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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        property.h
 
- // Purpose:     interface of wxPGProperty
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- // -----------------------------------------------------------------------
 
- /**
 
-     @class wxPropertyGridInterface
 
-     Most of the shared property manipulation interface shared by wxPropertyGrid,
 
-     wxPropertyGridPage, and wxPropertyGridManager is defined in this class.
 
-     @remarks
 
-     - In separate wxPropertyGrid component this class was known as
 
-       wxPropertyContainerMethods.
 
-     - wxPropertyGridInterface's property operation member functions all accept
 
-       a special wxPGPropArg id argument, using which you can refer to properties
 
-       either by their pointer (for performance) or by their name (for conveniency).
 
-     @library{wxpropgrid}
 
-     @category{propgrid}
 
- */
 
- class WXDLLIMPEXP_PROPGRID wxPropertyGridInterface
 
- {
 
- public:
 
-     /** Destructor */
 
-     virtual ~wxPropertyGridInterface() { }
 
-     /**
 
-         Appends property to the list. wxPropertyGrid assumes ownership of the
 
-         object. Becomes child of most recently added category.
 
-         @remarks
 
-         - wxPropertyGrid takes the ownership of the property pointer.
 
-         - If appending a category with name identical to a category already in
 
-           the wxPropertyGrid, then newly created category is deleted, and most
 
-           recently added category (under which properties are appended) is set
 
-           to the one with same name. This allows easier adding of items to same
 
-           categories in multiple passes.
 
-         - Does not automatically redraw the control, so you may need to call
 
-           Refresh() when calling this function after control has been shown for
 
-           the first time.
 
-         - This functions deselects selected property, if any. Validation
 
-           failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
 
-           selection is cleared even if editor had invalid value.
 
-     */
 
-     wxPGProperty* Append( wxPGProperty* property );
 
-     /**
 
-         Same as Append(), but appends under given parent property.
 
-         @param id
 
-             Name or pointer to parent property.
 
-         @param newProperty
 
-             Property to be added.
 
-     */
 
-     wxPGProperty* AppendIn( wxPGPropArg id, wxPGProperty* newProperty );
 
-     /**
 
-         In order to add new items into a property with private children (for
 
-         instance, wxFlagsProperty), you need to call this method.
 
-         After populating has been finished, you need to call EndAddChildren().
 
-         @see EndAddChildren()
 
-     */
 
-     void BeginAddChildren( wxPGPropArg id );
 
-     /**
 
-         Deletes all properties.
 
-         @remarks This functions deselects selected property, if any. Validation
 
-                 failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
 
-                 selection is cleared even if editor had invalid value.
 
-     */
 
-     virtual void Clear() = 0;
 
-     /**
 
-         Clears current selection, if any.
 
-         @param validation
 
-             If set to @false, deselecting the property will always work,
 
-             even if its editor had invalid value in it.
 
-         @return Returns @true if successful or if there was no selection. May
 
-                fail if validation was enabled and active editor had invalid
 
-                value.
 
-         @remarks In wxPropertyGrid 1.4, this member function used to send
 
-                  wxPG_EVT_SELECTED. In wxWidgets 2.9 and later, it no longer
 
-                  does that.
 
-         @see wxPropertyGrid::SelectProperty()
 
-     */
 
-     bool ClearSelection( bool validation = false);
 
-     /**
 
-         Resets modified status of all properties.
 
-     */
 
-     void ClearModifiedStatus();
 
-     /**
 
-         Collapses given category or property with children.
 
-         @return Returns @true if actually collapsed.
 
-         @remarks This function may deselect selected property, if any. Validation
 
-                 failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
 
-                 selection is cleared even if editor had invalid value.
 
-     */
 
-     bool Collapse( wxPGPropArg id );
 
-     /**
 
-         Collapses all items that can be collapsed.
 
-         @remarks This functions clears selection. Validation failure option
 
-                 wxPG_VFB_STAY_IN_PROPERTY is not respected, ie. selection
 
-                 is cleared even if editor had invalid value.
 
-     */
 
-     bool CollapseAll();
 
-     /**
 
-         Changes value of a property, as if by user. Use this instead of
 
-         SetPropertyValue() if you need the value to run through validation
 
-         process, and also send the property change event.
 
-         @return Returns @true if value was successfully changed.
 
