| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125 |
- /////////////////////////////////////////////////////////////////////////////
- // Name: life.cpp
- // Purpose: The game of Life, created by J. H. Conway
- // Author: Guillermo Rodriguez Garcia, <guille@iies.es>
- // Modified by:
- // Created: Jan/2000
- // Copyright: (c) 2000, Guillermo Rodriguez Garcia
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- // ==========================================================================
- // headers, declarations, constants
- // ==========================================================================
- // For compilers that support precompilation, includes "wx/wx.h".
- #include "wx/wxprec.h"
- #ifdef __BORLANDC__
- #pragma hdrstop
- #endif
- #ifndef WX_PRECOMP
- #include "wx/wx.h"
- #endif
- #include "wx/statline.h"
- #include "wx/wfstream.h"
- #include "wx/filedlg.h"
- #include "wx/stockitem.h"
- #include "life.h"
- #include "game.h"
- #include "dialogs.h"
- #include "reader.h"
- // --------------------------------------------------------------------------
- // resources
- // --------------------------------------------------------------------------
- #ifndef wxHAS_IMAGES_IN_RESOURCES
- // application icon
- #include "mondrian.xpm"
- // bitmap buttons for the toolbar
- #include "bitmaps/reset.xpm"
- #include "bitmaps/open.xpm"
- #include "bitmaps/play.xpm"
- #include "bitmaps/stop.xpm"
- #include "bitmaps/zoomin.xpm"
- #include "bitmaps/zoomout.xpm"
- #include "bitmaps/info.xpm"
- // navigator
- #include "bitmaps/north.xpm"
- #include "bitmaps/south.xpm"
- #include "bitmaps/east.xpm"
- #include "bitmaps/west.xpm"
- #include "bitmaps/center.xpm"
- #endif
- // --------------------------------------------------------------------------
- // constants
- // --------------------------------------------------------------------------
- // IDs for the controls and the menu commands. Exluding those already defined
- // by wxWidgets, such as wxID_NEW.
- enum
- {
- // timer
- ID_TIMER = wxID_HIGHEST,
- // file menu
- ID_SAMPLES,
- // view menu
- ID_SHOWNAV,
- ID_ORIGIN,
- ID_CENTER,
- ID_NORTH,
- ID_SOUTH,
- ID_EAST,
- ID_WEST,
- ID_INFO,
- // game menu
- ID_START,
- ID_STEP,
- ID_TOPSPEED,
- // speed selection slider
- ID_SLIDER
- };
- // --------------------------------------------------------------------------
- // event tables and other macros for wxWidgets
- // --------------------------------------------------------------------------
- // Event tables
- BEGIN_EVENT_TABLE(LifeFrame, wxFrame)
- EVT_MENU (wxID_NEW, LifeFrame::OnMenu)
- #if wxUSE_FILEDLG
- EVT_MENU (wxID_OPEN, LifeFrame::OnOpen)
- #endif
- EVT_MENU (ID_SAMPLES, LifeFrame::OnSamples)
- EVT_MENU (wxID_ABOUT, LifeFrame::OnMenu)
- EVT_MENU (wxID_EXIT, LifeFrame::OnMenu)
- EVT_MENU (ID_SHOWNAV, LifeFrame::OnMenu)
- EVT_MENU (ID_ORIGIN, LifeFrame::OnNavigate)
- EVT_BUTTON (ID_CENTER, LifeFrame::OnNavigate)
- EVT_BUTTON (ID_NORTH, LifeFrame::OnNavigate)
- EVT_BUTTON (ID_SOUTH, LifeFrame::OnNavigate)
- EVT_BUTTON (ID_EAST, LifeFrame::OnNavigate)
- EVT_BUTTON (ID_WEST, LifeFrame::OnNavigate)
- EVT_MENU (wxID_ZOOM_IN, LifeFrame::OnZoom)
- EVT_MENU (wxID_ZOOM_OUT,LifeFrame::OnZoom)
- EVT_MENU (ID_INFO, LifeFrame::OnMenu)
- EVT_MENU (ID_START, LifeFrame::OnMenu)
- EVT_MENU (ID_STEP, LifeFrame::OnMenu)
- EVT_MENU (wxID_STOP, LifeFrame::OnMenu)
- EVT_MENU (ID_TOPSPEED, LifeFrame::OnMenu)
- EVT_COMMAND_SCROLL (ID_SLIDER, LifeFrame::OnSlider)
- EVT_TIMER (ID_TIMER, LifeFrame::OnTimer)
- EVT_CLOSE ( LifeFrame::OnClose)
- END_EVENT_TABLE()
- BEGIN_EVENT_TABLE(LifeNavigator, wxMiniFrame)
- EVT_CLOSE ( LifeNavigator::OnClose)
- END_EVENT_TABLE()
- BEGIN_EVENT_TABLE(LifeCanvas, wxWindow)
