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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        colour.h
 
- // Purpose:     interface of wxColour
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /**
 
-     Flags for wxColour -> wxString conversion (see wxColour::GetAsString).
 
-     @{
 
- */
 
- enum {
 
-     wxC2S_NAME             = 1,   // return colour name, when possible
 
-     wxC2S_CSS_SYNTAX       = 2,   // return colour in rgb(r,g,b) syntax
 
-     wxC2S_HTML_SYNTAX      = 4    // return colour in #rrggbb syntax
 
- };
 
- //@}
 
- const unsigned char wxALPHA_TRANSPARENT = 0;
 
- const unsigned char wxALPHA_OPAQUE = 0xff;
 
- /**
 
-     @class wxColour
 
-     A colour is an object representing a combination of Red, Green, and Blue
 
-     (RGB) intensity values, and is used to determine drawing colours. See the
 
-     entry for wxColourDatabase for how a pointer to a predefined, named colour
 
-     may be returned instead of creating a new colour.
 
-     Valid RGB values are in the range 0 to 255.
 
-     You can retrieve the current system colour settings with wxSystemSettings.
 
-     @library{wxcore}
 
-     @category{gdi}
 
-     @stdobjects
 
-     - ::wxNullColour - An empty, invalid colour.
 
-     - ::wxTransparentColour - Valid but fully transparent colour (new in 2.9.1).
 
-     - ::wxBLACK
 
-     - ::wxBLUE
 
-     - ::wxCYAN
 
-     - ::wxGREEN
 
-     - ::wxYELLOW
 
-     - ::wxLIGHT_GREY
 
-     - ::wxRED
 
-     - ::wxWHITE
 
-     @see wxColourDatabase, wxPen, wxBrush, wxColourDialog, wxSystemSettings
 
- */
 
- class wxColour : public wxObject
 
- {
 
- public:
 
-     /**
 
-         Default constructor.
 
-     */
 
-     wxColour();
 
-     /**
 
-         @param red
 
-             The red value.
 
-         @param green
 
-             The green value.
 
-         @param blue
 
-             The blue value.
 
-         @param alpha
 
-             The alpha value. Alpha values range from 0 (wxALPHA_TRANSPARENT) to
 
-             255 (wxALPHA_OPAQUE).
 
-     */
 
-     wxColour(unsigned char red, unsigned char green, unsigned char blue,
 
-              unsigned char alpha = wxALPHA_OPAQUE);
 
-     /**
 
-         @param colourName
 
-             The colour name.
 
-     */
 
-     wxColour(const wxString& colourName);
 
-     /**
 
-         @param colRGB
 
-             A packed RGB value.
 
-     */
 
-     wxColour(unsigned long colRGB);
 
-     
 
-     /**
 
-         Copy constructor.
 
-     */
 
-     wxColour(const wxColour& colour);
 
-     /**
 
-         Returns the alpha value, on platforms where alpha is not yet supported, this
 
-         always returns wxALPHA_OPAQUE.
 
-     */
 
-     virtual unsigned char Alpha() const;
 
-     /**
 
-         Returns the blue intensity.
 
-     */
 
-     virtual unsigned char Blue() const;
 
-     /**
 
-         Converts this colour to a wxString using the given flags.
 
-         The supported flags are @c wxC2S_NAME, to obtain the colour name
 
-         (e.g. wxColour(255,0,0) == "red"), @c wxC2S_CSS_SYNTAX, to obtain
 
-         the colour in the "rgb(r,g,b)" or "rgba(r,g,b,a)" syntax
 
-         (e.g. wxColour(255,0,0,85) == "rgba(255,0,0,0.333)"), and
 
-         @c wxC2S_HTML_SYNTAX, to obtain the colour as "#" followed by 6
 
-         hexadecimal digits (e.g. wxColour(255,0,0) == "#FF0000").
 
-         This function never fails and always returns a non-empty string but
 
-         asserts if the colour has alpha channel (i.e. is non opaque) but
 
-         @c wxC2S_CSS_SYNTAX (which is the only one supporting alpha) is not
 
-         specified in flags.
 
-         @since 2.7.0
 
-     */
 
-     virtual wxString GetAsString(long flags = wxC2S_NAME | wxC2S_CSS_SYNTAX) const;
 
-     //@{
 
-     /**
 
-         Sets the RGB or RGBA colour values from a single 32 bit value.
 
-         The arguments @a colRGB and @a colRGBA should be of the form 0x00BBGGRR
 
-         and 0xAABBGGRR respectively where @c 0xRR, @c 0xGG, @c 0xBB and @c 0xAA
 
-         are the values of the red, blue, green and alpha components.
 
-         Notice the right-to-left order of components!
 
-         @see GetRGB(), GetRGBA()
 
-         @since 2.9.1
 
-     */
 
-     void SetRGB(wxUint32 colRGB);
 
-     void SetRGBA(wxUint32 colRGBA);
 
-     //@}
 
-     //@{
 
-     /**
 
-         Gets the RGB or RGBA colour values as a single 32 bit value.
 
-         The returned value is of the same form as expected by SetRGB() and
 
-         SetRGBA().
 
-         Notice that GetRGB() returns the value with 0 as its highest byte
 
-         independently of the value actually returned by Alpha(). So for a fully
 
-         opaque colour, the return value of GetRGBA() is @c 0xFFBBGGRR while
 
-         that of GetRGB() is @c 0x00BBGGRR.
 
-         @since 2.9.1
 
-     */
 
-     wxUint32 GetRGB() const;
 
-     wxUint32 GetRGBA() const;
 
-     //@}
 
-     /**
 
-         Returns a pixel value which is platform-dependent.
 
