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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/cocoa/window.h
- // Purpose: wxWindowCocoa
- // Author: David Elliott
- // Modified by:
- // Created: 2002/12/26
- // Copyright: (c) 2002 David Elliott
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef __WX_COCOA_WINDOW_H__
- #define __WX_COCOA_WINDOW_H__
- #include "wx/cocoa/NSView.h"
- #ifdef __OBJC__
- #import <Foundation/NSGeometry.h>
- #endif //def __OBJC__
- // We can only import Foundation/NSGeometry.h from Objective-C code but it's
- // nice to be able to use NSPoint and NSRect in the declarations of helper
- // methods so we must define them as opaque structs identically to the way
- // they are defined by the real header.
- // NOTE: We specifically use these regardless of C++ or Objective-C++ mode so
- // the compiler will complain if we got the definitions wrong. In regular
- // C++ mode there is no way to know if we got the definitons right so
- // we depend on at least one Objective-C++ file including this header.
- #if defined(__LP64__) || defined(NS_BUILD_32_LIKE_64)
- typedef struct CGPoint NSPoint;
- typedef struct CGRect NSRect;
- #else
- typedef struct _NSPoint NSPoint;
- typedef struct _NSRect NSRect;
- #endif
- DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform);
- class wxWindowCocoaHider;
- class wxWindowCocoaScrollView;
- class wxCocoaTrackingRectManager;
- // ========================================================================
- // wxWindowCocoa
- // ========================================================================
- class WXDLLIMPEXP_CORE wxWindowCocoa: public wxWindowBase, protected wxCocoaNSView
- {
- DECLARE_DYNAMIC_CLASS(wxWindowCocoa)
- wxDECLARE_NO_COPY_CLASS(wxWindowCocoa);
- DECLARE_EVENT_TABLE()
- friend wxWindow *wxWindowBase::GetCapture();
- friend class wxWindowCocoaScrollView;
- friend class wxCocoaTrackingRectManager;
- // ------------------------------------------------------------------------
- // initialization
- // ------------------------------------------------------------------------
- public:
- wxWindowCocoa() { Init(); }
- inline wxWindowCocoa(wxWindow *parent, wxWindowID winid,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr)
- {
- Init();
- Create(parent, winid, pos, size, style, name);
- }
- virtual ~wxWindowCocoa();
- bool Create(wxWindow *parent, wxWindowID winid,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr);
- protected:
- void Init();
- // ------------------------------------------------------------------------
- // Cocoa specifics
- // ------------------------------------------------------------------------
- public:
- // Returns the content NSView (where children are added, drawing performed)
- inline WX_NSView GetNSView() { return m_cocoaNSView; }
- // Returns the NSView suitable for use as a subview
- WX_NSView GetNSViewForSuperview() const;
- // Returns the NSView that may be hidden/is being hidden
- WX_NSView GetNSViewForHiding() const;
- // Returns the NSView for non-client drawing
- virtual WX_NSView GetNonClientNSView() { return GetNSViewForSuperview(); }
- // Add/remove children
- void CocoaAddChild(wxWindowCocoa *child);
- void CocoaRemoveFromParent(void);
- #ifdef __OBJC__
- // Returns an autoreleased NSAffineTransform which can be applied
- // to a graphics context currently using the view's coordinate system
- // (such as the one locked when drawRect is called or after a call
- // to [NSView lockFocus]) such that further drawing is done using
- // the wxWidgets coordinate system.
- WX_NSAffineTransform CocoaGetWxToBoundsTransform();
- #endif //def __OBJC__
- protected:
- // actually enable/disable the cocoa control, overridden by subclasses
- virtual void CocoaSetEnabled(bool WXUNUSED(enable)) { }
- void CocoaCreateNSScrollView();
- void InitMouseEvent(wxMouseEvent &event, WX_NSEvent cocoaEvent);
- virtual wxWindow* GetWxWindow() const;
- virtual void Cocoa_FrameChanged(void);
- virtual void Cocoa_synthesizeMouseMoved(void);
- virtual bool Cocoa_drawRect(const NSRect &rect);
- virtual bool Cocoa_mouseDown(WX_NSEvent theEvent);
- virtual bool Cocoa_mouseDragged(WX_NSEvent theEvent);
- virtual bool Cocoa_mouseUp(WX_NSEvent theEvent);
- virtual bool Cocoa_mouseMoved(WX_NSEvent theEvent);
- virtual bool Cocoa_mouseEntered(WX_NSEvent theEvent);
- virtual bool Cocoa_mouseExited(WX_NSEvent theEvent);
- virtual bool Cocoa_rightMouseDown(WX_NSEvent theEvent);
- virtual bool Cocoa_rightMouseDragged(WX_NSEvent theEvent);
- virtual bool Cocoa_rightMouseUp(WX_NSEvent theEvent);
- virtual bool Cocoa_otherMouseDown(WX_NSEvent theEvent);
- virtual bool Cocoa_otherMouseDragged(WX_NSEvent theEvent);
- virtual bool Cocoa_otherMouseUp(WX_NSEvent theEvent);
- virtual bool Cocoa_resetCursorRects();
- virtual bool Cocoa_viewDidMoveToWindow();
- virtual bool Cocoa_viewWillMoveToWindow(WX_NSWindow newWindow);
- void SetNSView(WX_NSView cocoaNSView);
- WX_NSView m_cocoaNSView;
- wxWindowCocoaHider *m_cocoaHider;
- wxWindowCocoaScrollView *m_wxCocoaScrollView;
- bool m_isInPaint;
- wxCocoaTrackingRectManager *m_visibleTrackingRectManager;
- static wxWindow *sm_capturedWindow;
- virtual void CocoaReplaceView(WX_NSView oldView, WX_NSView newView);
- void SetInitialFrameRect(const wxPoint& pos, const wxSize& size);
- #ifdef __OBJC__
- inline NSRect MakeDefaultNSRect(const wxSize& size)
- {
- // NOTE: position is 10,10 to make it "obvious" that it's out of place
- return NSMakeRect(10.0,10.0,WidthDefault(size.x),HeightDefault(size.y));
- }
- // These functions translate NSPoint or NSRect between the coordinate
- // system of Cocoa's boudns rect and wx's coordinate system.
