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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/intl.h
 
- // Purpose:     Internationalization and localisation for wxWidgets
 
- // Author:      Vadim Zeitlin
 
- // Modified by: Michael N. Filippov <michael@idisys.iae.nsk.su>
 
- //              (2003/09/30 - plural forms support)
 
- // Created:     29/01/98
 
- // Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_INTL_H_
 
- #define _WX_INTL_H_
 
- #include "wx/defs.h"
 
- #include "wx/string.h"
 
- #include "wx/translation.h"
 
- // Make wxLayoutDirection enum available without need for wxUSE_INTL so wxWindow, wxApp
 
- // and other classes are not distrubed by wxUSE_INTL
 
- enum wxLayoutDirection
 
- {
 
-     wxLayout_Default,
 
-     wxLayout_LeftToRight,
 
-     wxLayout_RightToLeft
 
- };
 
- #if wxUSE_INTL
 
- #include "wx/fontenc.h"
 
- #include "wx/language.h"
 
- // ============================================================================
 
- // global decls
 
- // ============================================================================
 
- // ----------------------------------------------------------------------------
 
- // macros
 
- // ----------------------------------------------------------------------------
 
- // ----------------------------------------------------------------------------
 
- // forward decls
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_FWD_BASE wxLocale;
 
- class WXDLLIMPEXP_FWD_BASE wxLanguageInfoArray;
 
- // ============================================================================
 
- // locale support
 
- // ============================================================================
 
- // ----------------------------------------------------------------------------
 
- // wxLanguageInfo: encapsulates wxLanguage to OS native lang.desc.
 
- //                 translation information
 
- // ----------------------------------------------------------------------------
 
- struct WXDLLIMPEXP_BASE wxLanguageInfo
 
- {
 
-     int Language;                   // wxLanguage id
 
-     wxString CanonicalName;         // Canonical name, e.g. fr_FR
 
- #ifdef __WINDOWS__
 
-     wxUint32 WinLang,               // Win32 language identifiers
 
-              WinSublang;
 
- #endif // __WINDOWS__
 
-     wxString Description;           // human-readable name of the language
 
-     wxLayoutDirection LayoutDirection;
 
- #ifdef __WINDOWS__
 
-     // return the LCID corresponding to this language
 
-     wxUint32 GetLCID() const;
 
- #endif // __WINDOWS__
 
-     // return the locale name corresponding to this language usable with
 
-     // setlocale() on the current system
 
-     wxString GetLocaleName() const;
 
- };
 
- // for Unix systems GetLocaleName() is trivial so implement it inline here, for
 
- // MSW it's implemented in intl.cpp
 
- #ifndef __WINDOWS__
 
- inline wxString wxLanguageInfo::GetLocaleName() const { return CanonicalName; }
 
- #endif // !__WINDOWS__
 
- // ----------------------------------------------------------------------------
 
- // wxLocaleCategory: the category of locale settings
 
- // ----------------------------------------------------------------------------
 
- enum wxLocaleCategory
 
- {
 
-     // (any) numbers
 
-     wxLOCALE_CAT_NUMBER,
 
-     // date/time
 
-     wxLOCALE_CAT_DATE,
 
-     // monetary value
 
-     wxLOCALE_CAT_MONEY,
 
-     // default category for wxLocaleInfo values which only apply to a single
 
-     // category (e.g. wxLOCALE_SHORT_DATE_FMT)
 
-     wxLOCALE_CAT_DEFAULT,
 
-     wxLOCALE_CAT_MAX
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxLocaleInfo: the items understood by wxLocale::GetInfo()
 
- // ----------------------------------------------------------------------------
 
- enum wxLocaleInfo
 
- {
 
-     // the thousands separator (for wxLOCALE_CAT_NUMBER or MONEY)
 
-     wxLOCALE_THOUSANDS_SEP,
 
-     // the character used as decimal point (for wxLOCALE_CAT_NUMBER or MONEY)
 
-     wxLOCALE_DECIMAL_POINT,
 
-     // the stftime()-formats used for short/long date and time representations
 
-     // (under some platforms short and long date formats are the same)
 
-     //
 
-     // NB: these elements should appear in this order, code in GetInfo() relies
 
-     //     on it
 
-     wxLOCALE_SHORT_DATE_FMT,
 
-     wxLOCALE_LONG_DATE_FMT,
 
-     wxLOCALE_DATE_TIME_FMT,
 
-     wxLOCALE_TIME_FMT
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxLocale: encapsulates all language dependent settings, including current
 
- //           message catalogs, date, time and currency formats (TODO) &c
 
- // ----------------------------------------------------------------------------
 
- enum wxLocaleInitFlags
 
- {
 
-     wxLOCALE_DONT_LOAD_DEFAULT = 0x0000,     // don't load wxwin.mo
 
-     wxLOCALE_LOAD_DEFAULT      = 0x0001      // load wxwin.mo?
 