- EVT_PAINT ( LifeCanvas::OnPaint)
- EVT_SCROLLWIN ( LifeCanvas::OnScroll)
- EVT_SIZE ( LifeCanvas::OnSize)
- EVT_MOTION ( LifeCanvas::OnMouse)
- EVT_LEFT_DOWN ( LifeCanvas::OnMouse)
- EVT_LEFT_UP ( LifeCanvas::OnMouse)
- EVT_LEFT_DCLICK ( LifeCanvas::OnMouse)
- EVT_ERASE_BACKGROUND( LifeCanvas::OnEraseBackground)
- END_EVENT_TABLE()
- // Create a new application object
- IMPLEMENT_APP(LifeApp)
- // ==========================================================================
- // implementation
- // ==========================================================================
- // some shortcuts
- #define ADD_TOOL(id, bmp, tooltip, help) \
- toolBar->AddTool(id, wxEmptyString, bmp, wxNullBitmap, wxITEM_NORMAL, tooltip, help)
- // --------------------------------------------------------------------------
- // LifeApp
- // --------------------------------------------------------------------------
- // 'Main program' equivalent: the program execution "starts" here
- bool LifeApp::OnInit()
- {
- // create the main application window
- LifeFrame *frame = new LifeFrame();
- // show it
- frame->Show(true);
- // just for Motif
- #ifdef __WXMOTIF__
- frame->UpdateInfoText();
- #endif
- // enter the main message loop and run the app
- return true;
- }
- // --------------------------------------------------------------------------
- // LifeFrame
- // --------------------------------------------------------------------------
- // frame constructor
- LifeFrame::LifeFrame() :
- wxFrame( (wxFrame *) NULL, wxID_ANY, _("Life!"), wxDefaultPosition ),
- m_navigator(NULL)
- {
- // frame icon
- SetIcon(wxICON(mondrian));
- // menu bar
- wxMenu *menuFile = new wxMenu(wxMENU_TEAROFF);
- wxMenu *menuView = new wxMenu(wxMENU_TEAROFF);
- wxMenu *menuGame = new wxMenu(wxMENU_TEAROFF);
- wxMenu *menuHelp = new wxMenu(wxMENU_TEAROFF);
- menuFile->Append(wxID_NEW, wxEmptyString, _("Start a new game"));
- #if wxUSE_FILEDLG
- menuFile->Append(wxID_OPEN, wxEmptyString, _("Open an existing Life pattern"));
- #endif
- menuFile->Append(ID_SAMPLES, _("&Sample game..."), _("Select a sample configuration"));
- #if ! (defined(__SMARTPHONE__) || defined(__POCKETPC__))
- menuFile->AppendSeparator();
- menuFile->Append(wxID_EXIT);
- menuView->Append(ID_SHOWNAV, _("Navigation &toolbox"), _("Show or hide toolbox"), wxITEM_CHECK);
- menuView->Check(ID_SHOWNAV, true);
- menuView->AppendSeparator();
- #endif
- menuView->Append(ID_ORIGIN, _("&Absolute origin"), _("Go to (0, 0)"));
- menuView->Append(ID_CENTER, _("&Center of mass"), _("Find center of mass"));
- menuView->Append(ID_NORTH, _("&North"), _("Find northernmost cell"));
- menuView->Append(ID_SOUTH, _("&South"), _("Find southernmost cell"));
- menuView->Append(ID_EAST, _("&East"), _("Find easternmost cell"));
- menuView->Append(ID_WEST, _("&West"), _("Find westernmost cell"));
- menuView->AppendSeparator();
- menuView->Append(wxID_ZOOM_IN, wxEmptyString, _("Zoom in"));
- menuView->Append(wxID_ZOOM_OUT, wxEmptyString, _("Zoom out"));
- menuView->Append(ID_INFO, _("&Description\tCtrl-D"), _("View pattern description"));
- menuGame->Append(ID_START, _("&Start\tCtrl-S"), _("Start"));
- menuGame->Append(ID_STEP, _("&Next\tCtrl-N"), _("Single step"));
- menuGame->Append(wxID_STOP, wxEmptyString, _("Stop"));
- menuGame->Enable(wxID_STOP, false);
- menuGame->AppendSeparator();
- menuGame->Append(ID_TOPSPEED, _("T&op speed!"), _("Go as fast as possible"));
- menuHelp->Append(wxID_ABOUT, _("&About\tCtrl-A"), _("Show about dialog"));
- wxMenuBar *menuBar = new wxMenuBar();
- menuBar->Append(menuFile, _("&File"));
- menuBar->Append(menuView, _("&View"));
- menuBar->Append(menuGame, _("&Game"));
- menuBar->Append(menuHelp, _("&Help"));
- SetMenuBar(menuBar);
