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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        introduction.h
 
- // Purpose:     Introduction page of the Doxygen manual
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /**
 
- @page page_introduction Introduction
 
- @tableofcontents
 
- @section page_introduction_whatis What is wxWidgets?
 
- wxWidgets is an open source C++ framework allowing to write cross-platform
 
- GUI applications with native look and feel in C++ and other languages.
 
- wxWidgets was originally developed by Julian Smart at the Artificial
 
- Intelligence Applications Institute, University of Edinburgh, for internal use,
 
- and was first made publicly available in 1992, with a vastly improved version 2
 
- released in 1999. The last major version of the library is 3 and was released
 
- in 2013. Currently wxWidgets is developed and maintained by Julian Smart, Vadim
 
- Zeitlin, Stefan Csomor, Robert Roebling, Vaclav Slavik and many others.
 
- More information about wxWidgets is available on its web site at
 
- http://www.wxwidgets.org.
 
- @section page_introduction_why Why choose wxWidgets?
 
- Compared to the other similar libraries, wxWidgets is:
 
- 1. The only C++ GUI library built by wrapping native GUI widgets which results
 
-    in the best user experience on each platform.
 
- 2. Written using only the standard C++ and doesn't rely on any custom
 
-    extensions or preprocessing.
 
- 3. Open source and free for use in both open source and commercial projects.
 
- wxWidgets provides a simple, easy to learn, yet very rich API. It is also
 
- mature and stable, and the applications written using wxWidgets 2.0
 
- pre-releases almost 20 years ago can still be built today with wxWidgets 3
 
- almost unchanged. wxWidgets has a large, active and friendly community of
 
- people, including both the users and developers of the library. It is also
 
- available now for more than a dozen other languages, including Python, Perl,
 
- Ruby, Lua, Haskell, D, Erlang, PHP, in addition to C++.
 
- It is impossible to sum up everything included in wxWidgets in a few
 
- paragraphs, but here are some of the benefits:
 
- @li Available on all major desktop platforms.
 
- @li Free for any use.
 
- @li Source is available and easy to read and modify if necessary.
 
- @li Over 100 example programs.
 
- @li Extensive documentation (almost 200,000 lines of it).
 
- @li Straightforward API.
 
- @li Simple but powerful layout system.
 
- @li Run-time loadable or compile-time embeddable resources.
 
- @li Flexible event system.
 
- @li All the usual and quite a few of more rare GUI controls.
 
- @li And also all the standard dialogs.
 
- @li 2D path-based drawing API with full support for transparency.
 
- @li Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM, PNM, PCX, TGA, ...).
 
- @li Printing, help, clipboard, drag-and-drop, document/view, ... support.
 
- @li Integration with the native platform HTML rendering engine.
 
- @li Dockable windows framework.
 
- @li Word processor-like widget.
 
- @li Powerful text editing widget with syntax highlighting.
 
- @li And much, much more...
 
- @section page_introduction_requirements wxWidgets Requirements
 
- wxWidgets first-tier "ports", ie implementations of wxWidgets API, are:
 
- @li wxMSW: This is the native port for Microsoft Windows systems (from Windows
 
- 95 up to Windows 8.1 with at least Windows XP being recommended), either 32 or
 
- 64 bits. The primarily supported compilers are Microsoft Visual C++ (versions 6
 
- up to 2013 are supported, at least 2005 is recommended) and GNU g++ (either
 
- from the traditional MinGW, TDM-GCC or MinGW-w64 distributions).
 
- @li wxGTK: wxGTK2 and wxGTK3 are the ports using GTK+ library version 2.x and
 
- 3.x respectively. They are very similar, with wxGTK2 being, however, more
 
- mature. Both ports work on almost any Unix system (Linux, FreeBSD, OpenBSD,
 
- NetBSD, Solaris, AIX, ...) and require GTK+ 2.6 or later or GTK+ 3.x. The
 
- primary supported compiler is GNU g++.
 
- @li wxOSX: wxOSX/Cocoa is the primary port for Apple computers, replacing the
 
- older and now deprecated wxOSX/Carbon port. wxOSX supports either PowerPC or
 
- Intel Macs running OS X 10.5 or higher and can be compiled in either 32 or 64
 
- bits using Apple Developer Tools (both GNU g++ and clang are supported).
 
- Other platforms (iOS, Windows CE, OS/2), compilers (Borland C++ under Windows,
 
- Sun CC, HP-UX aCC, IBM xlC or SGI mipsPro under Unix) and ports (wxOSX/Carbon,
 
- wxGTK1, wxX11, wxDFB, wxPM...) are also supported but to a lesser extent.
 
- Please see the @subpage page_port "platform details page" for more information.
 
- There are no CPU speed requirements but the faster (and more) CPU(s) you have,
 
- the faster the library will compile. You do need to have enough RAM, especially
 
- under Windows platforms, to avoid running out of memory during link phase.
 
- Depending on the compiler used, you may need at least 4GB to be able to link.
 
- Under all platforms it's recommended to have large amounts of free hard disk
 
- space. The exact amount needed depends on the port, compiler and build
 
- configurations but at least 1GB and possibly more is required.
 
- @section page_introduction_where Where to get wxWidgets and support for it
 
- The download links can be found at http://www.wxwidgets.org. The primary
 
- download location is https://sourceforge.net/downloads/wxwindows/ and there is
 
- also an FTP mirror at ftp://ftp.wxwidgets.org/pub/. Additionally, the latest
 
- version can always be retrieved from our version control system using either
 
- Subversion (http://svn.wxwidgets.org/svn/wx/wxWidgets/) or Git
 
- (https://github.com/wxWidgets/wxWidgets).
 
- wxWidgets documentation that you are reading is also available online at
 
- http://docs.wxwidgets.org/trunk/ and please also visit our wiki at
 
- http://wiki.wxwidgets.org/ for user-contributed contents.
 
- And if you have any questions, you can join wxWidgets community using
 
- - Web-based <a href="http://forums.wxwidgets.org/">wxForum</a>.
 
- - <a href="http://www.wxwidgets.org/support/maillst2.htm">Mailing lists</a>.
 
- - @c #wxwidgets IRC channel.
 
- - Or asking questions with @c wxwidgets tag on http://stackoverflow.com/
 
- */
 
 
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