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							-                     Binary Compatibility and wxWidgets
 
-                     ==================================
 
- 0. Purpose
 
- ----------
 
- This is a broad technote covering all aspects of binary compatibility with
 
- wxWidgets.
 
- 1. Releases
 
- -----------
 
- General overview of releases can be found in tn0012.txt, but for
 
- completeness the wxWidgets release version number is as follows:
 
- 2.6.2
 
- Where
 
-   2      6      2
 
- Major  Minor Release
 
- (I.E. Major.Minor.Release).
 
- All versions with EVEN minor version component (e.g. 2.4.x, 2.6.x etc.)
 
- are expected to be binary compatible (ODD minors are development versions
 
- and the compatibility constraints don't apply to them). Note that by
 
- preserving binary compatibility we mean BACKWARDS compatibility only,
 
- meaning that applications built with old wxWidgets headers should continue
 
- to work with new wxWidgets (shared/dynamic) libraries without the need to
 
- rebuild. There is no requirement to preserve compatibility in the other
 
- direction (i.e. make new headers compatible with old libraries) as this
 
- would preclude any additions whatsoever to the stable branch. But see
 
- also section (4).
 
- 2. What kind of changes are NOT binary compatible
 
- -------------------------------------------------
 
- If its still up, the KDE guide is a good reference:
 
- http://techbase.kde.org/Policies/Binary_Compatibility_Issues_With_C++
 
- The changes that are NOT binary compatible:
 
- - Adding a virtual function
 
- - Changing the name of a any function or variable
 
- - Changing the signature of a virtual function (adding a parameter,
 
- even a default one)
 
- - Changing the order of the virtual functions in a class
 
- ["switching" them, etc.]
 
- - Changing access privileges of a function: some compilers (among which MSVC)
 
-   use the function access specifier in its mangled name. Moreover, while
 
-   changing a private function to public should be compatible (as the old
 
-   symbol can't be referenced from outside the library anyhow), changing a
 
-   virtual private function to public is NOT compatible because the old symbol
 
-   is referenced by the virtual tables in the executable code and so an old
 
-   program compiled with MSVC wouldn't start up with a new DLL even if it
 
-   doesn't use the affected symbol at all!
 
- - Adding a member variable
 
- - Changing the order of non-static member variables
 
- 3. Changes which are compatible
 
- -------------------------------
 
- - Adding a new class
 
- - Adding a new non-virtual method to an existing class
 
- - Adding a new constructor to an existing class
 
- - Overriding the implementation of an existing virtual function
 
- [this is considered to be backwards binary compatible until we find a
 
-  counter example; currently it's known to work with Apple gcc at least]
 
- - Anything which doesn't result in ABI change at all, e.g. adding new
 
-   macros, constants and, of course, private changes in the implementation
 
- 4. wxABI_VERSION and "forward" binary compatibility
 
- --------------------------------------------------
 
- As mentioned we do not support "forward" binary compatibility, that is the
 
- ability to run applications compiled with new wxWidgets headers on systems
 
- with old wxWidgets libraries.
 
- However, for the developers who want to ensure that their application works
 
- with some fixed old wxWidgets version and doesn't (inadvertently) require
 
- features added in later releases, we provide the macro wxABI_VERSION which
 
- can be defined to restrict the API exported by wxWidgets headers to that of
 
- a fixed old release.
 
- For this to work, all new symbols added to binary compatible releases must
 
- be #if'ed with wxABI_VERSION.
 
- The layout of wxABI_VERSION is as follows:
 
- 20602
 
- where
 
-  2     06     02
 
- Major Minor Release
 
- I.E. it corresponds to the wxWidgets release in (1).
 
- An example of using wxABI_VERSION is as follows for symbols
 
- only in a 2.6.2 release:
 
- #if wxABI_VERSION >= 20602 /* 2.6.2+ only */
 
- bool Load(const wxURI& location, const wxURI& proxy);
 
- wxFileOffset GetDownloadProgress();
 
- wxFileOffset GetDownloadTotal();
 
- bool    ShowPlayerControls(
 
-   wxMediaCtrlPlayerControls flags =
 
-     wxMEDIACTRLPLAYERCONTROLS_DEFAULT);
 
- //helpers for the wxPython people
 
- bool LoadURI(const wxString& fileName)
 
- {   return Load(wxURI(fileName));       }
 
- bool LoadURIWithProxy(const wxString& fileName, const wxString& proxy)
 
- {   return Load(wxURI(fileName), wxURI(proxy));       }
 
- #endif
 
- 5. Workarounds for adding virtual functions
 
- -------------------------------------------
 
- Originally the idea for adding virtual functions to binary compatible
 
- releases was to pad out some empty "reserved" functions and then
 
- rename those later when someone needed to add a virtual function.
 
