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- /////////////////////////////////////////////////////////////////////////////
- // Name: wupdlock.h
- // Purpose: interface of wxWindowUpdateLocker
- // Author: wxWidgets team
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- /**
- @class wxWindowUpdateLocker
- This tiny class prevents redrawing of a wxWindow during its lifetime by using
- wxWindow::Freeze() and wxWindow::Thaw() methods.
- It is typically used for creating automatic objects to temporarily suppress
- window updates before a batch of operations is performed:
- @code
- void MyFrame::Foo()
- {
- m_text = new wxTextCtrl(this, ...);
- wxWindowUpdateLocker noUpdates(m_text);
- m_text-AppendText();
- ... many other operations with m_text...
- m_text-WriteText();
- }
- @endcode
- Using this class is easier and safer than calling wxWindow::Freeze() and
- wxWindow::Thaw() because you don't risk to forget calling the latter.
- @library{wxbase}
- @category{misc}
- */
- class wxWindowUpdateLocker
- {
- public:
- /**
- Creates an object preventing the updates of the specified @e win.
- The parameter must be non-@NULL and the window must exist for longer than
- wxWindowUpdateLocker object itself.
- */
- wxWindowUpdateLocker(wxWindow* win);
- /**
- Destructor reenables updates for the window this object is associated with.
- */
- ~wxWindowUpdateLocker();
- };
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