-     */
 
-     bool ChangePropertyValue( wxPGPropArg id, wxVariant newValue );
 
-     /**
 
-         Removes and deletes a property and any children.
 
-         @param id
 
-             Pointer or name of a property.
 
-         @remarks If you delete a property in a wxPropertyGrid event
 
-                  handler, the actual deletion is postponed until the next
 
-                  idle event.
 
-                  This functions deselects selected property, if any.
 
-                  Validation failure option wxPG_VFB_STAY_IN_PROPERTY is not
 
-                  respected, ie. selection is cleared even if editor had
 
-                  invalid value.
 
-     */
 
-     void DeleteProperty( wxPGPropArg id );
 
-     /**
 
-         Disables a property.
 
-         @see EnableProperty(), wxPGProperty::Enable()
 
-     */
 
-     bool DisableProperty( wxPGPropArg id );
 
-     /**
 
-         Returns @true if all property grid data changes have been committed. Usually
 
-         only returns @false if value in active editor has been invalidated by a
 
-         wxValidator.
 
-     */
 
-     bool EditorValidate();
 
-     /**
 
-         Enables or disables property. Disabled property usually appears as
 
-         having grey text.
 
-         @param id
 
-             Name or pointer to a property.
 
-         @param enable
 
-             If @false, property is disabled instead.
 
-         @see wxPGProperty::Enable()
 
-     */
 
-     bool EnableProperty( wxPGPropArg id, bool enable = true );
 
-     /**
 
-         Called after population of property with fixed children has finished.
 
-         @see BeginAddChildren()
 
-     */
 
-     void EndAddChildren( wxPGPropArg id );
 
-     /**
 
-         Expands given category or property with children.
 
-         @return Returns @true if actually expanded.
 
-         @remarks This function may deselect selected property, if any. Validation
 
-                 failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
 
-                 selection is cleared even if editor had invalid value.
 
-     */
 
-     bool Expand( wxPGPropArg id );
 
-     /**
 
-         Expands all items that can be expanded.
 
-         @remarks This functions clears selection. Validation failure option
 
-                 wxPG_VFB_STAY_IN_PROPERTY is not respected, ie. selection
 
-                 is cleared even if editor had invalid value.
 
-     */
 
-     bool ExpandAll( bool expand = true );
 
-     /**
 
-         Returns auto-resize proportion of the given column.
 
-         @see SetColumnProportion()
 
-     */
 
-     int GetColumnProportion( unsigned int column ) const;
 
-     /**
 
-         Returns id of first child of given property.
 
-         @remarks Does not return private children!
 
-     */
 
-     wxPGProperty* GetFirstChild( wxPGPropArg id );
 
-     //@{
 
-     /**
 
-         Returns iterator class instance.
 
-         @param flags
 
-             See @ref propgrid_iterator_flags. Value wxPG_ITERATE_DEFAULT causes
 
-             iteration over everything except private child properties.
 
-         @param firstProp
 
-             Property to start iteration from. If @NULL, then first child of root
 
-             is used.
 
-     */
 
-     wxPropertyGridIterator GetIterator( int flags = wxPG_ITERATE_DEFAULT,
 
-                                         wxPGProperty* firstProp = NULL );
 
-     wxPropertyGridConstIterator GetIterator( int flags = wxPG_ITERATE_DEFAULT,
 
-                                              wxPGProperty* firstProp = NULL ) const;
 
-     //@}
 
-     //@{
 
-     /**
 
-         Returns iterator class instance.
 
-         @param flags
 
-             See @ref propgrid_iterator_flags. Value wxPG_ITERATE_DEFAULT causes
 
-             iteration over everything except private child properties.
 
-         @param startPos
 
-             Either wxTOP or wxBOTTOM. wxTOP will indicate that iterations start
 
-             from the first property from the top, and wxBOTTOM means that the
 
-             iteration will instead begin from bottommost valid item.
 
-     */
 
-     wxPropertyGridIterator GetIterator( int flags, int startPos );
 
-     wxPropertyGridConstIterator GetIterator( int flags, int startPos ) const;
 
-     //@}
 
-     /**
 
-         Returns id of first item that matches given criteria.
 
-         @param flags
 
-             See @ref propgrid_iterator_flags.
 
