| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122 | 
							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/mousestate.h
 
- // Purpose:     documentation of wxMouseState
 
- // Author:      wxWidgets team
 
- // Created:     2008-09-19
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /// Symbolic names for the mouse buttons.
 
- enum wxMouseButton
 
- {
 
-     /// Any mouse button, means to check for any button being pressed for
 
-     /// example.
 
-     wxMOUSE_BTN_ANY     = -1,
 
-     /// None of the mouse buttons.
 
-     wxMOUSE_BTN_NONE    = 0,
 
-     /// Left mouse button.
 
-     wxMOUSE_BTN_LEFT    = 1,
 
-     /// Middle mouse button.
 
-     wxMOUSE_BTN_MIDDLE  = 2,
 
-     /// Right mouse button.
 
-     wxMOUSE_BTN_RIGHT   = 3,
 
-     /// First additional mouse button.
 
-     wxMOUSE_BTN_AUX1    = 4,
 
-     /// Second additional mouse button.
 
-     wxMOUSE_BTN_AUX2    = 5,
 
-     wxMOUSE_BTN_MAX
 
- };
 
- /**
 
-     @class wxMouseState
 
-     Represents the mouse state.
 
-     This class is used as a base class by wxMouseEvent and so its methods may
 
-     be used to obtain information about the mouse state for the mouse events.
 
-     It also inherits from wxKeyboardState and so carries information about the
 
-     keyboard state and not only the mouse one.
 
-     This class is implemented entirely inline in @<wx/mousestate.h@> and thus
 
-     has no linking requirements.
 
-     @nolibrary
 
-     @category{events}
 
-     @see wxGetMouseState(), wxMouseEvent
 
-  */
 
- class wxMouseState : public wxKeyboardState
 
- {
 
- public:
 
-     /**
 
-         Default constructor.
 
-     */
 
-     wxMouseState();
 
-     /**
 
-         Returns X coordinate of the physical mouse event position.
 
-     */
 
-     wxCoord GetX() const;
 
-     /**
 
-         Returns Y coordinate of the physical mouse event position.
 
-     */
 
-     wxCoord GetY() const;
 
-     /**
 
-         Returns the physical mouse position.
 
-     */
 
-     //@{
 
-     wxPoint GetPosition() const;
 
-     void GetPosition(int *x, int *y) const;
 
-     //@}
 
-     /**
 
-         Returns @true if the left mouse button is currently down.
 
-     */
 
-     bool LeftIsDown() const;
 
-     /**
 
-         Returns @true if the middle mouse button is currently down.
 
-     */
 
-     bool MiddleIsDown() const;
 
-     /**
 
-         Returns @true if the right mouse button is currently down.
 
-     */
 
-     bool RightIsDown() const;
 
-     /**
 
-         Returns @true if the first extra button mouse button is currently down.
 
-     */
 
-     bool Aux1IsDown() const;
 
-     /**
 
-         Returns @true if the second extra button mouse button is currently down.
 
-     */
 
-     bool Aux2IsDown() const;
 
-     void SetX(wxCoord x);
 
-     void SetY(wxCoord y);
 
-     void SetPosition(wxPoint pos);
 
-     
 
-     void SetLeftDown(bool down);
 
-     void SetMiddleDown(bool down);
 
-     void SetRightDown(bool down);
 
-     void SetAux1Down(bool down);
 
-     void SetAux2Down(bool down);
 
-     void SetState(const wxMouseState& state);
 
-     
 
- };
 
 
  |