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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/dir.h
- // Purpose: wxDir is a class for enumerating the files in a directory
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 08.12.99
- // Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_DIR_H_
- #define _WX_DIR_H_
- #include "wx/longlong.h"
- #include "wx/string.h"
- #include "wx/filefn.h" // for wxS_DIR_DEFAULT
- class WXDLLIMPEXP_FWD_BASE wxArrayString;
- // ----------------------------------------------------------------------------
- // constants
- // ----------------------------------------------------------------------------
- // These flags affect the behaviour of GetFirst/GetNext() and Traverse().
- // They define what types are included in the list of items they produce.
- // Note that wxDIR_NO_FOLLOW is relevant only on Unix and ignored under systems
- // not supporting symbolic links.
- enum wxDirFlags
- {
- wxDIR_FILES = 0x0001, // include files
- wxDIR_DIRS = 0x0002, // include directories
- wxDIR_HIDDEN = 0x0004, // include hidden files
- wxDIR_DOTDOT = 0x0008, // include '.' and '..'
- wxDIR_NO_FOLLOW = 0x0010, // don't dereference any symlink
- // by default, enumerate everything except '.' and '..'
- wxDIR_DEFAULT = wxDIR_FILES | wxDIR_DIRS | wxDIR_HIDDEN
- };
- // these constants are possible return value of wxDirTraverser::OnDir()
- enum wxDirTraverseResult
- {
- wxDIR_IGNORE = -1, // ignore this directory but continue with others
- wxDIR_STOP, // stop traversing
- wxDIR_CONTINUE // continue into this directory
- };
- // ----------------------------------------------------------------------------
- // wxDirTraverser: helper class for wxDir::Traverse()
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_BASE wxDirTraverser
- {
- public:
- /// a virtual dtor has been provided since this class has virtual members
- virtual ~wxDirTraverser() { }
- // called for each file found by wxDir::Traverse()
- //
- // return wxDIR_STOP or wxDIR_CONTINUE from here (wxDIR_IGNORE doesn't
- // make sense)
- virtual wxDirTraverseResult OnFile(const wxString& filename) = 0;
- // called for each directory found by wxDir::Traverse()
- //
- // return one of the enum elements defined above
- virtual wxDirTraverseResult OnDir(const wxString& dirname) = 0;
- // called for each directory which we couldn't open during our traversal
- // of the directory tree
- //
- // this method can also return either wxDIR_STOP, wxDIR_IGNORE or
- // wxDIR_CONTINUE but the latter is treated specially: it means to retry
- // opening the directory and so may lead to infinite loop if it is
- // returned unconditionally, be careful with this!
- //
- // the base class version always returns wxDIR_IGNORE
- virtual wxDirTraverseResult OnOpenError(const wxString& dirname);
- };
- // ----------------------------------------------------------------------------
- // wxDir: portable equivalent of {open/read/close}dir functions
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_FWD_BASE wxDirData;
- class WXDLLIMPEXP_BASE wxDir
- {
- public:
- // ctors
- // -----
- // default, use Open()
- wxDir() { m_data = NULL; }
- // opens the directory for enumeration, use IsOpened() to test success
- wxDir(const wxString& dir);
- // dtor calls Close() automatically
- ~wxDir() { Close(); }
- // open the directory for enumerating
- bool Open(const wxString& dir);
- // close the directory, Open() can be called again later
- void Close();
- // returns true if the directory was successfully opened
- bool IsOpened() const;
- // get the full name of the directory (without '/' at the end)
- wxString GetName() const;
- // Same as GetName() but does include the trailing separator, unless the
- // string is empty (only for invalid directories).
- wxString GetNameWithSep() const;
- // file enumeration routines
- // -------------------------
- // start enumerating all files matching filespec (or all files if it is
- // empty) and flags, return true on success
- bool GetFirst(wxString *filename,
- const wxString& filespec = wxEmptyString,
- int flags = wxDIR_DEFAULT) const;
- // get next file in the enumeration started with GetFirst()
- bool GetNext(wxString *filename) const;
- // return true if this directory has any files in it
- bool HasFiles(const wxString& spec = wxEmptyString) const;
- // return true if this directory has any subdirectories
- bool HasSubDirs(const wxString& spec = wxEmptyString) const;
- // enumerate all files in this directory and its subdirectories
- //
- // return the number of files found
- size_t Traverse(wxDirTraverser& sink,
- const wxString& filespec = wxEmptyString,
- int flags = wxDIR_DEFAULT) const;
- // simplest version of Traverse(): get the names of all files under this
- // directory into filenames array, return the number of files
- static size_t GetAllFiles(const wxString& dirname,
- wxArrayString *files,
- const wxString& filespec = wxEmptyString,
- int flags = wxDIR_DEFAULT);
- // check if there any files matching the given filespec under the given
- // directory (i.e. searches recursively), return the file path if found or
- // empty string otherwise
- static wxString FindFirst(const wxString& dirname,
- const wxString& filespec,
- int flags = wxDIR_DEFAULT);
- #if wxUSE_LONGLONG
- // returns the size of all directories recursively found in given path
- static wxULongLong GetTotalSize(const wxString &dir, wxArrayString *filesSkipped = NULL);
- #endif // wxUSE_LONGLONG
- // static utilities for directory management
- // (alias to wxFileName's functions for dirs)
- // -----------------------------------------
- // test for existence of a directory with the given name
- static bool Exists(const wxString& dir);
- static bool Make(const wxString &dir, int perm = wxS_DIR_DEFAULT,
- int flags = 0);
- static bool Remove(const wxString &dir, int flags = 0);
- private:
- friend class wxDirData;
- wxDirData *m_data;
- wxDECLARE_NO_COPY_CLASS(wxDir);
- };
- #endif // _WX_DIR_H_
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