-     */
 
-     wxPGProperty* GetFirst( int flags = wxPG_ITERATE_ALL );
 
-     /**
 
-         Returns pointer to a property with given name (case-sensitive).
 
-         If there is no property with such name, @NULL pointer is returned.
 
-         @remarks Properties which have non-category, non-root parent
 
-                  cannot be accessed globally by their name. Instead, use
 
-                  "<property>.<subproperty>" instead of "<subproperty>".
 
-     */
 
-     wxPGProperty* GetProperty( const wxString& name ) const;
 
-     /**
 
-         Adds to 'targetArr' pointers to properties that have given flags 'flags' set.
 
-         However, if @a 'inverse' is set to @true, then only properties without
 
-         given flags are stored.
 
-         @param targetArr
 
-             @todo docme
 
-         @param flags
 
-             Property flags to use.
 
-         @param inverse
 
-             @todo docme
 
-         @param iterFlags
 
-             Iterator flags to use. Default is everything expect private children.
 
-             See @ref propgrid_iterator_flags.
 
-     */
 
-     void GetPropertiesWithFlag( wxArrayPGProperty* targetArr,
 
-                                 wxPGProperty::FlagType flags,
 
-                                 bool inverse = false,
 
-                                 int iterFlags = (wxPG_ITERATE_PROPERTIES|wxPG_ITERATE_HIDDEN|wxPG_ITERATE_CATEGORIES) ) const;
 
-     /**
 
-         Returns value of given attribute. If none found, returns wxNullVariant.
 
-     */
 
-     wxVariant GetPropertyAttribute( wxPGPropArg id, const wxString& attrName ) const;
 
-     /**
 
-         Returns background colour of first cell of a property.
 
-     */
 
-     wxColour GetPropertyBackgroundColour( wxPGPropArg id ) const;
 
-     /**
 
-         Returns pointer of property's nearest parent category. If no category
 
-         found, returns @NULL.
 
-     */
 
-     wxPropertyCategory* GetPropertyCategory( wxPGPropArg id ) const;
 
-     /** Returns client data (void*) of a property. */
 
-     void* GetPropertyClientData( wxPGPropArg id ) const;
 
-     /**
 
-         Returns first property which label matches given string. @NULL if none
 
-         found. Note that this operation is very slow when compared to
 
-         GetPropertyByName().
 
-     */
 
-     wxPGProperty* GetPropertyByLabel( const wxString& label ) const;
 
-     /**
 
-         Returns pointer to a property with given name (case-sensitive).
 
-         If there is no property with such name, @NULL pointer is returned.
 
-         @remarks Properties which have non-category, non-root parent
 
-                  cannot be accessed globally by their name. Instead, use
 
-                  "<property>.<subproperty>" instead of "<subproperty>".
 
-     */
 
-     wxPGProperty* GetPropertyByName( const wxString& name ) const;
 
-     /**
 
-         Returns child property 'subname' of property 'name'. Same as
 
-         calling GetPropertyByName("name.subname"), albeit slightly faster.
 
-     */
 
-     wxPGProperty* GetPropertyByName( const wxString& name,
 
-                                      const wxString& subname ) const;
 
-     /**
 
-         Returns property's editor.
 
-     */
 
-     const wxPGEditor* GetPropertyEditor( wxPGPropArg id ) const;
 
-     /**
 
-         Returns help string associated with a property.
 
-     */
 
-     wxString GetPropertyHelpString( wxPGPropArg id ) const;
 
-     /**
 
-         Returns property's custom value image (@NULL of none).
 
-     */
 
-     wxBitmap* GetPropertyImage( wxPGPropArg id ) const;
 
-     /** Returns label of a property. */
 
-     const wxString& GetPropertyLabel( wxPGPropArg id );
 
-     /** Returns property's name, by which it is globally accessible. */
 
-     wxString GetPropertyName( wxPGProperty* property );
 
-     /**
 
-         Returns text colour of first cell of a property.
 
-     */
 
-     wxColour GetPropertyTextColour( wxPGPropArg id ) const;
 
-     /**
 
-         Returns validator of a property as a reference, which you
 
-         can pass to any number of SetPropertyValidator.
 
-     */
 
-     wxValidator* GetPropertyValidator( wxPGPropArg id );
 
-     /**
 
-         Returns property's value as wxVariant.
 
-         If property value is unspecified, Null variant is returned.
 
