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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/dialup.h
 
- // Purpose:     Network related wxWidgets classes and functions
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     07.07.99
 
- // Copyright:   (c) Vadim Zeitlin
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_DIALUP_H
 
- #define _WX_DIALUP_H
 
- #if wxUSE_DIALUP_MANAGER
 
- #include "wx/event.h"
 
- // ----------------------------------------------------------------------------
 
- // misc
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_FWD_BASE wxArrayString;
 
- #define WXDIALUP_MANAGER_DEFAULT_BEACONHOST  wxT("www.yahoo.com")
 
- // ----------------------------------------------------------------------------
 
- // A class which groups functions dealing with connecting to the network from a
 
- // workstation using dial-up access to the net. There is at most one instance
 
- // of this class in the program accessed via GetDialUpManager().
 
- // ----------------------------------------------------------------------------
 
- /* TODO
 
-  *
 
-  * 1. more configurability for Unix: i.e. how to initiate the connection, how
 
-  *    to check for online status, &c.
 
-  * 2. a function to enumerate all connections (ISPs) and show a dialog in
 
-  *    Dial() allowing to choose between them if no ISP given
 
-  * 3. add an async version of dialing functions which notify the caller about
 
-  *    the progress (or may be even start another thread to monitor it)
 
-  * 4. the static creation/accessor functions are not MT-safe - but is this
 
-  *    really crucial? I think we may suppose they're always called from the
 
-  *    main thread?
 
-  */
 
- class WXDLLIMPEXP_CORE wxDialUpManager
 
- {
 
- public:
 
-     // this function should create and return the object of the
 
-     // platform-specific class derived from wxDialUpManager. It's implemented
 
-     // in the platform-specific source files.
 
-     static wxDialUpManager *Create();
 
-     // could the dialup manager be initialized correctly? If this function
 
-     // returns false, no other functions will work neither, so it's a good idea
 
-     // to call this function and check its result before calling any other
 
-     // wxDialUpManager methods
 
-     virtual bool IsOk() const = 0;
 
-     // virtual dtor for any base class
 
-     virtual ~wxDialUpManager() { }
 
-     // operations
 
-     // ----------
 
-     // fills the array with the names of all possible values for the first
 
-     // parameter to Dial() on this machine and returns their number (may be 0)
 
-     virtual size_t GetISPNames(wxArrayString& names) const = 0;
 
-     // dial the given ISP, use username and password to authentificate
 
-     //
 
-     // if no nameOfISP is given, the function will select the default one
 
-     //
 
-     // if no username/password are given, the function will try to do without
 
-     // them, but will ask the user if really needed
 
-     //
 
-     // if async parameter is false, the function waits until the end of dialing
 
-     // and returns true upon successful completion.
 
-     // if async is true, the function only initiates the connection and returns
 
-     // immediately - the result is reported via events (an event is sent
 
-     // anyhow, but if dialing failed it will be a DISCONNECTED one)
 
-     virtual bool Dial(const wxString& nameOfISP = wxEmptyString,
 
-                       const wxString& username = wxEmptyString,
 
-                       const wxString& password = wxEmptyString,
 
-                       bool async = true) = 0;
 
-     // returns true if (async) dialing is in progress
 
-     virtual bool IsDialing() const = 0;
 
-     // cancel dialing the number initiated with Dial(async = true)
 
-     // NB: this won't result in DISCONNECTED event being sent
 
-     virtual bool CancelDialing() = 0;
 
-     // hang up the currently active dial up connection
 
-     virtual bool HangUp() = 0;
 
-     // online status
 
-     // -------------
 
-     // returns true if the computer has a permanent network connection (i.e. is
 
-     // on a LAN) and so there is no need to use Dial() function to go online
 
-     //
 
-     // NB: this functions tries to guess the result and it is not always
 
-     //     guaranteed to be correct, so it's better to ask user for
 
-     //     confirmation or give him a possibility to override it
 
-     virtual bool IsAlwaysOnline() const = 0;
 
-     // returns true if the computer is connected to the network: under Windows,
 
-     // this just means that a RAS connection exists, under Unix we check that
 
-     // the "well-known host" (as specified by SetWellKnownHost) is reachable
 
-     virtual bool IsOnline() const = 0;
 
-     // sometimes the built-in logic for determining the online status may fail,
 
-     // so, in general, the user should be allowed to override it. This function
 
-     // allows to forcefully set the online status - whatever our internal
 
-     // algorithm may think about it.
 
