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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/memory.h
 
- // Purpose:     Memory operations
 
- // Author:      Arthur Seaton, Julian Smart
 
- // Modified by:
 
- // Created:     29/01/98
 
- // Copyright:   (c) 1998 Julian Smart
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_MEMORY_H_
 
- #define _WX_MEMORY_H_
 
- #include "wx/defs.h"
 
- #include "wx/string.h"
 
- #include "wx/msgout.h"
 
- #if wxUSE_MEMORY_TRACING || wxUSE_DEBUG_CONTEXT
 
- #include <stddef.h>
 
- WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = false);
 
- WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = false);
 
- //**********************************************************************************
 
- /*
 
-   The global operator new used for everything apart from getting
 
-   dynamic storage within this function itself.
 
- */
 
- // We'll only do malloc and free for the moment: leave the interesting
 
- // stuff for the wxObject versions.
 
- #if wxUSE_GLOBAL_MEMORY_OPERATORS
 
- // Undefine temporarily (new is #defined in object.h) because we want to
 
- // declare some new operators.
 
- #ifdef new
 
-     #undef new
 
- #endif
 
- #if defined(__SUNCC__)
 
-     #define wxUSE_ARRAY_MEMORY_OPERATORS 0
 
- #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) )
 
-     #define wxUSE_ARRAY_MEMORY_OPERATORS 1
 
- #elif defined (__SGI_CC_)
 
-     // only supported by -n32 compilers
 
-     #ifndef __EDG_ABI_COMPATIBILITY_VERSION
 
-         #define wxUSE_ARRAY_MEMORY_OPERATORS 0
 
-     #endif
 
- #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) )
 
-     #define wxUSE_ARRAY_MEMORY_OPERATORS 1
 
- #else
 
-     // ::operator new[] is a recent C++ feature, so assume it's not supported
 
-     #define wxUSE_ARRAY_MEMORY_OPERATORS 0
 
- #endif
 
- // devik 2000-8-29: All new/delete ops are now inline because they can't
 
- // be marked as dllexport/dllimport. It then leads to weird bugs when
 
- // used on MSW as DLL
 
- #if defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
 
- inline void * operator new (size_t size, wxChar * fileName, int lineNum)
 
- {
 
-     return wxDebugAlloc(size, fileName, lineNum, false, false);
 
- }
 
- inline void * operator new (size_t size)
 
- {
 
-     return wxDebugAlloc(size, NULL, 0, false);
 
- }
 
- inline void operator delete (void * buf)
 
- {
 
-     wxDebugFree(buf, false);
 
- }
 
- #if wxUSE_ARRAY_MEMORY_OPERATORS
 
- inline void * operator new[] (size_t size)
 
- {
 
-     return wxDebugAlloc(size, NULL, 0, false, true);
 
- }
 
- inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
 
- {
 
-     return wxDebugAlloc(size, fileName, lineNum, false, true);
 
- }
 
- inline void operator delete[] (void * buf)
 
- {
 
-     wxDebugFree(buf, true);
 
- }
 
- #endif // wxUSE_ARRAY_MEMORY_OPERATORS
 
- #else
 
- void * operator new (size_t size, wxChar * fileName, int lineNum);
 
- void * operator new (size_t size);
 
- void operator delete (void * buf);
 
- #if wxUSE_ARRAY_MEMORY_OPERATORS
 
- void * operator new[] (size_t size);
 
- void * operator new[] (size_t size, wxChar * fileName, int lineNum);
 
- void operator delete[] (void * buf);
 
- #endif // wxUSE_ARRAY_MEMORY_OPERATORS
 
- #endif // defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
 
- // VC++ 6.0
 
- #if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) )
 
- inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
 
- {
 
-     wxDebugFree(pData, false);
 
- }
 
- inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
 
- {
 
-     wxDebugFree(pData, true);
 
- }
 
- #endif // __VISUALC__>=1200
 
- #endif // wxUSE_GLOBAL_MEMORY_OPERATORS
 
- //**********************************************************************************
 
- typedef unsigned int wxMarkerType;
 
- /*
 
-   Define the struct which will be placed at the start of all dynamically
 
-   allocated memory.
 