-     */
 
-     wxVariant GetPropertyValue( wxPGPropArg id );
 
-     /** Return's property's value as wxArrayInt. */
 
-     wxArrayInt GetPropertyValueAsArrayInt( wxPGPropArg id ) const;
 
-     /** Returns property's value as wxArrayString. */
 
-     wxArrayString GetPropertyValueAsArrayString( wxPGPropArg id ) const;
 
-     /** Returns property's value as bool */
 
-     bool GetPropertyValueAsBool( wxPGPropArg id ) const;
 
-     /** Return's property's value as wxDateTime. */
 
-     wxDateTime GetPropertyValueAsDateTime( wxPGPropArg id ) const;
 
-     /** Returns property's value as double-precision floating point number. */
 
-     double GetPropertyValueAsDouble( wxPGPropArg id ) const;
 
-     /** Returns property's value as integer */
 
-     int GetPropertyValueAsInt( wxPGPropArg id ) const;
 
-     /** Returns property's value as integer */
 
-     long GetPropertyValueAsLong( wxPGPropArg id ) const;
 
-     /** Returns property's value as native signed 64-bit integer. */
 
-     wxLongLong_t GetPropertyValueAsLongLong( wxPGPropArg id ) const;
 
-     /**
 
-         Returns property's value as wxString. If property does not
 
-         use string value type, then its value is converted using
 
-         wxPGProperty::GetValueAsString().
 
-     */
 
-     wxString GetPropertyValueAsString( wxPGPropArg id ) const;
 
-     /** Returns property's value as unsigned integer */
 
-     unsigned long GetPropertyValueAsULong( wxPGPropArg id ) const;
 
-     /** Returns property's value as native unsigned 64-bit integer. */
 
-     wxULongLong_t GetPropertyValueAsULongLong( wxPGPropArg id ) const;
 
-     /**
 
-         Returns a wxVariant list containing wxVariant versions of all
 
-         property values. Order is not guaranteed.
 
-         @param listname
 
-             @todo docme
 
-         @param baseparent
 
-             @todo docme
 
-         @param flags
 
-             Use wxPG_KEEP_STRUCTURE to retain category structure; each sub
 
-             category will be its own wxVariantList of wxVariant.
 
-             Use wxPG_INC_ATTRIBUTES to include property attributes as well.
 
-             Each attribute will be stored as list variant named
 
-             "@@<propname>@@attr."
 
-     */
 
-     wxVariant GetPropertyValues( const wxString& listname = wxEmptyString,
 
-                                  wxPGProperty* baseparent = NULL, long flags = 0 ) const;
 
-     /**
 
-         Returns list of currently selected properties.
 
-         @remarks wxArrayPGProperty should be compatible with std::vector API.
 
-     */
 
-     const wxArrayPGProperty& GetSelectedProperties() const;
 
-     /**
 
-         Returns currently selected property. NULL if none.
 
-         @remarks When wxPG_EX_MULTIPLE_SELECTION extra style is used, this
 
-                  member function returns the focused property, that is the
 
-                  one which can have active editor.
 
-     */
 
-     wxPGProperty* GetSelection() const;
 
-     /**
 
-         Similar to GetIterator(), but instead returns wxPGVIterator instance,
 
-         which can be useful for forward-iterating through arbitrary property
 
-         containers.
 
-         @param flags
 
-             See @ref propgrid_iterator_flags.
 
-     */
 
-     virtual wxPGVIterator GetVIterator( int flags ) const;
 
-     /**
 
-         Hides or reveals a property.
 
-         @param id
 
-             @todo docme
 
-         @param hide
 
-             If @true, hides property, otherwise reveals it.
 
-         @param flags
 
-             By default changes are applied recursively. Set this parameter
 
-             wxPG_DONT_RECURSE to prevent this.
 
-     */
 
-     bool HideProperty( wxPGPropArg id, bool hide = true, int flags = wxPG_RECURSE );
 
-     /**
 
-         Initializes *all* property types. Causes references to most object
 
-         files in the library, so calling this may cause significant increase
 
-         in executable size when linking with static library.
 
-     */
 
-     static void InitAllTypeHandlers();
 
-     /**
 
-         Inserts property to the property container.
 
-         @param priorThis
 
-             New property is inserted just prior to this. Available only
 
-             in the first variant. There are two versions of this function
 
-             to allow this parameter to be either an id or name to
 
-             a property.
 
