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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        tests/exec/exec.cpp
 
- // Purpose:     test wxExecute()
 
- // Author:      Francesco Montorsi
 
- //              (based on console sample TestExecute() function)
 
- // Created:     2009-01-10
 
- // Copyright:   (c) 2009 Francesco Montorsi
 
- //              (c) 2013 Rob Bresalier, Vadim Zeitlin
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- // ----------------------------------------------------------------------------
 
- // headers
 
- // ----------------------------------------------------------------------------
 
- #include "testprec.h"
 
- #ifdef __BORLANDC__
 
-     #pragma hdrstop
 
- #endif
 
- #include "wx/utils.h"
 
- #include "wx/process.h"
 
- #include "wx/sstream.h"
 
- #include "wx/evtloop.h"
 
- #include "wx/file.h"
 
- #include "wx/filename.h"
 
- #include "wx/mstream.h"
 
- #include "wx/scopeguard.h"
 
- #include "wx/txtstrm.h"
 
- #include "wx/timer.h"
 
- #ifdef __UNIX__
 
-     #define COMMAND "echo hi"
 
-     #define COMMAND_STDERR "cat nonexistentfile"
 
-     #define ASYNC_COMMAND "xclock"
 
-     #define SHELL_COMMAND "echo hi from shell>/dev/null"
 
-     #define COMMAND_NO_OUTPUT "echo -n"
 
- #elif defined(__WINDOWS__)
 
-     #define COMMAND "cmd.exe /c \"echo hi\""
 
-     #define COMMAND_STDERR "cmd.exe /c \"type nonexistentfile\""
 
-     #define ASYNC_COMMAND "notepad"
 
-     #define SHELL_COMMAND "echo hi > nul:"
 
-     #define COMMAND_NO_OUTPUT COMMAND " > nul:"
 
- #else
 
-     #error "no command to exec"
 
- #endif // OS
 
- #define SLEEP_END_STRING "Done sleeping"
 
- namespace
 
- {
 
-     enum AsyncExecLoopExitEnum
 
-     {
 
-         AsyncExec_DontExitLoop,
 
-         AsyncExec_ExitLoop
 
-     };
 
- } // anonymous namespace
 
- // ----------------------------------------------------------------------------
 
- // test class
 
- // ----------------------------------------------------------------------------
 
- class ExecTestCase : public CppUnit::TestCase
 
- {
 
- public:
 
-     ExecTestCase() { }
 
- private:
 
-     CPPUNIT_TEST_SUITE( ExecTestCase );
 
-         CPPUNIT_TEST( TestShell );
 
-         CPPUNIT_TEST( TestExecute );
 
-         CPPUNIT_TEST( TestProcess );
 
-         CPPUNIT_TEST( TestAsync );
 
-         CPPUNIT_TEST( TestAsyncRedirect );
 
-         CPPUNIT_TEST( TestOverlappedSyncExecute );
 
-     CPPUNIT_TEST_SUITE_END();
 
-     void TestShell();
 
-     void TestExecute();
 
-     void TestProcess();
 
-     void TestAsync();
 
-     void TestAsyncRedirect();
 
-     void TestOverlappedSyncExecute();
 
-     // Helper: create an executable file sleeping for the given amount of
 
-     // seconds with the specified base name.
 
-     //
 
-     // Returns the name of the file.
 
-     static wxString CreateSleepFile(const wxString& basename, int seconds);
 
-     // Return the full command, to be passed to wxExecute(), launching the
 
-     // specified script file.
 
-     static wxString MakeShellCommand(const wxString& filename);
 
-     // Helper of TestAsyncRedirect(): tests that the output of the given
 
-     // command on the given stream contains the expected string.
 
-     enum CheckStream { Check_Stdout, Check_Stderr };
 
-     void DoTestAsyncRedirect(const wxString& command,
 
-                              CheckStream check,
 
-                              const char* expectedContaining);
 
-     // This class is used as a helper in order to run wxExecute(ASYNC)
 
-     // inside of an event loop.
 
