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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/bitmap.h
 
- // Purpose:     wxBitmap class interface
 
- // Author:      Vaclav Slavik
 
- // Modified by:
 
- // Created:     22.04.01
 
- // Copyright:   (c) wxWidgets team
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_BITMAP_H_BASE_
 
- #define _WX_BITMAP_H_BASE_
 
- // ----------------------------------------------------------------------------
 
- // headers
 
- // ----------------------------------------------------------------------------
 
- #include "wx/string.h"
 
- #include "wx/gdicmn.h"  // for wxBitmapType
 
- #include "wx/colour.h"
 
- #include "wx/image.h"
 
- class WXDLLIMPEXP_FWD_CORE wxBitmap;
 
- class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
 
- class WXDLLIMPEXP_FWD_CORE wxIcon;
 
- class WXDLLIMPEXP_FWD_CORE wxMask;
 
- class WXDLLIMPEXP_FWD_CORE wxPalette;
 
- class WXDLLIMPEXP_FWD_CORE wxDC;
 
- // ----------------------------------------------------------------------------
 
- // wxVariant support
 
- // ----------------------------------------------------------------------------
 
- #if wxUSE_VARIANT
 
- #include "wx/variant.h"
 
- DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLIMPEXP_CORE)
 
- #endif
 
- // ----------------------------------------------------------------------------
 
- // wxMask represents the transparent area of the bitmap
 
- // ----------------------------------------------------------------------------
 
- // TODO: all implementation of wxMask, except the generic one,
 
- //       do not derive from wxMaskBase,,, they should
 
- class WXDLLIMPEXP_CORE wxMaskBase : public wxObject
 
- {
 
- public:
 
-     // create the mask from bitmap pixels of the given colour
 
-     bool Create(const wxBitmap& bitmap, const wxColour& colour);
 
- #if wxUSE_PALETTE
 
-     // create the mask from bitmap pixels with the given palette index
 
-     bool Create(const wxBitmap& bitmap, int paletteIndex);
 
- #endif // wxUSE_PALETTE
 
-     // create the mask from the given mono bitmap
 
-     bool Create(const wxBitmap& bitmap);
 
- protected:
 
-     // this function is called from Create() to free the existing mask data
 
-     virtual void FreeData() = 0;
 
-     // these functions must be overridden to implement the corresponding public
 
-     // Create() methods, they shouldn't call FreeData() as it's already called
 
-     // by the public wrappers
 
-     virtual bool InitFromColour(const wxBitmap& bitmap,
 
-                                 const wxColour& colour) = 0;
 
-     virtual bool InitFromMonoBitmap(const wxBitmap& bitmap) = 0;
 
- };
 
- #if defined(__WXDFB__) || \
 
-     defined(__WXMAC__) || \
 
-     defined(__WXGTK__) || \
 
-     defined(__WXCOCOA__) || \
 
-     defined(__WXMOTIF__) || \
 
-     defined(__WXX11__)
 
-     #define wxUSE_BITMAP_BASE 1
 
- #else
 
-     #define wxUSE_BITMAP_BASE 0
 
- #endif
 
- // a more readable way to tell
 
- #define wxBITMAP_SCREEN_DEPTH       (-1)
 
- // ----------------------------------------------------------------------------
 
- // wxBitmapHelpers: container for various bitmap methods common to all ports.
 
- // ----------------------------------------------------------------------------
 
- // Unfortunately, currently wxBitmap does not inherit from wxBitmapBase on all
 
- // platforms and this is not easy to fix. So we extract at least some common
 
- // methods into this class from which both wxBitmapBase (and hence wxBitmap on
 
- // all platforms where it does inherit from it) and wxBitmap in wxMSW and other
 
- // exceptional ports (only wxPM and old wxCocoa) inherit.
 
- class WXDLLIMPEXP_CORE wxBitmapHelpers
 
- {
 
- public:
 
-     // Create a new wxBitmap from the PNG data in the given buffer.
 
-     static wxBitmap NewFromPNGData(const void* data, size_t size);
 
- };
 
- // All ports except wxMSW and wxOS2 use wxBitmapHandler and wxBitmapBase as
 
- // base class for wxBitmapHandler; wxMSW and wxOS2 use wxGDIImageHandler as
 
- // base class since it allows some code reuse there.
 