- // tool bar
- wxBitmap tbBitmaps[7];
- tbBitmaps[0] = wxBITMAP(reset);
- tbBitmaps[1] = wxBITMAP(open);
- tbBitmaps[2] = wxBITMAP(zoomin);
- tbBitmaps[3] = wxBITMAP(zoomout);
- tbBitmaps[4] = wxBITMAP(info);
- tbBitmaps[5] = wxBITMAP(play);
- tbBitmaps[6] = wxBITMAP(stop);
- wxToolBar *toolBar = CreateToolBar();
- toolBar->SetMargins(5, 5);
- toolBar->SetToolBitmapSize(wxSize(16, 16));
- ADD_TOOL(wxID_NEW, tbBitmaps[0], wxGetStockLabel(wxID_NEW, wxSTOCK_NOFLAGS), _("Start a new game"));
- #ifndef __POCKETPC__
- #if wxUSE_FILEDLG
- ADD_TOOL(wxID_OPEN, tbBitmaps[1], wxGetStockLabel(wxID_OPEN, wxSTOCK_NOFLAGS), _("Open an existing Life pattern"));
- #endif // wxUSE_FILEDLG
- toolBar->AddSeparator();
- ADD_TOOL(wxID_ZOOM_IN, tbBitmaps[2], wxGetStockLabel(wxID_ZOOM_IN, wxSTOCK_NOFLAGS), _("Zoom in"));
- ADD_TOOL(wxID_ZOOM_OUT, tbBitmaps[3], wxGetStockLabel(wxID_ZOOM_OUT, wxSTOCK_NOFLAGS), _("Zoom out"));
- ADD_TOOL(ID_INFO, tbBitmaps[4], _("Description"), _("Show description"));
- toolBar->AddSeparator();
- #endif // __POCKETPC__
- ADD_TOOL(ID_START, tbBitmaps[5], _("Start"), _("Start"));
- ADD_TOOL(wxID_STOP, tbBitmaps[6], _("Stop"), _("Stop"));
- toolBar->Realize();
- toolBar->EnableTool(wxID_STOP, false); // must be after Realize() !
- #if wxUSE_STATUSBAR
- // status bar
- CreateStatusBar(2);
- SetStatusText(_("Welcome to Life!"));
- #endif // wxUSE_STATUSBAR
- // game and timer
- m_life = new Life();
- m_timer = new wxTimer(this, ID_TIMER);
- m_running = false;
- m_topspeed = false;
- m_interval = 500;
- m_tics = 0;
- // We use two different panels to reduce flicker in wxGTK, because
- // some widgets (like wxStaticText) don't have their own X11 window,
- // and thus updating the text would result in a refresh of the canvas
- // if they belong to the same parent.
- wxPanel *panel1 = new wxPanel(this, wxID_ANY);
- wxPanel *panel2 = new wxPanel(this, wxID_ANY);
- // canvas
- m_canvas = new LifeCanvas(panel1, m_life);
- // info panel
- m_text = new wxStaticText(panel2, wxID_ANY,
- wxEmptyString,
- wxDefaultPosition,
- wxDefaultSize,
- wxALIGN_CENTER | wxST_NO_AUTORESIZE);
- wxSlider *slider = new wxSlider(panel2, ID_SLIDER,
- 5, 1, 10,
- wxDefaultPosition,
- wxSize(200, wxDefaultCoord),
- wxSL_HORIZONTAL | wxSL_AUTOTICKS);
- UpdateInfoText();
- // component layout
- wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL);
- wxBoxSizer *sizer2 = new wxBoxSizer(wxVERTICAL);
- wxBoxSizer *sizer3 = new wxBoxSizer(wxVERTICAL);
- #if wxUSE_STATLINE
- sizer1->Add( new wxStaticLine(panel1, wxID_ANY), 0, wxGROW );
- #endif // wxUSE_STATLINE
- sizer1->Add( m_canvas, 1, wxGROW | wxALL, 2 );
- #if wxUSE_STATLINE
- sizer1->Add( new wxStaticLine(panel1, wxID_ANY), 0, wxGROW );
- #endif // wxUSE_STATLINE
- panel1->SetSizer( sizer1 );
- sizer1->Fit( panel1 );
- sizer2->Add( m_text, 0, wxGROW | wxTOP, 4 );
- sizer2->Add( slider, 0, wxCENTRE | wxALL, 4 );
- panel2->SetSizer( sizer2 );
- sizer2->Fit( panel2 );
- sizer3->Add( panel1, 1, wxGROW );
- sizer3->Add( panel2, 0, wxGROW );
- SetSizer( sizer3 );
- #ifndef __WXWINCE__
- sizer3->Fit( this );
- // set minimum frame size
- sizer3->SetSizeHints( this );
- // navigator frame - not appropriate for small devices
- m_navigator = new LifeNavigator(this);
- #endif
- }
- LifeFrame::~LifeFrame()
- {
- delete m_timer;
- }
- void LifeFrame::UpdateInfoText()
- {
- wxString msg;
- msg.Printf(_(" Generation: %lu (T: %lu ms), Population: %lu "),
- m_tics,
- m_topspeed? 0 : m_interval,
- static_cast<unsigned long>(m_life->GetNumCells()));
- m_text->SetLabel(msg);
- }
- // Enable or disable tools and menu entries according to the current
- // state. See also wxEVT_UPDATE_UI events for a slightly different
- // way to do this.