- #if WXWIN_COMPATIBILITY_2_8
 
-    ,wxLOCALE_CONV_ENCODING     = 0x0002      // no longer used, simply remove
 
-                                              // it from the existing code
 
- #endif
 
- };
 
- class WXDLLIMPEXP_BASE wxLocale
 
- {
 
- public:
 
-     // ctor & dtor
 
-     // -----------
 
-         // call Init() if you use this ctor
 
-     wxLocale() { DoCommonInit(); }
 
-         // the ctor has a side effect of changing current locale
 
-     wxLocale(const wxString& name,                               // name (for messages)
 
-              const wxString& shortName = wxEmptyString,      // dir prefix (for msg files)
 
-              const wxString& locale = wxEmptyString,     // locale (for setlocale)
 
-              bool bLoadDefault = true                            // preload wxstd.mo?
 
- #if WXWIN_COMPATIBILITY_2_8
 
-              ,bool bConvertEncoding = true                      // convert Win<->Unix if necessary?
 
- #endif
 
-              )
 
-         {
 
-             DoCommonInit();
 
- #if WXWIN_COMPATIBILITY_2_8
 
-             Init(name, shortName, locale, bLoadDefault, bConvertEncoding);
 
- #else
 
-             Init(name, shortName, locale, bLoadDefault);
 
- #endif
 
-         }
 
-     wxLocale(int language, // wxLanguage id or custom language
 
-              int flags = wxLOCALE_LOAD_DEFAULT)
 
-         {
 
-             DoCommonInit();
 
-             Init(language, flags);
 
-         }
 
-         // the same as a function (returns true on success)
 
-     bool Init(const wxString& name,
 
-               const wxString& shortName = wxEmptyString,
 
-               const wxString& locale = wxEmptyString,
 
-               bool bLoadDefault = true
 
- #if WXWIN_COMPATIBILITY_2_8
 
-               ,bool bConvertEncoding = true
 
- #endif
 
-               );
 
-         // same as second ctor (returns true on success)
 
-     bool Init(int language = wxLANGUAGE_DEFAULT,
 
-               int flags = wxLOCALE_LOAD_DEFAULT);
 
-         // restores old locale
 
-     virtual ~wxLocale();
 
-     // Try to get user's (or OS's) preferred language setting.
 
-     // Return wxLANGUAGE_UNKNOWN if language-guessing algorithm failed
 
-     static int GetSystemLanguage();
 
-     // get the encoding used by default for text on this system, returns
 
-     // wxFONTENCODING_SYSTEM if it couldn't be determined
 
-     static wxFontEncoding GetSystemEncoding();
 
-     // get the string describing the system encoding, return empty string if
 
-     // couldn't be determined
 
-     static wxString GetSystemEncodingName();
 
-     // get the values of the given locale-dependent datum: the current locale
 
-     // is used, the US default value is returned if everything else fails
 
-     static wxString GetInfo(wxLocaleInfo index,
 
-                             wxLocaleCategory cat = wxLOCALE_CAT_DEFAULT);
 
-     // return true if the locale was set successfully
 
-     bool IsOk() const { return m_pszOldLocale != NULL; }
 
-     // returns locale name
 
-     const wxString& GetLocale() const { return m_strLocale; }
 
-     // return current locale wxLanguage value
 
-     int GetLanguage() const { return m_language; }
 
-     // return locale name to be passed to setlocale()
 
-     wxString GetSysName() const;
 
-     // return 'canonical' name, i.e. in the form of xx[_YY], where xx is
 
-     // language code according to ISO 639 and YY is country name
 
-     // as specified by ISO 3166.
 
-     wxString GetCanonicalName() const { return m_strShort; }
 
-     // add a prefix to the catalog lookup path: the message catalog files will be
 
-     // looked up under prefix/<lang>/LC_MESSAGES, prefix/LC_MESSAGES and prefix
 
-     // (in this order).
 
-     //
 
-     // This only applies to subsequent invocations of AddCatalog()!
 
-     static void AddCatalogLookupPathPrefix(const wxString& prefix)
 
-         { wxFileTranslationsLoader::AddCatalogLookupPathPrefix(prefix); }
 
-     // add a catalog: it's searched for in standard places (current directory
 
-     // first, system one after), but the you may prepend additional directories to
 
-     // the search path with AddCatalogLookupPathPrefix().
 
