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- ///////////////////////////////////////////////////////////////////////////////
- // Name: bombs.cpp
- // Purpose: Bombs game
- // Author: P. Foggia 1996
- // Modified by: Wlodzimierz Skiba (ABX) since 2003
- // Created: 1996
- // Copyright: (c) 1996 P. Foggia
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #include "wx/wxprec.h"
- #ifdef __BORLANDC__
- # pragma hdrstop
- #endif
- #ifndef WX_PRECOMP
- # include "wx/wx.h"
- #endif //precompiled headers
- #include "wx/stockitem.h"
- #include "bombs.h"
- #include <stdlib.h>
- #ifndef __WXWINCE__
- # include <time.h>
- #endif
- #ifndef wxHAS_IMAGES_IN_RESOURCES
- # include "bombs.xpm"
- #endif
- IMPLEMENT_APP(BombsApp)
- #ifdef __WXWINCE__
- STDAPI_(__int64) CeGetRandomSeed();
- #endif
- // Called to initialize the program
- bool BombsApp::OnInit()
- {
- #ifdef __WXWINCE__
- srand((unsigned) CeGetRandomSeed());
- #else
- srand((unsigned) time(NULL));
- #endif
- m_frame = new BombsFrame(&m_game);
- m_frame->NewGame(bombsID_EASY, false);
- return true;
- }
- BEGIN_EVENT_TABLE(BombsFrame, wxFrame)
- EVT_MENU(wxID_NEW, BombsFrame::OnNewGame)
- EVT_MENU(bombsID_EASY, BombsFrame::OnEasyGame)
- EVT_MENU(bombsID_MEDIUM, BombsFrame::OnMediumGame)
- EVT_MENU(bombsID_HARD, BombsFrame::OnHardGame)
- EVT_MENU(bombsID_EASYCORNER, BombsFrame::OnEasyCorner)
- EVT_MENU(wxID_EXIT, BombsFrame::OnExit)
- EVT_MENU(wxID_ABOUT, BombsFrame::OnAbout)
- END_EVENT_TABLE()
- BombsFrame::BombsFrame(BombsGame *game)
- : wxFrame(NULL, wxID_ANY, wxT("wxBombs"), wxDefaultPosition,
- wxSize(300, 300), wxDEFAULT_DIALOG_STYLE|wxMINIMIZE_BOX)
- {
- m_game = game;
- m_easyCorner = false;
- m_lastLevel = bombsID_EASY;
- SetIcon(wxICON(bombs));
- #if wxUSE_STATUSBAR
- CreateStatusBar();
- #endif
- // Create a menu bar for the frame
- wxMenuBar *menuBar = new wxMenuBar;
- wxMenu *menuFile = new wxMenu;
- wxMenu *menuLevel = new wxMenu;
- menuLevel->AppendRadioItem(bombsID_EASY, wxT("&Easy (10x10)\tCtrl-1"));
- menuLevel->AppendRadioItem(bombsID_MEDIUM, wxT("&Medium (15x15)\tCtrl-2"));
- menuLevel->AppendRadioItem(bombsID_HARD, wxT("&Hard (25x20)\tCtrl-3"));
- menuFile->Append(wxID_NEW, wxT("&New game\tCtrl-N"));
- menuFile->Append(bombsID_LEVEL, wxT("&Level"),menuLevel, wxT("Starts a new game"));
- menuFile->AppendCheckItem(bombsID_EASYCORNER, wxT("&Easy corner"));
- menuFile->AppendSeparator();
- menuFile->Append(wxID_EXIT, wxGetStockLabel(wxID_EXIT), wxT("Quits the application"));
- menuBar->Append(menuFile, wxT("&File"));
- wxMenu *menuHelp = new wxMenu;
- menuHelp->Append(wxID_ABOUT, wxT("&About"),
- wxT("Displays the program information") );
- menuBar->Append(menuHelp, wxT("&Help"));
- SetMenuBar(menuBar);
- // Create child subwindows.
- m_canvas = new BombsCanvas(this, m_game);
- // Ensure the subwindows get resized o.k.
- // OnSize(width, height);
- // Centre frame on the screen.
- Centre(wxBOTH);
- // Show the frame.
