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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/persist/toplevel.h
- // Purpose: persistence support for wxTLW
- // Author: Vadim Zeitlin
- // Created: 2009-01-19
- // Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_PERSIST_TOPLEVEL_H_
- #define _WX_PERSIST_TOPLEVEL_H_
- #include "wx/persist/window.h"
- #include "wx/toplevel.h"
- #include "wx/display.h"
- // ----------------------------------------------------------------------------
- // string constants used by wxPersistentTLW
- // ----------------------------------------------------------------------------
- // we use just "Window" to keep configuration files and such short, there
- // should be no confusion with wxWindow itself as we don't have persistent
- // windows, just persistent controls which have their own specific kind strings
- #define wxPERSIST_TLW_KIND "Window"
- // names for various persistent options
- #define wxPERSIST_TLW_X "x"
- #define wxPERSIST_TLW_Y "y"
- #define wxPERSIST_TLW_W "w"
- #define wxPERSIST_TLW_H "h"
- #define wxPERSIST_TLW_MAXIMIZED "Maximized"
- #define wxPERSIST_TLW_ICONIZED "Iconized"
- // ----------------------------------------------------------------------------
- // wxPersistentTLW: supports saving/restoring window position and size as well
- // as maximized/iconized/restore state
- // ----------------------------------------------------------------------------
- class wxPersistentTLW : public wxPersistentWindow<wxTopLevelWindow>
- {
- public:
- wxPersistentTLW(wxTopLevelWindow *tlw)
- : wxPersistentWindow<wxTopLevelWindow>(tlw)
- {
- }
- virtual void Save() const
- {
- const wxTopLevelWindow * const tlw = Get();
- const wxPoint pos = tlw->GetScreenPosition();
- SaveValue(wxPERSIST_TLW_X, pos.x);
- SaveValue(wxPERSIST_TLW_Y, pos.y);
- // notice that we use GetSize() here and not GetClientSize() because
- // the latter doesn't return correct results for the minimized windows
- // (at least not under Windows)
- //
- // of course, it shouldn't matter anyhow usually, the client size
- // should be preserved as well unless the size of the decorations
- // changed between the runs
- const wxSize size = tlw->GetSize();
- SaveValue(wxPERSIST_TLW_W, size.x);
- SaveValue(wxPERSIST_TLW_H, size.y);
- SaveValue(wxPERSIST_TLW_MAXIMIZED, tlw->IsMaximized());
- SaveValue(wxPERSIST_TLW_ICONIZED, tlw->IsIconized());
- }
- virtual bool Restore()
- {
- wxTopLevelWindow * const tlw = Get();
- long x wxDUMMY_INITIALIZE(-1),
- y wxDUMMY_INITIALIZE(-1),
- w wxDUMMY_INITIALIZE(-1),
- h wxDUMMY_INITIALIZE(-1);
- const bool hasPos = RestoreValue(wxPERSIST_TLW_X, &x) &&
- RestoreValue(wxPERSIST_TLW_Y, &y);
- const bool hasSize = RestoreValue(wxPERSIST_TLW_W, &w) &&
- RestoreValue(wxPERSIST_TLW_H, &h);
- if ( hasPos )
- {
- // to avoid making the window completely invisible if it had been
- // shown on a monitor which was disconnected since the last run
- // (this is pretty common for notebook with external displays)
- //
- // NB: we should allow window position to be (slightly) off screen,
- // it's not uncommon to position the window so that its upper
- // left corner has slightly negative coordinate
- if ( wxDisplay::GetFromPoint(wxPoint(x, y)) != wxNOT_FOUND ||
- (hasSize && wxDisplay::GetFromPoint(
- wxPoint(x + w, y + h)) != wxNOT_FOUND) )
- {
- tlw->Move(x, y, wxSIZE_ALLOW_MINUS_ONE);
- }
- //else: should we try to adjust position/size somehow?
- }
- if ( hasSize )
- tlw->SetSize(w, h);
- // note that the window can be both maximized and iconized
- bool maximized;
- if ( RestoreValue(wxPERSIST_TLW_MAXIMIZED, &maximized) && maximized )
- tlw->Maximize();
- bool iconized;
- if ( RestoreValue(wxPERSIST_TLW_ICONIZED, &iconized) && iconized )
- tlw->Iconize();
- // the most important property of the window that we restore is its
- // size, so disregard the value of hasPos here
- return hasSize;
- }
- virtual wxString GetKind() const { return wxPERSIST_TLW_KIND; }
- };
- inline wxPersistentObject *wxCreatePersistentObject(wxTopLevelWindow *tlw)
- {
- return new wxPersistentTLW(tlw);
- }
- #endif // _WX_PERSIST_TOPLEVEL_H_
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