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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/containr.h
 
- // Purpose:     wxControlContainer and wxNavigationEnabled declarations
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     06.08.01
 
- // Copyright:   (c) 2001, 2011 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_CONTAINR_H_
 
- #define _WX_CONTAINR_H_
 
- #include "wx/defs.h"
 
- #ifndef wxHAS_NATIVE_TAB_TRAVERSAL
 
-     // We need wxEVT_XXX declarations in this case.
 
-     #include "wx/event.h"
 
- #endif
 
- class WXDLLIMPEXP_FWD_CORE wxWindow;
 
- class WXDLLIMPEXP_FWD_CORE wxWindowBase;
 
- /*
 
-     This header declares wxControlContainer class however it's not a real
 
-     container of controls but rather just a helper used to implement TAB
 
-     navigation among the window children. You should rarely need to use it
 
-     directly, derive from the documented public wxNavigationEnabled<> class to
 
-     implement TAB navigation in a custom composite window.
 
-  */
 
- // ----------------------------------------------------------------------------
 
- // wxControlContainerBase: common part used in both native and generic cases
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxControlContainerBase
 
- {
 
- public:
 
-     // default ctor, SetContainerWindow() must be called later
 
-     wxControlContainerBase()
 
-     {
 
-         m_winParent = NULL;
 
-         // By default, we accept focus ourselves.
 
-         m_acceptsFocusSelf = true;
 
-         // But we don't have any children accepting it yet.
 
-         m_acceptsFocusChildren = false;
 
-         m_inSetFocus = false;
 
-         m_winLastFocused = NULL;
 
-     }
 
-     virtual ~wxControlContainerBase() {}
 
-     void SetContainerWindow(wxWindow *winParent)
 
-     {
 
-         wxASSERT_MSG( !m_winParent, wxT("shouldn't be called twice") );
 
-         m_winParent = winParent;
 
-     }
 
-     // This can be called by the window to indicate that it never wants to have
 
-     // the focus for itself.
 
-     void DisableSelfFocus()
 
-         { m_acceptsFocusSelf = false; UpdateParentCanFocus(); }
 
-     // This can be called to undo the effect of a previous DisableSelfFocus()
 
-     // (otherwise calling it is not necessary as the window does accept focus
 
-     // by default).
 
-     void EnableSelfFocus()
 
-         { m_acceptsFocusSelf = true; UpdateParentCanFocus(); }
 
-     // should be called from SetFocus(), returns false if we did nothing with
 
-     // the focus and the default processing should take place
 
-     bool DoSetFocus();
 
-     // returns whether we should accept focus ourselves or not
 
-     bool AcceptsFocus() const;
 
-     // Returns whether we or one of our children accepts focus.
 
-     bool AcceptsFocusRecursively() const
 
-         { return AcceptsFocus() ||
 
-             (m_acceptsFocusChildren && HasAnyChildrenAcceptingFocus()); }
 
-     // We accept focus from keyboard if we accept it at all.
 
-     bool AcceptsFocusFromKeyboard() const { return AcceptsFocusRecursively(); }
 
-     // Call this when the number of children of the window changes.
 
-     //
 
-     // Returns true if we have any focusable children, false otherwise.
 
-     bool UpdateCanFocusChildren();
 
- protected:
 
-     // set the focus to the child which had it the last time
 
-     virtual bool SetFocusToChild();
 
-     // return true if we have any children accepting focus
 
-     bool HasAnyFocusableChildren() const;
 
-     // return true if we have any children that do accept focus right now
 
-     bool HasAnyChildrenAcceptingFocus() const;
 
-     // the parent window we manage the children for
 
-     wxWindow *m_winParent;
 
-     // the child which had the focus last time this panel was activated
 
-     wxWindow *m_winLastFocused;
 
- private:
 
-     // Update the window status to reflect whether it is getting focus or not.
 
-     void UpdateParentCanFocus();
 
-     // Indicates whether the associated window can ever have focus itself.
 
-     //
 
-     // Usually this is the case, e.g. a wxPanel can be used either as a
 
-     // container for its children or just as a normal window which can be
 
-     // focused. But sometimes, e.g. for wxStaticBox, we can never have focus
 
-     // ourselves and can only get it if we have any focusable children.
 
