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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        log.h
 
- // Purpose:     topic overview
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /**
 
- @page overview_log Logging Overview
 
- @tableofcontents
 
- This is a general overview of logging classes provided by wxWidgets. The word
 
- logging here has a broad sense, including all of the program output, not only
 
- non-interactive messages. The logging facilities included in wxWidgets provide
 
- the base wxLog class which defines the standard interface for a @e log target
 
- as well as several standard implementations of it and a family of functions to
 
- use with them.
 
- First of all, no knowledge of wxLog classes is needed to use them. For this,
 
- you should only know about @ref group_funcmacro_log "wxLogXXX() functions". 
 
- All of them have the same syntax as @e printf() or @e vprintf() , i.e. they 
 
- take the format string as the first argument and respectively a variable number 
 
- of arguments or a variable argument list pointer. Here are all of them:
 
- @li wxLogFatalError() which is like wxLogError(), but also terminates the program
 
-     with the exit code 3 (using @e abort() standard function). Unlike for all
 
-     the other logging functions, this function can't be overridden by a log
 
-     target.
 
- @li wxLogError() is the function to use for error messages, i.e. the messages
 
-     that must be shown to the user. The default processing is to pop up a
 
-     message box to inform the user about it.
 
- @li wxLogWarning() for warnings. They are also normally shown to the user, but
 
-     don't interrupt the program work.
 
- @li wxLogMessage() is for all normal, informational messages. They also appear in
 
-     a message box by default (but it can be changed, see below).
 
- @li wxLogVerbose() is for verbose output. Normally, it is suppressed, but might
 
-     be activated if the user wishes to know more details about the program
 
-     progress (another, but possibly confusing name for the same function is
 
-     wxLogInfo).
 
- @li wxLogStatus() is for status messages. They will go into the status bar of the
 
-     active or specified (as the first argument) wxFrame if it has one.
 
- @li wxLogSysError() is mostly used by wxWidgets itself, but might be handy for
 
-     logging errors after system call (API function) failure. It logs the
 
-     specified message text as well as the last system error code (@e errno or
 
-     Windows' @e GetLastError() depending on the platform) and the corresponding error
 
-     message. The second form of this function takes the error code explicitly
 
-     as the first argument.
 
- @li wxLogDebug() is @b the right function for debug output. It only does anything
 
-     at all in the debug mode (when the preprocessor symbol @c __WXDEBUG__ is
 
-     defined) and expands to nothing in release mode (otherwise).
 
-     Note that under Windows, you must either run the program under debugger or
 
-     use a 3rd party program such as DebugView
 
-     (http://www.microsoft.com/technet/sysinternals/Miscellaneous/DebugView.mspx)
 
-     to actually see the debug output.
 
- @li wxLogTrace() as wxLogDebug() only does something in debug build. The reason for
 
-     making it a separate function from it is that usually there are a lot of
 
-     trace messages, so it might make sense to separate them from other debug
 
-     messages which would be flooded in them. Moreover, the second version of
 
-     this function takes a trace mask as the first argument which allows to
 
-     further restrict the amount of messages generated.
 
- @see @ref group_funcmacro_log "Logging Functions and Macros"
 
- The usage of these functions should be fairly straightforward, however it may
 
- be asked why not use the other logging facilities, such as C standard stdio
 
- functions or C++ streams. The short answer is that they're all very good
 
- generic mechanisms, but are not really adapted for wxWidgets, while the log
 
- classes are. Some of advantages in using wxWidgets log functions are:
 
- @li @b Portability: It is a common practice to use @e printf() statements or
 
-     cout/cerr C++ streams for writing out some (debug or otherwise)
 
-     information. Although it works just fine under Unix, these messages go
 
-     strictly nowhere under Windows where the stdout of GUI programs is not
 
-     assigned to anything. Thus, you might view wxLogMessage() as a simple
 
-     substitute for @e printf().
 