- #if wxUSE_BITMAP_BASE
 
- // ----------------------------------------------------------------------------
 
- // wxBitmapHandler: class which knows how to create/load/save bitmaps in
 
- // different formats
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxBitmapHandler : public wxObject
 
- {
 
- public:
 
-     wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
 
-     virtual ~wxBitmapHandler() { }
 
-     // NOTE: the following functions should be pure virtuals, but they aren't
 
-     //       because otherwise almost all ports would have to implement
 
-     //       them as "return false"...
 
-     virtual bool Create(wxBitmap *WXUNUSED(bitmap), const void* WXUNUSED(data),
 
-                          wxBitmapType WXUNUSED(type), int WXUNUSED(width), int WXUNUSED(height),
 
-                          int WXUNUSED(depth) = 1)
 
-         { return false; }
 
-     virtual bool LoadFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name),
 
-                            wxBitmapType WXUNUSED(type), int WXUNUSED(desiredWidth),
 
-                            int WXUNUSED(desiredHeight))
 
-         { return false; }
 
-     virtual bool SaveFile(const wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name),
 
-                            wxBitmapType WXUNUSED(type), const wxPalette *WXUNUSED(palette) = NULL) const
 
-         { return false; }
 
-     void SetName(const wxString& name)      { m_name = name; }
 
-     void SetExtension(const wxString& ext)  { m_extension = ext; }
 
-     void SetType(wxBitmapType type)         { m_type = type; }
 
-     const wxString& GetName() const         { return m_name; }
 
-     const wxString& GetExtension() const    { return m_extension; }
 
-     wxBitmapType GetType() const            { return m_type; }
 
- private:
 
-     wxString      m_name;
 
-     wxString      m_extension;
 
-     wxBitmapType  m_type;
 
-     DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxBitmap: class which represents platform-dependent bitmap (unlike wxImage)
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject,
 
-                                       public wxBitmapHelpers
 
- {
 
- public:
 
-     /*
 
-     Derived class must implement these:
 
-     wxBitmap();
 
-     wxBitmap(const wxBitmap& bmp);
 
-     wxBitmap(const char bits[], int width, int height, int depth = 1);
 
-     wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
 
-     wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
 
-     wxBitmap(const char* const* bits);
 
-     wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
 
-     wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH);
 
-     static void InitStandardHandlers();
 
-     */
 
-     virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
 
-     virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
 
-     virtual bool CreateScaled(int w, int h, int d, double logicalScale)
 
-         { return Create(w*logicalScale,h*logicalScale,d); }
 
-     virtual int GetHeight() const = 0;
 
-     virtual int GetWidth() const = 0;
 
-     virtual int GetDepth() const = 0;
 
-     wxSize GetSize() const
 
-         { return wxSize(GetWidth(), GetHeight()); }
 
-     // support for scaled bitmaps
 
-     virtual double GetScaleFactor() const { return 1.0; }
 
-     virtual double GetScaledWidth() const { return GetWidth() / GetScaleFactor(); }
 
-     virtual double GetScaledHeight() const { return GetHeight() / GetScaleFactor(); }
 
-     virtual wxSize GetScaledSize() const
 
-     { return wxSize(GetScaledWidth(), GetScaledHeight()); }
 
- #if wxUSE_IMAGE
 
-     virtual wxImage ConvertToImage() const = 0;
 
-     // Convert to disabled (dimmed) bitmap.
 
-     wxBitmap ConvertToDisabled(unsigned char brightness = 255) const;
 
- #endif // wxUSE_IMAGE
 
-     virtual wxMask *GetMask() const = 0;
 
-     virtual void SetMask(wxMask *mask) = 0;
 
-     virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0;
 
-     virtual bool SaveFile(const wxString &name, wxBitmapType type,
 
-                           const wxPalette *palette = NULL) const = 0;
 
-     virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0;
 
-     /*
 
-        If raw bitmap access is supported (see wx/rawbmp.h), the following
 
-        methods should be implemented:
 
-        virtual bool GetRawData(wxRawBitmapData *data) = 0;
 
-        virtual void UngetRawData(wxRawBitmapData *data) = 0;
 
-      */
 
- #if wxUSE_PALETTE
 
-     virtual wxPalette *GetPalette() const = 0;
 
-     virtual void SetPalette(const wxPalette& palette) = 0;
 
- #endif // wxUSE_PALETTE
 
-     // copies the contents and mask of the given (colour) icon to the bitmap
 
-     virtual bool CopyFromIcon(const wxIcon& icon) = 0;
 
-     // implementation:
 
-     virtual void SetHeight(int height) = 0;
 
-     virtual void SetWidth(int width) = 0;
 
