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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/msw/evtloopconsole.h
- // Purpose: wxConsoleEventLoop class for Windows
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 2004-07-31
- // Copyright: (c) 2003-2004 Vadim Zeitlin <vadim@wxwindows.org>
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_MSW_EVTLOOPCONSOLE_H_
- #define _WX_MSW_EVTLOOPCONSOLE_H_
- class WXDLLIMPEXP_BASE wxMSWEventLoopBase : public wxEventLoopManual
- {
- public:
- wxMSWEventLoopBase();
- // implement base class pure virtuals
- virtual bool Pending() const;
- protected:
- // get the next message from queue and return true or return false if we
- // got WM_QUIT or an error occurred
- bool GetNextMessage(WXMSG *msg);
- // same as above but with a timeout and return value can be -1 meaning that
- // time out expired in addition to
- int GetNextMessageTimeout(WXMSG *msg, unsigned long timeout);
- };
- #if wxUSE_CONSOLE_EVENTLOOP
- class WXDLLIMPEXP_BASE wxConsoleEventLoop : public wxMSWEventLoopBase
- {
- public:
- wxConsoleEventLoop() { }
- // override/implement base class virtuals
- virtual bool Dispatch();
- virtual int DispatchTimeout(unsigned long timeout);
- virtual void WakeUp();
- virtual bool YieldFor(long WXUNUSED(eventsToProcess)) { return true; }
- // Windows-specific function to process a single message
- virtual void ProcessMessage(WXMSG *msg);
- };
- #endif // wxUSE_CONSOLE_EVENTLOOP
- #endif // _WX_MSW_EVTLOOPCONSOLE_H_
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