-     //
 
-     // The loaded catalog will be used for message lookup by GetString().
 
-     //
 
-     // Returns 'true' if it was successfully loaded
 
-     bool AddCatalog(const wxString& domain);
 
-     bool AddCatalog(const wxString& domain, wxLanguage msgIdLanguage);
 
-     bool AddCatalog(const wxString& domain,
 
-                     wxLanguage msgIdLanguage, const wxString& msgIdCharset);
 
-     // check if the given locale is provided by OS and C run time
 
-     static bool IsAvailable(int lang);
 
-     // check if the given catalog is loaded
 
-     bool IsLoaded(const wxString& domain) const;
 
-     // Retrieve the language info struct for the given language
 
-     //
 
-     // Returns NULL if no info found, pointer must *not* be deleted by caller
 
-     static const wxLanguageInfo *GetLanguageInfo(int lang);
 
-     // Returns language name in English or empty string if the language
 
-     // is not in database
 
-     static wxString GetLanguageName(int lang);
 
-     // Returns ISO code ("canonical name") of language or empty string if the
 
-     // language is not in database
 
-     static wxString GetLanguageCanonicalName(int lang);
 
-     // Find the language for the given locale string which may be either a
 
-     // canonical ISO 2 letter language code ("xx"), a language code followed by
 
-     // the country code ("xx_XX") or a Windows full language name ("Xxxxx...")
 
-     //
 
-     // Returns NULL if no info found, pointer must *not* be deleted by caller
 
-     static const wxLanguageInfo *FindLanguageInfo(const wxString& locale);
 
-     // Add custom language to the list of known languages.
 
-     // Notes: 1) wxLanguageInfo contains platform-specific data
 
-     //        2) must be called before Init to have effect
 
-     static void AddLanguage(const wxLanguageInfo& info);
 
-     // retrieve the translation for a string in all loaded domains unless
 
-     // the szDomain parameter is specified (and then only this domain is
 
-     // searched)
 
-     // n - additional parameter for PluralFormsParser
 
-     //
 
-     // return original string if translation is not available
 
-     // (in this case an error message is generated the first time
 
-     //  a string is not found; use wxLogNull to suppress it)
 
-     //
 
-     // domains are searched in the last to first order, i.e. catalogs
 
-     // added later override those added before.
 
-     const wxString& GetString(const wxString& origString,
 
-                               const wxString& domain = wxEmptyString) const
 
-     {
 
-         return wxGetTranslation(origString, domain);
 
-     }
 
-     // plural form version of the same:
 
-     const wxString& GetString(const wxString& origString,
 
-                               const wxString& origString2,
 
-                               unsigned n,
 
-                               const wxString& domain = wxEmptyString) const
 
-     {
 
-         return wxGetTranslation(origString, origString2, n, domain);
 
-     }
 
-     // Returns the current short name for the locale
 
-     const wxString& GetName() const { return m_strShort; }
 
-     // return the contents of .po file header
 
-     wxString GetHeaderValue(const wxString& header,
 
-                             const wxString& domain = wxEmptyString) const;
 
-     // These two methods are for internal use only. First one creates
 
-     // ms_languagesDB if it doesn't already exist, second one destroys
 
-     // it.
 
-     static void CreateLanguagesDB();
 
-     static void DestroyLanguagesDB();
 
- private:
 
-     bool DoInit(const wxString& name,
 
-                 const wxString& shortName,
 
-                 const wxString& locale);
 
-     // copy default table of languages from global static array to
 
-     // m_langugagesInfo, called by InitLanguagesDB
 
-     static void InitLanguagesDB();
 
-     // initialize the member fields to default values
 
-     void DoCommonInit();
 
-     wxString       m_strLocale,       // this locale name
 
-                    m_strShort;        // short name for the locale
 
-     int            m_language;        // this locale wxLanguage value
 
-     const char  *m_pszOldLocale;      // previous locale from setlocale()
 
-     wxLocale      *m_pOldLocale;      // previous wxLocale
 
-     bool           m_initialized;
 
-     wxTranslations m_translations;
 
-     static wxLanguageInfoArray *ms_languagesDB;
 
-     wxDECLARE_NO_COPY_CLASS(wxLocale);
 
- };
 
- // ----------------------------------------------------------------------------
 
- // global functions
 
- // ----------------------------------------------------------------------------
 
- // get the current locale object (note that it may be NULL!)
 
- extern WXDLLIMPEXP_BASE wxLocale* wxGetLocale();
 
- #endif // wxUSE_INTL
 
- #endif // _WX_INTL_H_
 
 
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