULL_IMPL(n, var) \
 
-     wxPrivate::VariableSetter n = wxMakeVarNuller(var); \
 
-     wxPrivateUse(n)
 
- #define wxON_BLOCK_EXIT_NULL(ptr) \
 
-     wxON_BLOCK_EXIT_NULL_IMPL(wxSetterName, ptr)
 
- #endif // _WX_SCOPEGUARD_H_
 
 
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