-     class AsyncInEventLoop : public wxTimer
 
-     {
 
-     public:
 
-         AsyncInEventLoop() { }
 
-         long DoExecute(AsyncExecLoopExitEnum forceExitLoop_,
 
-                      const wxString& command_,
 
-                      int flags_ = wxEXEC_ASYNC,
 
-                      wxProcess* callback_ = NULL)
 
-         {
 
-             forceExitLoop = forceExitLoop_;
 
-             command = command_;
 
-             flags = flags_;
 
-             callback = callback_;
 
-             wxEventLoop loop;
 
-             // Trigger the timer to go off inside the event loop
 
-             // so that we can run wxExecute there.
 
-             StartOnce(10);
 
-             // Run the event loop.
 
-             loop.Run();
 
-             return wxExecuteReturnCode;
 
-         }
 
-         void Notify()
 
-         {
 
-             // Run wxExecute inside the event loop.
 
-             wxExecuteReturnCode = wxExecute(command, flags, callback);
 
-             if (forceExitLoop == AsyncExec_ExitLoop)
 
-             {
 
-                 wxEventLoop::GetActive()->Exit();
 
-             }
 
-         }
 
-     private:
 
-         AsyncExecLoopExitEnum forceExitLoop;
 
-         wxString command;
 
-         int flags;
 
-         wxProcess* callback;
 
-         long wxExecuteReturnCode;
 
-     };
 
-     DECLARE_NO_COPY_CLASS(ExecTestCase)
 
- };
 
- // register in the unnamed registry so that these tests are run by default
 
- CPPUNIT_TEST_SUITE_REGISTRATION( ExecTestCase );
 
- // also include in its own registry so that these tests can be run alone
 
- CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( ExecTestCase, "ExecTestCase" );
 
- void ExecTestCase::TestShell()
 
- {
 
-     CPPUNIT_ASSERT( wxShell(SHELL_COMMAND) );
 
- }
 
- void ExecTestCase::TestExecute()
 
- {
 
-     AsyncInEventLoop asyncInEventLoop;
 
-     // test asynch exec
 
-     //
 
-     // asyncInEventLoop.DoExecute will perform the
 
-     // call to wxExecute(ASYNC) in an event loop, as required by
 
-     // console test (and this same event loop will also
 
-     // be used in GUI test too, even though not required, just to have
 
-     // common code).
 
-     long pid = asyncInEventLoop.DoExecute(AsyncExec_ExitLoop, // Force exit of event loop right
 
-                                                 // after the call to wxExecute()
 
-                                           ASYNC_COMMAND, wxEXEC_ASYNC);
 
-     CPPUNIT_ASSERT( pid != 0 );
 
-     // NOTE: under Windows the first wxKill() invocation with wxSIGTERM
 
-     //       may fail if the system is fast and the ASYNC_COMMAND app
 
-     //       doesn't manage to create its HWND before our wxKill() is
 
-     //       executed; in that case we "fall back" to the second invocation
 
-     //       with wxSIGKILL (which should always succeed)
 
-     CPPUNIT_ASSERT( wxKill(pid, wxSIGTERM) == 0 ||
 
-                     wxKill(pid, wxSIGKILL) == 0 );
 
-     int useNoeventsFlag;
 
-     // Test the sync execution case with/without wxEXEC_NOEVENTS flag
 
-     // because we use either an event loop or wxSelectDispatcher
 
-     // depending on this flag, and we want to test both cases.
 
-     for (useNoeventsFlag = 0; useNoeventsFlag <=1 ; ++useNoeventsFlag )
 
-     {
 
-         int execFlags = wxEXEC_SYNC;
 
-         if (useNoeventsFlag)
 
-         {
 
-             execFlags |= wxEXEC_NOEVENTS;
 
-         }
 
-         // test sync exec (with a command not producing any output to avoid
 
-         // interfering with the test):
 
-         CPPUNIT_ASSERT( wxExecute(COMMAND_NO_OUTPUT, execFlags) == 0 );
 
-         // test running COMMAND again, but this time with redirection:
 
-         // and the expected data is on stdout.
 
-         wxArrayString stdout_arr;
 
-         CPPUNIT_ASSERT_EQUAL( 0, wxExecute(COMMAND, stdout_arr, execFlags) );
 
-         CPPUNIT_ASSERT_EQUAL( "hi", stdout_arr[0] );
 
-         // test running COMMAND_STDERR with redirection and the expected data
 
-         // is on stderr.
 