- */
 
- class WXDLLIMPEXP_BASE wxMemStruct {
 
- friend class WXDLLIMPEXP_FWD_BASE wxDebugContext; // access to the m_next pointer for list traversal.
 
- public:
 
- public:
 
-     int AssertList ();
 
-     size_t RequestSize () { return m_reqSize; }
 
-     wxMarkerType Marker () { return m_firstMarker; }
 
-     // When an object is deleted we set the id slot to a specific value.
 
-     inline void SetDeleted ();
 
-     inline int IsDeleted ();
 
-     int Append ();
 
-     int Unlink ();
 
-     // Used to determine if the object is really a wxMemStruct.
 
-     // Not a foolproof test by any means, but better than none I hope!
 
-     int AssertIt ();
 
-     // Do all validation on a node.
 
-     int ValidateNode ();
 
-     // Check the integrity of a node and of the list, node by node.
 
-     int CheckBlock ();
 
-     int CheckAllPrevious ();
 
-     // Print a single node.
 
-     void PrintNode ();
 
-     // Called when the memory linking functions get an error.
 
-     void ErrorMsg (const char *);
 
-     void ErrorMsg ();
 
-     inline void *GetActualData(void) const { return m_actualData; }
 
-     void Dump(void);
 
- public:
 
-     // Check for underwriting. There are 2 of these checks. This one
 
-     // inside the struct and another right after the struct.
 
-     wxMarkerType        m_firstMarker;
 
-     // File name and line number are from cpp.
 
-     wxChar*             m_fileName;
 
-     int                 m_lineNum;
 
-     // The amount of memory requested by the caller.
 
-     size_t              m_reqSize;
 
-     // Used to try to verify that we really are dealing with an object
 
-     // of the required class. Can be 1 of 2 values these indicating a valid
 
-     // wxMemStruct object, or a deleted wxMemStruct object.
 
-     wxMarkerType        m_id;
 
-     wxMemStruct *       m_prev;
 
-     wxMemStruct *       m_next;
 
-     void *              m_actualData;
 
-     bool                m_isObject;
 
- };
 
- typedef void (wxMemStruct::*PmSFV) ();
 
- // Type of the app function that can be installed and called at wxWidgets shutdown
 
- // (after all other registered files with global destructors have been closed down).
 
- typedef void (*wxShutdownNotifyFunction)();
 
- /*
 
-   Debugging class. This will only have a single instance, but it's
 
-   a reasonable way to keep everything together and to make this
 
-   available for change if needed by someone else.
 
-   A lot of this stuff would be better off within the wxMemStruct class, but
 
-   it's stuff which we need to access at times when there is no wxMemStruct
 
-   object so we use this class instead. Think of it as a collection of
 
-   globals which have to do with the wxMemStruct class.
 
- */
 
- class WXDLLIMPEXP_BASE wxDebugContext {
 
- protected:
 
-     // Used to set alignment for markers.
 
-     static size_t CalcAlignment ();
 
-     // Returns the amount of padding needed after something of the given
 
-     // size. This is so that when we cast pointers backwards and forwards
 
-     // the pointer value will be valid for a wxMarkerType.
 
-     static size_t GetPadding (const size_t size) ;
 
-     // Traverse the list.
 
-     static void TraverseList (PmSFV, wxMemStruct *from = NULL);
 
-     static int debugLevel;
 
-     static bool debugOn;
 
-     static int m_balign;            // byte alignment
 
-     static int m_balignmask;        // mask for performing byte alignment
 
- public:
 
-     // Set a checkpoint to dump only the memory from
 
-     // a given point
 
-     static wxMemStruct *checkPoint;
 
-     wxDebugContext(void);
 
-     ~wxDebugContext(void);
 
-     static int GetLevel(void) { return debugLevel; }
 
-     static void SetLevel(int level) { debugLevel = level; }
 
-     static bool GetDebugMode(void) { return debugOn; }
 
-     static void SetDebugMode(bool flag) { debugOn = flag; }
 
-     static void SetCheckpoint(bool all = false);
 
-     static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
 
-     // Calculated from the request size and any padding needed
 
-     // before the final marker.
 
