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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/richtext/richtextxml.h
- // Purpose: XML and HTML I/O for wxRichTextCtrl
- // Author: Julian Smart
- // Modified by:
- // Created: 2005-09-30
- // Copyright: (c) Julian Smart
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_RICHTEXTXML_H_
- #define _WX_RICHTEXTXML_H_
- /*!
- * Includes
- */
- #include "wx/hashmap.h"
- #include "wx/richtext/richtextbuffer.h"
- #include "wx/richtext/richtextstyles.h"
- #if wxUSE_RICHTEXT && wxUSE_XML
- /*!
- @class wxRichTextXMLHelper
- A utility class to help with XML import/export, that can be used outside
- saving a buffer if needed.
- */
- class WXDLLIMPEXP_RICHTEXT wxRichTextXMLHelper: public wxObject
- {
- public:
- wxRichTextXMLHelper() { Init(); }
- wxRichTextXMLHelper(const wxString& enc) { Init(); SetupForSaving(enc); }
- ~wxRichTextXMLHelper();
- void Init();
- void SetupForSaving(const wxString& enc);
- void Clear();
- void SetFileEncoding(const wxString& encoding) { m_fileEncoding = encoding; }
- const wxString& GetFileEncoding() const { return m_fileEncoding; }
- // Convert a colour to a 6-digit hex string
- static wxString ColourToHexString(const wxColour& col);
- // Convert 6-digit hex string to a colour
- static wxColour HexStringToColour(const wxString& hex);
- static wxString MakeString(const int& v) { return wxString::Format(wxT("%d"), v); }
- static wxString MakeString(const long& v) { return wxString::Format(wxT("%ld"), v); }
- static wxString MakeString(const double& v) { return wxString::Format(wxT("%.2f"), (float) v); }
- static wxString MakeString(const wxString& s) { return s; }
- static wxString MakeString(const wxColour& col) { return wxT("#") + ColourToHexString(col); }
- static bool HasParam(wxXmlNode* node, const wxString& param);
- static wxXmlNode *GetParamNode(wxXmlNode* node, const wxString& param);
- static wxString GetNodeContent(wxXmlNode *node);
- static wxString GetParamValue(wxXmlNode *node, const wxString& param);
- static wxString GetText(wxXmlNode *node, const wxString& param = wxEmptyString);
- static wxXmlNode* FindNode(wxXmlNode* node, const wxString& name);
- static wxString AttributeToXML(const wxString& str);
- static bool RichTextFixFaceName(wxString& facename);
- static long ColourStringToLong(const wxString& colStr);
- static wxTextAttrDimension ParseDimension(const wxString& dimStr);
- // Make a string from the given property. This can be overridden for custom variants.
- virtual wxString MakeStringFromProperty(const wxVariant& var);
- // Create a proprty from the string read from the XML file.
- virtual wxVariant MakePropertyFromString(const wxString& name, const wxString& value, const wxString& type);
- // Import properties
- virtual bool ImportProperties(wxRichTextProperties& properties, wxXmlNode* node);
- virtual bool ImportStyle(wxRichTextAttr& attr, wxXmlNode* node, bool isPara = false);
- virtual bool ImportStyleDefinition(wxRichTextStyleSheet* sheet, wxXmlNode* node);
- // Get flags, as per handler flags
- int GetFlags() const { return m_flags; }
- void SetFlags(int flags) { m_flags = flags; }
- #if wxRICHTEXT_HAVE_DIRECT_OUTPUT
- // write string to output
- static void OutputString(wxOutputStream& stream, const wxString& str,
- wxMBConv *convMem, wxMBConv *convFile);
- static void OutputIndentation(wxOutputStream& stream, int indent);
- // Same as above, but create entities first.
