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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        display.cpp
 
- // Purpose:     wxWidgets sample showing the features of wxDisplay class
 
- // Author:      Vadim Zeitlin
 
- // Modified by: Ryan Norton & Brian Victor
 
- // Created:     23.02.03
 
- // Copyright:   (c) Vadim Zeitlin <vadim@wxwidgets.org>
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- // ============================================================================
 
- // declarations
 
- // ============================================================================
 
- // ----------------------------------------------------------------------------
 
- // headers
 
- // ----------------------------------------------------------------------------
 
- // for compilers that support precompilation, includes "wx/wx.h"
 
- #include "wx/wxprec.h"
 
- #ifdef __BORLANDC__
 
-     #pragma hdrstop
 
- #endif
 
- // for all others, include the necessary headers explicitly
 
- #ifndef WX_PRECOMP
 
-     #include "wx/wx.h"
 
- #endif
 
- #include "wx/bookctrl.h"
 
- #include "wx/sysopt.h"
 
- #include "wx/display.h"
 
- // the application icon (under Windows and OS/2 it is in resources)
 
- #ifndef wxHAS_IMAGES_IN_RESOURCES
 
-     #include "../sample.xpm"
 
- #endif
 
- // ----------------------------------------------------------------------------
 
- // private classes
 
- // ----------------------------------------------------------------------------
 
- // Define a new application type, each program should derive a class from wxApp
 
- class MyApp : public wxApp
 
- {
 
- public:
 
-     // override base class virtuals
 
-     // ----------------------------
 
-     // this one is called on application startup and is a good place for the app
 
-     // initialization (doing it here and not in the ctor allows to have an error
 
-     // return: if OnInit() returns false, the application terminates)
 
-     virtual bool OnInit();
 
- };
 
- // Define a new frame type: this is going to be our main frame
 
- class MyFrame : public wxFrame
 
- {
 
- public:
 
-     // ctor(s)
 
-     MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size,
 
-             long style = wxDEFAULT_FRAME_STYLE);
 
-     // event handlers (these functions should _not_ be virtual)
 
-     void OnQuit(wxCommandEvent& event);
 
-     void OnFromPoint(wxCommandEvent& event);
 
-     void OnFullScreen(wxCommandEvent& event);
 
-     void OnAbout(wxCommandEvent& event);
 
- #if wxUSE_DISPLAY
 
-     void OnChangeMode(wxCommandEvent& event);
 
-     void OnResetMode(wxCommandEvent& event);
 
-     void OnDisplayChanged(wxDisplayChangedEvent& event);
 
- #endif // wxUSE_DISPLAY
 
-     void OnLeftClick(wxMouseEvent& event);
 
- private:
 
- #if wxUSE_DISPLAY
 
-     // convert video mode to textual description
 
-     wxString VideoModeToText(const wxVideoMode& mode);
 
- #endif // wxUSE_DISPLAY
 
-     // GUI controls
 
-     wxBookCtrl *m_book;
 
-     // any class wishing to process wxWidgets events must use this macro
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
- // Client data class for the choice control containing the video modes
 
- class MyVideoModeClientData : public wxClientData
 
- {
 
- public:
 
-     MyVideoModeClientData(const wxVideoMode& m) : mode(m) { }
 
-     const wxVideoMode mode;
 
- };
 
- // ----------------------------------------------------------------------------
 
- // constants
 
- // ----------------------------------------------------------------------------
 
- // IDs for the controls and the menu commands
 
- enum
 
- {
 
-     // menu items
 
-     Display_FromPoint = wxID_HIGHEST + 1,
 
-     Display_FullScreen,
 
-     // controls
 
-     Display_ChangeMode,
 
-     Display_ResetMode,
 
-     Display_CurrentMode,
 
-     // it is important for the id corresponding to the "About" command to have
 
-     // this standard value as otherwise it won't be handled properly under Mac
 
-     // (where it is special and put into the "Apple" menu)
 
-     Display_Quit = wxID_EXIT,
 
-     Display_About = wxID_ABOUT
 
- };
 
- // ----------------------------------------------------------------------------
 
- // event tables and other macros for wxWidgets
 
- // ----------------------------------------------------------------------------
 
- // the event tables connect the wxWidgets events with the functions (event
 
- // handlers) which process them. It can be also done at run-time, but for the
 
- // simple menu events like this the static method is much simpler.
 
- wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
 
-     EVT_MENU(Display_Quit,  MyFrame::OnQuit)
 
-     EVT_MENU(Display_FromPoint,  MyFrame::OnFromPoint)
 
-     EVT_MENU(Display_FullScreen, MyFrame::OnFullScreen)
 
-     EVT_MENU(Display_About, MyFrame::OnAbout)
 
- #if wxUSE_DISPLAY
 
-     EVT_CHOICE(Display_ChangeMode, MyFrame::OnChangeMode)
 
-     EVT_BUTTON(Display_ResetMode, MyFrame::OnResetMode)
 
-     EVT_DISPLAY_CHANGED(MyFrame::OnDisplayChanged)
 
- #endif // wxUSE_DISPLAY
 
-     EVT_LEFT_UP(MyFrame::OnLeftClick)
 
- wxEND_EVENT_TABLE()
 
- // Create a new application object: this macro will allow wxWidgets to create
 
- // the application object during program execution (it's better than using a
 
- // static object for many reasons) and also declares the accessor function
 
- // wxGetApp() which will return the reference of the right type (i.e. MyApp and
 
- // not wxApp)
 
- IMPLEMENT_APP(MyApp)
 
- // ============================================================================
 
- // implementation
 
- // ============================================================================
 
- // ----------------------------------------------------------------------------
 
- // the application class
 
- // ----------------------------------------------------------------------------
 
- // 'Main program' equivalent: the program execution "starts" here
 
- bool MyApp::OnInit()
 
- {
 
-     if ( !wxApp::OnInit() )
 
-         return false;
 
- #ifdef __WXMSW__
 
-     if ( argc == 2 && !wxStricmp(argv[1],  wxT("/dx")) )
 
-     {
 
-         wxSystemOptions::SetOption(wxT("msw.display.directdraw"), 1);
 
-     }
 
- #endif // __WXMSW__
 
-     // create the main application window
 
-     MyFrame *frame = new MyFrame(_("Display wxWidgets Sample"),
 
-                                  wxDefaultPosition, wxDefaultSize);
 
-     // and show it (the frames, unlike simple controls, are not shown when
 
-     // created initially)
 
-     frame->Show();
 
-     // success: wxApp::OnRun() will be called which will enter the main message
 
-     // loop and the application will run. If we returned false here, the
 
-     // application would exit immediately.
 
-     return true;
 
- }
 
- // ----------------------------------------------------------------------------
 
- // main frame
 
- // ----------------------------------------------------------------------------
 
- // frame constructor
 
- MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style)
 
-        : wxFrame(NULL, wxID_ANY, title, pos, size, style)
 
- {
 
-     // set the frame icon
 
-     SetIcon(wxICON(sample));
 
- #if wxUSE_MENUS
 
-     // create a menu bar
 
-     wxMenu *menuDisplay = new wxMenu;
 
-     menuDisplay->Append(Display_FromPoint, _("Find from &point..."));
 
-     menuDisplay->AppendSeparator();
 
-     menuDisplay->AppendCheckItem(Display_FullScreen, _("Full &screen\tF12"));
 
-     menuDisplay->AppendSeparator();
 
-     menuDisplay->Append(Display_Quit, _("E&xit\tAlt-X"), _("Quit this program"));
 
-     // the "About" item should be in the help menu
 
-     wxMenu *helpMenu = new wxMenu;
 
-     helpMenu->Append(Display_About, _("&About\tF1"), _("Show about dialog"));
 
-     // now append the freshly created menu to the menu bar...
 