-     virtual void SetOnlineStatus(bool isOnline = true) = 0;
 
-     // set misc wxDialUpManager options
 
-     // --------------------------------
 
-     // enable automatical checks for the connection status and sending of
 
-     // wxEVT_DIALUP_CONNECTED/wxEVT_DIALUP_DISCONNECTED events. The interval
 
-     // parameter is only for Unix where we do the check manually: under
 
-     // Windows, the notification about the change of connection status is
 
-     // instantenous.
 
-     //
 
-     // Returns false if couldn't set up automatic check for online status.
 
-     virtual bool EnableAutoCheckOnlineStatus(size_t nSeconds = 60) = 0;
 
-     // disable automatic check for connection status change - notice that the
 
-     // wxEVT_DIALUP_XXX events won't be sent any more neither.
 
-     virtual void DisableAutoCheckOnlineStatus() = 0;
 
-     // additional Unix-only configuration
 
-     // ----------------------------------
 
-     // under Unix, the value of well-known host is used to check whether we're
 
-     // connected to the internet. It's unused under Windows, but this function
 
-     // is always safe to call. The default value is www.yahoo.com.
 
-     virtual void SetWellKnownHost(const wxString& hostname,
 
-                                   int portno = 80) = 0;
 
-     // Sets the commands to start up the network and to hang up again. Used by
 
-     // the Unix implementations only.
 
-     virtual void
 
-     SetConnectCommand(const wxString& commandDial = wxT("/usr/bin/pon"),
 
-                       const wxString& commandHangup = wxT("/usr/bin/poff")) = 0;
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxDialUpManager events
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_FWD_CORE wxDialUpEvent;
 
- wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_DIALUP_CONNECTED, wxDialUpEvent );
 
- wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_DIALUP_DISCONNECTED, wxDialUpEvent );
 
- // the event class for the dialup events
 
- class WXDLLIMPEXP_CORE wxDialUpEvent : public wxEvent
 
- {
 
- public:
 
-     wxDialUpEvent(bool isConnected, bool isOwnEvent) : wxEvent(isOwnEvent)
 
-     {
 
-         SetEventType(isConnected ? wxEVT_DIALUP_CONNECTED
 
-                                  : wxEVT_DIALUP_DISCONNECTED);
 
-     }
 
-     // is this a CONNECTED or DISCONNECTED event?
 
-     bool IsConnectedEvent() const
 
-         { return GetEventType() == wxEVT_DIALUP_CONNECTED; }
 
-     // does this event come from wxDialUpManager::Dial() or from some external
 
-     // process (i.e. does it result from our own attempt to establish the
 
-     // connection)?
 
-     bool IsOwnEvent() const { return m_id != 0; }
 
-     // implement the base class pure virtual
 
-     virtual wxEvent *Clone() const { return new wxDialUpEvent(*this); }
 
- private:
 
-     wxDECLARE_NO_ASSIGN_CLASS(wxDialUpEvent);
 
- };
 
- // the type of dialup event handler function
 
- typedef void (wxEvtHandler::*wxDialUpEventFunction)(wxDialUpEvent&);
 
- #define wxDialUpEventHandler(func) \
 
-     wxEVENT_HANDLER_CAST(wxDialUpEventFunction, func)
 
- // macros to catch dialup events
 
- #define EVT_DIALUP_CONNECTED(func) \
 
-     wx__DECLARE_EVT0(wxEVT_DIALUP_CONNECTED, wxDialUpEventHandler(func))
 
- #define EVT_DIALUP_DISCONNECTED(func) \
 
-     wx__DECLARE_EVT0(wxEVT_DIALUP_DISCONNECTED, wxDialUpEventHandler(func))
 
- #endif // wxUSE_DIALUP_MANAGER
 
- #endif // _WX_DIALUP_H
 
 
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