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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        anitest.cpp
 
- // Purpose:     anitest sample
 
- // Author:      Julian Smart
 
- // Modified by:
 
- // Created:     02/07/2001
 
- // Copyright:   (c) Julian Smart
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #include "wx/animate.h"
 
- // Define a new application
 
- class MyApp : public wxApp
 
- {
 
- public:
 
-     bool OnInit();
 
- };
 
- // Define a new frame
 
- class MyFrame : public wxFrame
 
- {
 
- public:
 
-     MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title,
 
-             const wxPoint& pos, const wxSize& size, const long style);
 
-     ~MyFrame();
 
-     void OnAbout(wxCommandEvent& event);
 
-     void OnQuit(wxCommandEvent& event);
 
-     void OnPlay(wxCommandEvent& event);
 
-     void OnSetNullAnimation(wxCommandEvent& event);
 
-     void OnSetInactiveBitmap(wxCommandEvent& event);
 
-     void OnSetNoAutoResize(wxCommandEvent& event);
 
-     void OnSetBgColor(wxCommandEvent& event);
 
-     void OnStop(wxCommandEvent& event);
 
-     void OnUpdateUI(wxUpdateUIEvent& event);
 
- #if wxUSE_FILEDLG
 
-     void OnOpen(wxCommandEvent& event);
 
- #endif // wxUSE_FILEDLG
 
-     wxAnimationCtrl* GetAnimationCtrl() const { return m_animationCtrl; }
 
- protected:
 
-     wxAnimationCtrl*    m_animationCtrl;
 
- private:
 
-     wxDECLARE_EVENT_TABLE();
 
- };
 
 
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