-     You can also redirect the @e wxLogXXX calls to @e cout by just writing:
 
-     @code
 
-     wxLog* logger = new wxLogStream(&cout);
 
-     wxLog::SetActiveTarget(logger);
 
-     @endcode
 
-     Finally, there is also a possibility to redirect the output sent to @e cout
 
-     to a wxTextCtrl by using the wxStreamToTextRedirector class.
 
- @li @b Flexibility: The output of wxLog functions can be redirected or
 
-     suppressed entirely based on their importance, which is either impossible
 
-     or difficult to do with traditional methods. For example, only error
 
-     messages, or only error messages and warnings might be logged, filtering
 
-     out all informational messages.
 
- @li @b Completeness: Usually, an error message should be presented to the user
 
-     when some operation fails. Let's take a quite simple but common case of a
 
-     file error: suppose that you're writing your data file on disk and there is
 
-     not enough space. The actual error might have been detected inside
 
-     wxWidgets code (say, in wxFile::Write), so the calling function doesn't
 
-     really know the exact reason of the failure, it only knows that the data
 
-     file couldn't be written to the disk. However, as wxWidgets uses
 
-     wxLogError() in this situation, the exact error code (and the corresponding
 
-     error message) will be given to the user together with "high level" message
 
-     about data file writing error.
 
- @section overview_log_enable Log Messages Selection
 
- By default, most log messages are enabled. In particular, this means that
 
- errors logged by wxWidgets code itself (e.g. when it fails to perform some
 
- operation, for instance wxFile::Open() logs an error when it fails to open a
 
- file) will be processed and shown to the user. To disable the logging entirely
 
- you can use wxLog::EnableLogging() method or, more usually, wxLogNull class
 
- which temporarily disables logging and restores it back to the original setting
 
- when it is destroyed.
 
- To limit logging to important messages only, you may use wxLog::SetLogLevel()
 
- with e.g. wxLOG_Warning value -- this will completely disable all logging
 
- messages with the severity less than warnings, so wxLogMessage() output won't
 
- be shown to the user any more.
 
- Moreover, the log level can be set separately for different log components.
 
- Before showing how this can be useful, let us explain what log components are:
 
- they are simply arbitrary strings identifying the component, or module, which
 
- generated the message. They are hierarchical in the sense that "foo/bar/baz"
 
- component is supposed to be a child of "foo". And all components are children
 
- of the unnamed root component.
 
- By default, all messages logged by wxWidgets originate from "wx" component or
 
- one of its subcomponents such as "wx/net/ftp", while the messages logged by
 
- your own code are assigned empty log component. To change this, you need to
 
- define @c wxLOG_COMPONENT to a string uniquely identifying each component, e.g.
 
- you could give it the value "MyProgram" by default and re-define it as
 
- "MyProgram/DB" in the module working with the database and "MyProgram/DB/Trans"
 
- in its part managing the transactions. Then you could use
 
- wxLog::SetComponentLevel() in the following ways:
 
- @code
 
- // disable all database error messages, everybody knows databases never
 
- // fail anyhow
 
- wxLog::SetComponentLevel("MyProgram/DB", wxLOG_FatalError);
 
- // but enable tracing for the transactions as somehow our changes don't
 
- // get committed sometimes
 
- wxLog::SetComponentLevel("MyProgram/DB/Trans", wxLOG_Trace);
 
- // also enable tracing messages from wxWidgets dynamic module loading
 
- // mechanism
 
- wxLog::SetComponentLevel("wx/base/module", wxLOG_Trace);
 
- @endcode
 
- Notice that the log level set explicitly for the transactions code overrides
 
- the log level of the parent component but that all other database code
 
- subcomponents inherit its setting by default and so won't generate any log
 
- messages at all.
 
- @section overview_log_targets Log Targets
 
- After having enumerated all the functions which are normally used to log the
 
- messages, and why would you want to use them, we now describe how all this
 
- works.
 