-     bool m_acceptsFocusSelf;
 
-     // Cached value remembering whether we have any children accepting focus.
 
-     bool m_acceptsFocusChildren;
 
-     // a guard against infinite recursion
 
-     bool m_inSetFocus;
 
- };
 
- #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
 
- // ----------------------------------------------------------------------------
 
- // wxControlContainer for native TAB navigation
 
- // ----------------------------------------------------------------------------
 
- // this must be a real class as we forward-declare it elsewhere
 
- class WXDLLIMPEXP_CORE wxControlContainer : public wxControlContainerBase
 
- {
 
- protected:
 
-     // set the focus to the child which had it the last time
 
-     virtual bool SetFocusToChild();
 
- };
 
- #else // !wxHAS_NATIVE_TAB_TRAVERSAL
 
- // ----------------------------------------------------------------------------
 
- // wxControlContainer for TAB navigation implemented in wx itself
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxControlContainer : public wxControlContainerBase
 
- {
 
- public:
 
-     // default ctor, SetContainerWindow() must be called later
 
-     wxControlContainer();
 
-     // the methods to be called from the window event handlers
 
-     void HandleOnNavigationKey(wxNavigationKeyEvent& event);
 
-     void HandleOnFocus(wxFocusEvent& event);
 
-     void HandleOnWindowDestroy(wxWindowBase *child);
 
-     // called from OnChildFocus() handler, i.e. when one of our (grand)
 
-     // children gets the focus
 
-     void SetLastFocus(wxWindow *win);
 
- protected:
 
-     wxDECLARE_NO_COPY_CLASS(wxControlContainer);
 
- };
 
- #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
 
- // this function is for wxWidgets internal use only
 
- extern WXDLLIMPEXP_CORE bool wxSetFocusToChild(wxWindow *win, wxWindow **child);
 
- // ----------------------------------------------------------------------------
 
- // wxNavigationEnabled: Derive from this class to support keyboard navigation
 
- // among window children in a wxWindow-derived class. The details of this class
 
- // don't matter, you just need to derive from it to make navigation work.
 
- // ----------------------------------------------------------------------------
 
- // The template parameter W must be a wxWindow-derived class.
 
- template <class W>
 
- class wxNavigationEnabled : public W
 
- {
 
- public:
 
-     typedef W BaseWindowClass;
 
-     wxNavigationEnabled()
 
-     {
 
-         m_container.SetContainerWindow(this);
 
- #ifndef wxHAS_NATIVE_TAB_TRAVERSAL
 
-         BaseWindowClass::Connect(wxEVT_NAVIGATION_KEY,
 
-                 wxNavigationKeyEventHandler(wxNavigationEnabled::OnNavigationKey));
 
-         BaseWindowClass::Connect(wxEVT_SET_FOCUS,
 
-                 wxFocusEventHandler(wxNavigationEnabled::OnFocus));
 
-         BaseWindowClass::Connect(wxEVT_CHILD_FOCUS,
 
-                 wxChildFocusEventHandler(wxNavigationEnabled::OnChildFocus));
 
- #endif // !wxHAS_NATIVE_TAB_TRAVERSAL
 
-     }
 
-     WXDLLIMPEXP_INLINE_CORE virtual bool AcceptsFocus() const
 
-     {
 
-         return m_container.AcceptsFocus();
 
-     }
 
-     WXDLLIMPEXP_INLINE_CORE virtual bool AcceptsFocusRecursively() const
 
-     {
 
-         return m_container.AcceptsFocusRecursively();
 
-     }
 
-     WXDLLIMPEXP_INLINE_CORE virtual bool AcceptsFocusFromKeyboard() const
 
-     {
 
-         return m_container.AcceptsFocusFromKeyboard();
 
-     }
 
-     WXDLLIMPEXP_INLINE_CORE virtual void AddChild(wxWindowBase *child)
 
-     {
 
-         BaseWindowClass::AddChild(child);
 
-         if ( m_container.UpdateCanFocusChildren() )
 
-         {
 
-             // Under MSW we must have wxTAB_TRAVERSAL style for TAB navigation
 
-             // to work.
 