-         @param newProperty
 
-             Pointer to the inserted property. wxPropertyGrid will take
 
-             ownership of this object.
 
-         @return Returns newProperty.
 
-         @remarks
 
-         - wxPropertyGrid takes the ownership of the property pointer.
 
-         - While Append may be faster way to add items, make note that when
 
-           both types of data storage (categoric and
 
-           non-categoric) are active, Insert becomes even more slow. This is
 
-           especially true if current mode is non-categoric.
 
-         - This functions deselects selected property, if any. Validation
 
-           failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
 
-           selection is cleared even if editor had invalid value.
 
-         Example of use:
 
-         @code
 
-             // append category
 
-             wxPGProperty* my_cat_id = propertygrid->Append( new wxPropertyCategory("My Category") );
 
-             ...
 
-             // insert into category - using second variant
 
-             wxPGProperty* my_item_id_1 = propertygrid->Insert( my_cat_id, 0, new wxStringProperty("My String 1") );
 
-             // insert before to first item - using first variant
 
-             wxPGProperty* my_item_id_2 = propertygrid->Insert( my_item_id, new wxStringProperty("My String 2") );
 
-         @endcode
 
-     */
 
-     wxPGProperty* Insert( wxPGPropArg priorThis, wxPGProperty* newProperty );
 
-     /**
 
-         Inserts property to the property container.
 
-         See the other overload for more details.
 
-         @param parent
 
-             New property is inserted under this category. Available only
 
-             in the second variant. There are two versions of this function
 
-             to allow this parameter to be either an id or name to
 
-             a property.
 
-         @param index
 
-             Index under category. Available only in the second variant.
 
-             If index is < 0, property is appended in category.
 
-         @param newProperty
 
-             Pointer to the inserted property. wxPropertyGrid will take
 
-             ownership of this object.
 
-         @return Returns newProperty.
 
-     */
 
-     wxPGProperty* Insert( wxPGPropArg parent, int index, wxPGProperty* newProperty );
 
-     /** Returns @true if property is a category. */
 
-     bool IsPropertyCategory( wxPGPropArg id ) const;
 
-     /** Returns @true if property is enabled. */
 
-     bool IsPropertyEnabled( wxPGPropArg id ) const;
 
-     /**
 
-         Returns @true if given property is expanded. Naturally, always returns
 
-         @false for properties that cannot be expanded.
 
-     */
 
-     bool IsPropertyExpanded( wxPGPropArg id ) const;
 
-     /**
 
-         Returns @true if property has been modified after value set or modify
 
-         flag clear by software.
 
-     */
 
-     bool IsPropertyModified( wxPGPropArg id ) const;
 
-     /**
 
-         Returns true if property is selected.
 
-     */
 
-     virtual bool IsPropertySelected( wxPGPropArg id ) const;
 
-     /**
 
-         Returns @true if property is shown (ie. HideProperty() with @true not
 
-         called for it).
 
-     */
 
-     bool IsPropertyShown( wxPGPropArg id ) const;
 
-     /**
 
-         Returns @true if property value is set to unspecified.
 
-     */
 
-     bool IsPropertyValueUnspecified( wxPGPropArg id ) const;
 
-     /**
 
-         Disables (limit = @true) or enables (limit = @false) wxTextCtrl editor
 
-         of a property, if it is not the sole mean to edit the value.
 
-     */
 
-     void LimitPropertyEditing( wxPGPropArg id, bool limit = true );
 
-     /**
 
-         Initializes additional property editors (SpinCtrl etc.). Causes
 
-         references to most object files in the library, so calling this may
 
-         cause significant increase in executable size when linking with static
 
-         library.
 
-     */
 
-     static void RegisterAdditionalEditors();
 
-     /**
 
-         Removes a property. Does not delete the property object, but
 
-         instead returns it.
 
-         @param id
 
-             Pointer or name of a property.
 
-         @remarks Removed property cannot have any children.
 
-                  Also, if you remove property in a wxPropertyGrid event
 
-                  handler, the actual removal is postponed until the next
 
-                  idle event.
 
