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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/stdpaths.h
- // Purpose: declaration of wxStandardPaths class
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 2004-10-17
- // Copyright: (c) 2004 Vadim Zeitlin <vadim@wxwindows.org>
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_STDPATHS_H_
- #define _WX_STDPATHS_H_
- #include "wx/defs.h"
- #include "wx/string.h"
- #include "wx/filefn.h"
- class WXDLLIMPEXP_FWD_BASE wxStandardPaths;
- // ----------------------------------------------------------------------------
- // wxStandardPaths returns the standard locations in the file system
- // ----------------------------------------------------------------------------
- // NB: This is always compiled in, wxUSE_STDPATHS=0 only disables native
- // wxStandardPaths class, but a minimal version is always available
- class WXDLLIMPEXP_BASE wxStandardPathsBase
- {
- public:
- // possible resources categories
- enum ResourceCat
- {
- // no special category
- ResourceCat_None,
- // message catalog resources
- ResourceCat_Messages,
- // end of enum marker
- ResourceCat_Max
- };
- // what should we use to construct paths unique to this application:
- // (AppInfo_AppName and AppInfo_VendorName can be combined together)
- enum
- {
- AppInfo_None = 0, // nothing
- AppInfo_AppName = 1, // the application name
- AppInfo_VendorName = 2 // the vendor name
- };
- // return the global standard paths object
- static wxStandardPaths& Get();
- // return the path (directory+filename) of the running executable or
- // wxEmptyString if it couldn't be determined.
- // The path is returned as an absolute path whenever possible.
- // Default implementation only try to use wxApp->argv[0].
- virtual wxString GetExecutablePath() const;
- // return the directory with system config files:
- // /etc under Unix, c:\Documents and Settings\All Users\Application Data
- // under Windows, /Library/Preferences for Mac
- virtual wxString GetConfigDir() const = 0;
- // return the directory for the user config files:
- // $HOME under Unix, c:\Documents and Settings\username under Windows,
- // ~/Library/Preferences under Mac
- //
- // only use this if you have a single file to put there, otherwise
- // GetUserDataDir() is more appropriate
- virtual wxString GetUserConfigDir() const = 0;
- // return the location of the applications global, i.e. not user-specific,
- // data files
- //
- // prefix/share/appname under Unix, c:\Program Files\appname under Windows,
- // appname.app/Contents/SharedSupport app bundle directory under Mac
- virtual wxString GetDataDir() const = 0;
- // return the location for application data files which are host-specific
- //
- // same as GetDataDir() except under Unix where it is /etc/appname
- virtual wxString GetLocalDataDir() const;
- // return the directory for the user-dependent application data files
- //
- // $HOME/.appname under Unix,
- // c:\Documents and Settings\username\Application Data\appname under Windows
- // and ~/Library/Application Support/appname under Mac
- virtual wxString GetUserDataDir() const = 0;
- // return the directory for user data files which shouldn't be shared with
- // the other machines
- //
- // same as GetUserDataDir() for all platforms except Windows where it is
- // the "Local Settings\Application Data\appname" directory
- virtual wxString GetUserLocalDataDir() const;
- // return the directory where the loadable modules (plugins) live
- //
- // prefix/lib/appname under Unix, program directory under Windows and
- // Contents/Plugins app bundle subdirectory under Mac
- virtual wxString GetPluginsDir() const = 0;
- // get resources directory: resources are auxiliary files used by the
- // application and include things like image and sound files
- //
- // same as GetDataDir() for all platforms except Mac where it returns
- // Contents/Resources subdirectory of the app bundle
- virtual wxString GetResourcesDir() const { return GetDataDir(); }
