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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/msw/glcanvas.h
- // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Windows
- // Author: Julian Smart
- // Modified by:
- // Created: 04/01/98
- // Copyright: (c) Julian Smart
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_GLCANVAS_H_
- #define _WX_GLCANVAS_H_
- #include "wx/palette.h"
- #include "wx/msw/wrapwin.h"
- #include <GL/gl.h>
- // ----------------------------------------------------------------------------
- // wxGLContext: OpenGL rendering context
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
- {
- public:
- wxGLContext(wxGLCanvas *win, const wxGLContext* other = NULL);
- virtual ~wxGLContext();
- virtual bool SetCurrent(const wxGLCanvas& win) const;
- HGLRC GetGLRC() const { return m_glContext; }
- protected:
- HGLRC m_glContext;
- private:
- DECLARE_CLASS(wxGLContext)
- };
- // ----------------------------------------------------------------------------
- // wxGLCanvas: OpenGL output window
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase
- {
- public:
- wxEXPLICIT // avoid implicitly converting a wxWindow* to wxGLCanvas
- wxGLCanvas(wxWindow *parent,
- wxWindowID id = wxID_ANY,
- const int *attribList = NULL,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxGLCanvasName,
- const wxPalette& palette = wxNullPalette);
- bool Create(wxWindow *parent,
- wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxGLCanvasName,
- const int *attribList = NULL,
- const wxPalette& palette = wxNullPalette);
- virtual ~wxGLCanvas();
- // implement wxGLCanvasBase methods
- virtual bool SwapBuffers();
- // MSW-specific helpers
- // --------------------
- // get the HDC used for OpenGL rendering
- HDC GetHDC() const { return m_hDC; }
- // try to find pixel format matching the given attributes list for the
- // specified HDC, return 0 on error, otherwise pfd is filled in with the
- // information from attribList if non-NULL
- static int ChooseMatchingPixelFormat(HDC hdc, const int *attribList,
- PIXELFORMATDESCRIPTOR *pfd = NULL);
- #if wxUSE_PALETTE
- // palette stuff
- bool SetupPalette(const wxPalette& palette);
- virtual wxPalette CreateDefaultPalette();
- void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
- void OnPaletteChanged(wxPaletteChangedEvent& event);
- #endif // wxUSE_PALETTE
- // deprecated methods using the implicit wxGLContext, associate the context
- // explicitly with the window instead
- #if WXWIN_COMPATIBILITY_2_8
- wxDEPRECATED(
- wxGLCanvas(wxWindow *parent,
- wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxGLCanvasName,
- const int *attribList = NULL,
- const wxPalette& palette = wxNullPalette)
- );
- wxDEPRECATED(
- wxGLCanvas(wxWindow *parent,
- const wxGLContext *shared,
- wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxGLCanvasName,
- const int *attribList = NULL,
- const wxPalette& palette = wxNullPalette)
- );
- wxDEPRECATED(
- wxGLCanvas(wxWindow *parent,
- const wxGLCanvas *shared,
- wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxGLCanvasName,
- const int *attribList = NULL,
- const wxPalette& palette = wxNullPalette)
- );
- #endif // WXWIN_COMPATIBILITY_2_8
- protected:
- // common part of all ctors
- void Init();
- // the real window creation function, Create() may reuse it twice as we may
- // need to create an OpenGL window to query the available extensions and
- // then potentially delete and recreate it with another pixel format
- bool CreateWindow(wxWindow *parent,
- wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxGLCanvasName);
- // set up the pixel format using the given attributes and palette
- int DoSetup(PIXELFORMATDESCRIPTOR &pfd, const int *attribList);
- // HDC for this window, we keep it all the time
- HDC m_hDC;
- private:
- DECLARE_EVENT_TABLE()
- DECLARE_CLASS(wxGLCanvas)
- };
- #endif // _WX_GLCANVAS_H_
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