-     */
 
-     wxPGProperty* RemoveProperty( wxPGPropArg id );
 
-     /**
 
-         Replaces property with id with newly created one. For example,
 
-         this code replaces existing property named "Flags" with one that
 
-         will have different set of items:
 
-         @code
 
-             pg->ReplaceProperty("Flags",
 
-                 wxFlagsProperty("Flags", wxPG_LABEL, newItems))
 
-         @endcode
 
-         @see Insert()
 
-     */
 
-     wxPGProperty* ReplaceProperty( wxPGPropArg id, wxPGProperty* property );
 
-     /**
 
-         @anchor propgridinterface_editablestate_flags
 
-         Flags for wxPropertyGridInterface::SaveEditableState() and
 
-         wxPropertyGridInterface::RestoreEditableState().
 
-     */
 
-     enum EditableStateFlags
 
-     {
 
-         /** Include selected property. */
 
-         SelectionState   = 0x01,
 
-         /** Include expanded/collapsed property information. */
 
-         ExpandedState    = 0x02,
 
-         /** Include scrolled position. */
 
-         ScrollPosState   = 0x04,
 
-         /** Include selected page information. Only applies to
 
-             wxPropertyGridManager. */
 
-         PageState        = 0x08,
 
-         /** Include splitter position. Stored for each page. */
 
-         SplitterPosState = 0x10,
 
-         /** Include description box size.
 
-             Only applies to wxPropertyGridManager. */
 
-         DescBoxState     = 0x20,
 
-         /**
 
-             Include all supported user editable state information.
 
-             This is usually the default value. */
 
-         AllStates        = SelectionState |
 
-                            ExpandedState |
 
-                            ScrollPosState |
 
-                            PageState |
 
-                            SplitterPosState |
 
-                            DescBoxState
 
-     };
 
-     /**
 
-         Restores user-editable state. See also wxPropertyGridInterface::SaveEditableState().
 
-         @param src
 
-         String generated by SaveEditableState.
 
-         @param restoreStates
 
-         Which parts to restore from source string. See @ref propgridinterface_editablestate_flags
 
-         "list of editable state flags".
 
-         @return Returns @false if there was problem reading the string.
 
-         @remarks If some parts of state (such as scrolled or splitter position)
 
-                 fail to restore correctly, please make sure that you call this
 
-                 function after wxPropertyGrid size has been set (this may
 
-                 sometimes be tricky when sizers are used).
 
-     */
 
-     bool RestoreEditableState( const wxString& src,
 
-                                int restoreStates = AllStates );
 
-     /**
 
-         Used to acquire user-editable state (selected property, expanded
 
-         properties, scrolled position, splitter positions).
 
-         @param includedStates
 
-         Which parts of state to include. See @ref propgridinterface_editablestate_flags
 
-         "list of editable state flags".
 
-     */
 
-     wxString SaveEditableState( int includedStates = AllStates ) const;
 
-     /**
 
-         Sets strings listed in the choice dropdown of a wxBoolProperty.
 
-         Defaults are "True" and "False", so changing them to, say, "Yes" and
 
-         "No" may be useful in some less technical applications.
 
-     */
 
-     static void SetBoolChoices( const wxString& trueChoice,
 
-                                 const wxString& falseChoice );
 
-     /**
 
-         Set proportion of a auto-stretchable column. wxPG_SPLITTER_AUTO_CENTER
 
-         window style needs to be used to indicate that columns are auto-
 
-         resizable.
 
-         @returns Returns @false on failure.
 
-         @remarks You should call this for individual pages of
 
-                  wxPropertyGridManager (if used).
 
-         @see GetColumnProportion()
 
-     */
 
-     bool SetColumnProportion( unsigned int column, int proportion );
 
-     /**
 
-         Sets an attribute for this property.
 
-         @param id
 
-             @todo docme
 
-         @param attrName
 
-             Text identifier of attribute. See @ref propgrid_property_attributes.
 
-         @param value
 
-             Value of attribute.
 
-         @param argFlags
 
-             Optional.
 
-             Use wxPG_RECURSE to set the attribute to child properties recursively.
 
-         @remarks Setting attribute's value to Null variant will simply remove it
 
-                  from property's set of attributes.
 
-     */
 
-     void SetPropertyAttribute( wxPGPropArg id, const wxString& attrName,
 
-                                wxVariant value, long argFlags = 0 );
 
-     /**
 
-         Sets property attribute for all applicapple properties.
 
-         Be sure to use this method only after all properties have been
 
-         added to the grid.
 
