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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/msw/toplevel.h
- // Purpose: wxTopLevelWindowMSW is the MSW implementation of wxTLW
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 20.09.01
- // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_MSW_TOPLEVEL_H_
- #define _WX_MSW_TOPLEVEL_H_
- // ----------------------------------------------------------------------------
- // wxTopLevelWindowMSW
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxTopLevelWindowMSW : public wxTopLevelWindowBase
- {
- public:
- // constructors and such
- wxTopLevelWindowMSW() { Init(); }
- wxTopLevelWindowMSW(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr)
- {
- Init();
- (void)Create(parent, id, title, pos, size, style, name);
- }
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr);
- virtual ~wxTopLevelWindowMSW();
- // implement base class pure virtuals
- virtual void SetTitle( const wxString& title);
- virtual wxString GetTitle() const;
- virtual void Maximize(bool maximize = true);
- virtual bool IsMaximized() const;
- virtual void Iconize(bool iconize = true);
- virtual bool IsIconized() const;
- virtual void SetIcons(const wxIconBundle& icons );
- virtual void Restore();
- virtual void SetLayoutDirection(wxLayoutDirection dir);
- virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
- virtual bool Show(bool show = true);
- virtual void Raise();
- virtual void ShowWithoutActivating();
- virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
- virtual bool IsFullScreen() const { return m_fsIsShowing; }
- // wxMSW only: EnableCloseButton(false) may be used to remove the "Close"
- // button from the title bar
- virtual bool EnableCloseButton(bool enable = true);
- // Set window transparency if the platform supports it
- virtual bool SetTransparent(wxByte alpha);
- virtual bool CanSetTransparent();
- // MSW-specific methods
- // --------------------
- // Return the menu representing the "system" menu of the window. You can
- // call wxMenu::AppendWhatever() methods on it but removing items from it
- // is in general not a good idea.
- //
- // The pointer returned by this method belongs to the window and will be
- // deleted when the window itself is, do not delete it yourself. May return
- // NULL if getting the system menu failed.
- wxMenu *MSWGetSystemMenu() const;
- // implementation from now on
- // --------------------------
- // event handlers
- void OnActivate(wxActivateEvent& event);
- // called by wxWindow whenever it gets focus
- void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
- wxWindow *GetLastFocus() const { return m_winLastFocused; }
- #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
- virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
- virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
- bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
- virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
- #endif // __SMARTPHONE__ && __WXWINCE__
- #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
- // Soft Input Panel (SIP) change notification
- virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam);
- #endif
- // translate wxWidgets flags to Windows ones
- virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
- // choose the right parent to use with CreateWindow()
- virtual WXHWND MSWGetParent() const;
- // window proc for the frames
- WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
- // returns true if the platform should explicitly apply a theme border
- virtual bool CanApplyThemeBorder() const { return false; }
- #if wxUSE_MENUS
- bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
- // handle WM_EXITMENULOOP message for Win95 only
- bool HandleExitMenuLoop(WXWORD isPopup);
- // handle WM_(UN)INITMENUPOPUP message to generate wxEVT_MENU_OPEN/CLOSE
- bool HandleMenuPopup(wxEventType evtType, WXHMENU hMenu);
- // Command part of HandleMenuPopup() and HandleExitMenuLoop().
- bool DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu, bool popup);
- // Find the menu corresponding to the given handle.
- virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu);
- #endif // wxUSE_MENUS
- protected:
- // common part of all ctors
- void Init();
- // create a new frame, return false if it couldn't be created
- bool CreateFrame(const wxString& title,
- const wxPoint& pos,
- const wxSize& size);
- // create a new dialog using the given dialog template from resources,
- // return false if it couldn't be created
- bool CreateDialog(const void *dlgTemplate,
- const wxString& title,
- const wxPoint& pos,
- const wxSize& size);
- // common part of Iconize(), Maximize() and Restore()
- void DoShowWindow(int nShowCmd);
- // override those to return the normal window coordinates even when the
- // window is minimized
- #ifndef __WXWINCE__
- virtual void DoGetPosition(int *x, int *y) const;
- virtual void DoGetSize(int *width, int *height) const;
- #endif // __WXWINCE__
- // Top level windows have different freeze semantics on Windows
- virtual void DoFreeze();
- virtual void DoThaw();
- // helper of SetIcons(): calls gets the icon with the size specified by the
- // given system metrics (SM_C{X|Y}[SM]ICON) from the bundle and sets it
- // using WM_SETICON with the specified wParam (ICOM_SMALL or ICON_BIG);
- // returns true if the icon was set
- bool DoSelectAndSetIcon(const wxIconBundle& icons, int smX, int smY, int i);
- // override wxWindow virtual method to use CW_USEDEFAULT if necessary
- virtual void MSWGetCreateWindowCoords(const wxPoint& pos,
- const wxSize& size,
- int& x, int& y,
- int& w, int& h) const;
- // is the window currently iconized?
- bool m_iconized;
- // should the frame be maximized when it will be shown? set by Maximize()
- // when it is called while the frame is hidden
- bool m_maximizeOnShow;
- // Data to save/restore when calling ShowFullScreen
- long m_fsStyle; // Passed to ShowFullScreen
- wxRect m_fsOldSize;
- long m_fsOldWindowStyle;
- bool m_fsIsMaximized;
- bool m_fsIsShowing;
- // Save the current focus to m_winLastFocused if we're not iconized (the
- // focus is always NULL when we're iconized).
- void DoSaveLastFocus();
- // Restore focus to m_winLastFocused if possible and needed.
- void DoRestoreLastFocus();
- // The last focused child: we remember it when we're deactivated and
- // restore focus to it when we're activated (this is done here) or restored
- // from iconic state (done by wxFrame).
- wxWindow *m_winLastFocused;
- #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
- class ButtonMenu
- {
- public:
- ButtonMenu();
- ~ButtonMenu();
- void SetButton(int id = wxID_ANY,
- const wxString& label = wxEmptyString,
- wxMenu *subMenu = NULL);
- bool IsAssigned() const {return m_assigned;}
- bool IsMenu() const {return m_menu!=NULL;}
- int GetId() const {return m_id;}
- wxMenu* GetMenu() const {return m_menu;}
- wxString GetLabel() {return m_label;}
- static wxMenu *DuplicateMenu(wxMenu *menu);
- protected:
- int m_id;
- wxString m_label;
- wxMenu *m_menu;
- bool m_assigned;
- };
- ButtonMenu m_LeftButton;
- ButtonMenu m_RightButton;
- HWND m_MenuBarHWND;
- void ReloadButton(ButtonMenu& button, UINT menuID);
- void ReloadAllButtons();
- #endif // __SMARTPHONE__ && __WXWINCE__
- private:
- #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
- void* m_activateInfo;
- #endif
- // The system menu: initially NULL but can be set (once) by
- // MSWGetSystemMenu(). Owned by this window.
- wxMenu *m_menuSystem;
- // The number of currently opened menus: 0 initially, 1 when a top level
- // menu is opened, 2 when its submenu is opened and so on.
- int m_menuDepth;
- DECLARE_EVENT_TABLE()
- wxDECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW);
- };
- #endif // _WX_MSW_TOPLEVEL_H_
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