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- /////////////////////////////////////////////////////////////////////////////
- // Name: gbsizer.h
- // Purpose: interface of wxGBPosition
- // Author: wxWidgets team
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- /**
- @class wxGBPosition
- This class represents the position of an item in a virtual grid of rows and
- columns managed by a wxGridBagSizer.
- @library{wxcore}
- @category{winlayout}
- */
- class wxGBPosition
- {
- public:
- /**
- Default constructor, setting the row and column to (0,0).
- */
- wxGBPosition();
- /**
- Construct a new wxGBPosition, setting the row and column.
- */
- wxGBPosition(int row, int col);
- /**
- Get the current column value.
- */
- int GetCol() const;
- /**
- Get the current row value.
- */
- int GetRow() const;
- /**
- Set a new column value.
- */
- void SetCol(int col);
- /**
- Set a new row value.
- */
- void SetRow(int row);
- /**
- Compare inequality of two wxGBPositions.
- */
- bool operator!=(const wxGBPosition& p) const;
- /**
- Compare equality of two wxGBPositions.
- */
- bool operator==(const wxGBPosition& p) const;
- };
- /**
- @class wxGridBagSizer
- A wxSizer that can lay out items in a virtual grid like a wxFlexGridSizer
- but in this case explicit positioning of the items is allowed using
- wxGBPosition, and items can optionally span more than one row and/or column
- using wxGBSpan.
- @library{wxcore}
- @category{winlayout}
- */
- class wxGridBagSizer : public wxFlexGridSizer
- {
- public:
- /**
- Constructor, with optional parameters to specify the gap between the
- rows and columns.
- */
- wxGridBagSizer(int vgap = 0, int hgap = 0);
- //@{
- /**
- Adds the given item to the given position.
-
- @return A valid pointer if the item was successfully placed at the
- given position, or @NULL if something was already there.
- */
- wxSizerItem* Add(wxWindow* window, const wxGBPosition& pos,
- const wxGBSpan& span = wxDefaultSpan,
- int flag = 0, int border = 0, wxObject* userData = NULL);
- wxSizerItem* Add(wxSizer* sizer, const wxGBPosition& pos,
- const wxGBSpan& span = wxDefaultSpan,
- int flag = 0, int border = 0, wxObject* userData = NULL);
- wxSizerItem* Add(wxGBSizerItem* item);
- /**
- Adds a spacer to the given position.
- @a width and @a height specify the dimension of the spacer to be added.
- @return A valid pointer if the spacer was successfully placed at the
- given position, or @NULL if something was already there.
- */
- wxSizerItem* Add(int width, int height, const wxGBPosition& pos,
- const wxGBSpan& span = wxDefaultSpan,
- int flag = 0, int border = 0, wxObject* userData = NULL);
- //@}
- /**
- Called when the managed size of the sizer is needed or when layout
- needs done.
- */
- wxSize CalcMin();
- //@{
- /**
- Look at all items and see if any intersect (or would overlap) the given
- item. Returns @true if so, @false if there would be no overlap. If an
- @a excludeItem is given then it will not be checked for intersection,
- for example it may be the item we are checking the position of.
- */
- bool CheckForIntersection(wxGBSizerItem* item,
- wxGBSizerItem* excludeItem = NULL);
- bool CheckForIntersection(const wxGBPosition& pos, const wxGBSpan& span,
- wxGBSizerItem* excludeItem = NULL);
- //@}
- //@{
- /**
- Find the sizer item for the given window or subsizer, returns @NULL if
- not found. (non-recursive)
- */
- wxGBSizerItem* FindItem(wxWindow* window);
- wxGBSizerItem* FindItem(wxSizer* sizer);
- //@}
- /**
- Return the sizer item located at the point given in pt, or @NULL if
- there is no item at that point. The (x,y) coordinates in @a pt
- correspond to the client coordinates of the window using the sizer for
- layout. (non-recursive)
- */
- wxGBSizerItem* FindItemAtPoint(const wxPoint& pt);
- /**
- Return the sizer item for the given grid cell, or @NULL if there is no
- item at that position. (non-recursive)
- */
- wxGBSizerItem* FindItemAtPosition(const wxGBPosition& pos);
- /**
- Return the sizer item that has a matching user data (it only compares
- pointer values) or @NULL if not found. (non-recursive)
- */
- wxGBSizerItem* FindItemWithData(const wxObject* userData);
- /**
- Get the size of the specified cell, including hgap and vgap. Only valid
- after window layout has been performed.
- */
- wxSize GetCellSize(int row, int col) const;
- /**
- Get the size used for cells in the grid with no item.
- */
- wxSize GetEmptyCellSize() const;
- //@{
- /**
- Get the grid position of the specified item.
- */
- wxGBPosition GetItemPosition(wxWindow* window);
- wxGBPosition GetItemPosition(wxSizer* sizer);
- wxGBPosition GetItemPosition(size_t index);
- //@}
- //@{
- /**
- Get the row/col spanning of the specified item.