-     */
 
-     void SetPropertyAttributeAll( const wxString& attrName, wxVariant value );
 
-     /**
 
-         Sets background colour of a property.
 
-         @param id
 
-             Property name or pointer.
 
-         @param colour
 
-             New background colour.
 
-         @param flags
 
-             Default is wxPG_RECURSE which causes colour to be set recursively.
 
-             Omit this flag to only set colour for the property in question
 
-             and not any of its children.
 
-     */
 
-     void SetPropertyBackgroundColour( wxPGPropArg id,
 
-                                       const wxColour& colour,
 
-                                       int flags = wxPG_RECURSE );
 
-     /**
 
-         Sets text, bitmap, and colours for given column's cell.
 
-         @remarks
 
-         - You can set label cell by using column 0.
 
-         - You can use wxPG_LABEL as text to use default text for column.
 
-     */
 
-     void SetPropertyCell( wxPGPropArg id,
 
-                           int column,
 
-                           const wxString& text = wxEmptyString,
 
-                           const wxBitmap& bitmap = wxNullBitmap,
 
-                           const wxColour& fgCol = wxNullColour,
 
-                           const wxColour& bgCol = wxNullColour );
 
-     /**
 
-         Sets client data (void*) of a property.
 
-         @remarks
 
-         This untyped client data has to be deleted manually.
 
-     */
 
-     void SetPropertyClientData( wxPGPropArg id, void* clientData );
 
-     /**
 
-         Resets text and background colours of given property.
 
-     */
 
-     void SetPropertyColoursToDefault( wxPGPropArg id );
 
-     /**
 
-         Sets editor for a property.
 
-         @param id
 
-             @todo docme
 
-         @param editor
 
-             For builtin editors, use wxPGEditor_X, where X is builtin editor's
 
-             name (TextCtrl, Choice, etc. see wxPGEditor documentation for full
 
-             list).
 
-         For custom editors, use pointer you received from wxPropertyGrid::RegisterEditorClass().
 
-     */
 
-     void SetPropertyEditor( wxPGPropArg id, const wxPGEditor* editor );
 
-     /**
 
-         Sets editor control of a property. As editor argument, use
 
-         editor name string, such as "TextCtrl" or "Choice".
 
-     */
 
-     void SetPropertyEditor( wxPGPropArg id, const wxString& editorName );
 
-     /**
 
-         Sets label of a property.
 
-         @remarks
 
-         - Properties under same parent may have same labels. However,
 
-         property names must still remain unique.
 
-     */
 
-     void SetPropertyLabel( wxPGPropArg id, const wxString& newproplabel );
 
-     /**
 
-         Sets name of a property.
 
-         @param id
 
-             Name or pointer of property which name to change.
 
-         @param newName
 
-             New name for property.
 
-     */
 
-     void SetPropertyName( wxPGPropArg id, const wxString& newName );
 
-     /**
 
-         Sets property (and, recursively, its children) to have read-only value.
 
-         In other words, user cannot change the value in the editor, but they can
 
-         still copy it.
 
-         @param id
 
-             Property name or pointer.
 
-         @param set
 
-             Use @true to enable read-only, @false to disable it.
 
-         @param flags
 
-             By default changes are applied recursively. Set this parameter
 
-             wxPG_DONT_RECURSE to prevent this.
 
-         @remarks This is mainly for use with textctrl editor. Only some other
 
-                  editors fully support it.
 
-     */
 
-     void SetPropertyReadOnly( wxPGPropArg id, bool set = true,
 
-                               int flags = wxPG_RECURSE );
 
-     /**
 
-         Sets property's value to unspecified. If it has children (it may be
 
-         category), then the same thing is done to them.
 
-     */
 
-     void SetPropertyValueUnspecified( wxPGPropArg id );
 
-     /**
 
-         Sets property values from a list of wxVariants.
 
-     */
 
-     void SetPropertyValues( const wxVariantList& list,
 
-                             wxPGPropArg defaultCategory = wxNullProperty );
 
-     /**
 
-         Sets property values from a list of wxVariants.
 
-     */
 
-     void SetPropertyValues( const wxVariant& list,
 
-                             wxPGPropArg defaultCategory = wxNullProperty );
 
-     /**
 
-         Associates the help string with property.
 