-     static size_t PaddedSize (const size_t reqSize);
 
-     // Calc the total amount of space we need from the system
 
-     // to satisfy a caller request. This includes all padding.
 
-     static size_t TotSize (const size_t reqSize);
 
-     // Return valid pointers to offsets within the allocated memory.
 
-     static char * StructPos (const char * buf);
 
-     static char * MidMarkerPos (const char * buf);
 
-     static char * CallerMemPos (const char * buf);
 
-     static char * EndMarkerPos (const char * buf, const size_t size);
 
-     // Given a pointer to the start of the caller requested area
 
-     // return a pointer to the start of the entire alloc\'d buffer.
 
-     static char * StartPos (const char * caller);
 
-     // Access to the list.
 
-     static wxMemStruct * GetHead () { return m_head; }
 
-     static wxMemStruct * GetTail () { return m_tail; }
 
-     // Set the list sentinals.
 
-     static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
 
-     static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
 
-     // If this is set then every new operation checks the validity
 
-     // of the all previous nodes in the list.
 
-     static bool GetCheckPrevious () { return m_checkPrevious; }
 
-     static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
 
-     // Checks all nodes, or all nodes if checkAll is true
 
-     static int Check(bool checkAll = false);
 
-     // Print out the list of wxMemStruct nodes.
 
-     static bool PrintList(void);
 
-     // Dump objects
 
-     static bool Dump(void);
 
-     // Print statistics
 
-     static bool PrintStatistics(bool detailed = true);
 
-     // Print out the classes in the application.
 
-     static bool PrintClasses(void);
 
-     // Count the number of non-wxDebugContext-related objects
 
-     // that are outstanding
 
-     static int CountObjectsLeft(bool sinceCheckpoint = false);
 
-     // This function is used to output the dump
 
-     static void OutputDumpLine(const wxChar *szFormat, ...);
 
-     static void SetShutdownNotifyFunction(wxShutdownNotifyFunction shutdownFn);
 
- private:
 
-     // Store these here to allow access to the list without
 
-     // needing to have a wxMemStruct object.
 
-     static wxMemStruct*         m_head;
 
-     static wxMemStruct*         m_tail;
 
-     // Set to false if we're not checking all previous nodes when
 
-     // we do a new. Set to true when we are.
 
-     static bool                 m_checkPrevious;
 
-     // Holds a pointer to an optional application function to call at shutdown.
 
-     static wxShutdownNotifyFunction sm_shutdownFn;
 
-     // Have to access our shutdown hook
 
-     friend class wxDebugContextDumpDelayCounter;
 
- };
 
- // Final cleanup (e.g. deleting the log object and doing memory leak checking)
 
- // will be delayed until all wxDebugContextDumpDelayCounter objects have been
 
- // destructed. Adding one wxDebugContextDumpDelayCounter per file will delay
 
- // memory leak checking until after destructing all global objects.
 
- class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter
 
- {
 
- public:
 
-     wxDebugContextDumpDelayCounter();
 
-     ~wxDebugContextDumpDelayCounter();
 
- private:
 
-     void DoDump();
 
-     static int sm_count;
 
- };
 
- // make leak dump after all globals have been destructed
 
- static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File;
 
- #define WXDEBUG_DUMPDELAYCOUNTER \
 
-     static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra;
 
- // Output a debug message, in a system dependent fashion.
 
- void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) WX_ATTRIBUTE_PRINTF_1;
 
- void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) WX_ATTRIBUTE_PRINTF_2;
 
- #define WXTRACE wxTrace
 
- #define WXTRACELEVEL wxTraceLevel
 
- #else // wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
 
- #define WXDEBUG_DUMPDELAYCOUNTER
 
- // Borland C++ Builder 6 seems to have troubles with inline functions (see bug
 
- // 819700)
 
- #if 0
 
-     inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
 
-     inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
 
- #else
 
-     #define wxTrace(fmt)
 
-     #define wxTraceLevel(l, fmt)
 
- #endif
 
- #define WXTRACE true ? (void)0 : wxTrace
 
- #define WXTRACELEVEL true ? (void)0 : wxTraceLevel
 
- #endif // wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
 
- #endif // _WX_MEMORY_H_
 
 
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