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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/intl.h
- // Purpose: Internationalization and localisation for wxWidgets
- // Author: Vadim Zeitlin
- // Modified by: Michael N. Filippov <michael@idisys.iae.nsk.su>
- // (2003/09/30 - plural forms support)
- // Created: 29/01/98
- // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_INTL_H_
- #define _WX_INTL_H_
- #include "wx/defs.h"
- #include "wx/string.h"
- #include "wx/translation.h"
- // Make wxLayoutDirection enum available without need for wxUSE_INTL so wxWindow, wxApp
- // and other classes are not distrubed by wxUSE_INTL
- enum wxLayoutDirection
- {
- wxLayout_Default,
- wxLayout_LeftToRight,
- wxLayout_RightToLeft
- };
- #if wxUSE_INTL
- #include "wx/fontenc.h"
- #include "wx/language.h"
- // ============================================================================
- // global decls
- // ============================================================================
- // ----------------------------------------------------------------------------
- // macros
- // ----------------------------------------------------------------------------
- // ----------------------------------------------------------------------------
- // forward decls
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_FWD_BASE wxLocale;
- class WXDLLIMPEXP_FWD_BASE wxLanguageInfoArray;
- // ============================================================================
- // locale support
- // ============================================================================
- // ----------------------------------------------------------------------------
- // wxLanguageInfo: encapsulates wxLanguage to OS native lang.desc.
- // translation information
- // ----------------------------------------------------------------------------
- struct WXDLLIMPEXP_BASE wxLanguageInfo
- {
- int Language; // wxLanguage id
- wxString CanonicalName; // Canonical name, e.g. fr_FR
- #ifdef __WINDOWS__
- wxUint32 WinLang, // Win32 language identifiers
- WinSublang;
- #endif // __WINDOWS__
- wxString Description; // human-readable name of the language
- wxLayoutDirection LayoutDirection;
- #ifdef __WINDOWS__
- // return the LCID corresponding to this language
- wxUint32 GetLCID() const;
- #endif // __WINDOWS__
- // return the locale name corresponding to this language usable with
- // setlocale() on the current system
- wxString GetLocaleName() const;
- };
- // for Unix systems GetLocaleName() is trivial so implement it inline here, for
- // MSW it's implemented in intl.cpp
- #ifndef __WINDOWS__
- inline wxString wxLanguageInfo::GetLocaleName() const { return CanonicalName; }
- #endif // !__WINDOWS__
- // ----------------------------------------------------------------------------
- // wxLocaleCategory: the category of locale settings
- // ----------------------------------------------------------------------------
- enum wxLocaleCategory
- {
- // (any) numbers
- wxLOCALE_CAT_NUMBER,
- // date/time
- wxLOCALE_CAT_DATE,
- // monetary value
- wxLOCALE_CAT_MONEY,
- // default category for wxLocaleInfo values which only apply to a single
- // category (e.g. wxLOCALE_SHORT_DATE_FMT)
- wxLOCALE_CAT_DEFAULT,
- wxLOCALE_CAT_MAX
- };
- // ----------------------------------------------------------------------------
- // wxLocaleInfo: the items understood by wxLocale::GetInfo()
- // ----------------------------------------------------------------------------
- enum wxLocaleInfo
- {
- // the thousands separator (for wxLOCALE_CAT_NUMBER or MONEY)
- wxLOCALE_THOUSANDS_SEP,
- // the character used as decimal point (for wxLOCALE_CAT_NUMBER or MONEY)
- wxLOCALE_DECIMAL_POINT,
- // the stftime()-formats used for short/long date and time representations
- // (under some platforms short and long date formats are the same)
- //
- // NB: these elements should appear in this order, code in GetInfo() relies
- // on it
- wxLOCALE_SHORT_DATE_FMT,
- wxLOCALE_LONG_DATE_FMT,
- wxLOCALE_DATE_TIME_FMT,
- wxLOCALE_TIME_FMT
- };
- // ----------------------------------------------------------------------------
- // wxLocale: encapsulates all language dependent settings, including current
- // message catalogs, date, time and currency formats (TODO) &c
- // ----------------------------------------------------------------------------
- enum wxLocaleInitFlags
- {
- wxLOCALE_DONT_LOAD_DEFAULT = 0x0000, // don't load wxwin.mo
- wxLOCALE_LOAD_DEFAULT = 0x0001 // load wxwin.mo?