-         @remarks By default, text is shown either in the manager's "description"
 
-                 text box or in the status bar. If extra window style
 
-                 wxPG_EX_HELP_AS_TOOLTIPS is used, then the text will appear as
 
-                 a tooltip.
 
-     */
 
-     void SetPropertyHelpString( wxPGPropArg id, const wxString& helpString );
 
-     /**
 
-         Set wxBitmap in front of the value.
 
-         @remarks Bitmap will be scaled to a size returned by
 
-                 wxPropertyGrid::GetImageSize();
 
-     */
 
-     void SetPropertyImage( wxPGPropArg id, wxBitmap& bmp );
 
-     /**
 
-         Sets max length of property's text.
 
-     */
 
-     bool SetPropertyMaxLength( wxPGPropArg id, int maxLen );
 
-     /**
 
-         Sets text colour of a property.
 
-         @param id
 
-             Property name or pointer.
 
-         @param colour
 
-             New background colour.
 
-         @param flags
 
-             Default is wxPG_RECURSE which causes colour to be set recursively.
 
-             Omit this flag to only set colour for the property in question
 
-             and not any of its children.
 
-     */
 
-     void SetPropertyTextColour( wxPGPropArg id,
 
-                                 const wxColour& colour,
 
-                                 int flags = wxPG_RECURSE );
 
-     /**
 
-         Sets validator of a property.
 
-     */
 
-     void SetPropertyValidator( wxPGPropArg id, const wxValidator& validator );
 
-     /** Sets value (integer) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, long value );
 
-     /** Sets value (integer) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, int value );
 
-     /** Sets value (floating point) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, double value );
 
-     /** Sets value (bool) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, bool value );
 
-     /** Sets value (string) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, const wxString& value );
 
-     /** Sets value (wxArrayString) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, const wxArrayString& value );
 
-     /** Sets value (wxDateTime) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, const wxDateTime& value );
 
-     /** Sets value (wxObject*) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, wxObject* value );
 
-     /** Sets value (wxObject&) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, wxObject& value );
 
-     /** Sets value (native 64-bit int) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, wxLongLong_t value );
 
-     /** Sets value (native 64-bit unsigned int) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, wxULongLong_t value );
 
-     /** Sets value (wxArrayInt&) of a property. */
 
-     void SetPropertyValue( wxPGPropArg id, const wxArrayInt& value );
 
-     /**
 
-         Sets value (wxString) of a property.
 
-         @remarks This method uses wxPGProperty::SetValueFromString(), which all
 
-                 properties should implement. This means that there should not be
 
-                 a type error, and instead the string is converted to property's
 
-                 actual value type.
 
-     */
 
-     void SetPropertyValueString( wxPGPropArg id, const wxString& value );
 
-     /**
 
-         Sets value (wxVariant&) of a property.
 
-         @remarks Use wxPropertyGrid::ChangePropertyValue() instead if you need to
 
-                 run through validation process and send property change event.
 
-     */
 
-     void SetPropertyValue( wxPGPropArg id, wxVariant value );
 
-     /**
 
-         Adjusts how wxPropertyGrid behaves when invalid value is entered
 
-         in a property.
 
-         @param vfbFlags
 
-             See @ref propgrid_vfbflags for possible values.
 
-     */
 
-     void SetValidationFailureBehavior( int vfbFlags );
 
-     /**
 
-         Sorts all properties recursively.
 
-         @param flags
 
-             This can contain any of the following options:
 
-               wxPG_SORT_TOP_LEVEL_ONLY: Only sort categories and their
 
-                 immediate children. Sorting done by wxPG_AUTO_SORT option
 
-                 uses this.
 
-         @see SortChildren, wxPropertyGrid::SetSortFunction
 
-     */
 
-     void Sort( int flags = 0 );
 
-     /**
 
-         Sorts children of a property.
 
-         @param id
 
-             Name or pointer to a property.
 
-         @param flags
 
-             This can contain any of the following options:
 
-               wxPG_RECURSE: Sorts recursively.
 
-         @see Sort, wxPropertyGrid::SetSortFunction
 
-     */
 
-     void SortChildren( wxPGPropArg id, int flags = 0 );
 
-     /**
 
-         Returns editor pointer of editor with given name;
 
-     */
 
-     static wxPGEditor* GetEditorByName( const wxString& editorName );
 
- };
 
 
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