-     wxMenuBar *menuBar = new wxMenuBar();
 
-     menuBar->Append(menuDisplay, _("&Display"));
 
-     menuBar->Append(helpMenu, _("&Help"));
 
-     // ... and attach this menu bar to the frame
 
-     SetMenuBar(menuBar);
 
- #endif // wxUSE_MENUS
 
- #if wxUSE_STATUSBAR
 
-     // create status bar
 
-     CreateStatusBar();
 
- #endif // wxUSE_STATUSBAR
 
-     // create child controls
 
-     wxPanel *panel = new wxPanel(this, wxID_ANY);
 
-     m_book = new wxBookCtrl(panel, wxID_ANY);
 
-     const size_t count = wxDisplay::GetCount();
 
-     for ( size_t nDpy = 0; nDpy < count; nDpy++ )
 
-     {
 
-         wxDisplay display(nDpy);
 
-         wxWindow *page = new wxPanel(m_book, wxID_ANY);
 
-         // create 2 column flex grid sizer with growable 2nd column
 
-         wxFlexGridSizer *sizer = new wxFlexGridSizer(2, 10, 20);
 
-         sizer->AddGrowableCol(1);
 
-         const wxRect r(display.GetGeometry());
 
-         sizer->Add(new wxStaticText(page, wxID_ANY, wxT("Origin: ")));
 
-         sizer->Add(new wxStaticText
 
-                        (
 
-                         page,
 
-                         wxID_ANY,
 
-                         wxString::Format(wxT("(%d, %d)"),
 
-                                          r.x, r.y)
 
-                        ));
 
-         sizer->Add(new wxStaticText(page, wxID_ANY, wxT("Size: ")));
 
-         sizer->Add(new wxStaticText
 
-                        (
 
-                         page,
 
-                         wxID_ANY,
 
-                         wxString::Format(wxT("(%d, %d)"),
 
-                                          r.width, r.height)
 
-                        ));
 
-         const wxRect rc(display.GetClientArea());
 
-         sizer->Add(new wxStaticText(page, wxID_ANY, wxT("Client area: ")));
 
-         sizer->Add(new wxStaticText
 
-                        (
 
-                         page,
 
-                         wxID_ANY,
 
-                         wxString::Format(wxT("(%d, %d)-(%d, %d)"),
 
-                                          rc.x, rc.y, rc.width, rc.height)
 
-                        ));
 
-         sizer->Add(new wxStaticText(page, wxID_ANY, wxT("Name: ")));
 
-         sizer->Add(new wxStaticText(page, wxID_ANY, display.GetName()));
 
-         wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
 
-         sizerTop->Add(sizer, 1, wxALL | wxEXPAND, 10);
 
- #if wxUSE_DISPLAY
 
-         wxChoice *choiceModes = new wxChoice(page, Display_ChangeMode);
 
-         const wxArrayVideoModes modes = display.GetModes();
 
-         const size_t count = modes.GetCount();
 
-         for ( size_t nMode = 0; nMode < count; nMode++ )
 
-         {
 
-             const wxVideoMode& mode = modes[nMode];
 
-             choiceModes->Append(VideoModeToText(mode),
 
-                                 new MyVideoModeClientData(mode));
 
-         }
 
-         sizer->Add(new wxStaticText(page, wxID_ANY, wxT("&Modes: ")));
 
-         sizer->Add(choiceModes, 0, wxEXPAND);
 
-         sizer->Add(new wxStaticText(page, wxID_ANY, wxT("Current: ")));
 
-         sizer->Add(new wxStaticText(page, Display_CurrentMode,
 
-                                     VideoModeToText(display.GetCurrentMode())));
 
-         // add it to another sizer to have borders around it and button below
 
-         sizerTop->Add(new wxButton(page, Display_ResetMode, wxT("&Reset mode")),
 
-                       0, wxALL | wxCENTRE, 5);
 
- #endif // wxUSE_DISPLAY
 
-         page->SetSizer(sizerTop);
 
-         m_book->AddPage(page,
 
-                         wxString::Format(wxT("Display %lu"),
 
-                                          (unsigned long)nDpy));
 
-     }
 
-     wxBoxSizer *sizer = new wxBoxSizer(wxHORIZONTAL);
 
-     sizer->Add(m_book, 1, wxEXPAND);
 
