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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/overlay.h
 
- // Purpose:     wxOverlay class
 
- // Author:      Stefan Csomor
 
- // Modified by:
 
- // Created:     2006-10-20
 
- // Copyright:   (c) wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_OVERLAY_H_
 
- #define _WX_OVERLAY_H_
 
- #include "wx/defs.h"
 
- #if defined(__WXMAC__) && wxOSX_USE_CARBON
 
-     #define wxHAS_NATIVE_OVERLAY 1
 
- #elif defined(__WXDFB__)
 
-     #define wxHAS_NATIVE_OVERLAY 1
 
- #else
 
-     // don't define wxHAS_NATIVE_OVERLAY
 
- #endif
 
- // ----------------------------------------------------------------------------
 
- // creates an overlay over an existing window, allowing for manipulations like
 
- // rubberbanding etc. This API is not stable yet, not to be used outside wx
 
- // internal code
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_FWD_CORE wxOverlayImpl;
 
- class WXDLLIMPEXP_FWD_CORE wxDC;
 
- class WXDLLIMPEXP_CORE wxOverlay
 
- {
 
- public:
 
-     wxOverlay();
 
-     ~wxOverlay();
 
-     // clears the overlay without restoring the former state
 
-     // to be done eg when the window content has been changed and repainted
 
-     void Reset();
 
-     // returns (port-specific) implementation of the overlay
 
-     wxOverlayImpl *GetImpl() { return m_impl; }
 
- private:
 
-     friend class WXDLLIMPEXP_FWD_CORE wxDCOverlay;
 
-     // returns true if it has been setup
 
-     bool IsOk();
 
-     void Init(wxDC* dc, int x , int y , int width , int height);
 
-     void BeginDrawing(wxDC* dc);
 
-     void EndDrawing(wxDC* dc);
 
-     void Clear(wxDC* dc);
 
-     wxOverlayImpl* m_impl;
 
-     bool m_inDrawing;
 
-     wxDECLARE_NO_COPY_CLASS(wxOverlay);
 
- };
 
- class WXDLLIMPEXP_CORE wxDCOverlay
 
- {
 
- public:
 
-     // connects this overlay to the corresponding drawing dc, if the overlay is
 
-     // not initialized yet this call will do so
 
-     wxDCOverlay(wxOverlay &overlay, wxDC *dc, int x , int y , int width , int height);
 
-     // convenience wrapper that behaves the same using the entire area of the dc
 
-     wxDCOverlay(wxOverlay &overlay, wxDC *dc);
 
-     // removes the connection between the overlay and the dc
 
-     virtual ~wxDCOverlay();
 
-     // clears the layer, restoring the state at the last init
 
-     void Clear();
 
- private:
 
-     void Init(wxDC *dc, int x , int y , int width , int height);
 
-     wxOverlay& m_overlay;
 
-     wxDC* m_dc;
 
-     wxDECLARE_NO_COPY_CLASS(wxDCOverlay);
 
- };
 
- #endif // _WX_OVERLAY_H_
 
 
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