-         wxArrayString stderr_arr;
 
-         stdout_arr.Empty();
 
-         CPPUNIT_ASSERT( wxExecute(COMMAND_STDERR, stdout_arr, stderr_arr, execFlags) != 0 );
 
-         // Check that there is something on stderr.
 
-         // In Unix systems, the 'cat' command has the name of the file it could not
 
-         // find in the error output.
 
-         // In Windows, the 'type' command outputs the following when it can't find
 
-         // a file:
 
-         // "The system cannot find the file specified"
 
-         // In both cases, we expect the word 'file' to be in the stderr.
 
-         CPPUNIT_ASSERT( stderr_arr[0].Contains("file") );
 
-     }
 
- }
 
- void ExecTestCase::TestProcess()
 
- {
 
-     AsyncInEventLoop asyncInEventLoop;
 
-     // test wxExecute with wxProcess
 
-     wxProcess *proc = new wxProcess;
 
-     // asyncInEventLoop.DoExecute will perform the
 
-     // call to wxExecute(ASYNC) in an event loop, as required by
 
-     // console test (and this same event loop will also
 
-     // be used in GUI test too, even though not required, just to have
 
-     // common code).
 
-     long pid = asyncInEventLoop.DoExecute(AsyncExec_ExitLoop, // Force exit of event loop right
 
-                                                 // after the call to wxExecute()
 
-                                           ASYNC_COMMAND, wxEXEC_ASYNC, proc);
 
-     CPPUNIT_ASSERT( proc->GetPid() == pid && pid != 0 );
 
-     // we're not going to process the wxEVT_END_PROCESS event,
 
-     // so the proc instance will auto-delete itself after we kill
 
-     // the asynch process:
 
-     CPPUNIT_ASSERT( wxKill(pid, wxSIGTERM) == 0 ||
 
-                     wxKill(pid, wxSIGKILL) == 0 );
 
-     // test wxExecute with wxProcess and REDIRECTION
 
-     // Test the sync execution case with/without wxEXEC_NOEVENTS flag
 
-     // because we use either an event loop or wxSelectDispatcher
 
-     // depending on this flag, and we want to test both cases.
 
-     // First the default case, dispatching the events while waiting.
 
-     {
 
-         wxProcess proc2;
 
-         proc2.Redirect();
 
-         CPPUNIT_ASSERT_EQUAL( 0, wxExecute(COMMAND, wxEXEC_SYNC, &proc2) );
 
-         wxStringOutputStream procOutput;
 
-         CPPUNIT_ASSERT( proc2.GetInputStream() );
 
-         CPPUNIT_ASSERT_EQUAL( wxSTREAM_EOF,
 
-             proc2.GetInputStream()->Read(procOutput).GetLastError() );
 
-         wxString output = procOutput.GetString();
 
-         CPPUNIT_ASSERT_EQUAL( "hi", output.Trim() );
 
-     }
 
-     // And now without event dispatching.
 
-     {
 
-         wxProcess proc2;
 
-         proc2.Redirect();
 
-         CPPUNIT_ASSERT_EQUAL( 0,
 
-             wxExecute(COMMAND, wxEXEC_SYNC | wxEXEC_NOEVENTS, &proc2) );
 
-         wxStringOutputStream procOutput;
 
-         CPPUNIT_ASSERT( proc2.GetInputStream() );
 
-         CPPUNIT_ASSERT_EQUAL( wxSTREAM_EOF,
 
-             proc2.GetInputStream()->Read(procOutput).GetLastError() );
 
-         wxString output = procOutput.GetString();
 
-         CPPUNIT_ASSERT_EQUAL( "hi", output.Trim() );
 
-     }
 
- }
 
- // This class exits the event loop associated with it when the child process
 
- // terminates.
 
