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- /////////////////////////////////////////////////////////////////////////////
- // Name: link.h
- // Purpose: interface of global functions
- // Author: wxWidgets team
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- /** @addtogroup group_funcmacro_byteorder */
- //@{
- /**
- This macro can be used in conjunction with the wxFORCE_LINK_MODULE() macro
- to force the linker to include in its output a specific object file.
- In particular, you should use this macro in the source file which you want
- to force for inclusion. The @c moduleName needs to be a name not already in
- use in other wxFORCE_LINK_THIS_MODULE() macros, but is not required to be
- e.g. the same name of the source file (even if it's a good choice).
- @header{wx/link.h}
- */
- #define wxFORCE_LINK_THIS_MODULE( moduleName )
- /**
- This macro can be used in conjunction with the wxFORCE_LINK_THIS_MODULE()
- macro to force the linker to include in its output a specific object file.
- In particular, you should use this macro in a source file which you know
- for sure is linked in the output (e.g. the source file containing the
- @c main() of your app). The @c moduleName is the name of the module you
- want to forcefully link (i.e. the name you used in the relative
- wxFORCE_LINK_THIS_MODULE() macro.
- @header{wx/link.h}
- */
- #define wxFORCE_LINK_MODULE( moduleName )
- //@}
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