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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/vscroll.h
 
- // Purpose:     Variable scrolled windows (wx[V/H/HV]ScrolledWindow)
 
- // Author:      Vadim Zeitlin
 
- // Modified by: Brad Anderson, Bryan Petty
 
- // Created:     30.05.03
 
- // Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_VSCROLL_H_
 
- #define _WX_VSCROLL_H_
 
- #include "wx/panel.h"
 
- #include "wx/position.h"
 
- #include "wx/scrolwin.h"
 
- class WXDLLIMPEXP_FWD_CORE wxVarScrollHelperEvtHandler;
 
- // Using the same techniques as the wxScrolledWindow class      |
 
- // hierarchy, the wx[V/H/HV]ScrolledWindow classes are slightly |
 
- // more complex (compare with the diagram outlined in           |
 
- // scrolwin.h) for the purpose of reducing code duplication     |
 
- // through the use of mix-in classes.                           |
 
- //                                                              |
 
- //                   wxAnyScrollHelperBase                      |
 
- //                            |                                 |
 
- //                            |                                 |
 
- //                            |                                 |
 
- //                            V                                 |
 
- //                  wxVarScrollHelperBase                       |
 
- //                   /                 \                        |
 
- //                  /                   \                       |
 
- //                 V                     V                      |
 
- //  wxVarHScrollHelper                 wxVarVScrollHelper       |
 
- //       |          \                   /           |           |
 
- //       |           \                 /            |           |
 
- //       |            V               V             |           |
 
- //       |           wxVarHVScrollHelper            |           |
 
- //       |                      |                   |           |
 
- //       |                      |                   V           |
 
- //       |         wxPanel      |    wxVarVScrollLegacyAdaptor  |
 
- //       |         /  \  \      |                   |           |
 
- //       |        /    \  `-----|----------.        |           |
 
- //       |       /      \       |           \       |           |
 
- //       |      /        \      |            \      |           |
 
- //       V     V          \     |             V     V           |
 
- //  wxHScrolledWindow      \    |        wxVScrolledWindow      |
 
- //                          V   V                               |
 
- //                    wxHVScrolledWindow                        |
 
- //                                                              |
 
- //                                                              |
 
- //   Border added to suppress GCC multi-line comment warnings ->|
 
- // ===========================================================================
 
- // wxVarScrollHelperBase
 
- // ===========================================================================
 
- // Provides all base common scroll calculations needed for either orientation,
 
- // automatic scrollbar functionality, saved scroll positions, functionality
 
- // for changing the target window to be scrolled, as well as defining all
 
- // required virtual functions that need to be implemented for any orientation
 
- // specific work.
 
- class WXDLLIMPEXP_CORE wxVarScrollHelperBase : public wxAnyScrollHelperBase
 
- {
 
- public:
 
-     // constructors and such
 
-     // ---------------------
 
-     wxVarScrollHelperBase(wxWindow *winToScroll);
 
-     virtual ~wxVarScrollHelperBase();
 
-     // operations
 
-     // ----------
 
-     // with physical scrolling on, the device origin is changed properly when
 
-     // a wxPaintDC is prepared, children are actually moved and laid out
 
-     // properly, and the contents of the window (pixels) are actually moved
 
-     void EnablePhysicalScrolling(bool scrolling = true)
 
-         { m_physicalScrolling = scrolling; }
 
-     // wxNOT_FOUND if none, i.e. if it is below the last item
 
-     int VirtualHitTest(wxCoord coord) const;
 
-     // recalculate all our parameters and redisplay all units
 
-     virtual void RefreshAll();
 
-     // accessors
 
-     // ---------
 
-     // get the first currently visible unit
 
-     size_t GetVisibleBegin() const { return m_unitFirst; }
 
-     // get the last currently visible unit
 
-     size_t GetVisibleEnd() const
 
-         { return m_unitFirst + m_nUnitsVisible; }
 
-     // is this unit currently visible?
 