-             if ( !BaseWindowClass::HasFlag(wxTAB_TRAVERSAL) )
 
-                 BaseWindowClass::ToggleWindowStyle(wxTAB_TRAVERSAL);
 
-         }
 
-     }
 
-     WXDLLIMPEXP_INLINE_CORE virtual void RemoveChild(wxWindowBase *child)
 
-     {
 
- #ifndef wxHAS_NATIVE_TAB_TRAVERSAL
 
-         m_container.HandleOnWindowDestroy(child);
 
- #endif // !wxHAS_NATIVE_TAB_TRAVERSAL
 
-         BaseWindowClass::RemoveChild(child);
 
-         // We could reset wxTAB_TRAVERSAL here but it doesn't seem to do any
 
-         // harm to keep it.
 
-         m_container.UpdateCanFocusChildren();
 
-     }
 
-     WXDLLIMPEXP_INLINE_CORE virtual void SetFocus()
 
-     {
 
-         if ( !m_container.DoSetFocus() )
 
-             BaseWindowClass::SetFocus();
 
-     }
 
-     void SetFocusIgnoringChildren()
 
-     {
 
-         BaseWindowClass::SetFocus();
 
-     }
 
- protected:
 
- #ifndef wxHAS_NATIVE_TAB_TRAVERSAL
 
-     void OnNavigationKey(wxNavigationKeyEvent& event)
 
-     {
 
-         m_container.HandleOnNavigationKey(event);
 
-     }
 
-     void OnFocus(wxFocusEvent& event)
 
-     {
 
-         m_container.HandleOnFocus(event);
 
-     }
 
-     void OnChildFocus(wxChildFocusEvent& event)
 
-     {
 
-         m_container.SetLastFocus(event.GetWindow());
 
-         event.Skip();
 
-     }
 
- #endif // !wxHAS_NATIVE_TAB_TRAVERSAL
 
-     wxControlContainer m_container;
 
-     wxDECLARE_NO_COPY_TEMPLATE_CLASS(wxNavigationEnabled, W);
 
- };
 
- // ----------------------------------------------------------------------------
 
- // Compatibility macros from now on, do NOT use them and preferably do not even
 
- // look at them.
 
- // ----------------------------------------------------------------------------
 
- #if WXWIN_COMPATIBILITY_2_8
 
- // common part of WX_DECLARE_CONTROL_CONTAINER in the native and generic cases,
 
- // it should be used in the wxWindow-derived class declaration
 
- #define WX_DECLARE_CONTROL_CONTAINER_BASE()                                   \
 
- public:                                                                       \
 
-     virtual bool AcceptsFocus() const;                                        \
 
-     virtual bool AcceptsFocusRecursively() const;                             \
 
-     virtual bool AcceptsFocusFromKeyboard() const;                            \
 
-     virtual void AddChild(wxWindowBase *child);                               \
 
-     virtual void RemoveChild(wxWindowBase *child);                            \
 
-     virtual void SetFocus();                                                  \
 
-     void SetFocusIgnoringChildren();                                          \
 
-                                                                               \
 
- protected:                                                                    \
 
-     wxControlContainer m_container
 
- // this macro must be used in the derived class ctor
 
- #define WX_INIT_CONTROL_CONTAINER() \
 
-     m_container.SetContainerWindow(this)
 
- // common part of WX_DELEGATE_TO_CONTROL_CONTAINER in the native and generic
 
- // cases, must be used in the wxWindow-derived class implementation
 
- #define WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename)            \
 
-     void classname::AddChild(wxWindowBase *child)                             \
 
-     {                                                                         \
 
-         basename::AddChild(child);                                            \
 
-                                                                               \
 
-         m_container.UpdateCanFocusChildren();                                 \
 
-     }                                                                         \
 
-                                                                               \
 
-     bool classname::AcceptsFocusRecursively() const                           \
 
-     {                                                                         \
 
-         return m_container.AcceptsFocusRecursively();                         \
 
-     }                                                                         \
 
