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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/cocoa/window.h
 
- // Purpose:     wxWindowCocoa
 
- // Author:      David Elliott
 
- // Modified by:
 
- // Created:     2002/12/26
 
- // Copyright:   (c) 2002 David Elliott
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef __WX_COCOA_WINDOW_H__
 
- #define __WX_COCOA_WINDOW_H__
 
- #include "wx/cocoa/NSView.h"
 
- #ifdef __OBJC__
 
-     #import <Foundation/NSGeometry.h>
 
- #endif //def __OBJC__
 
- // We can only import Foundation/NSGeometry.h from Objective-C code but it's
 
- // nice to be able to use NSPoint and NSRect in the declarations of helper
 
- // methods so we must define them as opaque structs identically to the way
 
- // they are defined by the real header.
 
- // NOTE: We specifically use these regardless of C++ or Objective-C++ mode so
 
- // the compiler will complain if we got the definitions wrong.  In regular
 
- // C++ mode there is no way to know if we got the definitons right so
 
- // we depend on at least one Objective-C++ file including this header.
 
- #if defined(__LP64__) || defined(NS_BUILD_32_LIKE_64)
 
- typedef struct CGPoint NSPoint;
 
- typedef struct CGRect NSRect;
 
- #else
 
- typedef struct _NSPoint NSPoint;
 
- typedef struct _NSRect NSRect;
 
- #endif
 
- DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform);
 
- class wxWindowCocoaHider;
 
- class wxWindowCocoaScrollView;
 
- class wxCocoaTrackingRectManager;
 
- // ========================================================================
 
- // wxWindowCocoa
 
- // ========================================================================
 
- class WXDLLIMPEXP_CORE wxWindowCocoa: public wxWindowBase, protected wxCocoaNSView
 
- {
 
-     DECLARE_DYNAMIC_CLASS(wxWindowCocoa)
 
-     wxDECLARE_NO_COPY_CLASS(wxWindowCocoa);
 
-     DECLARE_EVENT_TABLE()
 
-     friend wxWindow *wxWindowBase::GetCapture();
 
-     friend class wxWindowCocoaScrollView;
 
-     friend class wxCocoaTrackingRectManager;
 
- // ------------------------------------------------------------------------
 
- // initialization
 
- // ------------------------------------------------------------------------
 
- public:
 
-     wxWindowCocoa() { Init(); }
 
-     inline wxWindowCocoa(wxWindow *parent, wxWindowID winid,
 
-             const wxPoint& pos = wxDefaultPosition,
 
-             const wxSize& size = wxDefaultSize,
 
-             long style = 0,
 
-             const wxString& name = wxPanelNameStr)
 
-     {
 
-         Init();
 
-         Create(parent, winid, pos, size, style, name);
 
-     }
 
-     virtual ~wxWindowCocoa();
 
-     bool Create(wxWindow *parent, wxWindowID winid,
 
-             const wxPoint& pos = wxDefaultPosition,
 
-             const wxSize& size = wxDefaultSize,
 
-             long style = 0,
 
-             const wxString& name = wxPanelNameStr);
 
- protected:
 
-     void Init();
 
- // ------------------------------------------------------------------------
 
- // Cocoa specifics
 
- // ------------------------------------------------------------------------
 
- public:
 
-     // Returns the content NSView (where children are added, drawing performed)
 
-     inline WX_NSView GetNSView() { return m_cocoaNSView; }
 
-     // Returns the NSView suitable for use as a subview
 
-     WX_NSView GetNSViewForSuperview() const;
 
-     // Returns the NSView that may be hidden/is being hidden
 
-     WX_NSView GetNSViewForHiding() const;
 
-     // Returns the NSView for non-client drawing
 
-     virtual WX_NSView GetNonClientNSView() { return GetNSViewForSuperview(); }
 
-     // Add/remove children
 
-     void CocoaAddChild(wxWindowCocoa *child);
 
-     void CocoaRemoveFromParent(void);
 
- #ifdef __OBJC__
 
-     // Returns an autoreleased NSAffineTransform which can be applied
 
-     // to a graphics context currently using the view's coordinate system
 
-     // (such as the one locked when drawRect is called or after a call
 
-     // to [NSView lockFocus]) such that further drawing is done using
 
-     // the wxWidgets coordinate system.
 
-     WX_NSAffineTransform CocoaGetWxToBoundsTransform();
 
- #endif //def __OBJC__
 
- protected:
 
-     // actually enable/disable the cocoa control, overridden by subclasses
 
-     virtual void CocoaSetEnabled(bool WXUNUSED(enable)) { }
 
-     void CocoaCreateNSScrollView();
 
-     void InitMouseEvent(wxMouseEvent &event, WX_NSEvent cocoaEvent);
 
-     virtual wxWindow* GetWxWindow() const;
 
-     virtual void Cocoa_FrameChanged(void);
 
-     virtual void Cocoa_synthesizeMouseMoved(void);
 
-     virtual bool Cocoa_drawRect(const NSRect &rect);
 
-     virtual bool Cocoa_mouseDown(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_mouseDragged(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_mouseUp(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_mouseMoved(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_mouseEntered(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_mouseExited(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_rightMouseDown(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_rightMouseDragged(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_rightMouseUp(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_otherMouseDown(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_otherMouseDragged(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_otherMouseUp(WX_NSEvent theEvent);
 
-     virtual bool Cocoa_resetCursorRects();
 