- class TestAsyncProcess : public wxProcess
 
- {
 
- public:
 
-     wxEXPLICIT TestAsyncProcess()
 
-     {
 
-     }
 
-     // may be overridden to be notified about process termination
 
-     virtual void OnTerminate(int WXUNUSED(pid), int WXUNUSED(status))
 
-     {
 
-         wxEventLoop::GetActive()->ScheduleExit();
 
-     }
 
- private:
 
-     wxDECLARE_NO_COPY_CLASS(TestAsyncProcess);
 
- };
 
- void ExecTestCase::TestAsync()
 
- {
 
-     // Test asynchronous execution with no redirection, just to make sure we
 
-     // get the OnTerminate() call.
 
-     TestAsyncProcess proc;
 
-     AsyncInEventLoop asyncInEventLoop;
 
-     CPPUNIT_ASSERT( asyncInEventLoop.DoExecute(
 
-                        AsyncExec_DontExitLoop,  // proc is expected (inside of its OnTerminate())
 
-                                // to trigger the exit of the event loop.
 
-                        COMMAND_NO_OUTPUT, wxEXEC_ASYNC, &proc) != 0 );
 
- }
 
- void
 
- ExecTestCase::DoTestAsyncRedirect(const wxString& command,
 
-                                   CheckStream check,
 
-                                   const char* expectedContaining)
 
- {
 
-     AsyncInEventLoop asyncInEventLoop;
 
-     TestAsyncProcess proc;
 
-     proc.Redirect();
 
-     CPPUNIT_ASSERT( asyncInEventLoop.DoExecute(
 
-                        AsyncExec_DontExitLoop,  // proc is expected (inside of its OnTerminate())
 
-                                // to trigger the exit of the event loop.
 
-                        command, wxEXEC_ASYNC, &proc) != 0 );
 
-     wxInputStream *streamToCheck = NULL;
 
-     switch ( check )
 
-     {
 
-         case Check_Stdout:
 
-             streamToCheck = proc.GetInputStream();
 
-             break;
 
-         case Check_Stderr:
 
-             streamToCheck = proc.GetErrorStream();
 
-             break;
 
-     }
 
-     wxTextInputStream tis(*streamToCheck);
 
-     // Check that the first line of output contains what we expect.
 
-     CPPUNIT_ASSERT( tis.ReadLine().Contains(expectedContaining) );
 
- }
 
- void ExecTestCase::TestAsyncRedirect()
 
- {
 
-     // Test redirection with reading from the input stream after process termination.
 
-     DoTestAsyncRedirect(COMMAND, Check_Stdout, "hi");
 
-     // Test redirection with reading from the error stream after process termination.
 
-     DoTestAsyncRedirect(COMMAND_STDERR, Check_Stderr, "file");
 
- }
 
- // static
 
- wxString ExecTestCase::CreateSleepFile(const wxString& basename, int seconds)
 
- {
 
- #ifdef __UNIX__
 
-     static const char* const scriptExt = ".sh";
 
-     // The script text is a format string with a single "%d" appearing in it
 
-     // which will be replaced by the number of seconds to sleep below.
 
-     static const char* const scriptText =
 
-         "sleep %d\n"
 
-         "echo " SLEEP_END_STRING "\n";
 
- #elif defined(__WINDOWS__)
 
-     static const char* const scriptExt = ".bat";
 
-     // Notice that we need to ping N+1 times for it to take N seconds as the
 
-     // first ping is sent out immediately, without waiting a second.
 
-     static const char* const scriptText =
 
-         "@ ping 127.0.0.1 -n 1 > nul\n"
 
-         "@ ping 127.0.0.1 -n %d > nul\n"
 
-         "@ echo " SLEEP_END_STRING "\n";
 
- #else
 
-     #error "Need code to create sleep file for this platform"
 
- #endif
 
-     const wxString fnSleep = wxFileName(".", basename, scriptExt).GetFullPath();
 
-     wxFile fileSleep;
 
-     CPPUNIT_ASSERT
 
-     (
 
-         fileSleep.Create(fnSleep, true, wxS_IRUSR | wxS_IWUSR | wxS_IXUSR)
 
-     );
 
-     fileSleep.Write(wxString::Format(scriptText, seconds));
 
-     return fnSleep;
 
- }
 
- // static
 
- wxString ExecTestCase::MakeShellCommand(const wxString& filename)
 
- {
 
-     wxString command;
 
- #ifdef __UNIX__
 
-     command = "/bin/sh " + filename;
 
- #elif defined(__WINDOWS__)
 
-     command = wxString::Format("cmd.exe /c \"%s\"", filename);
 
- #else
 
-     #error "Need to code to launch shell for this platform"
 
- #endif
 
-     return command;
 
- }
 
- void ExecTestCase::TestOverlappedSyncExecute()
 
- {
 
-     // Windows Synchronous wxExecute implementation does not currently
 
-     // support overlapped event loops.  It is still using wxYield, which is
 
-     // not nestable.  Therefore, this test would fail in Windows.
 
