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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/univ/button.h
 
- // Purpose:     wxButton for wxUniversal
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     15.08.00
 
- // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_UNIV_BUTTON_H_
 
- #define _WX_UNIV_BUTTON_H_
 
- class WXDLLIMPEXP_FWD_CORE wxInputHandler;
 
- #include "wx/bitmap.h"
 
- // ----------------------------------------------------------------------------
 
- // the actions supported by this control
 
- // ----------------------------------------------------------------------------
 
- #define wxACTION_BUTTON_TOGGLE  wxT("toggle")    // press/release the button
 
- #define wxACTION_BUTTON_PRESS   wxT("press")     // press the button
 
- #define wxACTION_BUTTON_RELEASE wxT("release")   // release the button
 
- #define wxACTION_BUTTON_CLICK   wxT("click")     // generate button click event
 
- // ----------------------------------------------------------------------------
 
- // wxButton: a push button
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
 
- {
 
- public:
 
-     wxButton() { Init(); }
 
-     wxButton(wxWindow *parent,
 
-              wxWindowID id,
 
-              const wxBitmap& bitmap,
 
-              const wxString& label = wxEmptyString,
 
-              const wxPoint& pos = wxDefaultPosition,
 
-              const wxSize& size = wxDefaultSize,
 
-              long style = 0,
 
-              const wxValidator& validator = wxDefaultValidator,
 
-              const wxString& name = wxButtonNameStr)
 
-     {
 
-         Init();
 
-         Create(parent, id, bitmap, label, pos, size, style, validator, name);
 
-     }
 
-     wxButton(wxWindow *parent,
 
-              wxWindowID id,
 
-              const wxString& label = wxEmptyString,
 
-              const wxPoint& pos = wxDefaultPosition,
 
-              const wxSize& size = wxDefaultSize,
 
-              long style = 0,
 
-              const wxValidator& validator = wxDefaultValidator,
 
-              const wxString& name = wxButtonNameStr)
 
-     {
 
-         Init();
 
-         Create(parent, id, label, pos, size, style, validator, name);
 
-     }
 
-     bool Create(wxWindow *parent,
 
-                 wxWindowID id,
 
-                 const wxString& label = wxEmptyString,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = 0,
 
-                 const wxValidator& validator = wxDefaultValidator,
 
-                 const wxString& name = wxButtonNameStr)
 
-     {
 
-         return Create(parent, id, wxNullBitmap, label,
 
-                       pos, size, style, validator, name);
 
-     }
 
-     bool Create(wxWindow *parent,
 
-                 wxWindowID id,
 
-                 const wxBitmap& bitmap,
 
-                 const wxString& label = wxEmptyString,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = 0,
 
-                 const wxValidator& validator = wxDefaultValidator,
 
-                 const wxString& name = wxButtonNameStr);
 
-     virtual ~wxButton();
 
-     virtual wxWindow *SetDefault();
 
-     virtual bool IsPressed() const { return m_isPressed; }
 
-     virtual bool IsDefault() const { return m_isDefault; }
 
-     // wxButton actions
 
-     virtual void Toggle();
 
-     virtual void Press();
 
-     virtual void Release();
 
-     virtual void Click();
 
-     virtual bool PerformAction(const wxControlAction& action,
 
-                                long numArg = -1,
 
-                                const wxString& strArg = wxEmptyString);
 
-     virtual bool CanBeHighlighted() const { return true; }
 
-     static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
 
-     virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
 
-     {
 
-         return GetStdInputHandler(handlerDef);
 
-     }
 
- protected:
 
-     virtual wxSize DoGetBestClientSize() const;
 
-     virtual bool DoDrawBackground(wxDC& dc);
 
-     virtual void DoDraw(wxControlRenderer *renderer);
 
-     virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
 
-     virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
 
-     // common part of all ctors
 
-     void Init();
 
-     // current state
 
-     bool m_isPressed,
 
-          m_isDefault;
 
-     // the (optional) image to show and the margins around it
 
-     wxBitmap m_bitmap;
 
-     wxCoord  m_marginBmpX,
 
-              m_marginBmpY;
 
- private:
 
-     DECLARE_DYNAMIC_CLASS(wxButton)
 
- };
 
- #endif // _WX_UNIV_BUTTON_H_
 
 
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