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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/renderer.h
- // Purpose: wxRendererNative class declaration
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 20.07.2003
- // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- /*
- Renderers are used in wxWidgets for two similar but different things:
- (a) wxUniversal uses them to draw everything, i.e. all the control
- (b) all the native ports use them to draw generic controls only
- wxUniversal needs more functionality than what is included in the base class
- as it needs to draw stuff like scrollbars which are never going to be
- generic. So we put the bare minimum needed by the native ports here and the
- full wxRenderer class is declared in wx/univ/renderer.h and is only used by
- wxUniveral (although note that native ports can load wxRenderer objects from
- theme DLLs and use them as wxRendererNative ones, of course).
- */
- #ifndef _WX_RENDERER_H_
- #define _WX_RENDERER_H_
- class WXDLLIMPEXP_FWD_CORE wxDC;
- class WXDLLIMPEXP_FWD_CORE wxWindow;
- #include "wx/gdicmn.h" // for wxPoint, wxSize
- #include "wx/colour.h"
- #include "wx/font.h"
- #include "wx/bitmap.h"
- #include "wx/string.h"
- // some platforms have their own renderers, others use the generic one
- #if defined(__WXMSW__) || ( defined(__WXMAC__) && wxOSX_USE_COCOA_OR_CARBON ) || defined(__WXGTK__)
- #define wxHAS_NATIVE_RENDERER
- #else
- #undef wxHAS_NATIVE_RENDERER
- #endif
- // only MSW and OS X currently provides DrawTitleBarBitmap() method
- #if defined(__WXMSW__) || (defined(__WXMAC__) && wxUSE_LIBPNG && wxUSE_IMAGE)
- #define wxHAS_DRAW_TITLE_BAR_BITMAP
- #endif
- // ----------------------------------------------------------------------------
- // constants
- // ----------------------------------------------------------------------------
- // control state flags used in wxRenderer and wxColourScheme
- enum
- {
- wxCONTROL_DISABLED = 0x00000001, // control is disabled
- wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus
- wxCONTROL_PRESSED = 0x00000004, // (button) is pressed
- wxCONTROL_SPECIAL = 0x00000008, // control-specific bit:
- wxCONTROL_ISDEFAULT = wxCONTROL_SPECIAL, // only for the buttons
- wxCONTROL_ISSUBMENU = wxCONTROL_SPECIAL, // only for the menu items
- wxCONTROL_EXPANDED = wxCONTROL_SPECIAL, // only for the tree items
- wxCONTROL_SIZEGRIP = wxCONTROL_SPECIAL, // only for the status bar panes
- wxCONTROL_FLAT = wxCONTROL_SPECIAL, // checkboxes only: flat border
- wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control
- wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox
- wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked
- wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked
- wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE, // (check) undetermined state
- wxCONTROL_FLAGS_MASK = 0x000000ff,
- // this is a pseudo flag not used directly by wxRenderer but rather by some
- // controls internally
- wxCONTROL_DIRTY = 0x80000000
- };
- // title bar buttons supported by DrawTitleBarBitmap()
- //
- // NB: they have the same values as wxTOPLEVEL_BUTTON_XXX constants in
- // wx/univ/toplevel.h as they really represent the same things
- enum wxTitleBarButton
- {
- wxTITLEBAR_BUTTON_CLOSE = 0x01000000,
- wxTITLEBAR_BUTTON_MAXIMIZE = 0x02000000,
- wxTITLEBAR_BUTTON_ICONIZE = 0x04000000,
- wxTITLEBAR_BUTTON_RESTORE = 0x08000000,
- wxTITLEBAR_BUTTON_HELP = 0x10000000
- };
- // ----------------------------------------------------------------------------
- // helper structs
- // ----------------------------------------------------------------------------
- // wxSplitterWindow parameters
- struct WXDLLIMPEXP_CORE wxSplitterRenderParams
- {
- // the only way to initialize this struct is by using this ctor
- wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_)
- : widthSash(widthSash_), border(border_), isHotSensitive(isSens_)
- {
- }
- // the width of the splitter sash
- const wxCoord widthSash;
- // the width of the border of the splitter window
- const wxCoord border;
- // true if the splitter changes its appearance when the mouse is over it
- const bool isHotSensitive;
- };
- // extra optional parameters for DrawHeaderButton
- struct WXDLLIMPEXP_CORE wxHeaderButtonParams
- {
- wxHeaderButtonParams()
- : m_labelAlignment(wxALIGN_LEFT)
- { }
- wxColour m_arrowColour;
- wxColour m_selectionColour;
- wxString m_labelText;
- wxFont m_labelFont;
- wxColour m_labelColour;
- wxBitmap m_labelBitmap;
- int m_labelAlignment;
- };
- enum wxHeaderSortIconType
- {
- wxHDR_SORT_ICON_NONE, // Header button has no sort arrow
- wxHDR_SORT_ICON_UP, // Header button an up sort arrow icon
- wxHDR_SORT_ICON_DOWN // Header button a down sort arrow icon
- };
- // wxRendererNative interface version
- struct WXDLLIMPEXP_CORE wxRendererVersion
- {
- wxRendererVersion(int version_, int age_) : version(version_), age(age_) { }
- // default copy ctor, assignment operator and dtor are ok
- // the current version and age of wxRendererNative interface: different
- // versions are incompatible (in both ways) while the ages inside the same
- // version are upwards compatible, i.e. the version of the renderer must
- // match the version of the main program exactly while the age may be
- // highergreater or equal to it
- //
- // NB: don't forget to increment age after adding any new virtual function!