-         On Windows, a COLORREF is returned.
 
-         On X, an allocated pixel value is returned.
 
-         If the pixel is invalid (on X, unallocated), @c -1 is returned.
 
-     */
 
-     wxIntPtr GetPixel() const;
 
-     /**
 
-         Returns the green intensity.
 
-     */
 
-     virtual unsigned char Green() const;
 
-     /**
 
-         Returns @true if the colour object is valid (the colour has been initialised
 
-         with RGB values).
 
-     */
 
-     virtual bool IsOk() const;
 
-     /**
 
-         Returns the red intensity.
 
-     */
 
-     virtual unsigned char Red() const;
 
-     //@{
 
-     /**
 
-         Sets the RGB intensity values using the given values (first overload),
 
-         extracting them from the packed long (second overload), using the given
 
-         string (third overload).
 
-         When using third form, Set() accepts: colour names (those listed in
 
-         wxColourDatabase), the CSS-like @c "rgb(r,g,b)" or @c "rgba(r,g,b,a)" syntax 
 
-         (case insensitive) and the HTML-like syntax: @c "#" followed by 6 hexadecimal 
 
-         digits for red, green, blue components.
 
-         Returns @true if the conversion was successful, @false otherwise.
 
-         @since 2.7.0
 
-     */
 
-     void Set(unsigned char red, unsigned char green,
 
-              unsigned char blue,
 
-              unsigned char alpha = wxALPHA_OPAQUE);
 
-     void Set(unsigned long RGB);
 
-     bool Set(const wxString& str);
 
-     //@}
 
-     /**
 
-         Tests the inequality of two colours by comparing individual red, green, blue
 
-         colours and alpha values.
 
-     */
 
-     bool operator !=(const wxColour& colour) const;
 
-     /**
 
-         Assignment operator, using a colour name to be found in the colour database.
 
-         @see wxColourDatabase
 
-     */
 
-     wxColour& operator=(const wxColour& colour);
 
-     /**
 
-         Tests the equality of two colours by comparing individual red, green, blue
 
-         colours and alpha values.
 
-     */
 
-     bool operator ==(const wxColour& colour) const;
 
-     /**
 
-         Assign 0 or 255 to rgb out parameters.
 
-         @since 2.9.0
 
-     */
 
-     static void MakeMono(unsigned char* r, unsigned char* g, unsigned char* b, bool on);
 
-     
 
-     /**
 
-         Create a disabled (dimmed) colour from (in/out) rgb parameters.
 
-         @since 2.9.0
 
-     */
 
-     static void MakeDisabled(unsigned char* r, unsigned char* g, unsigned char* b, unsigned char brightness = 255);
 
-     /**
 
-         Make a disabled version of this colour.
 
-         This method modifies the object in place and returns the object itself.
 
-         @since 2.9.5
 
-      */
 
-     wxColour& MakeDisabled(unsigned char brightness = 255);
 
-     /**
 
-         Create a grey colour from (in/out) rgb parameters using integer arithmetic.
 
-         @since 2.9.0
 
-     */
 
-     static void MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b);
 
-     
 
-     /**
 
-         Create a grey colour from (in/out) rgb parameters using floating point arithmetic.
 
-         Defaults to using the standard ITU-T BT.601 when converting to YUV, where every pixel equals
 
-         (R * @a weight_r) + (G * @a weight_g) + (B * @a weight_b).
 
-         @since 2.9.0
 
-     */
 
-     static void MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b,
 
-                          double weight_r, double weight_g, double weight_b);
 
-     /**
 
-         Blend colour, taking alpha into account.
 
-         @since 2.9.0
 
-     */
 
-     static unsigned char AlphaBlend(unsigned char fg, unsigned char bg, double alpha);
 
-     
 
-     /**
 
-         ChangeLightness() is a utility function that simply darkens
 
-         or lightens a color, based on the specified percentage
 
-         ialpha of 0 would be completely black, 200 completely white
 
-         an ialpha of 100 returns the same colour
 
-         @since 2.9.0
 
-     */
 
-     static void ChangeLightness(unsigned char* r, unsigned char* g, unsigned char* b, int ialpha);
 
-     /**
 
-         wxColour wrapper for ChangeLightness(r,g,b,ialpha).
 
-         @since 2.9.0
 
-     */
 
-     wxColour ChangeLightness(int ialpha) const;
 
- };
 
- /** @name Predefined colors. */
 
- //@{
 
- wxColour wxNullColour;
 
- wxColour wxTransparentColour;
 
- wxColour* wxBLACK;
 
- wxColour* wxBLUE;
 
- wxColour* wxCYAN;
 
- wxColour* wxGREEN;
 
- wxColour* wxYELLOW;
 
- wxColour* wxLIGHT_GREY;
 
- wxColour* wxRED;
 
- wxColour* wxWHITE;
 
- //@}
 
- // ============================================================================
 
- // Global functions/macros
 
- // ============================================================================
 
- /** @addtogroup group_funcmacro_misc */
 
- //@{
 
- /**
 
-     Converts string to a wxColour best represented by the given string. Returns
 
-     @true on success.
 
-     @see wxToString(const wxColour&)
 
-     @header{wx/colour.h}
 
- */
 
- bool wxFromString(const wxString& string, wxColour* colour);
 
- /**
 
-     Converts the given wxColour into a string.
 
-     @see wxFromString(const wxString&, wxColour*)
 
-     @header{wx/colour.h}
 
- */
 
- wxString wxToString(const wxColour& colour);
 
- //@}
 
 
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