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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/apptrait.h
- // Purpose: declaration of wxAppTraits and derived classes
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 19.06.2003
- // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_APPTRAIT_H_
- #define _WX_APPTRAIT_H_
- #include "wx/string.h"
- #include "wx/platinfo.h"
- class WXDLLIMPEXP_FWD_BASE wxArrayString;
- class WXDLLIMPEXP_FWD_BASE wxConfigBase;
- class WXDLLIMPEXP_FWD_BASE wxEventLoopBase;
- #if wxUSE_FONTMAP
- class WXDLLIMPEXP_FWD_CORE wxFontMapper;
- #endif // wxUSE_FONTMAP
- class WXDLLIMPEXP_FWD_BASE wxLog;
- class WXDLLIMPEXP_FWD_BASE wxMessageOutput;
- class WXDLLIMPEXP_FWD_BASE wxObject;
- class WXDLLIMPEXP_FWD_CORE wxRendererNative;
- class WXDLLIMPEXP_FWD_BASE wxStandardPaths;
- class WXDLLIMPEXP_FWD_BASE wxString;
- class WXDLLIMPEXP_FWD_BASE wxTimer;
- class WXDLLIMPEXP_FWD_BASE wxTimerImpl;
- class wxSocketManager;
- // ----------------------------------------------------------------------------
- // wxAppTraits: this class defines various configurable aspects of wxApp
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_BASE wxAppTraitsBase
- {
- public:
- // needed since this class declares virtual members
- virtual ~wxAppTraitsBase() { }
- // hooks for working with the global objects, may be overridden by the user
- // ------------------------------------------------------------------------
- #if wxUSE_CONFIG
- // create the default configuration object (base class version is
- // implemented in config.cpp and creates wxRegConfig for wxMSW and
- // wxFileConfig for all the other platforms)
- virtual wxConfigBase *CreateConfig();
- #endif // wxUSE_CONFIG
- #if wxUSE_LOG
- // create the default log target
- virtual wxLog *CreateLogTarget() = 0;
- #endif // wxUSE_LOG
- // create the global object used for printing out messages
- virtual wxMessageOutput *CreateMessageOutput() = 0;
- #if wxUSE_FONTMAP
- // create the global font mapper object used for encodings/charset mapping
- virtual wxFontMapper *CreateFontMapper() = 0;
- #endif // wxUSE_FONTMAP
- // get the renderer to use for drawing the generic controls (return value
- // may be NULL in which case the default renderer for the current platform
- // is used); this is used in GUI only and always returns NULL in console
- //
- // NB: returned pointer will be deleted by the caller
- virtual wxRendererNative *CreateRenderer() = 0;
- // wxStandardPaths object is normally the same for wxBase and wxGUI
- // except in the case of wxMac and wxCocoa
- virtual wxStandardPaths& GetStandardPaths();
- // functions abstracting differences between GUI and console modes
- // ------------------------------------------------------------------------
- // show the assert dialog with the specified message in GUI or just print
- // the string to stderr in console mode
- //
- // base class version has an implementation (in spite of being pure
- // virtual) in base/appbase.cpp which can be called as last resort.
- //
- // return true to suppress subsequent asserts, false to continue as before
- virtual bool ShowAssertDialog(const wxString& msg) = 0;
- // return true if fprintf(stderr) goes somewhere, false otherwise
- virtual bool HasStderr() = 0;
- #if wxUSE_SOCKETS
- // this function is used by wxNet library to set the default socket manager
- // to use: doing it like this allows us to keep all socket-related code in
- // wxNet instead of having to pull it in wxBase itself as we'd have to do
- // if we really implemented wxSocketManager here
- //
- // we don't take ownership of this pointer, it should have a lifetime
- // greater than that of any socket (e.g. be a pointer to a static object)
- static void SetDefaultSocketManager(wxSocketManager *manager)
- {
- ms_manager = manager;
- }
- // return socket manager: this is usually different for console and GUI
- // applications (although some ports use the same implementation for both)
- virtual wxSocketManager *GetSocketManager() { return ms_manager; }
- #endif
- // create a new, port specific, instance of the event loop used by wxApp
- virtual wxEventLoopBase *CreateEventLoop() = 0;
- #if wxUSE_TIMER
- // return platform and toolkit dependent wxTimer implementation
- virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) = 0;
- #endif
- #if wxUSE_THREADS
- virtual void MutexGuiEnter();
- virtual void MutexGuiLeave();
- #endif
- // functions returning port-specific information
- // ------------------------------------------------------------------------
- // return information about the (native) toolkit currently used and its
- // runtime (not compile-time) version.
- // returns wxPORT_BASE for console applications and one of the remaining
- // wxPORT_* values for GUI applications.