- enum
- {
- Current_Version = 1,
- Current_Age = 5
- };
- // check if the given version is compatible with the current one
- static bool IsCompatible(const wxRendererVersion& ver)
- {
- return ver.version == Current_Version && ver.age >= Current_Age;
- }
- const int version;
- const int age;
- };
- // ----------------------------------------------------------------------------
- // wxRendererNative: abstracts drawing methods needed by the native controls
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxRendererNative
- {
- public:
- // drawing functions
- // -----------------
- // draw the header control button (used by wxListCtrl) Returns optimal
- // width for the label contents.
- virtual int DrawHeaderButton(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0,
- wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
- wxHeaderButtonParams* params=NULL) = 0;
- // Draw the contents of a header control button (label, sort arrows, etc.)
- // Normally only called by DrawHeaderButton.
- virtual int DrawHeaderButtonContents(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0,
- wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
- wxHeaderButtonParams* params=NULL) = 0;
- // Returns the default height of a header button, either a fixed platform
- // height if available, or a generic height based on the window's font.
- virtual int GetHeaderButtonHeight(wxWindow *win) = 0;
- // Returns the margin on left and right sides of header button's label
- virtual int GetHeaderButtonMargin(wxWindow *win) = 0;
- // draw the expanded/collapsed icon for a tree control item
- virtual void DrawTreeItemButton(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // draw the border for sash window: this border must be such that the sash
- // drawn by DrawSash() blends into it well
- virtual void DrawSplitterBorder(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // draw a (vertical) sash
- virtual void DrawSplitterSash(wxWindow *win,
- wxDC& dc,
- const wxSize& size,
- wxCoord position,
- wxOrientation orient,
- int flags = 0) = 0;
- // draw a combobox dropdown button
- //
- // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT
- virtual void DrawComboBoxDropButton(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // draw a dropdown arrow
- //
- // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT
- virtual void DrawDropArrow(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // draw check button
- //
- // flags may use wxCONTROL_CHECKED, wxCONTROL_UNDETERMINED and wxCONTROL_CURRENT
- virtual void DrawCheckBox(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // Returns the default size of a check box.
- virtual wxSize GetCheckBoxSize(wxWindow *win) = 0;
- // draw blank button
- //
- // flags may use wxCONTROL_PRESSED, wxCONTROL_CURRENT and wxCONTROL_ISDEFAULT
- virtual void DrawPushButton(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // draw rectangle indicating that an item in e.g. a list control
- // has been selected or focused
- //
- // flags may use
- // wxCONTROL_SELECTED (item is selected, e.g. draw background)
- // wxCONTROL_CURRENT (item is the current item, e.g. dotted border)
- // wxCONTROL_FOCUSED (the whole control has focus, e.g. blue background vs. grey otherwise)
- virtual void DrawItemSelectionRect(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // draw the focus rectangle around the label contained in the given rect
- //
- // only wxCONTROL_SELECTED makes sense in flags here
- virtual void DrawFocusRect(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // Draw a native wxChoice
- virtual void DrawChoice(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // Draw a native wxComboBox
- virtual void DrawComboBox(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // Draw a native wxTextCtrl frame
- virtual void DrawTextCtrl(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- // Draw a native wxRadioButton bitmap
- virtual void DrawRadioBitmap(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0) = 0;
- #ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
- // Draw one of the standard title bar buttons
- //
- // This is currently implemented only for MSW and OS X (for the close
- // button only) because there is no way to render standard title bar
- // buttons under the other platforms, the best can be done is to use normal
- // (only) images which wxArtProvider provides for wxART_HELP and
- // wxART_CLOSE (but not any other title bar buttons)
- //
- // NB: make sure PNG handler is enabled if using this function under OS X
- virtual void DrawTitleBarBitmap(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- wxTitleBarButton button,
- int flags = 0) = 0;
- #endif // wxHAS_DRAW_TITLE_BAR_BITMAP
- // geometry functions
- // ------------------
- // get the splitter parameters: the x field of the returned point is the
- // sash width and the y field is the border width
- virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) = 0;
- // pseudo constructors
- // -------------------
- // return the currently used renderer
- static wxRendererNative& Get();
- // return the generic implementation of the renderer
