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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/wxprec.h
 
- // Purpose:     Includes the appropriate files for precompiled headers
 
- // Author:      Julian Smart
 
- // Modified by:
 
- // Created:     01/02/97
 
- // Copyright:   (c) Julian Smart
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- // compiler detection; includes setup.h
 
- #include "wx/defs.h"
 
- // check if to use precompiled headers: do it for most Windows compilers unless
 
- // explicitly disabled by defining NOPCH
 
- #if defined(__VISUALC__)   || \
 
-     defined(__DMC__)       || \
 
-     defined(__VISAGECPP__) || \
 
-     defined(__WATCOMC__)   || \
 
-     defined(__BORLANDC__)
 
-     // If user did not request NOCPH and we're not building using configure
 
-     // then assume user wants precompiled headers.
 
-     #if !defined(NOPCH) && !defined(__WX_SETUP_H__)
 
-         #define WX_PRECOMP
 
-     #endif
 
- #endif
 
- // For some reason, this must be defined for common dialogs to work.
 
- #ifdef __WATCOMC__
 
-     #define INCLUDE_COMMDLG_H  1
 
- #endif
 
- #ifdef WX_PRECOMP
 
- // include "wx/chartype.h" first to ensure that UNICODE macro is correctly set
 
- // _before_ including <windows.h>
 
- #include "wx/chartype.h"
 
- // include standard Windows headers
 
- #if defined(__WINDOWS__)
 
-     #include "wx/msw/wrapwin.h"
 
-     #include "wx/msw/private.h"
 
- #endif
 
- #if defined(__WXMSW__)
 
-     #include "wx/msw/wrapcctl.h"
 
-     #include "wx/msw/wrapcdlg.h"
 
-     #include "wx/msw/missing.h"
 
- #endif
 
- // include <os2.h>
 
- #ifdef __OS2__
 
- #   include "wx/os2/private.h"
 
- #endif
 
- // include the most common wx headers
 
- #include "wx/wx.h"
 
- #endif // WX_PRECOMP
 
 
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