- virtual wxPortId GetToolkitVersion(int *majVer = NULL, int *minVer = NULL) const = 0;
- // return true if the port is using wxUniversal for the GUI, false if not
- virtual bool IsUsingUniversalWidgets() const = 0;
- // return the name of the Desktop Environment such as
- // "KDE" or "GNOME". May return an empty string.
- virtual wxString GetDesktopEnvironment() const = 0;
- // returns a short string to identify the block of the standard command
- // line options parsed automatically by current port: if this string is
- // empty, there are no such options, otherwise the function also fills
- // passed arrays with the names and the descriptions of those options.
- virtual wxString GetStandardCmdLineOptions(wxArrayString& names,
- wxArrayString& desc) const
- {
- wxUnusedVar(names);
- wxUnusedVar(desc);
- return wxEmptyString;
- }
- protected:
- #if wxUSE_STACKWALKER
- // utility function: returns the stack frame as a plain wxString
- virtual wxString GetAssertStackTrace();
- #endif
- private:
- static wxSocketManager *ms_manager;
- };
- // ----------------------------------------------------------------------------
- // include the platform-specific version of the class
- // ----------------------------------------------------------------------------
- // NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
- // Unix code (and otherwise __UNIX__ wouldn't be defined)
- // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
- #if defined(__WIN32__)
- #include "wx/msw/apptbase.h"
- #elif defined(__UNIX__) && !defined(__EMX__)
- #include "wx/unix/apptbase.h"
- #elif defined(__OS2__)
- #include "wx/os2/apptbase.h"
- #else // no platform-specific methods to add to wxAppTraits
- // wxAppTraits must be a class because it was forward declared as class
- class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
- {
- };
- #endif // platform
- // ============================================================================
- // standard traits for console and GUI applications
- // ============================================================================
- // ----------------------------------------------------------------------------
- // wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits
- {
- public:
- #if !wxUSE_CONSOLE_EVENTLOOP
- virtual wxEventLoopBase *CreateEventLoop() { return NULL; }
- #endif // !wxUSE_CONSOLE_EVENTLOOP
- #if wxUSE_LOG
- virtual wxLog *CreateLogTarget();
- #endif // wxUSE_LOG
- virtual wxMessageOutput *CreateMessageOutput();
- #if wxUSE_FONTMAP
- virtual wxFontMapper *CreateFontMapper();
- #endif // wxUSE_FONTMAP
- virtual wxRendererNative *CreateRenderer();
- virtual bool ShowAssertDialog(const wxString& msg);
- virtual bool HasStderr();
- // the GetToolkitVersion for console application is always the same
- virtual wxPortId GetToolkitVersion(int *verMaj = NULL, int *verMin = NULL) const
- {
- // no toolkits (wxBase is for console applications without GUI support)
- // NB: zero means "no toolkit", -1 means "not initialized yet"
- // so we must use zero here!
- if (verMaj) *verMaj = 0;
- if (verMin) *verMin = 0;
- return wxPORT_BASE;
- }
- virtual bool IsUsingUniversalWidgets() const { return false; }
- virtual wxString GetDesktopEnvironment() const { return wxEmptyString; }
- };
- // ----------------------------------------------------------------------------
- // wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
- // ----------------------------------------------------------------------------
- #if wxUSE_GUI
- class WXDLLIMPEXP_CORE wxGUIAppTraitsBase : public wxAppTraits
- {
- public:
- #if wxUSE_LOG
- virtual wxLog *CreateLogTarget();
- #endif // wxUSE_LOG
- virtual wxMessageOutput *CreateMessageOutput();
- #if wxUSE_FONTMAP
- virtual wxFontMapper *CreateFontMapper();
- #endif // wxUSE_FONTMAP
- virtual wxRendererNative *CreateRenderer();
- virtual bool ShowAssertDialog(const wxString& msg);
- virtual bool HasStderr();
- virtual bool IsUsingUniversalWidgets() const
- {
- #ifdef __WXUNIVERSAL__
- return true;
- #else
- return false;
- #endif
- }
- virtual wxString GetDesktopEnvironment() const { return wxEmptyString; }
- };
- #endif // wxUSE_GUI
- // ----------------------------------------------------------------------------
- // include the platform-specific version of the classes above
- // ----------------------------------------------------------------------------
- // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
- #if defined(__WIN32__)
- #include "wx/msw/apptrait.h"
- #elif defined(__OS2__)
- #include "wx/os2/apptrait.h"
- #elif defined(__UNIX__)
- #include "wx/unix/apptrait.h"
- #elif defined(__DOS__)
- #include "wx/msdos/apptrait.h"
- #else
- #if wxUSE_GUI
- class wxGUIAppTraits : public wxGUIAppTraitsBase
- {
- };
- #endif // wxUSE_GUI
- class wxConsoleAppTraits: public wxConsoleAppTraitsBase
- {
- };
- #endif // platform
- #endif // _WX_APPTRAIT_H_
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