- #if WXWIN_COMPATIBILITY_2_8
- ,wxLOCALE_CONV_ENCODING = 0x0002 // no longer used, simply remove
- // it from the existing code
- #endif
- };
- class WXDLLIMPEXP_BASE wxLocale
- {
- public:
- // ctor & dtor
- // -----------
- // call Init() if you use this ctor
- wxLocale() { DoCommonInit(); }
- // the ctor has a side effect of changing current locale
- wxLocale(const wxString& name, // name (for messages)
- const wxString& shortName = wxEmptyString, // dir prefix (for msg files)
- const wxString& locale = wxEmptyString, // locale (for setlocale)
- bool bLoadDefault = true // preload wxstd.mo?
- #if WXWIN_COMPATIBILITY_2_8
- ,bool bConvertEncoding = true // convert Win<->Unix if necessary?
- #endif
- )
- {
- DoCommonInit();
- #if WXWIN_COMPATIBILITY_2_8
- Init(name, shortName, locale, bLoadDefault, bConvertEncoding);
- #else
- Init(name, shortName, locale, bLoadDefault);
- #endif
- }
- wxLocale(int language, // wxLanguage id or custom language
- int flags = wxLOCALE_LOAD_DEFAULT)
- {
- DoCommonInit();
- Init(language, flags);
- }
- // the same as a function (returns true on success)
- bool Init(const wxString& name,
- const wxString& shortName = wxEmptyString,
- const wxString& locale = wxEmptyString,
- bool bLoadDefault = true
- #if WXWIN_COMPATIBILITY_2_8
- ,bool bConvertEncoding = true
- #endif
- );
- // same as second ctor (returns true on success)
- bool Init(int language = wxLANGUAGE_DEFAULT,
- int flags = wxLOCALE_LOAD_DEFAULT);
- // restores old locale
- virtual ~wxLocale();
- // Try to get user's (or OS's) preferred language setting.
- // Return wxLANGUAGE_UNKNOWN if language-guessing algorithm failed
- static int GetSystemLanguage();
- // get the encoding used by default for text on this system, returns
- // wxFONTENCODING_SYSTEM if it couldn't be determined
- static wxFontEncoding GetSystemEncoding();
- // get the string describing the system encoding, return empty string if
- // couldn't be determined
- static wxString GetSystemEncodingName();
- // get the values of the given locale-dependent datum: the current locale
- // is used, the US default value is returned if everything else fails
- static wxString GetInfo(wxLocaleInfo index,
- wxLocaleCategory cat = wxLOCALE_CAT_DEFAULT);
- // return true if the locale was set successfully
- bool IsOk() const { return m_pszOldLocale != NULL; }
- // returns locale name
- const wxString& GetLocale() const { return m_strLocale; }
- // return current locale wxLanguage value
- int GetLanguage() const { return m_language; }
- // return locale name to be passed to setlocale()
- wxString GetSysName() const;
- // return 'canonical' name, i.e. in the form of xx[_YY], where xx is
- // language code according to ISO 639 and YY is country name
- // as specified by ISO 3166.
- wxString GetCanonicalName() const { return m_strShort; }
- // add a prefix to the catalog lookup path: the message catalog files will be
- // looked up under prefix/<lang>/LC_MESSAGES, prefix/LC_MESSAGES and prefix
- // (in this order).
- //
- // This only applies to subsequent invocations of AddCatalog()!
- static void AddCatalogLookupPathPrefix(const wxString& prefix)
- { wxFileTranslationsLoader::AddCatalogLookupPathPrefix(prefix); }
- // add a catalog: it's searched for in standard places (current directory
- // first, system one after), but the you may prepend additional directories to
- // the search path with AddCatalogLookupPathPrefix().
