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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/protocol/protocol.h
 
- // Purpose:     Protocol base class
 
- // Author:      Guilhem Lavaux
 
- // Modified by:
 
- // Created:     10/07/1997
 
- // Copyright:   (c) 1997, 1998 Guilhem Lavaux
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_PROTOCOL_PROTOCOL_H
 
- #define _WX_PROTOCOL_PROTOCOL_H
 
- #include "wx/defs.h"
 
- #if wxUSE_PROTOCOL
 
- #include "wx/object.h"
 
- #include "wx/string.h"
 
- #include "wx/stream.h"
 
- #if wxUSE_SOCKETS
 
-     #include "wx/socket.h"
 
- #endif
 
- class WXDLLIMPEXP_FWD_NET wxProtocolLog;
 
- // ----------------------------------------------------------------------------
 
- // constants
 
- // ----------------------------------------------------------------------------
 
- typedef enum
 
- {
 
-     wxPROTO_NOERR = 0,
 
-     wxPROTO_NETERR,
 
-     wxPROTO_PROTERR,
 
-     wxPROTO_CONNERR,
 
-     wxPROTO_INVVAL,
 
-     wxPROTO_NOHNDLR,
 
-     wxPROTO_NOFILE,
 
-     wxPROTO_ABRT,
 
-     wxPROTO_RCNCT,
 
-     wxPROTO_STREAMING
 
- } wxProtocolError;
 
- // ----------------------------------------------------------------------------
 
- // wxProtocol: abstract base class for all protocols
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_NET wxProtocol
 
- #if wxUSE_SOCKETS
 
-  : public wxSocketClient
 
- #else
 
-  : public wxObject
 
- #endif
 
- {
 
- public:
 
-     wxProtocol();
 
-     virtual ~wxProtocol();
 
- #if wxUSE_SOCKETS
 
-     bool Reconnect();
 
-     virtual bool Connect( const wxString& WXUNUSED(host) ) { return false; }
 
-     virtual bool Connect( const wxSockAddress& addr, bool WXUNUSED(wait) = true)
 
-         { return wxSocketClient::Connect(addr); }
 
-     // read a '\r\n' terminated line from the given socket and put it in
 
-     // result (without the terminators)
 
-     static wxProtocolError ReadLine(wxSocketBase *socket, wxString& result);
 
-     // read a line from this socket - this one can be overridden in the
 
-     // derived classes if different line termination convention is to be used
 
-     virtual wxProtocolError ReadLine(wxString& result);
 
- #endif // wxUSE_SOCKETS
 
-     virtual bool Abort() = 0;
 
-     virtual wxInputStream *GetInputStream(const wxString& path) = 0;
 
-     virtual wxString GetContentType() const = 0;
 
-     // the error code
 
-     virtual wxProtocolError GetError() const { return m_lastError; }
 
-     void SetUser(const wxString& user) { m_username = user; }
 
-     void SetPassword(const wxString& passwd) { m_password = passwd; }
 
-     virtual void SetDefaultTimeout(wxUint32 Value);
 
-     // override wxSocketBase::SetTimeout function to avoid that the internal
 
-     // m_uiDefaultTimeout goes out-of-sync:
 
-     virtual void SetTimeout(long seconds)
 
-         { SetDefaultTimeout(seconds); }
 
-     // logging support: each wxProtocol object may have the associated logger
 
-     // (by default there is none) which is used to log network requests and
 
-     // responses
 
-     // set the logger, deleting the old one and taking ownership of this one
 
-     void SetLog(wxProtocolLog *log);
 
-     // return the current logger, may be NULL
 
-     wxProtocolLog *GetLog() const { return m_log; }
 
-     // detach the existing logger without deleting it, the caller is
 
-     // responsible for deleting the returned pointer if it's non-NULL
 
-     wxProtocolLog *DetachLog()
 
-     {
 
-         wxProtocolLog * const log = m_log;
 
-         m_log = NULL;
 
-         return log;
 
-     }
 
-     // these functions forward to the same functions with the same names in
 
-     // wxProtocolLog if we have a valid logger and do nothing otherwise
 
-     void LogRequest(const wxString& str);
 
-     void LogResponse(const wxString& str);
 
- protected:
 
-     // the timeout associated with the protocol:
 
-     wxUint32        m_uiDefaultTimeout;
 
-     wxString        m_username;
 
-     wxString        m_password;
 
-     // this must be always updated by the derived classes!
 
-     wxProtocolError m_lastError;
 
- private:
 
-     wxProtocolLog *m_log;
 
-     DECLARE_DYNAMIC_CLASS_NO_COPY(wxProtocol)
 
- };
 
- // ----------------------------------------------------------------------------
 
- // macros for protocol classes
 
- // ----------------------------------------------------------------------------
 
- #define DECLARE_PROTOCOL(class) \
 
- public: \
 
-   static wxProtoInfo g_proto_##class;
 
- #define IMPLEMENT_PROTOCOL(class, name, serv, host) \
 
- wxProtoInfo class::g_proto_##class(name, serv, host, wxCLASSINFO(class)); \
 
- bool wxProtocolUse##class = true;
 
- #define USE_PROTOCOL(class) \
 
-     extern bool wxProtocolUse##class ; \
 
-     static struct wxProtocolUserFor##class \
 
-     { \
 
-         wxProtocolUserFor##class() { wxProtocolUse##class = true; } \
 
-     } wxProtocolDoUse##class;
 
- class WXDLLIMPEXP_NET wxProtoInfo : public wxObject
 
- {
 
- public:
 
-     wxProtoInfo(const wxChar *name,
 
-                 const wxChar *serv_name,
 
-                 const bool need_host1,
 
-                 wxClassInfo *info);
 
- protected:
 
-     wxProtoInfo *next;
 
-     wxString m_protoname;
 
-     wxString prefix;
 
-     wxString m_servname;
 
-     wxClassInfo *m_cinfo;
 
-     bool m_needhost;
 
-     friend class wxURL;
 
-     DECLARE_DYNAMIC_CLASS(wxProtoInfo)
 
-     wxDECLARE_NO_COPY_CLASS(wxProtoInfo);
 
- };
 
- #endif // wxUSE_PROTOCOL
 
- #endif // _WX_PROTOCOL_PROTOCOL_H
 
 
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