- However, after there was some actual testing of the idea a lot of
 
- controversy erupted.  Eventually we decided against the idea, and
 
- instead devised a new method for doing so called wxShadowObject.
 
- wxShadowObject is a class derived from wxObject that provides a means
 
- of adding functions and/or member variables to a class internally
 
- to wxWidgets.  It does so by storing these in a hash map inside of
 
- it, looking it up when the function etc. is called. wxShadowObject
 
- is generally stored inside a reserved member variable.
 
- wxShadowObject resides in include/wx/clntdata.h.
 
- To use wxShadowObject, you first call AddMethod or AddField with
 
- the first parameter being the name of the field and/or method
 
- you want, and the second parameter being the value of the
 
- field and/or method.
 
- In the case of fields this is a void*, and in the case of method
 
- is a wxShadowObjectMethod which is a typedef:
 
- typedef int (*wxShadowObjectMethod)(void*, void*);
 
- After you add a field, you can set it via SetField with the same
 
- parameters as AddField, the second parameter being the value to set
 
- the field to.  You can get the field after you call AddField
 
- via GetField, with the parameters as the other two field functions,
 
- only in the case the second parameter is the fallback
 
- value for the field in the case of it not being found in the
 
- hash map.
 
- You can call a method after you add it via InvokeMethod, which
 
- returns a bool indicating whether or not the method was found
 
- in the hash map, and has 4 parameters.  The first parameter is
 
- the name of the method you wish to call, the second is the first
 
- parameter passed to the wxShadowObjectMethod, the third is the
 
- second parameter passed to that wxShadowObjectMethod, and the
 
- fourth is the return value of the wxShadowObjectMethod.
 
- 6. version-script.in
 
- --------------------
 
- For ld/libtool we use sun-style version scripts.  Basically
 
- anything which fits the conditions of being #if'ed via wxABI_VERSION
 
- needs to go here also.
 
- See 'info ld scripts version' on a GNU system, it's online here:
 
- http://www.gnu.org/software/binutils/manual/ld-2.9.1/html_node/ld_25.html
 
- Or see chapter 5 of the 'Linker and Libraries Guide' for Solaris, available
 
- online here:
 
- http://docsun.cites.uiuc.edu/sun_docs/C/solaris_9/SUNWdev/LLM/p1.html
 
- The file has the layout as follows:
 
- @WX_VERSION_TAG@.X
 
- Where X is the current Release as mentioned earlier, i.e. 2.  This
 
- is following by an opening bracket "{", followed by "global:",
 
- followed by patterns matching added symbols, then followed by "}", and then
 
- the file is either followed by earlier Releases or ended by
 
- a @WX_VERSION_TAG@ block without the period or Release.
 
- The patterns used to specify added symbols are globbing patters and can
 
- contain wildcards such as '*'.
 
- For example for a new class member such as:
 
-     wxFont wxGenericListCtrl::GetItemFont( long item ) const;
 
- the mangled symbol might be:
 
-     _ZNK17wxGenericListCtrl11GetItemFontEl
 
- so a line like this could be added to version-script.in:
 
-     *wxGenericListCtrl*GetItemFont*;
 
- Allow for the fact that the name mangling is going to vary from compiler to
 
- complier.
 
- When adding a class you can match all the symbols it adds with a single
 
- pattern, so long as that pattern is not likely to also match other symbols.
 
- For example for wxLogBuffer a line like this:
 
-     *wxLogBuffer*;
 
- 7. Checking the version information in libraries and programs
 
- -------------------------------------------------------------
 
- On Sun there is a tool for this, see pvs(1). On GNU you can use objdump, below
 
- are some examples.
 