-     virtual void SetDepth(int depth) = 0;
 
-     // Format handling
 
-     static inline wxList& GetHandlers() { return sm_handlers; }
 
-     static void AddHandler(wxBitmapHandler *handler);
 
-     static void InsertHandler(wxBitmapHandler *handler);
 
-     static bool RemoveHandler(const wxString& name);
 
-     static wxBitmapHandler *FindHandler(const wxString& name);
 
-     static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType bitmapType);
 
-     static wxBitmapHandler *FindHandler(wxBitmapType bitmapType);
 
-     //static void InitStandardHandlers();
 
-     //  (wxBitmap must implement this one)
 
-     static void CleanUpHandlers();
 
-     // this method is only used by the generic implementation of wxMask
 
-     // currently but could be useful elsewhere in the future: it can be
 
-     // overridden to quantize the colour to correspond to bitmap colour depth
 
-     // if necessary; default implementation simply returns the colour as is
 
-     virtual wxColour QuantizeColour(const wxColour& colour) const
 
-     {
 
-         return colour;
 
-     }
 
- protected:
 
-     static wxList sm_handlers;
 
-     DECLARE_ABSTRACT_CLASS(wxBitmapBase)
 
- };
 
- #endif // wxUSE_BITMAP_BASE
 
- // the wxBITMAP_DEFAULT_TYPE constant defines the default argument value
 
- // for wxBitmap's ctor and wxBitmap::LoadFile() functions.
 
- #if defined(__WXMSW__)
 
-     #define wxBITMAP_DEFAULT_TYPE    wxBITMAP_TYPE_BMP_RESOURCE
 
-     #include "wx/msw/bitmap.h"
 
- #elif defined(__WXMOTIF__)
 
-     #define wxBITMAP_DEFAULT_TYPE    wxBITMAP_TYPE_XPM
 
-     #include "wx/x11/bitmap.h"
 
- #elif defined(__WXGTK20__)
 
-     #ifdef __WINDOWS__
 
-         #define wxBITMAP_DEFAULT_TYPE    wxBITMAP_TYPE_BMP_RESOURCE
 
-     #else
 
-         #define wxBITMAP_DEFAULT_TYPE    wxBITMAP_TYPE_XPM
 
-     #endif
 
-     #include "wx/gtk/bitmap.h"
 
- #elif defined(__WXGTK__)
 
-     #define wxBITMAP_DEFAULT_TYPE    wxBITMAP_TYPE_XPM
 
-     #include "wx/gtk1/bitmap.h"
 
- #elif defined(__WXX11__)
 
-     #define wxBITMAP_DEFAULT_TYPE    wxBITMAP_TYPE_XPM
 
-     #include "wx/x11/bitmap.h"
 
- #elif defined(__WXDFB__)
 
-     #define wxBITMAP_DEFAULT_TYPE    wxBITMAP_TYPE_BMP_RESOURCE
 
-     #include "wx/dfb/bitmap.h"
 
- #elif defined(__WXMAC__)
 
-     #define wxBITMAP_DEFAULT_TYPE    wxBITMAP_TYPE_PICT_RESOURCE
 
-     #include "wx/osx/bitmap.h"
 
- #elif defined(__WXCOCOA__)
 
-     #define wxBITMAP_DEFAULT_TYPE    wxBITMAP_TYPE_BMP_RESOURCE
 
-     #include "wx/cocoa/bitmap.h"
 
- #elif defined(__WXPM__)
 
-     #define wxBITMAP_DEFAULT_TYPE    wxBITMAP_TYPE_BMP_RESOURCE
 
-     #include "wx/os2/bitmap.h"
 
- #endif
 
- #if wxUSE_IMAGE
 
- inline
 
- wxBitmap
 
- #if wxUSE_BITMAP_BASE
 
- wxBitmapBase::
 
- #else
 
- wxBitmap::
 
- #endif
 
- ConvertToDisabled(unsigned char brightness) const
 
- {
 
-     return ConvertToImage().ConvertToDisabled(brightness);
 
- }
 
- #endif // wxUSE_IMAGE
 
- // we must include generic mask.h after wxBitmap definition
 
- #if defined(__WXDFB__)
 
-     #define wxUSE_GENERIC_MASK 1
 
- #else
 
-     #define wxUSE_GENERIC_MASK 0
 
- #endif
 
- #if wxUSE_GENERIC_MASK
 
-     #include "wx/generic/mask.h"
 
- #endif
 
- #endif // _WX_BITMAP_H_BASE_
 
 
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