| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172 | 
							-                         Making a new wxWidgets release
 
-                         ==============================
 
- Before making the release
 
- -------------------------
 
- Change the version in include/wx/version.h.
 
- Update docs/readme.txt. Please review its contents in addition to just
 
- changing the version number.
 
- Put a date on the release line in docs/changes.txt.
 
- Update the date in the manual (docs/doxygen/mainpages/manual.h).
 
- Update the release announcement post in docs/publicity/announce.txt.
 
- Creating release files
 
- ----------------------
 
- The currently used release scripts need to be used from git-svn checkout and
 
- rely on Git to avoid problems with using non-clean trees and such. If you don't
 
- use Git you may use the alternative archive creation scripts in the next
 
- section.
 
- Follow these steps assuming the current working directory is the root of git
 
- working copy and you want to prepare distribution for the version x.y.z:
 
- 1. Run "./build/tools/svn-find-native-eols.pl > ../eol-native" (if you have
 
-    an existing svn checkout, pass it to the script to make it run much faster,
 
-    but take care to have up to date sources in the working tree).
 
- 2. Run "./build/tools/git-make-release x.y.z" to create source archives
 
-    ../wxWidgets-x.y.z.{7z,tar.bz2,zip} and wxWidgets_x.y.z_Headers.zip.
 
- 3. Run "./build/tools/make-html-docs x.y.z" to create HTML documentation
 
-    archives ../wxWidgets-x.y.z.{tar.bz2,zip}
 
- 4. This step must be done under Windows as it relies on having hhc.exe, the
 
-    Html Help compiler, in PATH: run the following commands
 
-     cd docs\doxygen
 
-     regen.bat chm
 
-     cd out
 
-     zip ..\..\..\wxWidgets-x.y.z-docs-chm.zip wx.chm
 
- 5. This step also must be done under Windows as it uses Inno Setup to produce
 
-    the .exe file and it also requires the CHM file built above:
 
-     md x.y.z-sources
 
-     cd x.y.z-sources
 
-     7z x ..\wxWidgets-x.y.z.7z
 
-     md docs\htmlhelp
 
-     cp ..\docs\doxygen\out\wx.chm docs\htmlhelp
 
-     set WXW_VER=x.y.z
 
-     iscc build\tools\wxwidgets.iss
 
- Instructions for the previous version of release scripts
 
- --------------------------------------------------------
 
- NB: These scripts haven't been used since 2.8 series and may not work any longer!
 
- Currently our release system uses a Python 2.x script to generate releases.
 
- The script requires Unix utilities such as tar, zip and unix2dos and thus must
 
- be run either on Unix or using Cygwin on Windows. To generate a release, simply
 
- run the following command:
 
- build/tools/create-archive.py --compression=all /path/to/output/dir
 
- This will produce zip, gzip and bzip archives of the tree (without
 
- "compression" argument only .gz is made). Note that this commands produces huge
 
- amounts of output so redirecting it to a file is recommended.
 
- To add a prefix to the release, such as RC1, the SVN revision, or a date, just
 
- pass --postfix="postfix" to the script. More info on the options and their
 
- possible values can be found by calling `create-archive.py --help`.
 
- IMPORTANT NOTE: You *must* run this script from a clean source tree, that is,
 
-           with no junk files in it or modifications. This is because the
 
-           release should be a pristine copy of the tree as of the time of
 
-           release. If you have legitimate modifications in the tree that need
 
-           to be in the release, commit them first.
 
- To generate the windows installer (.exe) and the documentation files (chm and htb formats)
 
- run:
 
- build\tools\bld_chm_exe.bat
 
- which depends on the wxwidgets.iss file, and generates output in the %DAILY% directory. It 
 
- assumes a clean copy of the wxWidgets source tree in %INNO%. Temporary files will be generated 
 
- in the tree from which the batch file is run. It depends on doxygen, a number of gnu
 
- win32 tools and Microsofts htmlhelp compiler. The wxwidgets.iss file should not need 
 
- editing, but you will want to check that the bld_chm_exe.bat has the correct version number.
 
- Uploading
 
- ---------
 
- Upload the files to SourceForge. This can be done via the web interface or just
 
- scp to sfusername,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z
 
- The following files need to be uploaded:
 
-     wxMSW-Setup-x.y.z.exe
 
-     wxWidgets-x.y.z.7z
 
-     wxWidgets-x.y.z.tar.bz2
 
-     wxWidgets-x.y.z.zip
 
-     wxWidgets-docs-chm-x.y.z.zip
 
-     wxWidgets-docs-html-x.y.z.tar.bz2
 
-     wxWidgets-docs-html-x.y.z.zip
 
- The file wxWidgets-x.y.z_Headers.7z should be uploaded to binaries
 
- subdirectory as it's only useful when using pre-built binaries.
 
- You will need to use the web interface to mark the latest uploaded files as
 
- being "default downloads" for the appropriate platforms (.zip or .exe for MSW,
 
- .tar.bz2 for everything else) as otherwise SourceForge would continue to suggest
 
- people to download old files.
 
- Next, update (at least the versions and SHA1 sums, but maybe more) and upload
 
- docs/release_files.mdwn and docs/release_binaries.mdwn files. They need to be
 
- renamed to README.md on SF to be shown when the directory is viewed, i.e. do:
 
-     scp docs/release_files.mdwn \
 
-         sfuser,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z/README.md
 
-     scp docs/release_binaries.mdwn \
 
-         sfuser,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z/binaries/README.md
 
- And upload the change log too:
 
-     scp docs/changes.txt \
 
-         sfuser,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z
 
- Also upload the files to the FTP mirror at ftp.wxwidgets.org (ask Chris for
 
- access if you don't have it).
 
- Create http://docs.wxwidgets.org/x.y.z/ (ask Bryan to do it if not done yet).
 
- Announcement
 
- ------------
 
- Post docs/publicity/announce.txt at least to wx-announce@googlegroups.com.
 
- Submit a link to http://www.reddit.com/r/programming
 
- For major releases, submit the announcement to http://slashdot.org/submission
 
- Update www.wxwidgets.org, usually a news item is enough but something more can
 
- be called for for major releases.
 
- Also update downloads/index.html to mention the new latest release.
 
- Post to wxBlog if necessary.
 
- Announce on Google+/Twitter/whatever the person doing the release prefers (we
 
- don't have "official" wxWidgets account, should we?).
 
- Version updates
 
- ---------------
 
- Trac: mark the milestone corresponding to the release as completed and add a
 
- new version for it to allow reporting bugs against it and create the next
 
- milestone (ask Vadim or Robin to do it or to get admin password).
 
- Run misc/scripts/inc_release to increment micro version, i.e. replace x.y.z
 
- with x.y.z+1 (minor or major versions updates require manual intervention).
 
 
  |