- NSPoint CocoaTransformBoundsToWx(NSPoint pointBounds);
- NSRect CocoaTransformBoundsToWx(NSRect rectBounds);
- NSPoint CocoaTransformWxToBounds(NSPoint pointWx);
- NSRect CocoaTransformWxToBounds(NSRect rectWx);
- #endif //def __OBJC__
- static wxPoint OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame);
- static NSPoint OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible);
- // ------------------------------------------------------------------------
- // Implementation
- // ------------------------------------------------------------------------
- public:
- /* Pure Virtuals */
- // Raise the window to the top of the Z order
- virtual void Raise();
- // Lower the window to the bottom of the Z order
- virtual void Lower();
- // Set the focus to this window
- virtual void SetFocus();
- // Warp the pointer the given position
- virtual void WarpPointer(int x_pos, int y_pos) ;
- // Change the window's cursor
- virtual bool SetCursor( const wxCursor &cursor );
- // Send the window a refresh event
- virtual void Refresh(bool eraseBack = true, const wxRect *rect = NULL);
- // Set/get the window's font
- virtual bool SetFont(const wxFont& f);
- // inline virtual wxFont& GetFont() const;
- virtual void SetLabel(const wxString& label);
- virtual wxString GetLabel() const;
- // label handling
- // Get character size
- virtual int GetCharHeight() const;
- virtual int GetCharWidth() const;
- virtual void DoGetTextExtent(const wxString& string, int *x, int *y,
- int *descent = NULL,
- int *externalLeading = NULL,
- const wxFont *theFont = NULL) const;
- // Scroll stuff
- virtual void SetScrollbar(int orient, int pos, int thumbVisible,
- int range, bool refresh = true);
- virtual void SetScrollPos(int orient, int pos, bool refresh = true);
- virtual int GetScrollPos(int orient) const;
- virtual int GetScrollThumb(int orient) const;
- virtual int GetScrollRange(int orient) const;
- virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL);
- virtual void DoSetVirtualSize(int x, int y);
- // Get the private handle (platform-dependent)
- virtual WXWidget GetHandle() const;
- // Convert client to screen coordinates
- virtual void DoClientToScreen(int *x, int *y) const;
- // Convert screen to client coordinates
- virtual void DoScreenToClient(int *x, int *y) const;
- // Capture/release mouse
- virtual void DoCaptureMouse();
- virtual void DoReleaseMouse();
- // Get window position, relative to parent (or screen if no parent)
- virtual void DoGetPosition(int *x, int *y) const;
- // Get overall window size
- virtual void DoGetSize(int *width, int *height) const;
- // Get/set client (application-useable) size
- virtual void DoGetClientSize(int *width, int *height) const;
- virtual void DoSetClientSize(int width, int size);
- // Set this window's tooltip
- virtual void DoSetToolTip( wxToolTip *tip );
- // Set the size of the wxWindow (the contentView of an NSWindow)
- // wxTopLevelWindow will override this and set the NSWindow size
- // such that the contentView will be this size
- virtual void CocoaSetWxWindowSize(int width, int height);
- // Set overall size and position
- virtual void DoSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
- virtual void DoMoveWindow(int x, int y, int width, int height);
- // Popup a menu
- virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
- /* Other implementation */
- // NOTE: typically Close() is not virtual, but we want this for Cocoa
- virtual bool Close( bool force = false );
- virtual bool Show( bool show = true );
- virtual void DoEnable( bool enable );
- virtual bool IsDoubleBuffered() const { return true; }
- };
- #endif // __WX_COCOA_WINDOW_H__
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