- void LifeFrame::UpdateUI()
- {
- // start / stop
- GetToolBar()->EnableTool(ID_START, !m_running);
- GetToolBar()->EnableTool(wxID_STOP, m_running);
- GetMenuBar()->Enable(ID_START, !m_running);
- GetMenuBar()->Enable(ID_STEP, !m_running);
- GetMenuBar()->Enable(wxID_STOP, m_running);
- GetMenuBar()->Enable(ID_TOPSPEED, !m_topspeed);
- // zooming
- int cellsize = m_canvas->GetCellSize();
- GetToolBar()->EnableTool(wxID_ZOOM_IN, cellsize < 32);
- GetToolBar()->EnableTool(wxID_ZOOM_OUT, cellsize > 1);
- GetMenuBar()->Enable(wxID_ZOOM_IN, cellsize < 32);
- GetMenuBar()->Enable(wxID_ZOOM_OUT, cellsize > 1);
- }
- // Event handlers -----------------------------------------------------------
- // OnMenu handles all events which don't have their own event handler
- void LifeFrame::OnMenu(wxCommandEvent& event)
- {
- switch (event.GetId())
- {
- case wxID_NEW:
- {
- // stop if it was running
- OnStop();
- m_life->Clear();
- m_canvas->Recenter(0, 0);
- m_tics = 0;
- UpdateInfoText();
- break;
- }
- case wxID_ABOUT:
- {
- LifeAboutDialog dialog(this);
- dialog.ShowModal();
- break;
- }
- case wxID_EXIT:
- {
- // true is to force the frame to close
- Close(true);
- break;
- }
- case ID_SHOWNAV:
- {
- bool checked = GetMenuBar()->GetMenu(1)->IsChecked(ID_SHOWNAV);
- if (m_navigator)
- m_navigator->Show(checked);
- break;
- }
- case ID_INFO:
- {
- wxString desc = m_life->GetDescription();
- if ( desc.empty() )
- desc = _("Not available");
- // should we make the description editable here?
- wxMessageBox(desc, _("Description"), wxOK | wxICON_INFORMATION);
- break;
- }
- case ID_START : OnStart(); break;
- case ID_STEP : OnStep(); break;
- case wxID_STOP : OnStop(); break;
- case ID_TOPSPEED:
- {
- m_running = true;
- m_topspeed = true;
- UpdateUI();
- while (m_running && m_topspeed)
- {
- OnStep();
- wxYield();
- }
- break;
- }
- }
- }
- #if wxUSE_FILEDLG
- void LifeFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
- {
- wxFileDialog filedlg(this,
- _("Choose a file to open"),
- wxEmptyString,
- wxEmptyString,
- _("Life patterns (*.lif)|*.lif|All files (*.*)|*.*"),
- wxFD_OPEN | wxFD_FILE_MUST_EXIST);
- if (filedlg.ShowModal() == wxID_OK)
- {
- wxFileInputStream stream(filedlg.GetPath());
- LifeReader reader(stream);
- // the reader handles errors itself, no need to do anything here
- if (reader.IsOk())
- {
- // stop if running and put the pattern
- OnStop();
- m_life->Clear();
- m_life->SetPattern(reader.GetPattern());
- // recenter canvas
- m_canvas->Recenter(0, 0);
- m_tics = 0;
- UpdateInfoText();
- }
- }
- }
- #endif
- void LifeFrame::OnSamples(wxCommandEvent& WXUNUSED(event))
- {
- // stop if it was running
- OnStop();
- // dialog box
- LifeSamplesDialog dialog(this);
- if (dialog.ShowModal() == wxID_OK)
- {
- const LifePattern pattern = dialog.GetPattern();
- // put the pattern
- m_life->Clear();
- m_life->SetPattern(pattern);
- // recenter canvas
- m_canvas->Recenter(0, 0);
- m_tics = 0;
- UpdateInfoText();
- }
- }
- void LifeFrame::OnZoom(wxCommandEvent& event)
- {
- int cellsize = m_canvas->GetCellSize();
- if ((event.GetId() == wxID_ZOOM_IN) && cellsize < 32)
- {
- m_canvas->SetCellSize(cellsize * 2);
- UpdateUI();
- }
- else if ((event.GetId() == wxID_ZOOM_OUT) && cellsize > 1)
- {
- m_canvas->SetCellSize(cellsize / 2);
- UpdateUI();
- }
- }
- void LifeFrame::OnNavigate(wxCommandEvent& event)
- {
- LifeCell c;
- switch (event.GetId())
- {
- case ID_NORTH: c = m_life->FindNorth(); break;
- case ID_SOUTH: c = m_life->FindSouth(); break;
- case ID_WEST: c = m_life->FindWest(); break;
- case ID_EAST: c = m_life->FindEast(); break;
- case ID_CENTER: c = m_life->FindCenter(); break;
- default :
- wxFAIL;
- // Fall through!