- */
- wxGBSpan GetItemSpan(wxWindow* window);
- wxGBSpan GetItemSpan(wxSizer* sizer);
- wxGBSpan GetItemSpan(size_t index);
- //@}
- /**
- Called when the managed size of the sizer is needed or when layout
- needs done.
- */
- void RecalcSizes();
- /**
- Set the size used for cells in the grid with no item.
- */
- void SetEmptyCellSize(const wxSize& sz);
- //@{
- /**
- Set the grid position of the specified item. Returns @true on success.
- If the move is not allowed (because an item is already there) then
- @false is returned.
- */
- bool SetItemPosition(wxWindow* window, const wxGBPosition& pos);
- bool SetItemPosition(wxSizer* sizer, const wxGBPosition& pos);
- bool SetItemPosition(size_t index, const wxGBPosition& pos);
- //@}
- //@{
- /**
- Set the row/col spanning of the specified item. Returns @true on
- success. If the move is not allowed (because an item is already there)
- then @false is returned.
- */
- bool SetItemSpan(wxWindow* window, const wxGBSpan& span);
- bool SetItemSpan(wxSizer* sizer, const wxGBSpan& span);
- bool SetItemSpan(size_t index, const wxGBSpan& span);
- //@}
- };
- /**
- @class wxGBSizerItem
- The wxGBSizerItem class is used by the wxGridBagSizer for tracking the
- items in the sizer. It adds grid position and spanning information to the
- normal wxSizerItem by adding wxGBPosition and wxGBSpan attributes. Most of
- the time you will not need to use a wxGBSizerItem directly in your code,
- but there are a couple of cases where it is handy.
- @library{wxcore}
- @category{winlayout}
- */
- class wxGBSizerItem : public wxSizerItem
- {
- public:
- /**
- Construct a sizer item for tracking a spacer.
- */
- wxGBSizerItem(int width, int height, const wxGBPosition& pos,
- const wxGBSpan& span=wxDefaultSpan, int flag=0, int border=0,
- wxObject* userData=NULL);
- /**
- Construct a sizer item for tracking a window.
- */
- wxGBSizerItem(wxWindow* window, const wxGBPosition& pos,
- const wxGBSpan& span=wxDefaultSpan, int flag=0, int border=0,
- wxObject* userData=NULL);
- /**
- Construct a sizer item for tracking a subsizer.
- */
- wxGBSizerItem(wxSizer* sizer, const wxGBPosition& pos,
- const wxGBSpan& span=wxDefaultSpan, int flag=0, int border=0,
- wxObject* userData=NULL);
- /**
- Get the row and column of the endpoint of this item.
- */
- void GetEndPos(int& row, int& col);
- //@{
- /**
- Get the grid position of the item.
- */
- wxGBPosition GetPos() const;
- void GetPos(int& row, int& col) const;
- //@}
- //@{
- /**
- Get the row and column spanning of the item.
- */
- wxGBSpan GetSpan() const;
- void GetSpan(int& rowspan, int& colspan) const;
- //@}
- /**
- Returns @true if this item and the @a other item intersect.
- */
- bool Intersects(const wxGBSizerItem& other);
- /**
- Returns @true if the given pos/span would intersect with this item.
- */
- bool Intersects(const wxGBPosition& pos, const wxGBSpan& span);
- /**
- If the item is already a member of a sizer then first ensure that there
- is no other item that would intersect with this one at the new
- position, then set the new position. Returns @true if the change is
- successful and after the next Layout the item will be moved.
- */
- bool SetPos(const wxGBPosition& pos);
- /**
- If the item is already a member of a sizer then first ensure that there
- is no other item that would intersect with this one with its new
- spanning size, then set the new spanning. Returns @true if the change
- is successful and after the next Layout the item will be resized.
- */
- bool SetSpan(const wxGBSpan& span);
-
- wxGridBagSizer* GetGBSizer() const;
- void SetGBSizer(wxGridBagSizer* sizer);
- };
- /**
- @class wxGBSpan
- This class is used to hold the row and column spanning attributes of items
- in a wxGridBagSizer.
- @library{wxcore}
- @category{winlayout}
- */
- class wxGBSpan
- {
- public:
- /**
- Default constructor, setting the rowspan and colspan to (1,1) meaning
- that the item occupies one cell in each direction.
- */
- wxGBSpan();
- /**
- Construct a new wxGBSpan, setting the @a rowspan and @a colspan.
- */
- wxGBSpan(int rowspan, int colspan);
- /**
- Get the current colspan value.
- */
- int GetColspan() const;
- /**
- Get the current rowspan value.
- */
- int GetRowspan() const;
- /**
- Set a new colspan value.
- */
- void SetColspan(int colspan);
- /**
- Set a new rowspan value.
- */
- void SetRowspan(int rowspan);
- /**
- Compare inequality of two wxGBSpans.
- */
- bool operator!=(const wxGBSpan& o) const;
- /**
- Compare equality of two wxGBSpans.
- */
- bool operator==(const wxGBSpan& o) const;
- };
- const wxGBSpan wxDefaultSpan;
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