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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/msw/dialog.h
 
- // Purpose:     wxDialog class
 
- // Author:      Julian Smart
 
- // Modified by:
 
- // Created:     01/02/97
 
- // Copyright:   (c) Julian Smart
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_DIALOG_H_
 
- #define _WX_DIALOG_H_
 
- #include "wx/panel.h"
 
- // this option is always enabled (there doesn't seem to be any good reason to
 
- // disable it) for desktop Windows versions but Windows CE dialogs are usually
 
- // not resizable and never show resize gripper anyhow so don't use it there
 
- #ifdef __WXWINCE__
 
-     #define wxUSE_DIALOG_SIZEGRIP 0
 
- #else
 
-     #define wxUSE_DIALOG_SIZEGRIP 1
 
- #endif
 
- extern WXDLLIMPEXP_DATA_CORE(const char) wxDialogNameStr[];
 
- class WXDLLIMPEXP_FWD_CORE wxDialogModalData;
 
- #if wxUSE_TOOLBAR && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
 
- class WXDLLIMPEXP_FWD_CORE wxToolBar;
 
- extern WXDLLIMPEXP_DATA_CORE(const char) wxToolBarNameStr[];
 
- #endif
 
- // Dialog boxes
 
- class WXDLLIMPEXP_CORE wxDialog : public wxDialogBase
 
- {
 
- public:
 
-     wxDialog() { Init(); }
 
-     // full ctor
 
-     wxDialog(wxWindow *parent, wxWindowID id,
 
-              const wxString& title,
 
-              const wxPoint& pos = wxDefaultPosition,
 
-              const wxSize& size = wxDefaultSize,
 
-              long style = wxDEFAULT_DIALOG_STYLE,
 
-              const wxString& name = wxDialogNameStr)
 
-     {
 
-         Init();
 
-         (void)Create(parent, id, title, pos, size, style, name);
 
-     }
 
-     bool Create(wxWindow *parent, wxWindowID id,
 
-                 const wxString& title,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = wxDEFAULT_DIALOG_STYLE,
 
-                 const wxString& name = wxDialogNameStr);
 
-     virtual ~wxDialog();
 
-     // return true if we're showing the dialog modally
 
-     virtual bool IsModal() const { return m_modalData != NULL; }
 
-     // show the dialog modally and return the value passed to EndModal()
 
-     virtual int ShowModal();
 
-     // may be called to terminate the dialog with the given return code
 
-     virtual void EndModal(int retCode);
 
-     // we treat dialog toolbars specially under Windows CE
 
- #if wxUSE_TOOLBAR && defined(__POCKETPC__)
 
-     // create main toolbar by calling OnCreateToolBar()
 
-     virtual wxToolBar* CreateToolBar(long style = -1,
 
-                                      wxWindowID winid = wxID_ANY,
 
-                                      const wxString& name = wxToolBarNameStr);
 
-     // return a new toolbar
 
-     virtual wxToolBar *OnCreateToolBar(long style,
 
-                                        wxWindowID winid,
 
-                                        const wxString& name );
 
-     // get the main toolbar
 
-     wxToolBar *GetToolBar() const { return m_dialogToolBar; }
 
- #endif // wxUSE_TOOLBAR && __POCKETPC__
 
-     // implementation only from now on
 
-     // -------------------------------
 
-     // override some base class virtuals
 
-     virtual bool Show(bool show = true);
 
- #if wxUSE_DIALOG_SIZEGRIP
 
-     virtual void SetWindowStyleFlag(long style);
 
- #endif // wxUSE_DIALOG_SIZEGRIP
 
- #ifdef __POCKETPC__
 
-     // Responds to the OK button in a PocketPC titlebar. This
 
-     // can be overridden, or you can change the id used for
 
-     // sending the event with SetAffirmativeId. Returns false
 
-     // if the event was not processed.
 
-     virtual bool DoOK();
 
- #endif
 
-     // Windows callbacks
 
-     WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
 
- protected:
 
-     // common part of all ctors
 
-     void Init();
 
- private:
 
- #if wxUSE_DIALOG_SIZEGRIP
 
-     // these functions deal with the gripper window shown in the corner of
 
-     // resizable dialogs
 
-     void CreateGripper();
 
-     void DestroyGripper();
 
-     void ShowGripper(bool show);
 
-     void ResizeGripper();
 
-     // this function is used to adjust Z-order of new children relative to the
 
-     // gripper if we have one
 
-     void OnWindowCreate(wxWindowCreateEvent& event);
 
-     // gripper window for a resizable dialog, NULL if we're not resizable
 
-     WXHWND m_hGripper;
 
- #endif // wxUSE_DIALOG_SIZEGRIP
 
- #if wxUSE_TOOLBAR && defined(__POCKETPC__)
 
-     wxToolBar*  m_dialogToolBar;
 
- #endif
 
-     // this pointer is non-NULL only while the modal event loop is running
 
-     wxDialogModalData *m_modalData;
 
-     DECLARE_DYNAMIC_CLASS(wxDialog)
 
-     wxDECLARE_NO_COPY_CLASS(wxDialog);
 
- };
 
- #endif
 
-     // _WX_DIALOG_H_
 
 
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