- To see what versions of each library a program (or library) depends on:
 
- $ objdump -p widgets | sed -ne '/Version References/,/^$/p'
 
- Version References:
 
-   required from libgcc_s.so.1:
 
-     0x0b792650 0x00 10 GCC_3.0
 
-   required from libwx_based-2.6.so.0:
 
-     0x0cca2546 0x00 07 WXD_2.6
 
-   required from libstdc++.so.6:
 
-     0x056bafd3 0x00 09 CXXABI_1.3
 
-     0x08922974 0x00 06 GLIBCXX_3.4
 
-   required from libwx_gtk2d_core-2.6.so.0:
 
-     0x0a2545d2 0x00 08 WXD_2.6.2
 
-     0x0cca2546 0x00 05 WXD_2.6
 
-   required from libc.so.6:
 
-     0x09691a75 0x00 04 GLIBC_2.2.5
 
- To see what WXD_2.6.2 symbols a program uses:
 
- $ objdump -T widgets | grep 'WXD_2\.6\.2'
 
- 0000000000000000 g    DO *ABS*  0000000000000000  WXD_2.6.2   WXD_2.6.2
 
- 00000000004126d8      DF *UND*  0000000000000177  WXD_2.6.2   _ZN19wxTopLevelWindowGTK20RequestUserAttentionEi
 
- To see what WXD_2.6.2 symbols a library defines:
 
- $ objdump -T libwx_based-2.6.so | grep 'WXD_2\.6\.2' | grep -v 'UND\|ABS'
 
- 0000000000259a10  w   DO .data  0000000000000018  WXD_2.6.2   _ZTI19wxMessageOutputBest
 
- 00000000002599e0  w   DO .data  0000000000000028  WXD_2.6.2   _ZTV19wxMessageOutputBest
 
- 000000000010a98e  w   DF .text  000000000000003e  WXD_2.6.2   _ZN19wxMessageOutputBestD0Ev
 
- 0000000000114efb  w   DO .rodata        000000000000000e  WXD_2.6.2   _ZTS11wxLogBuffer
 
- 0000000000255590  w   DO .data  0000000000000018  WXD_2.6.2   _ZTI11wxLogBuffer
 
- 000000000011b550  w   DO .rodata        0000000000000016  WXD_2.6.2   _ZTS19wxMessageOutputBest
 
- 00000000000bfcc8 g    DF .text  00000000000000dd  WXD_2.6.2   _ZN11wxLogBuffer5DoLogEmPKcl
 
- 000000000010a3a6 g    DF .text  0000000000000153  WXD_2.6.2   _ZN19wxMessageOutputBest6PrintfEPKcz
 
- 00000000000c0b22  w   DF .text  000000000000004b  WXD_2.6.2   _ZN11wxLogBufferD0Ev
 
- 00000000000bfc3e g    DF .text  0000000000000089  WXD_2.6.2   _ZN11wxLogBuffer5FlushEv
 
- 00000000000c0ad6  w   DF .text  000000000000004b  WXD_2.6.2   _ZN11wxLogBufferD1Ev
 
- 00000000000b1130  w   DF .text  0000000000000036  WXD_2.6.2   _ZN11wxLogBufferC1Ev
 
- 00000000000c095c  w   DF .text  0000000000000029  WXD_2.6.2   _ZN19wxMessageOutputBestC1Ev
 
- 00000000000c08e8  w   DF .text  000000000000003e  WXD_2.6.2   _ZN19wxMessageOutputBestD1Ev
 
- 00000000002554c0  w   DO .data  0000000000000038  WXD_2.6.2   _ZTV11wxLogBuffer
 
- 00000000000bfda6 g    DF .text  0000000000000036  WXD_2.6.2   _ZN11wxLogBuffer11DoLogStringEPKcl
 
- 00000000000abe10 g    DF .text  0000000000000088  WXD_2.6.2   _ZN14wxZipFSHandler7CleanupEv
 
- 8. Testing binary compatibility between releases
 
- ------------------------------------------------
 
- An easy way of testing binary compatibility is just to build wxWidgets
 
- in dll/dynamic library mode and then switch out the current library
 
- in question with an earlier stable version of the library, then running
 
- the application in question again.  If it runs OK then there is usually
 
- binary compatibility between those releases.
 
- You can also break into your debugger or whatever program you want
 
- to use and check the memory layout of the class.  If it is the same
 
- then it is binary compatible.
 
- (In GDB the command x/d will show addresses as pointers to functions if
 
- possible so you can see if the order of the functions in vtbl doesn't change.)
 
- Another way to check for binary compatibility is to build wxWidgets in shared mode
 
- and use the 'abicheck.sh --generate' script before doing your changes to generate
 
- the current ABI (if the 'expected_abi' file is not already in the repo).
 
- Then rebuild wxWidgets with your changes and use 'abicheck.sh' to compare the
 
- resulting ABI with the expected one.
 
- Note that the abicheck.sh script is in the "lib" folder.
 
- === EOF ===
 
- Author:  RN
 
 
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