- Show();
- }
- void BombsFrame::OnExit(wxCommandEvent& WXUNUSED(event))
- {
- Close();
- }
- void BombsFrame::NewGame(int level, bool query)
- {
- if(query)
- {
- int ok = wxMessageBox(
- wxT("Start new game regardless previous board?"),
- wxT("Confirm"),
- wxYES_NO | wxICON_QUESTION,
- this
- );
- if(ok!=wxYES)return;
- }
- int numHorzCells = 20, numVertCells = 20;
- m_lastLevel = level;
- switch(level)
- {
- case bombsID_EASY:
- numHorzCells = numVertCells = 10;
- break;
- case bombsID_MEDIUM:
- numHorzCells = numVertCells = 15;
- break;
- case bombsID_HARD:
- numHorzCells = 25; numVertCells = 20;
- break;
- default :
- wxFAIL_MSG(wxT("Invalid level"));
- break;
- }
- m_game->Init(numHorzCells, numVertCells, m_easyCorner);
- GetMenuBar()->Check(level, true);
- m_canvas->UpdateGridSize();
- SetClientSize(m_canvas->GetGridSizeInPixels());
- }
- void BombsFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
- {
- wxMessageBox(
- wxT("wxBombs (c) 1996 by P. Foggia\n<foggia@amalfi.dis.unina.it>"),
- wxT("About wxBombs") );
- }
- void BombsFrame::OnNewGame(wxCommandEvent& WXUNUSED(event))
- {
- NewGame(m_lastLevel, true);
- }
- void BombsFrame::OnEasyGame(wxCommandEvent& WXUNUSED(event))
- {
- NewGame(bombsID_EASY, true);
- }
- void BombsFrame::OnMediumGame(wxCommandEvent& WXUNUSED(event))
- {
- NewGame(bombsID_MEDIUM, true);
- }
- void BombsFrame::OnHardGame(wxCommandEvent& WXUNUSED(event))
- {
- NewGame(bombsID_HARD, true);
- }
- void BombsFrame::OnEasyCorner(wxCommandEvent& WXUNUSED(event))
- {
- wxString msg;
- if(m_easyCorner)
- msg = wxT("enable");
- else
- msg = wxT("disable");
- msg = wxT("Do you really want to ") + msg + wxT(" having\ntop left corner always empty for easier start?");
- int ok = wxMessageBox(
- msg,
- wxT("Confirm"),
- wxYES_NO | wxICON_QUESTION,
- this
- );
- if(ok!=wxYES)return;
- m_easyCorner = !m_easyCorner;
- NewGame(m_lastLevel, true);
- }
- BEGIN_EVENT_TABLE(BombsCanvas, wxPanel)
- EVT_PAINT(BombsCanvas::OnPaint)
- EVT_MOUSE_EVENTS(BombsCanvas::OnMouseEvent)
- EVT_CHAR(BombsCanvas::OnChar)
- END_EVENT_TABLE()
- BombsCanvas::BombsCanvas(wxFrame *parent, BombsGame *game)
- : wxPanel(parent, wxID_ANY)
- {
- m_game = game;
- int sx, sy;
- wxClientDC dc(this);
- wxFont font= BOMBS_FONT;
- dc.SetFont(font);
- wxCoord chw, chh;
- wxString buf = wxT("M");
- dc.GetTextExtent(buf, &chw, &chh);
- dc.SetFont(wxNullFont);
- dc.SetMapMode(wxMM_METRIC);
- int xcm = dc.LogicalToDeviceX(10);
- int ycm = dc.LogicalToDeviceY(10);
- // To have a square cell, there must be :
- // sx*ycm == sy*xcm
- if (chw*ycm < chh*xcm)
- {
- sy = chh;
- sx = chh*xcm/ycm;
- }
- else
- {
- sx = chw;
- sy = chw*ycm/xcm;
- }
- m_cellWidth = (sx+3+X_UNIT)/X_UNIT;
- m_cellHeight = (sy+3+Y_UNIT)/Y_UNIT;
- dc.SetMapMode(wxMM_TEXT);
- m_bmp = NULL;
- }
- BombsCanvas::~BombsCanvas()
- {
- if (m_bmp)
- {
- delete m_bmp;
- m_bmp = NULL;
- }
- }
- // Called when canvas needs to be repainted.
- void BombsCanvas::OnPaint(wxPaintEvent& WXUNUSED(event))
- {
- wxPaintDC dc(this);
- const int numHorzCells = m_game->GetWidth();
- const int numVertCells = m_game->GetHeight();
- // Insert your drawing code here.
- if (!m_bmp)
- {
- wxSize size = dc.GetSize();
- m_bmp = new wxBitmap(size.GetWidth(), size.GetHeight());
- if (m_bmp)
- {
- wxMemoryDC memDC;
- memDC.SelectObject(*m_bmp);
- DrawField(&memDC, 0, 0, numHorzCells-1, numVertCells-1);
- memDC.SelectObject(wxNullBitmap);
- }
- }
- if (m_bmp)
- {
- wxMemoryDC memDC;
- memDC.SelectObject(*m_bmp);
- wxSize size = dc.GetSize();
- dc.Blit(0, 0, size.GetWidth(), size.GetHeight(),
- &memDC, 0, 0, wxCOPY);
- memDC.SelectObject(wxNullBitmap);
- }
- else
- {
- DrawField(&dc, 0, 0, numHorzCells-1, numVertCells-1);
- }
- }
- void BombsCanvas::UpdateGridSize()
- {
- if (m_bmp)
- {
- delete m_bmp;
- m_bmp = NULL;
- }
- SetSize(GetGridSizeInPixels());
- Refresh();
- }
- wxSize BombsCanvas::GetGridSizeInPixels() const
- {
- return wxSize(m_cellWidth*X_UNIT*m_game->GetWidth(),
- m_cellHeight*Y_UNIT*m_game->GetHeight());
- }
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