- case ID_ORIGIN: c.i = c.j = 0; break;
- }
- m_canvas->Recenter(c.i, c.j);
- }
- void LifeFrame::OnSlider(wxScrollEvent& event)
- {
- m_interval = event.GetPosition() * 100;
- if (m_running)
- {
- OnStop();
- OnStart();
- }
- UpdateInfoText();
- }
- void LifeFrame::OnTimer(wxTimerEvent& WXUNUSED(event))
- {
- OnStep();
- }
- void LifeFrame::OnClose(wxCloseEvent& WXUNUSED(event))
- {
- // Stop if it was running; this is absolutely needed because
- // the frame won't be actually destroyed until there are no
- // more pending events, and this in turn won't ever happen
- // if the timer is running faster than the window can redraw.
- OnStop();
- Destroy();
- }
- void LifeFrame::OnStart()
- {
- if (!m_running)
- {
- m_timer->Start(m_interval);
- m_running = true;
- UpdateUI();
- }
- }
- void LifeFrame::OnStop()
- {
- if (m_running)
- {
- m_timer->Stop();
- m_running = false;
- m_topspeed = false;
- UpdateUI();
- }
- }
- void LifeFrame::OnStep()
- {
- if (m_life->NextTic())
- m_tics++;
- else
- OnStop();
- m_canvas->DrawChanged();
- UpdateInfoText();
- }
- // --------------------------------------------------------------------------
- // LifeNavigator miniframe
- // --------------------------------------------------------------------------
- LifeNavigator::LifeNavigator(wxWindow *parent)
- : wxMiniFrame(parent, wxID_ANY,
- _("Navigation"),
- wxDefaultPosition,
- wxDefaultSize,
- wxCAPTION | wxSIMPLE_BORDER)
- {
- wxPanel *panel = new wxPanel(this, wxID_ANY);
- wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL);
- wxBoxSizer *sizer2 = new wxBoxSizer(wxHORIZONTAL);
- // create bitmaps and masks for the buttons
- wxBitmap
- bmpn = wxBITMAP(north),
- bmpw = wxBITMAP(west),
- bmpc = wxBITMAP(center),
- bmpe = wxBITMAP(east),
- bmps = wxBITMAP(south);
- #if !defined(__WXGTK__) && !defined(__WXMOTIF__) && !defined(__WXMAC__)
- bmpn.SetMask(new wxMask(bmpn, *wxLIGHT_GREY));
- bmpw.SetMask(new wxMask(bmpw, *wxLIGHT_GREY));
- bmpc.SetMask(new wxMask(bmpc, *wxLIGHT_GREY));
- bmpe.SetMask(new wxMask(bmpe, *wxLIGHT_GREY));
- bmps.SetMask(new wxMask(bmps, *wxLIGHT_GREY));
- #endif
- // create the buttons and attach tooltips to them
- wxBitmapButton
- *bn = new wxBitmapButton(panel, ID_NORTH, bmpn),
- *bw = new wxBitmapButton(panel, ID_WEST , bmpw),
- *bc = new wxBitmapButton(panel, ID_CENTER, bmpc),
- *be = new wxBitmapButton(panel, ID_EAST , bmpe),
- *bs = new wxBitmapButton(panel, ID_SOUTH, bmps);
- #if wxUSE_TOOLTIPS
- bn->SetToolTip(_("Find northernmost cell"));
- bw->SetToolTip(_("Find westernmost cell"));
- bc->SetToolTip(_("Find center of mass"));
- be->SetToolTip(_("Find easternmost cell"));
- bs->SetToolTip(_("Find southernmost cell"));
- #endif
- // add buttons to sizers
- sizer2->Add( bw, 0, wxCENTRE | wxWEST, 4 );
- sizer2->Add( bc, 0, wxCENTRE);
- sizer2->Add( be, 0, wxCENTRE | wxEAST, 4 );
- sizer1->Add( bn, 0, wxCENTRE | wxNORTH, 4 );
- sizer1->Add( sizer2 );
- sizer1->Add( bs, 0, wxCENTRE | wxSOUTH, 4 );
- // set the panel and miniframe size