-                                                                               \
 
-     void classname::SetFocus()                                                \
 
-     {                                                                         \
 
-         if ( !m_container.DoSetFocus() )                                      \
 
-             basename::SetFocus();                                             \
 
-     }                                                                         \
 
-                                                                               \
 
-     bool classname::AcceptsFocus() const                                      \
 
-     {                                                                         \
 
-         return m_container.AcceptsFocus();                                    \
 
-     }                                                                         \
 
-                                                                               \
 
-     bool classname::AcceptsFocusFromKeyboard() const                          \
 
-     {                                                                         \
 
-         return m_container.AcceptsFocusFromKeyboard();                        \
 
-     }
 
- #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
 
- #define WX_EVENT_TABLE_CONTROL_CONTAINER(classname)
 
- #define WX_DECLARE_CONTROL_CONTAINER WX_DECLARE_CONTROL_CONTAINER_BASE
 
- #define WX_DELEGATE_TO_CONTROL_CONTAINER(classname, basename)                 \
 
-     WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename)                \
 
-                                                                               \
 
-     void classname::RemoveChild(wxWindowBase *child)                          \
 
-     {                                                                         \
 
-         basename::RemoveChild(child);                                         \
 
-                                                                               \
 
-         m_container.UpdateCanFocusChildren();                                 \
 
-     }                                                                         \
 
-                                                                               \
 
-     void classname::SetFocusIgnoringChildren()                                \
 
-     {                                                                         \
 
-         basename::SetFocus();                                                 \
 
-     }
 
- #else // !wxHAS_NATIVE_TAB_TRAVERSAL
 
- // declare the methods to be forwarded
 
- #define WX_DECLARE_CONTROL_CONTAINER()                                        \
 
-     WX_DECLARE_CONTROL_CONTAINER_BASE();                                      \
 
-                                                                               \
 
- public:                                                                       \
 
-     void OnNavigationKey(wxNavigationKeyEvent& event);                        \
 
-     void OnFocus(wxFocusEvent& event);                                        \
 
-     virtual void OnChildFocus(wxChildFocusEvent& event)
 
- // implement the event table entries for wxControlContainer
 
- #define WX_EVENT_TABLE_CONTROL_CONTAINER(classname) \
 
-     EVT_SET_FOCUS(classname::OnFocus) \
 
-     EVT_CHILD_FOCUS(classname::OnChildFocus) \
 
-     EVT_NAVIGATION_KEY(classname::OnNavigationKey)
 
- // implement the methods forwarding to the wxControlContainer
 
- #define WX_DELEGATE_TO_CONTROL_CONTAINER(classname, basename)                 \
 
-     WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename)                \
 
-                                                                               \
 
-     void classname::RemoveChild(wxWindowBase *child)                          \
 
-     {                                                                         \
 
-         m_container.HandleOnWindowDestroy(child);                             \
 
-                                                                               \
 
-         basename::RemoveChild(child);                                         \
 
-                                                                               \
 
-         m_container.UpdateCanFocusChildren();                                 \
 
-     }                                                                         \
 
-                                                                               \
 
-     void classname::OnNavigationKey( wxNavigationKeyEvent& event )            \
 
-     {                                                                         \
 
-         m_container.HandleOnNavigationKey(event);                             \
 
-     }                                                                         \
 
-                                                                               \
 
-     void classname::SetFocusIgnoringChildren()                                \
 
-     {                                                                         \
 
-         basename::SetFocus();                                                 \
 
-     }                                                                         \
 
-                                                                               \
 
-     void classname::OnChildFocus(wxChildFocusEvent& event)                    \
 
-     {                                                                         \
 
-         m_container.SetLastFocus(event.GetWindow());                          \
 
-         event.Skip();                                                         \
 
-     }                                                                         \
 
-                                                                               \
 
-     void classname::OnFocus(wxFocusEvent& event)                              \
 
-     {                                                                         \
 
-         m_container.HandleOnFocus(event);                                     \
 
-     }
 
- #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
 
- #endif // WXWIN_COMPATIBILITY_2_8
 
- #endif // _WX_CONTAINR_H_
 
 
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