- static wxRendererNative& GetGeneric();
- // return the default (native) implementation for this platform
- static wxRendererNative& GetDefault();
- // changing the global renderer
- // ----------------------------
- #if wxUSE_DYNLIB_CLASS
- // load the renderer from the specified DLL, the returned pointer must be
- // deleted by caller if not NULL when it is not used any more
- static wxRendererNative *Load(const wxString& name);
- #endif // wxUSE_DYNLIB_CLASS
- // set the renderer to use, passing NULL reverts to using the default
- // renderer
- //
- // return the previous renderer used with Set() or NULL if none
- static wxRendererNative *Set(wxRendererNative *renderer);
- // miscellaneous stuff
- // -------------------
- // this function is used for version checking: Load() refuses to load any
- // DLLs implementing an older or incompatible version; it should be
- // implemented simply by returning wxRendererVersion::Current_XXX values
- virtual wxRendererVersion GetVersion() const = 0;
- // virtual dtor for any base class
- virtual ~wxRendererNative();
- };
- // ----------------------------------------------------------------------------
- // wxDelegateRendererNative: allows reuse of renderers code
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxDelegateRendererNative : public wxRendererNative
- {
- public:
- wxDelegateRendererNative()
- : m_rendererNative(GetGeneric()) { }
- wxDelegateRendererNative(wxRendererNative& rendererNative)
- : m_rendererNative(rendererNative) { }
- virtual int DrawHeaderButton(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0,
- wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
- wxHeaderButtonParams* params = NULL)
- { return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params); }
- virtual int DrawHeaderButtonContents(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0,
- wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
- wxHeaderButtonParams* params = NULL)
- { return m_rendererNative.DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params); }
- virtual int GetHeaderButtonHeight(wxWindow *win)
- { return m_rendererNative.GetHeaderButtonHeight(win); }
- virtual int GetHeaderButtonMargin(wxWindow *win)
- { return m_rendererNative.GetHeaderButtonMargin(win); }
- virtual void DrawTreeItemButton(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawTreeItemButton(win, dc, rect, flags); }
- virtual void DrawSplitterBorder(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawSplitterBorder(win, dc, rect, flags); }
- virtual void DrawSplitterSash(wxWindow *win,
- wxDC& dc,
- const wxSize& size,
- wxCoord position,
- wxOrientation orient,
- int flags = 0)
- { m_rendererNative.DrawSplitterSash(win, dc, size,
- position, orient, flags); }
- virtual void DrawComboBoxDropButton(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags); }
- virtual void DrawDropArrow(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawDropArrow(win, dc, rect, flags); }
- virtual void DrawCheckBox(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawCheckBox( win, dc, rect, flags ); }
- virtual wxSize GetCheckBoxSize(wxWindow *win)
- { return m_rendererNative.GetCheckBoxSize(win); }
- virtual void DrawPushButton(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawPushButton( win, dc, rect, flags ); }
- virtual void DrawItemSelectionRect(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); }
- virtual void DrawFocusRect(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawFocusRect( win, dc, rect, flags ); }
- virtual void DrawChoice(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawChoice( win, dc, rect, flags); }
- virtual void DrawComboBox(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawComboBox( win, dc, rect, flags); }
- virtual void DrawTextCtrl(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawTextCtrl( win, dc, rect, flags); }
- virtual void DrawRadioBitmap(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0)
- { m_rendererNative.DrawRadioBitmap(win, dc, rect, flags); }
- #ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
- virtual void DrawTitleBarBitmap(wxWindow *win,
- wxDC& dc,
- const wxRect& rect,
- wxTitleBarButton button,
- int flags = 0)
- { m_rendererNative.DrawTitleBarBitmap(win, dc, rect, button, flags); }
- #endif // wxHAS_DRAW_TITLE_BAR_BITMAP
- virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
- { return m_rendererNative.GetSplitterParams(win); }
- virtual wxRendererVersion GetVersion() const
- { return m_rendererNative.GetVersion(); }
- protected:
- wxRendererNative& m_rendererNative;
- wxDECLARE_NO_COPY_CLASS(wxDelegateRendererNative);
- };
- // ----------------------------------------------------------------------------
- // inline functions implementation
- // ----------------------------------------------------------------------------
- #ifndef wxHAS_NATIVE_RENDERER
- // default native renderer is the generic one then
- /* static */ inline
- wxRendererNative& wxRendererNative::GetDefault()
- {
- return GetGeneric();
- }
- #endif // !wxHAS_NATIVE_RENDERER
- #endif // _WX_RENDERER_H_
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