- // get localized resources directory containing the resource files of the
- // specified category for the given language
- //
- // in general this is just GetResourcesDir()/lang under Windows and Unix
- // and GetResourcesDir()/lang.lproj under Mac but is something quite
- // different under Unix for message catalog category (namely the standard
- // prefix/share/locale/lang/LC_MESSAGES)
- virtual wxString
- GetLocalizedResourcesDir(const wxString& lang,
- ResourceCat WXUNUSED(category)
- = ResourceCat_None) const
- {
- return GetResourcesDir() + wxFILE_SEP_PATH + lang;
- }
- // return the "Documents" directory for the current user
- //
- // C:\Documents and Settings\username\My Documents under Windows,
- // $HOME under Unix and ~/Documents under Mac
- virtual wxString GetDocumentsDir() const;
- // return the directory for the documents files used by this application:
- // it's a subdirectory of GetDocumentsDir() constructed using the
- // application name/vendor if it exists or just GetDocumentsDir() otherwise
- virtual wxString GetAppDocumentsDir() const;
- // return the temporary directory for the current user
- virtual wxString GetTempDir() const;
- // virtual dtor for the base class
- virtual ~wxStandardPathsBase();
- // Information used by AppendAppInfo
- void UseAppInfo(int info)
- {
- m_usedAppInfo = info;
- }
- bool UsesAppInfo(int info) const { return (m_usedAppInfo & info) != 0; }
- protected:
- // Ctor is protected as this is a base class which should never be created
- // directly.
- wxStandardPathsBase();
- // append the path component, with a leading path separator if a
- // path separator or dot (.) is not already at the end of dir
- static wxString AppendPathComponent(const wxString& dir, const wxString& component);
- // append application information determined by m_usedAppInfo to dir
- wxString AppendAppInfo(const wxString& dir) const;
- // combination of AppInfo_XXX flags used by AppendAppInfo()
- int m_usedAppInfo;
- };
- #if wxUSE_STDPATHS
- #if defined(__WINDOWS__)
- #include "wx/msw/stdpaths.h"
- #define wxHAS_NATIVE_STDPATHS
- // We want CoreFoundation paths on both CarbonLib and Darwin (for all ports)
- #elif defined(__WXMAC__) || defined(__DARWIN__)
- #include "wx/osx/core/stdpaths.h"
- #define wxHAS_NATIVE_STDPATHS
- #elif defined(__OS2__)
- #include "wx/os2/stdpaths.h"
- #define wxHAS_NATIVE_STDPATHS
- #elif defined(__UNIX__)
- #include "wx/unix/stdpaths.h"
- #define wxHAS_NATIVE_STDPATHS
- #endif
- #endif
- // ----------------------------------------------------------------------------
- // Minimal generic implementation
- // ----------------------------------------------------------------------------
- // NB: Note that this minimal implementation is compiled in even if
- // wxUSE_STDPATHS=0, so that our code can still use wxStandardPaths.
- #ifndef wxHAS_NATIVE_STDPATHS
- class WXDLLIMPEXP_BASE wxStandardPaths : public wxStandardPathsBase
- {
- public:
- void SetInstallPrefix(const wxString& prefix) { m_prefix = prefix; }
- wxString GetInstallPrefix() const { return m_prefix; }
- virtual wxString GetExecutablePath() const { return m_prefix; }
- virtual wxString GetConfigDir() const { return m_prefix; }
- virtual wxString GetUserConfigDir() const { return m_prefix; }
- virtual wxString GetDataDir() const { return m_prefix; }
- virtual wxString GetLocalDataDir() const { return m_prefix; }
- virtual wxString GetUserDataDir() const { return m_prefix; }
- virtual wxString GetPluginsDir() const { return m_prefix; }
- virtual wxString GetDocumentsDir() const { return m_prefix; }
- protected:
- // Ctor is protected because wxStandardPaths::Get() should always be used
- // to access the global wxStandardPaths object of the correct type instead
- // of creating one of a possibly wrong type yourself.
- wxStandardPaths() { }
- private:
- wxString m_prefix;
- };
- #endif // !wxHAS_NATIVE_STDPATHS
- #endif // _WX_STDPATHS_H_
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