-     virtual bool Cocoa_viewDidMoveToWindow();
 
-     virtual bool Cocoa_viewWillMoveToWindow(WX_NSWindow newWindow);
 
-     void SetNSView(WX_NSView cocoaNSView);
 
-     WX_NSView m_cocoaNSView;
 
-     wxWindowCocoaHider *m_cocoaHider;
 
-     wxWindowCocoaScrollView *m_wxCocoaScrollView;
 
-     bool m_isInPaint;
 
-     wxCocoaTrackingRectManager *m_visibleTrackingRectManager;
 
-     static wxWindow *sm_capturedWindow;
 
-     virtual void CocoaReplaceView(WX_NSView oldView, WX_NSView newView);
 
-     void SetInitialFrameRect(const wxPoint& pos, const wxSize& size);
 
- #ifdef __OBJC__
 
-     inline NSRect MakeDefaultNSRect(const wxSize& size)
 
-     {
 
-         // NOTE: position is 10,10 to make it "obvious" that it's out of place
 
-         return NSMakeRect(10.0,10.0,WidthDefault(size.x),HeightDefault(size.y));
 
-     }
 
-     // These functions translate NSPoint or NSRect between the coordinate
 
-     // system of Cocoa's boudns rect and wx's coordinate system.
 
-     NSPoint CocoaTransformBoundsToWx(NSPoint pointBounds);
 
-     NSRect CocoaTransformBoundsToWx(NSRect rectBounds);
 
-     NSPoint CocoaTransformWxToBounds(NSPoint pointWx);
 
-     NSRect CocoaTransformWxToBounds(NSRect rectWx);
 
- #endif //def __OBJC__
 
-     static wxPoint OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame);
 
-     static NSPoint OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible);
 
- // ------------------------------------------------------------------------
 
- // Implementation
 
- // ------------------------------------------------------------------------
 
- public:
 
-     /* Pure Virtuals */
 
-     // Raise the window to the top of the Z order
 
-     virtual void Raise();
 
-     // Lower the window to the bottom of the Z order
 
-     virtual void Lower();
 
-     // Set the focus to this window
 
-     virtual void SetFocus();
 
-     // Warp the pointer the given position
 
-     virtual void WarpPointer(int x_pos, int y_pos) ;
 
-     // Change the window's cursor
 
-     virtual bool SetCursor( const wxCursor &cursor );
 
-     // Send the window a refresh event
 
-     virtual void Refresh(bool eraseBack = true, const wxRect *rect = NULL);
 
-     // Set/get the window's font
 
-     virtual bool SetFont(const wxFont& f);
 
- //    inline virtual wxFont& GetFont() const;
 
-     virtual void SetLabel(const wxString& label);
 
-     virtual wxString GetLabel() const;
 
-     // label handling
 
-     // Get character size
 
-     virtual int GetCharHeight() const;
 
-     virtual int GetCharWidth() const;
 
-     virtual void DoGetTextExtent(const wxString& string, int *x, int *y,
 
-                              int *descent = NULL,
 
-                              int *externalLeading = NULL,
 
-                              const wxFont *theFont = NULL) const;
 
-     // Scroll stuff
 
-     virtual void SetScrollbar(int orient, int pos, int thumbVisible,
 
-       int range, bool refresh = true);
 
-     virtual void SetScrollPos(int orient, int pos, bool refresh = true);
 
-     virtual int GetScrollPos(int orient) const;
 
-     virtual int GetScrollThumb(int orient) const;
 
-     virtual int GetScrollRange(int orient) const;
 
-     virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL);
 
-     virtual void DoSetVirtualSize(int x, int y);
 
-     // Get the private handle (platform-dependent)
 
-     virtual WXWidget GetHandle() const;
 
-     // Convert client to screen coordinates
 
-     virtual void DoClientToScreen(int *x, int *y) const;
 
-     // Convert screen to client coordinates
 
-     virtual void DoScreenToClient(int *x, int *y) const;
 
-     // Capture/release mouse
 
-     virtual void DoCaptureMouse();
 
-     virtual void DoReleaseMouse();
 
-     // Get window position, relative to parent (or screen if no parent)
 
-     virtual void DoGetPosition(int *x, int *y) const;
 
-     // Get overall window size
 
-     virtual void DoGetSize(int *width, int *height) const;
 
-     // Get/set client (application-useable) size
 
-     virtual void DoGetClientSize(int *width, int *height) const;
 
-     virtual void DoSetClientSize(int width, int size);
 
-     // Set this window's tooltip
 
-     virtual void DoSetToolTip( wxToolTip *tip );
 
-     // Set the size of the wxWindow (the contentView of an NSWindow)
 
-     // wxTopLevelWindow will override this and set the NSWindow size
 
-     // such that the contentView will be this size
 
-     virtual void CocoaSetWxWindowSize(int width, int height);
 
-     // Set overall size and position
 
-     virtual void DoSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
 
-     virtual void DoMoveWindow(int x, int y, int width, int height);
 
-     // Popup a menu
 
-     virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
 
-     /* Other implementation */
 
-     // NOTE: typically Close() is not virtual, but we want this for Cocoa
 
-     virtual bool Close( bool force = false );
 
-     virtual bool Show( bool show = true );
 
-     virtual void DoEnable( bool enable );
 
-     virtual bool IsDoubleBuffered() const { return true; }
 
- };
 
- #endif // __WX_COCOA_WINDOW_H__
 
 
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