- wxWidgets has the notion of a <em>log target</em>: it is just a class deriving
 
- from wxLog. As such, it implements the virtual functions of the base class
 
- which are called when a message is logged. Only one log target is @e active at
 
- any moment, this is the one used by @ref group_funcmacro_log "wxLogXXX() functions". 
 
- The normal usage of a log object (i.e. object of a class derived from wxLog) is 
 
- to install it as the active target with a call to @e SetActiveTarget() and it
 
- will be used automatically by all subsequent calls to
 
- @ref group_funcmacro_log "wxLogXXX() functions".
 
- To create a new log target class you only need to derive it from wxLog and
 
- override one or several of wxLog::DoLogRecord(), wxLog::DoLogTextAtLevel() and
 
- wxLog::DoLogText() in it. The first one is the most flexible and allows you to
 
- change the formatting of the messages, dynamically filter and redirect them and
 
- so on -- all log messages, except for those generated by wxLogFatalError(),
 
- pass by this function. wxLog::DoLogTextAtLevel() should be overridden if you
 
- simply want to redirect the log messages somewhere else, without changing their
 
- formatting. Finally, it is enough to override wxLog::DoLogText() if you only
 
- want to redirect the log messages and the destination doesn't depend on the
 
- message log level.
 
- There are some predefined classes deriving from wxLog and which might be
 
- helpful to see how you can create a new log target class and, of course, may
 
- also be used without any change. There are:
 
- @li wxLogStderr: This class logs messages to a <tt>FILE *</tt>, using stderr by
 
-     default as its name suggests.
 
- @li wxLogStream: This class has the same functionality as wxLogStderr, but uses
 
-     @e ostream and cerr instead of <tt>FILE *</tt> and stderr.
 
- @li wxLogGui: This is the standard log target for wxWidgets applications (it is
 
-     used by default if you don't do anything) and provides the most reasonable
 
-     handling of all types of messages for given platform.
 
- @li wxLogWindow: This log target provides a "log console" which collects all
 
-     messages generated by the application and also passes them to the previous
 
-     active log target. The log window frame has a menu allowing user to clear
 
-     the log, close it completely or save all messages to file.
 
- @li wxLogBuffer: This target collects all the logged messages in an internal
 
-     buffer allowing to show them later to the user all at once.
 
- @li wxLogNull: The last log class is quite particular: it doesn't do anything.
 
-     The objects of this class may be instantiated to (temporarily) suppress
 
-     output of @e wxLogXXX() functions. As an example, trying to open a
 
-     non-existing file will usually provoke an error message, but if for some
 
-     reasons it is unwanted, just use this construction:
 
-     @code
 
-     wxFile file;
 
-     // wxFile.Open() normally complains if file can't be opened, we don't want it
 
-     {
 
-         wxLogNull logNo;
 
-         if ( !file.Open("bar") )
 
-         {
 
-             // ... process error ourselves ...
 
-         }
 
-     } // ~wxLogNull called, old log sink restored
 
-     wxLogMessage("..."); // ok
 
-     @endcode
 
- @see @ref group_class_logging "Logging Classes"
 
- The log targets can also be combined: for example you may wish to redirect the
 
- messages somewhere else (for example, to a log file) but also process them as
 
- normally. For this the wxLogChain, wxLogInterposer, and wxLogInterposerTemp can
 
- be used.
 
- @section overview_log_mt Logging in Multi-Threaded Applications
 
- Starting with wxWidgets 2.9.1, logging functions can be safely called from any
 
- thread. Messages logged from threads other than the main one will be buffered
 
- until wxLog::Flush() is called in the main thread (which usually happens during
 
- idle time, i.e. after processing all pending events) and will be really output
 
- only then. Notice that the default GUI logger already only output the messages
 
- when it is flushed, so by default messages from the other threads will be shown
 
- more or less at the same moment as usual. However if you define a custom log
 
- target, messages may be logged out of order, e.g. messages from the main thread
 
- with later timestamp may appear before messages with earlier timestamp logged
 
- from other threads. wxLog does however guarantee that messages logged by each
 
- thread will appear in order in which they were logged.
 
