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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/protocol/protocol.h
- // Purpose: Protocol base class
- // Author: Guilhem Lavaux
- // Modified by:
- // Created: 10/07/1997
- // Copyright: (c) 1997, 1998 Guilhem Lavaux
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_PROTOCOL_PROTOCOL_H
- #define _WX_PROTOCOL_PROTOCOL_H
- #include "wx/defs.h"
- #if wxUSE_PROTOCOL
- #include "wx/object.h"
- #include "wx/string.h"
- #include "wx/stream.h"
- #if wxUSE_SOCKETS
- #include "wx/socket.h"
- #endif
- class WXDLLIMPEXP_FWD_NET wxProtocolLog;
- // ----------------------------------------------------------------------------
- // constants
- // ----------------------------------------------------------------------------
- typedef enum
- {
- wxPROTO_NOERR = 0,
- wxPROTO_NETERR,
- wxPROTO_PROTERR,
- wxPROTO_CONNERR,
- wxPROTO_INVVAL,
- wxPROTO_NOHNDLR,
- wxPROTO_NOFILE,
- wxPROTO_ABRT,
- wxPROTO_RCNCT,
- wxPROTO_STREAMING
- } wxProtocolError;
- // ----------------------------------------------------------------------------
- // wxProtocol: abstract base class for all protocols
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_NET wxProtocol
- #if wxUSE_SOCKETS
- : public wxSocketClient
- #else
- : public wxObject
- #endif
- {
- public:
- wxProtocol();
- virtual ~wxProtocol();
- #if wxUSE_SOCKETS
- bool Reconnect();
- virtual bool Connect( const wxString& WXUNUSED(host) ) { return false; }
- virtual bool Connect( const wxSockAddress& addr, bool WXUNUSED(wait) = true)
- { return wxSocketClient::Connect(addr); }
- // read a '\r\n' terminated line from the given socket and put it in
- // result (without the terminators)
- static wxProtocolError ReadLine(wxSocketBase *socket, wxString& result);
- // read a line from this socket - this one can be overridden in the
- // derived classes if different line termination convention is to be used
- virtual wxProtocolError ReadLine(wxString& result);
- #endif // wxUSE_SOCKETS
- virtual bool Abort() = 0;
- virtual wxInputStream *GetInputStream(const wxString& path) = 0;
- virtual wxString GetContentType() const = 0;
- // the error code
- virtual wxProtocolError GetError() const { return m_lastError; }
- void SetUser(const wxString& user) { m_username = user; }
- void SetPassword(const wxString& passwd) { m_password = passwd; }
- virtual void SetDefaultTimeout(wxUint32 Value);
- // override wxSocketBase::SetTimeout function to avoid that the internal
- // m_uiDefaultTimeout goes out-of-sync:
- virtual void SetTimeout(long seconds)
- { SetDefaultTimeout(seconds); }
- // logging support: each wxProtocol object may have the associated logger
- // (by default there is none) which is used to log network requests and
- // responses
- // set the logger, deleting the old one and taking ownership of this one
- void SetLog(wxProtocolLog *log);
- // return the current logger, may be NULL
- wxProtocolLog *GetLog() const { return m_log; }
- // detach the existing logger without deleting it, the caller is
- // responsible for deleting the returned pointer if it's non-NULL
- wxProtocolLog *DetachLog()
- {
- wxProtocolLog * const log = m_log;
- m_log = NULL;
- return log;
- }
- // these functions forward to the same functions with the same names in
- // wxProtocolLog if we have a valid logger and do nothing otherwise
- void LogRequest(const wxString& str);
- void LogResponse(const wxString& str);
- protected:
- // the timeout associated with the protocol:
- wxUint32 m_uiDefaultTimeout;
- wxString m_username;
- wxString m_password;
- // this must be always updated by the derived classes!
- wxProtocolError m_lastError;
- private:
- wxProtocolLog *m_log;
- DECLARE_DYNAMIC_CLASS_NO_COPY(wxProtocol)
- };
- // ----------------------------------------------------------------------------
- // macros for protocol classes
- // ----------------------------------------------------------------------------
- #define DECLARE_PROTOCOL(class) \
- public: \
- static wxProtoInfo g_proto_##class;
- #define IMPLEMENT_PROTOCOL(class, name, serv, host) \
- wxProtoInfo class::g_proto_##class(name, serv, host, wxCLASSINFO(class)); \
- bool wxProtocolUse##class = true;
- #define USE_PROTOCOL(class) \
- extern bool wxProtocolUse##class ; \
- static struct wxProtocolUserFor##class \
- { \
- wxProtocolUserFor##class() { wxProtocolUse##class = true; } \
- } wxProtocolDoUse##class;
- class WXDLLIMPEXP_NET wxProtoInfo : public wxObject
- {
- public:
- wxProtoInfo(const wxChar *name,
- const wxChar *serv_name,
- const bool need_host1,
- wxClassInfo *info);
- protected:
- wxProtoInfo *next;
- wxString m_protoname;
- wxString prefix;
- wxString m_servname;
- wxClassInfo *m_cinfo;
- bool m_needhost;
- friend class wxURL;
- DECLARE_DYNAMIC_CLASS(wxProtoInfo)
- wxDECLARE_NO_COPY_CLASS(wxProtoInfo);
- };
- #endif // wxUSE_PROTOCOL
- #endif // _WX_PROTOCOL_PROTOCOL_H
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