- panel->SetSizer(sizer1);
- sizer1->Fit(panel);
- SetClientSize(panel->GetSize());
- wxSize sz = GetSize();
- SetSizeHints(sz.x, sz.y, sz.x, sz.y);
- // move it to a sensible position
- wxRect parentRect = parent->GetRect();
- wxSize childSize = GetSize();
- int x = parentRect.GetX() +
- parentRect.GetWidth();
- int y = parentRect.GetY() +
- (parentRect.GetHeight() - childSize.GetHeight()) / 4;
- Move(x, y);
- // done
- Show(true);
- }
- void LifeNavigator::OnClose(wxCloseEvent& event)
- {
- // avoid if we can
- if (event.CanVeto())
- event.Veto();
- else
- Destroy();
- }
- // --------------------------------------------------------------------------
- // LifeCanvas
- // --------------------------------------------------------------------------
- // canvas constructor
- LifeCanvas::LifeCanvas(wxWindow *parent, Life *life, bool interactive)
- : wxWindow(parent, wxID_ANY, wxDefaultPosition, wxSize(100, 100),
- wxFULL_REPAINT_ON_RESIZE | wxHSCROLL | wxVSCROLL
- #if !defined(__SMARTPHONE__) && !defined(__POCKETPC__)
- |wxSUNKEN_BORDER
- #else
- |wxSIMPLE_BORDER
- #endif
- )
- {
- m_life = life;
- m_interactive = interactive;
- m_cellsize = 8;
- m_status = MOUSE_NOACTION;
- m_viewportX = 0;
- m_viewportY = 0;
- m_viewportH = 0;
- m_viewportW = 0;
- if (m_interactive)
- SetCursor(*wxCROSS_CURSOR);
- // reduce flicker if wxEVT_ERASE_BACKGROUND is not available
- SetBackgroundColour(*wxWHITE);
- }
- LifeCanvas::~LifeCanvas()
- {
- delete m_life;
- }
- // recenter at the given position
- void LifeCanvas::Recenter(wxInt32 i, wxInt32 j)
- {
- m_viewportX = i - m_viewportW / 2;
- m_viewportY = j - m_viewportH / 2;
- // redraw everything
- Refresh(false);
- }
- // set the cell size and refresh display
- void LifeCanvas::SetCellSize(int cellsize)
- {
- m_cellsize = cellsize;
- // find current center
- wxInt32 cx = m_viewportX + m_viewportW / 2;
- wxInt32 cy = m_viewportY + m_viewportH / 2;
- // get current canvas size and adjust viewport accordingly
- int w, h;
- GetClientSize(&w, &h);
- m_viewportW = (w + m_cellsize - 1) / m_cellsize;
- m_viewportH = (h + m_cellsize - 1) / m_cellsize;
- // recenter
- m_viewportX = cx - m_viewportW / 2;
- m_viewportY = cy - m_viewportH / 2;
- // adjust scrollbars
- if (m_interactive)
- {
- SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW);
- SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH);
- m_thumbX = m_viewportW;
- m_thumbY = m_viewportH;
- }
- Refresh(false);
- }
- // draw a cell
- void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, bool alive)
- {
- wxClientDC dc(this);
- dc.SetPen(alive? *wxBLACK_PEN : *wxWHITE_PEN);
- dc.SetBrush(alive? *wxBLACK_BRUSH : *wxWHITE_BRUSH);
- DrawCell(i, j, dc);
- }
- void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, wxDC &dc)
- {
- wxCoord x = CellToX(i);
- wxCoord y = CellToY(j);
- // if cellsize is 1 or 2, there will be no grid
- switch (m_cellsize)
- {
- case 1:
- dc.DrawPoint(x, y);
- break;
- case 2:
- dc.DrawRectangle(x, y, 2, 2);
- break;
- default:
- dc.DrawRectangle(x + 1, y + 1, m_cellsize - 1, m_cellsize - 1);
- }
- }
- // draw all changed cells
- void LifeCanvas::DrawChanged()
- {
- wxClientDC dc(this);
- size_t ncells;
- LifeCell *cells;
- bool done = false;
- m_life->BeginFind(m_viewportX,
- m_viewportY,
- m_viewportX + m_viewportW,
- m_viewportY + m_viewportH,
- true);
- if (m_cellsize == 1)
- {
- dc.SetPen(*wxBLACK_PEN);
- }
- else
- {
- dc.SetPen(*wxTRANSPARENT_PEN);
- dc.SetBrush(*wxBLACK_BRUSH);
- }
- dc.SetLogicalFunction(wxINVERT);
- while (!done)
- {
- done = m_life->FindMore(&cells, &ncells);
- for (size_t m = 0; m < ncells; m++)
- DrawCell(cells[m].i, cells[m].j, dc);
- }
- }
- // event handlers
- void LifeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event))
- {
- wxPaintDC dc(this);
- wxRect rect = GetUpdateRegion().GetBox();
- wxCoord x, y, w, h;
- wxInt32 i0, j0, i1, j1;
- // find damaged area
- x = rect.GetX();
- y = rect.GetY();
- w = rect.GetWidth();
- h = rect.GetHeight();
- i0 = XToCell(x);
- j0 = YToCell(y);
- i1 = XToCell(x + w - 1);
- j1 = YToCell(y + h - 1);
- size_t ncells;
- LifeCell *cells;
- m_life->BeginFind(i0, j0, i1, j1, false);
- bool done = m_life->FindMore(&cells, &ncells);
- // erase all damaged cells and draw the grid
- dc.SetBrush(*wxWHITE_BRUSH);
- if (m_cellsize <= 2)
- {
- // no grid
- dc.SetPen(*wxWHITE_PEN);
- dc.DrawRectangle(x, y, w, h);
- }
- else
- {
- x = CellToX(i0);
- y = CellToY(j0);
- w = CellToX(i1 + 1) - x + 1;
- h = CellToY(j1 + 1) - y + 1;
- dc.SetPen(*wxLIGHT_GREY_PEN);
- for (wxInt32 yy = y; yy <= (y + h - m_cellsize); yy += m_cellsize)
- dc.DrawRectangle(x, yy, w, m_cellsize + 1);
- for (wxInt32 xx = x; xx <= (x + w - m_cellsize); xx += m_cellsize)
- dc.DrawLine(xx, y, xx, y + h);
- }
- // draw all alive cells
- dc.SetPen(*wxBLACK_PEN);
- dc.SetBrush(*wxBLACK_BRUSH);
- while (!done)
- {
- for (size_t m = 0; m < ncells; m++)
- DrawCell(cells[m].i, cells[m].j, dc);
- done = m_life->FindMore(&cells, &ncells);
- }
- // last set
- for (size_t m = 0; m < ncells; m++)
- DrawCell(cells[m].i, cells[m].j, dc);
- }
- void LifeCanvas::OnMouse(wxMouseEvent& event)
- {
- if (!m_interactive)
- return;
- // which cell are we pointing at?
- wxInt32 i = XToCell( event.GetX() );
- wxInt32 j = YToCell( event.GetY() );
- #if wxUSE_STATUSBAR
- // set statusbar text
- wxString msg;
- msg.Printf(_("Cell: (%d, %d)"), i, j);
- ((LifeFrame *) wxGetApp().GetTopWindow())->SetStatusText(msg, 1);
- #endif // wxUSE_STATUSBAR
- // NOTE that wxMouseEvent::LeftDown() and wxMouseEvent::LeftIsDown()
- // have different semantics. The first one is used to signal that the
- // button was just pressed (i.e., in "button down" events); the second
- // one just describes the current status of the button, independently
- // of the mouse event type. LeftIsDown is typically used in "mouse
- // move" events, to test if the button is _still_ pressed.
- // is the button down?
- if (!event.LeftIsDown())
- {
- m_status = MOUSE_NOACTION;
- return;
- }
- // was it pressed just now?