- Also notice that wxLog::EnableLogging() and wxLogNull class which uses it only
 
- affect the current thread, i.e. logging messages may still be generated by the
 
- other threads after a call to @c EnableLogging(false).
 
- @section overview_log_customize Logging Customization
 
- To completely change the logging behaviour you may define a custom log target.
 
- For example, you could define a class inheriting from wxLog which shows all the
 
- log messages in some part of your main application window reserved for the
 
- message output without interrupting the user work flow with modal message
 
- boxes.
 
- To use your custom log target you may either call wxLog::SetActiveTarget() with
 
- your custom log object or create a wxAppTraits-derived class and override
 
- wxAppTraits::CreateLogTarget() virtual method in it and also override wxApp::CreateTraits()
 
- to return an instance of your custom traits object. Notice that in the latter
 
- case you should be prepared for logging messages early during the program
 
- startup and also during program shutdown so you shouldn't rely on existence of
 
- the main application window, for example. You can however safely assume that
 
- GUI is (already/still) available when your log target as used as wxWidgets
 
- automatically switches to using wxLogStderr if it isn't.
 
- There are several methods which may be overridden in the derived class to
 
- customize log messages handling: wxLog::DoLogRecord(), wxLog::DoLogTextAtLevel() 
 
- and wxLog::DoLogText().
 
- The last method is the simplest one: you should override it if you simply
 
- want to redirect the log output elsewhere, without taking into account the
 
- level of the message. If you do want to handle messages of different levels
 
- differently, then you should override wxLog::DoLogTextAtLevel().
 
- Additionally, you can customize the way full log messages are constructed from
 
- the components (such as time stamp, source file information, logging thread ID
 
- and so on). This task is performed by wxLogFormatter class so you need to
 
- derive a custom class from it and override its Format() method to build the log
 
- messages in desired way. Notice that if you just need to modify (or suppress)
 
- the time stamp display, overriding FormatTime() is enough.
 
- Finally, if even more control over the output format is needed, then
 
- DoLogRecord() can be overridden as it allows to construct custom messages
 
- depending on the log level or even do completely different things depending
 
- on the message severity (for example, throw away all messages except
 
- warnings and errors, show warnings on the screen and forward the error
 
- messages to the user's (or programmer's) cell phone -- maybe depending on
 
- whether the timestamp tells us if it is day or night in the current time
 
- zone).
 
- The @e dialog sample illustrates this approach by defining a custom log target
 
- customizing the dialog used by wxLogGui for the single messages.
 
- @section overview_log_tracemasks Using Trace Masks
 
- Notice that the use of log trace masks is hardly necessary any longer in
 
- current wxWidgets version as the same effect can be achieved by using
 
- different log components for different log statements of any level. Please
 
- see @ref overview_log_enable for more information about the log components.
 
- The functions below allow some limited customization of wxLog behaviour
 
- without writing a new log target class (which, aside from being a matter of
 
- several minutes, allows you to do anything you want).
 
- The verbose messages are the trace messages which are not disabled in the
 
- release mode and are generated by wxLogVerbose().
 
- They are not normally shown to the user because they present little interest,
 
- but may be activated, for example, in order to help the user find some program
 
- problem.
 
- As for the (real) trace messages, their handling depends on the currently
 
- enabled trace masks: if wxLog::AddTraceMask() was called for the mask of the given
 
- message, it will be logged, otherwise nothing happens.
 
- For example,
 
- @code
 
- wxLogTrace( wxTRACE_OleCalls, "IFoo::Bar() called" );
 
- @endcode
 
- will log the message if it was preceded by:
 
- @code
 
- wxLog::AddTraceMask( wxTRACE_OleCalls );
 
- @endcode
 
- The standard trace masks are given in wxLogTrace() documentation.
 
- */
 
 
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