- // Translates '<' to "<", '>' to ">" and '&' to "&"
- static void OutputStringEnt(wxOutputStream& stream, const wxString& str,
- wxMBConv *convMem, wxMBConv *convFile);
- void OutputString(wxOutputStream& stream, const wxString& str);
- void OutputStringEnt(wxOutputStream& stream, const wxString& str);
-
- static void AddString(wxString& str, const int& v) { str << wxString::Format(wxT("%d"), v); }
- static void AddString(wxString& str, const long& v) { str << wxString::Format(wxT("%ld"), v); }
- static void AddString(wxString& str, const double& v) { str << wxString::Format(wxT("%.2f"), (float) v); }
- static void AddString(wxString& str, const wxChar* s) { str << s; }
- static void AddString(wxString& str, const wxString& s) { str << s; }
- static void AddString(wxString& str, const wxColour& col) { str << wxT("#") << ColourToHexString(col); }
- static void AddAttribute(wxString& str, const wxString& name, const int& v);
- static void AddAttribute(wxString& str, const wxString& name, const long& v);
- static void AddAttribute(wxString& str, const wxString& name, const double& v);
- static void AddAttribute(wxString& str, const wxString& name, const wxChar* s);
- static void AddAttribute(wxString& str, const wxString& name, const wxString& s);
- static void AddAttribute(wxString& str, const wxString& name, const wxColour& col);
- static void AddAttribute(wxString& str, const wxString& name, const wxTextAttrDimension& dim);
- static void AddAttribute(wxString& str, const wxString& rootName, const wxTextAttrDimensions& dims);
- static void AddAttribute(wxString& str, const wxString& rootName, const wxTextAttrBorder& border);
- static void AddAttribute(wxString& str, const wxString& rootName, const wxTextAttrBorders& borders);
- /// Create a string containing style attributes
- static wxString AddAttributes(const wxRichTextAttr& attr, bool isPara = false);
- virtual bool ExportStyleDefinition(wxOutputStream& stream, wxRichTextStyleDefinition* def, int level);
- virtual bool WriteProperties(wxOutputStream& stream, const wxRichTextProperties& properties, int level);
- #endif
- #if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
- static void AddAttribute(wxXmlNode* node, const wxString& name, const int& v);
- static void AddAttribute(wxXmlNode* node, const wxString& name, const long& v);
- static void AddAttribute(wxXmlNode* node, const wxString& name, const double& v);
- static void AddAttribute(wxXmlNode* node, const wxString& name, const wxString& s);
- static void AddAttribute(wxXmlNode* node, const wxString& name, const wxColour& col);
- static void AddAttribute(wxXmlNode* node, const wxString& name, const wxTextAttrDimension& dim);
- static void AddAttribute(wxXmlNode* node, const wxString& rootName, const wxTextAttrDimensions& dims);
- static void AddAttribute(wxXmlNode* node, const wxString& rootName, const wxTextAttrBorder& border);
- static void AddAttribute(wxXmlNode* node, const wxString& rootName, const wxTextAttrBorders& borders);
- static bool AddAttributes(wxXmlNode* node, wxRichTextAttr& attr, bool isPara = false);
- virtual bool ExportStyleDefinition(wxXmlNode* parent, wxRichTextStyleDefinition* def);
- // Write the properties
- virtual bool WriteProperties(wxXmlNode* node, const wxRichTextProperties& properties);
- #endif
- public:
- #if wxRICHTEXT_HAVE_DIRECT_OUTPUT
- // Used during saving
- wxMBConv* m_convMem;
- wxMBConv* m_convFile;
- bool m_deleteConvFile;
- #endif
- wxString m_fileEncoding;
- int m_flags;
- };
- /*!
- @class wxRichTextXMLHandler
- Implements XML loading and saving. Two methods of saving are included:
- writing directly to a text stream, and populating an wxXmlDocument
- before writing it. The former method is considerably faster, so we favour
- that one, even though the code is a little less elegant.
- */
- class WXDLLIMPEXP_FWD_XML wxXmlNode;
- class WXDLLIMPEXP_FWD_XML wxXmlDocument;
- class WXDLLIMPEXP_RICHTEXT wxRichTextXMLHandler: public wxRichTextFileHandler
- {
- DECLARE_DYNAMIC_CLASS(wxRichTextXMLHandler)
- public:
- wxRichTextXMLHandler(const wxString& name = wxT("XML"), const wxString& ext = wxT("xml"), int type = wxRICHTEXT_TYPE_XML)
- : wxRichTextFileHandler(name, ext, type)
- { Init(); }
- void Init();
- #if wxUSE_STREAMS
- #if wxRICHTEXT_HAVE_DIRECT_OUTPUT
- /// Recursively export an object
- bool ExportXML(wxOutputStream& stream, wxRichTextObject& obj, int level);
- #endif
- #if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
- bool ExportXML(wxXmlNode* parent, wxRichTextObject& obj);
- #endif
- /// Recursively import an object
- bool ImportXML(wxRichTextBuffer* buffer, wxRichTextObject* obj, wxXmlNode* node);
- #endif
- /// Creates an object given an XML element name
- virtual wxRichTextObject* CreateObjectForXMLName(wxRichTextObject* parent, const wxString& name) const;
- /// Can we save using this handler?
- virtual bool CanSave() const { return true; }
- /// Can we load using this handler?
- virtual bool CanLoad() const { return true; }
- /// Returns the XML helper object, implementing functionality
- /// that can be reused elsewhere.
- wxRichTextXMLHelper& GetHelper() { return m_helper; }
- // Implementation
- /**
- Call with XML node name, C++ class name so that wxRTC can read in the node.
- If you add a custom object, call this.
- */
- static void RegisterNodeName(const wxString& nodeName, const wxString& className) { sm_nodeNameToClassMap[nodeName] = className; }
- /**
- Cleans up the mapping between node name and C++ class.
- */
- static void ClearNodeToClassMap() { sm_nodeNameToClassMap.clear(); }
- protected:
- #if wxUSE_STREAMS
- virtual bool DoLoadFile(wxRichTextBuffer *buffer, wxInputStream& stream);
- virtual bool DoSaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream);
- #endif
- wxRichTextXMLHelper m_helper;
- static wxStringToStringHashMap sm_nodeNameToClassMap;
- };
- #endif
- // wxUSE_RICHTEXT && wxUSE_XML
- #endif
- // _WX_RICHTEXTXML_H_
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