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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/univ/control.h
- // Purpose: universal wxControl: adds handling of mnemonics
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 14.08.00
- // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_UNIV_CONTROL_H_
- #define _WX_UNIV_CONTROL_H_
- class WXDLLIMPEXP_FWD_CORE wxControlRenderer;
- class WXDLLIMPEXP_FWD_CORE wxInputHandler;
- class WXDLLIMPEXP_FWD_CORE wxRenderer;
- // we must include it as most/all control classes derive their handlers from
- // it
- #include "wx/univ/inphand.h"
- #include "wx/univ/inpcons.h"
- // ----------------------------------------------------------------------------
- // wxControlAction: the action is currently just a string which identifies it,
- // later it might become an atom (i.e. an opaque handler to string).
- // ----------------------------------------------------------------------------
- typedef wxString wxControlAction;
- // the list of actions which apply to all controls (other actions are defined
- // in the controls headers)
- #define wxACTION_NONE wxT("") // no action to perform
- // ----------------------------------------------------------------------------
- // wxControl: the base class for all GUI controls
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxControl : public wxControlBase, public wxInputConsumer
- {
- public:
- wxControl() { Init(); }
- wxControl(wxWindow *parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxControlNameStr)
- {
- Init();
- Create(parent, id, pos, size, style, validator, name);
- }
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxControlNameStr);
- // this function will filter out '&' characters and will put the
- // accelerator char (the one immediately after '&') into m_chAccel
- virtual void SetLabel(const wxString& label);
- // return the current label
- virtual wxString GetLabel() const { return m_label; }
- // wxUniversal-specific methods
- // return the index of the accel char in the label or -1 if none
- int GetAccelIndex() const { return m_indexAccel; }
- // return the accel char itself or 0 if none
- wxChar GetAccelChar() const
- {
- return m_indexAccel == -1 ? wxT('\0') : (wxChar)m_label[m_indexAccel];
- }
- virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; }
- protected:
- // common part of all ctors
- void Init();
- // set m_label and m_indexAccel and refresh the control to show the new
- // label (but, unlike SetLabel(), don't call the base class SetLabel() thus
- // avoiding to change wxControlBase::m_labelOrig)
- void UnivDoSetLabel(const wxString& label);
- private:
- // label and accel info
- wxString m_label;
- int m_indexAccel;
- DECLARE_DYNAMIC_CLASS(wxControl)
- DECLARE_EVENT_TABLE()
- WX_DECLARE_INPUT_CONSUMER()
- };
- #endif // _WX_UNIV_CONTROL_H_
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