-     panel->SetSizer(sizer);
 
-     sizer->SetSizeHints(this);
 
- }
 
- #if wxUSE_DISPLAY
 
- wxString MyFrame::VideoModeToText(const wxVideoMode& mode)
 
- {
 
-     wxString s;
 
-     s.Printf(wxT("%dx%d"), mode.w, mode.h);
 
-     if ( mode.bpp )
 
-     {
 
-         s += wxString::Format(wxT(", %dbpp"), mode.bpp);
 
-     }
 
-     if ( mode.refresh )
 
-     {
 
-         s += wxString::Format(wxT(", %dHz"), mode.refresh);
 
-     }
 
-     return s;
 
- }
 
- #endif // wxUSE_DISPLAY
 
- // event handlers
 
- void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
 
- {
 
-     // true is to force the frame to close
 
-     Close(true);
 
- }
 
- void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
 
- {
 
-     wxMessageBox(wxT("Demo program for wxDisplay class.\n\n(c) 2003-2006 Vadim Zeitlin"),
 
-                  wxT("About Display Sample"),
 
-                  wxOK | wxICON_INFORMATION,
 
-                  this);
 
- }
 
- void MyFrame::OnFromPoint(wxCommandEvent& WXUNUSED(event))
 
- {
 
- #if wxUSE_STATUSBAR
 
-     SetStatusText(wxT("Press the mouse anywhere..."));
 
- #endif // wxUSE_STATUSBAR
 
-     CaptureMouse();
 
- }
 
- void MyFrame::OnFullScreen(wxCommandEvent& event)
 
- {
 
-     ShowFullScreen(event.IsChecked());
 
- }
 
- #if wxUSE_DISPLAY
 
- void MyFrame::OnChangeMode(wxCommandEvent& event)
 
- {
 
-     wxDisplay dpy(m_book->GetSelection());
 
-     // you wouldn't write this in real code, would you?
 
-     if ( !dpy.ChangeMode(((MyVideoModeClientData *)
 
-                 wxDynamicCast(event.GetEventObject(), wxChoice)->
 
-                     GetClientObject(event.GetInt()))->mode) )
 
-     {
 
-         wxLogError(wxT("Changing video mode failed!"));
 
-     }
 
- }
 
- void MyFrame::OnResetMode(wxCommandEvent& WXUNUSED(event))
 
- {
 
-     wxDisplay dpy(m_book->GetSelection());
 
-     dpy.ResetMode();
 
- }
 
- #endif // wxUSE_DISPLAY
 
- void MyFrame::OnLeftClick(wxMouseEvent& event)
 
- {
 
-     if ( HasCapture() )
 
-     {
 
-         // mouse events are in client coords, wxDisplay works in screen ones
 
-         const wxPoint ptScreen = ClientToScreen(event.GetPosition());
 
-         int dpy = wxDisplay::GetFromPoint(ptScreen);
 
-         if ( dpy == wxNOT_FOUND )
 
-         {
 
-             wxLogError(wxT("Mouse clicked outside of display!?"));
 
-         }
 
-         wxLogStatus(this, wxT("Mouse clicked in display %d (at (%d, %d))"),
 
-                     dpy, ptScreen.x, ptScreen.y);
 
-         ReleaseMouse();
 
-     }
 
- }
 
- #if wxUSE_DISPLAY
 
- void MyFrame::OnDisplayChanged(wxDisplayChangedEvent& event)
 
- {
 
-     // update the current mode text
 
-     for ( size_t n = 0; n < m_book->GetPageCount(); n++ )
 
-     {
 
-         wxStaticText *label = wxDynamicCast(m_book->GetPage(n)->
 
-                                                 FindWindow(Display_CurrentMode),
 
-                                             wxStaticText);
 
-         if ( label )
 
-             label->SetLabel(VideoModeToText(wxDisplay(n).GetCurrentMode()));
 
-     }
 
-     wxLogStatus(this, wxT("Display resolution was changed."));
 
-     event.Skip();
 
- }
 
- #endif // wxUSE_DISPLAY
 
 
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