-     // If someday somebody changes that in Windows, they could use this
 
-     // test to verify it.
 
-     //
 
-     // Because MSW is not yet ready for this test, it may make sense to
 
-     // separate it out to its own test suite, so we could register it under
 
-     // "fixme" for Windows, but a real test for Unix.  But that is more work,
 
-     // so just #ifndefing it here for now.
 
-     //
 
-     // Too bad you can't just register one test case of a test suite as a
 
-     // "fixme".
 
- #ifndef __WINDOWS__
 
-     // Simple helper delaying the call to wxExecute(): instead of running it
 
-     // immediately, it runs it when we re-enter the event loop.
 
-     class DelayedExecuteTimer : public wxTimer
 
-     {
 
-     public:
 
-         DelayedExecuteTimer(const wxString& command, wxArrayString& outputArray)
 
-             : m_command(command),
 
-               m_outputArray(outputArray)
 
-         {
 
-             // The exact delay doesn't matter, anything short enough will do.
 
-             StartOnce(10);
 
-         }
 
-         virtual void Notify()
 
-         {
 
-             wxExecute(m_command, m_outputArray);
 
-         }
 
-     private:
 
-         wxString m_command;
 
-         wxArrayString& m_outputArray;
 
-     };
 
-     // Create two scripts with one of them taking longer than the other one to
 
-     // execute.
 
-     const wxString shortSleepFile = CreateSleepFile("shortsleep", 1);
 
-     wxON_BLOCK_EXIT1( wxRemoveFile, shortSleepFile );
 
-     const wxString longSleepFile = CreateSleepFile("longsleep", 2);
 
-     wxON_BLOCK_EXIT1( wxRemoveFile, longSleepFile );
 
-     const wxString shortSleepCommand = MakeShellCommand(shortSleepFile);
 
-     const wxString longSleepCommand = MakeShellCommand(longSleepFile);
 
-     // Collect the child process output
 
-     wxArrayString shortSleepOutput,
 
-                   longSleepOutput;
 
-     // Test that launching a process taking a longer time to run while the
 
-     // shorter process is running works, i.e. that our outer wxExecute()
 
-     // doesn't return until both process terminate.
 
-     DelayedExecuteTimer delayLongSleep(longSleepCommand, longSleepOutput);
 
-     wxExecute(shortSleepCommand, shortSleepOutput);
 
-     CPPUNIT_ASSERT( !shortSleepOutput.empty() );
 
-     CPPUNIT_ASSERT_EQUAL( SLEEP_END_STRING, shortSleepOutput.Last() );
 
-     CPPUNIT_ASSERT( !longSleepOutput.empty() );
 
-     CPPUNIT_ASSERT_EQUAL( SLEEP_END_STRING, longSleepOutput.Last() );
 
-     // And also that, vice versa, running a short-lived child process that both
 
-     // starts and ends while a longer-lived parent process is still running
 
-     // works too.
 
-     DelayedExecuteTimer delayShortSleep(shortSleepCommand, shortSleepOutput);
 
-     wxExecute(longSleepCommand, longSleepOutput);
 
-     CPPUNIT_ASSERT( !shortSleepOutput.empty() );
 
-     CPPUNIT_ASSERT_EQUAL( SLEEP_END_STRING, shortSleepOutput.Last() );
 
-     CPPUNIT_ASSERT( !longSleepOutput.empty() );
 
-     CPPUNIT_ASSERT_EQUAL( SLEEP_END_STRING, longSleepOutput.Last() );
 
- #endif // !__WINDOWS__
 
- }
 
 
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