- if (event.LeftDown())
- {
- // yes: start a new action and toggle this cell
- m_status = (m_life->IsAlive(i, j)? MOUSE_ERASING : MOUSE_DRAWING);
- m_mi = i;
- m_mj = j;
- m_life->SetCell(i, j, m_status == MOUSE_DRAWING);
- DrawCell(i, j, m_status == MOUSE_DRAWING);
- }
- else if ((m_mi != i) || (m_mj != j))
- {
- // no: continue ongoing action
- bool alive = (m_status == MOUSE_DRAWING);
- // prepare DC and pen + brush to optimize drawing
- wxClientDC dc(this);
- dc.SetPen(alive? *wxBLACK_PEN : *wxWHITE_PEN);
- dc.SetBrush(alive? *wxBLACK_BRUSH : *wxWHITE_BRUSH);
- // draw a line of cells using Bresenham's algorithm
- wxInt32 d, ii, jj, di, ai, si, dj, aj, sj;
- di = i - m_mi;
- ai = abs(di) << 1;
- si = (di < 0)? -1 : 1;
- dj = j - m_mj;
- aj = abs(dj) << 1;
- sj = (dj < 0)? -1 : 1;
- ii = m_mi;
- jj = m_mj;
- if (ai > aj)
- {
- // iterate over i
- d = aj - (ai >> 1);
- while (ii != i)
- {
- m_life->SetCell(ii, jj, alive);
- DrawCell(ii, jj, dc);
- if (d >= 0)
- {
- jj += sj;
- d -= ai;
- }
- ii += si;
- d += aj;
- }
- }
- else
- {
- // iterate over j
- d = ai - (aj >> 1);
- while (jj != j)
- {
- m_life->SetCell(ii, jj, alive);
- DrawCell(ii, jj, dc);
- if (d >= 0)
- {
- ii += si;
- d -= aj;
- }
- jj += sj;
- d += ai;
- }
- }
- // last cell
- m_life->SetCell(ii, jj, alive);
- DrawCell(ii, jj, dc);
- m_mi = ii;
- m_mj = jj;
- }
- ((LifeFrame *) wxGetApp().GetTopWindow())->UpdateInfoText();
- }
- void LifeCanvas::OnSize(wxSizeEvent& event)
- {
- // find center
- wxInt32 cx = m_viewportX + m_viewportW / 2;
- wxInt32 cy = m_viewportY + m_viewportH / 2;
- // get new size
- wxCoord w = event.GetSize().GetX();
- wxCoord h = event.GetSize().GetY();
- m_viewportW = (w + m_cellsize - 1) / m_cellsize;
- m_viewportH = (h + m_cellsize - 1) / m_cellsize;
- // recenter
- m_viewportX = cx - m_viewportW / 2;
- m_viewportY = cy - m_viewportH / 2;
- // scrollbars
- if (m_interactive)
- {
- SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW);
- SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH);
- m_thumbX = m_viewportW;
- m_thumbY = m_viewportH;
- }
- // allow default processing
- event.Skip();
- }
- void LifeCanvas::OnScroll(wxScrollWinEvent& event)
- {
- WXTYPE type = (WXTYPE)event.GetEventType();
- int pos = event.GetPosition();
- int orient = event.GetOrientation();
- // calculate scroll increment
- int scrollinc = 0;
- if (type == wxEVT_SCROLLWIN_TOP)
- {
- if (orient == wxHORIZONTAL)
- scrollinc = -m_viewportW;
- else
- scrollinc = -m_viewportH;
- }
- else
- if (type == wxEVT_SCROLLWIN_BOTTOM)
- {
- if (orient == wxHORIZONTAL)
- scrollinc = m_viewportW;
- else
- scrollinc = m_viewportH;
- }
- else
- if (type == wxEVT_SCROLLWIN_LINEUP)
- {
- scrollinc = -1;
- }
- else
- if (type == wxEVT_SCROLLWIN_LINEDOWN)
- {
- scrollinc = +1;
- }
- else
- if (type == wxEVT_SCROLLWIN_PAGEUP)
- {
- scrollinc = -10;
- }
- else
- if (type == wxEVT_SCROLLWIN_PAGEDOWN)
- {
- scrollinc = +10;
- }
- else
- if (type == wxEVT_SCROLLWIN_THUMBTRACK)
- {
- if (orient == wxHORIZONTAL)
- {
- scrollinc = pos - m_thumbX;
- m_thumbX = pos;
- }
- else
- {
- scrollinc = pos - m_thumbY;
- m_thumbY = pos;
- }
- }
- else
- if (type == wxEVT_SCROLLWIN_THUMBRELEASE)
- {
- m_thumbX = m_viewportW;
- m_thumbY = m_viewportH;
- }
- #if defined(__WXGTK__) || defined(__WXMOTIF__)
- // wxGTK and wxMotif update the thumb automatically (wxMSW doesn't);
- // so reset it back as we always want it to be in the same position.
- if (type != wxEVT_SCROLLWIN_THUMBTRACK)
- {
- SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW);
- SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH);
- }
- #endif
- if (scrollinc == 0) return;
- // scroll the window and adjust the viewport
- if (orient == wxHORIZONTAL)
- {
- m_viewportX += scrollinc;
- ScrollWindow( -m_cellsize * scrollinc, 0, (const wxRect *) NULL);
- }
- else
- {
- m_viewportY += scrollinc;
- ScrollWindow( 0, -m_cellsize * scrollinc, (const wxRect *) NULL);
- }
- }
- void LifeCanvas::OnEraseBackground(wxEraseEvent& WXUNUSED(event))
- {
- // do nothing. I just don't want the background to be erased, you know.
- }
|