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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/cocoa/private/scrollview.h
 
- // Purpose:     wxWindowCocoaScrollView
 
- // Author:      David Elliott
 
- // Modified by:
 
- // Created:     2008/02/14
 
- // Copyright:   (c) 2003- David Elliott
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_COCOA_SCROLLVIEW_H__
 
- #define _WX_COCOA_SCROLLVIEW_H__
 
- @class NSScroller;
 
- // ========================================================================
 
- // wxWindowCocoaScrollView
 
- // ========================================================================
 
- class wxWindowCocoaScrollView: protected wxCocoaNSView
 
- {
 
-     wxDECLARE_NO_COPY_CLASS(wxWindowCocoaScrollView);
 
- public:
 
-     wxWindowCocoaScrollView(wxWindow *owner);
 
-     virtual ~wxWindowCocoaScrollView();
 
-     inline WX_NSScrollView GetNSScrollView() { return m_cocoaNSScrollView; }
 
-     void ClientSizeToSize(int &width, int &height);
 
-     void DoGetClientSize(int *x, int *y) const;
 
-     void Encapsulate();
 
-     void Unencapsulate();
 
-     // wxWindow calls this to do the work.  Note that we don't have the refresh parameter
 
-     // because wxWindow handles that itself.
 
-     void SetScrollbar(int orientation, int position, int thumbSize, int range);
 
-     int GetScrollPos(wxOrientation orient);
 
-     void SetScrollPos(wxOrientation orient, int position);
 
-     int GetScrollRange(wxOrientation orient);
 
-     int GetScrollThumb(wxOrientation orient);
 
-     void ScrollWindow(int dx, int dy, const wxRect*);
 
-     void UpdateSizes();
 
-     void _wx_doScroller(NSScroller *sender);
 
- protected:
 
-     wxWindowCocoa *m_owner;
 
-     WX_NSScrollView m_cocoaNSScrollView;
 
-     virtual void Cocoa_FrameChanged(void);
 
-     virtual void Cocoa_synthesizeMouseMoved(void) {}
 
-     /*!
 
-         Flag as to whether we're scrolling for a native view or a custom
 
-         wxWindow.  This controls the scrolling behaviour.  When providing
 
-         scrolling for a native view we don't catch scroller action messages
 
-         and thus don't send scroll events and we don't actually scroll the
 
-         window when the application calls ScrollWindow.
 
-         When providing scrolling for a custom wxWindow, we make the NSScroller
 
-         send their action messages to us which we in turn package as wx window
 
-         scrolling events.  At this point, the window will not physically be
 
-         scrolled.  The application will most likely handle the event by calling
 
-         ScrollWindow which will do the real scrolling.  On the other hand,
 
-         the application may instead not call ScrollWindow until some threshold
 
-         is reached.  This causes the window to only scroll in steps which is
 
-         what, for instance, wxScrolledWindow does.
 
-      */
 
-     bool m_isNativeView;
 
-     /*!
 
-         The range as the application code wishes to see it.  That is, the
 
-         range from the last SetScrollbar call for the appropriate dimension.
 
-         The horizontal dimension is the first [0] element and the vertical
 
-         dimension the second [1] element.
 
-         In wxMSW, a SCROLLINFO with nMin=0 and nMax=range-1 is used which
 
-         gives exactly range possible positions so long as nPage (which is
 
-         the thumb size) is less than or equal to 1.
 
-      */
 
-     int m_scrollRange[2];
 
-     /*!
 
-         The thumb size is intended to reflect the size of the visible portion
 
-         of the scrolled document.  As the document size increases, the thumb
 
-         visible thumb size decreases.  As document size decreases, the visible
 
-         thumb size increases.  However, the thumb size on wx is defined in
 
-         terms of scroll units (which are effectively defined by the scroll
 
-         range) and so increasing the number of scroll units to reflect increased
 
-         document size will have the effect of decreasing the visible thumb
 
-         size even though the number doesn't change.
 
-         It's also important to note that subtracting the thumb size from the
 
-         full range gives you the real range that can be used.  Microsoft
 
-         defines nPos (the current scrolling position) to be within the range
 
-         from nMin to nMax - max(nPage - 1, 0).  We know that wxMSW code always
 
-         sets nMin = 0 and nMax = range -1.  So let's algebraically reduce the
 
-         definition of the maximum allowed position:
 
-         Begin:
 
-         = nMax - max(nPage - 1, 0)
 
-         Substitute (range - 1) for nMax and thumbSize for nPage:
 
-         = range - 1 - max(thumbSize - 1, 0)
 
-         Add one inside the max conditional and subtract one outside of it:
 
-         = range - 1 - (max(thumbSize - 1 + 1, 1) - 1)
 
-         Reduce some constants:
 
-         = range - 1 - (max(thumbSize, 1) - 1)
 
-         Distribute the negative across the parenthesis:
 
-         = range - 1 - max(thumbSize, 1) + 1
 
-         Reduce the constants:
 
-         = range - max(thumbSize, 1)
 
-         Also keep in mind that thumbSize may never be greater than range but
 
-         can be equal to it.  Thus for the smallest possible thumbSize there
 
-         are exactly range possible scroll positions (numbered from 0 to
 
-         range - 1) and for the largest possible thumbSize there is exactly
 
-         one possible scroll position (numbered 0).
 
-      */
 
-     int m_scrollThumb[2];
 
-     /*!
 
-         The origin of the virtual coordinate space expressed in terms of client
 
-         coordinates.  Starts at (0,0) and each call to ScrollWindow accumulates
 
-         into it.  Thus if the user scrolls the window right (thus causing the
 
-         contents to move left with respect to the client origin, the
 
-         application code (typically wxScrolledWindow) will be called with
 
-         dx of -something, for example -20.  This is added to m_virtualOrigin
 
-         and thus m_virtualOrigin will be (-20,0) in this example.
 
-      */
 
-     wxPoint m_virtualOrigin;
 
- private:
 
-     wxWindowCocoaScrollView();
 
- };
 
- #endif //ndef _WX_COCOA_SCROLLVIEW_H__
 
 
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