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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/html/htmlprep.h
- // Purpose: HTML processor
- // Author: Vaclav Slavik
- // Copyright: (c) 2001 Vaclav Slavik
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_HTMLPREP_H_
- #define _WX_HTMLPREP_H_
- #include "wx/defs.h"
- #if wxUSE_HTML
- #include "wx/string.h"
- // Priority of preprocessor in the chain. The higher, the earlier it is used
- enum
- {
- wxHTML_PRIORITY_DONTCARE = 128, // if the order doesn't matter, use this
- // priority
- wxHTML_PRIORITY_SYSTEM = 256 // >=256 is only for wxHTML's internals
- };
- // Classes derived from this class serve as simple text processors for
- // wxHtmlWindow. wxHtmlWindow runs HTML markup through all registered
- // processors before displaying it, thus allowing for on-the-fly
- // modifications of the markup.
- class WXDLLIMPEXP_HTML wxHtmlProcessor : public wxObject
- {
- DECLARE_ABSTRACT_CLASS(wxHtmlProcessor)
- public:
- wxHtmlProcessor() : wxObject(), m_enabled(true) {}
- virtual ~wxHtmlProcessor() {}
- // Process input text and return processed result
- virtual wxString Process(const wxString& text) const = 0;
- // Return priority value of this processor. The higher, the sooner
- // is the processor applied to the text.
- virtual int GetPriority() const { return wxHTML_PRIORITY_DONTCARE; }
- // Enable/disable the processor. wxHtmlWindow won't use a disabled
- // processor even if it is in its processors queue.
- virtual void Enable(bool enable = true) { m_enabled = enable; }
- bool IsEnabled() const { return m_enabled; }
- protected:
- bool m_enabled;
- };
- #endif // wxUSE_HTML
- #endif // _WX_HTMLPROC_H_
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