- //
- // The loaded catalog will be used for message lookup by GetString().
- //
- // Returns 'true' if it was successfully loaded
- bool AddCatalog(const wxString& domain);
- bool AddCatalog(const wxString& domain, wxLanguage msgIdLanguage);
- bool AddCatalog(const wxString& domain,
- wxLanguage msgIdLanguage, const wxString& msgIdCharset);
- // check if the given locale is provided by OS and C run time
- static bool IsAvailable(int lang);
- // check if the given catalog is loaded
- bool IsLoaded(const wxString& domain) const;
- // Retrieve the language info struct for the given language
- //
- // Returns NULL if no info found, pointer must *not* be deleted by caller
- static const wxLanguageInfo *GetLanguageInfo(int lang);
- // Returns language name in English or empty string if the language
- // is not in database
- static wxString GetLanguageName(int lang);
- // Returns ISO code ("canonical name") of language or empty string if the
- // language is not in database
- static wxString GetLanguageCanonicalName(int lang);
- // Find the language for the given locale string which may be either a
- // canonical ISO 2 letter language code ("xx"), a language code followed by
- // the country code ("xx_XX") or a Windows full language name ("Xxxxx...")
- //
- // Returns NULL if no info found, pointer must *not* be deleted by caller
- static const wxLanguageInfo *FindLanguageInfo(const wxString& locale);
- // Add custom language to the list of known languages.
- // Notes: 1) wxLanguageInfo contains platform-specific data
- // 2) must be called before Init to have effect
- static void AddLanguage(const wxLanguageInfo& info);
- // retrieve the translation for a string in all loaded domains unless
- // the szDomain parameter is specified (and then only this domain is
- // searched)
- // n - additional parameter for PluralFormsParser
- //
- // return original string if translation is not available
- // (in this case an error message is generated the first time
- // a string is not found; use wxLogNull to suppress it)
- //
- // domains are searched in the last to first order, i.e. catalogs
- // added later override those added before.
- const wxString& GetString(const wxString& origString,
- const wxString& domain = wxEmptyString) const
- {
- return wxGetTranslation(origString, domain);
- }
- // plural form version of the same:
- const wxString& GetString(const wxString& origString,
- const wxString& origString2,
- unsigned n,
- const wxString& domain = wxEmptyString) const
- {
- return wxGetTranslation(origString, origString2, n, domain);
- }
- // Returns the current short name for the locale
- const wxString& GetName() const { return m_strShort; }
- // return the contents of .po file header
- wxString GetHeaderValue(const wxString& header,
- const wxString& domain = wxEmptyString) const;
- // These two methods are for internal use only. First one creates
- // ms_languagesDB if it doesn't already exist, second one destroys
- // it.
- static void CreateLanguagesDB();
- static void DestroyLanguagesDB();
- private:
- bool DoInit(const wxString& name,
- const wxString& shortName,
- const wxString& locale);
- // copy default table of languages from global static array to
- // m_langugagesInfo, called by InitLanguagesDB
- static void InitLanguagesDB();
- // initialize the member fields to default values
- void DoCommonInit();
- wxString m_strLocale, // this locale name
- m_strShort; // short name for the locale
- int m_language; // this locale wxLanguage value
- const char *m_pszOldLocale; // previous locale from setlocale()
- wxLocale *m_pOldLocale; // previous wxLocale
- bool m_initialized;
- wxTranslations m_translations;
- static wxLanguageInfoArray *ms_languagesDB;
- wxDECLARE_NO_COPY_CLASS(wxLocale);
- };
- // ----------------------------------------------------------------------------
- // global functions
- // ----------------------------------------------------------------------------
- // get the current locale object (note that it may be NULL!)
- extern WXDLLIMPEXP_BASE wxLocale* wxGetLocale();
- #endif // wxUSE_INTL
- #endif // _WX_INTL_H_
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