-     bool IsVisible(size_t unit) const
 
-         { return unit >= m_unitFirst && unit < GetVisibleEnd(); }
 
-     // translate between scrolled and unscrolled coordinates
 
-     int CalcScrolledPosition(int coord) const
 
-         {  return DoCalcScrolledPosition(coord); }
 
-     int CalcUnscrolledPosition(int coord) const
 
-         {  return DoCalcUnscrolledPosition(coord); }
 
-     virtual int DoCalcScrolledPosition(int coord) const;
 
-     virtual int DoCalcUnscrolledPosition(int coord) const;
 
-     // update the thumb size shown by the scrollbar
 
-     virtual void UpdateScrollbar();
 
-     void RemoveScrollbar();
 
-     // Normally the wxScrolledWindow will scroll itself, but in some rare
 
-     // occasions you might want it to scroll [part of] another window (e.g. a
 
-     // child of it in order to scroll only a portion the area between the
 
-     // scrollbars (spreadsheet: only cell area will move).
 
-     virtual void SetTargetWindow(wxWindow *target);
 
-     // change the DC origin according to the scroll position. To properly
 
-     // forward calls to wxWindow::Layout use WX_FORWARD_TO_SCROLL_HELPER()
 
-     // derived class
 
-     virtual void DoPrepareDC(wxDC& dc);
 
-     // the methods to be called from the window event handlers
 
-     void HandleOnScroll(wxScrollWinEvent& event);
 
-     void HandleOnSize(wxSizeEvent& event);
 
- #if wxUSE_MOUSEWHEEL
 
-     void HandleOnMouseWheel(wxMouseEvent& event);
 
- #endif // wxUSE_MOUSEWHEEL
 
-     // these functions must be overidden in the derived class to return
 
-     // orientation specific data (e.g. the width for vertically scrolling
 
-     // derivatives in the case of GetOrientationTargetSize())
 
-     virtual int GetOrientationTargetSize() const = 0;
 
-     virtual int GetNonOrientationTargetSize() const = 0;
 
-     virtual wxOrientation GetOrientation() const = 0;
 
- protected:
 
-     // all *Unit* functions are protected to be exposed by
 
-     // wxVarScrollHelperBase implementations (with appropriate names)
 
-     // get the number of units this window contains (previously set by
 
-     // SetUnitCount())
 
-     size_t GetUnitCount() const { return m_unitMax; }
 
-     // set the number of units the helper contains: the derived class must
 
-     // provide the sizes for all units with indices up to the one given here
 
-     // in its OnGetUnitSize()
 
-     void SetUnitCount(size_t count);
 
-     // redraw the specified unit
 
-     virtual void RefreshUnit(size_t unit);
 
-     // redraw all units in the specified range (inclusive)
 
-     virtual void RefreshUnits(size_t from, size_t to);
 
-     // scroll to the specified unit: it will become the first visible unit in
 
-     // the window
 
-     //
 
-     // return true if we scrolled the window, false if nothing was done
 
-     bool DoScrollToUnit(size_t unit);
 
-     // scroll by the specified number of units/pages
 
-     virtual bool DoScrollUnits(int units);
 
-     virtual bool DoScrollPages(int pages);
 
-     // this function must be overridden in the derived class and it should
 
-     // return the size of the given unit in pixels
 
-     virtual wxCoord OnGetUnitSize(size_t n) const = 0;
 
-     // this function doesn't have to be overridden but it may be useful to do
 
-     // it if calculating the units' sizes is a relatively expensive operation
 
-     // as it gives the user code a possibility to calculate several of them at
 
-     // once
 
-     //
 
-     // OnGetUnitsSizeHint() is normally called just before OnGetUnitSize() but
 
-     // you shouldn't rely on the latter being called for all units in the
 
-     // interval specified here. It is also possible that OnGetUnitHeight() will
 
-     // be called for the units outside of this interval, so this is really just
 
-     // a hint, not a promise.
 
-     //
 
-     // finally note that unitMin is inclusive, while unitMax is exclusive, as
 
-     // usual
 
-     virtual void OnGetUnitsSizeHint(size_t WXUNUSED(unitMin),
 
-                                     size_t WXUNUSED(unitMax)) const
 
-         { }
 
-     // when the number of units changes, we try to estimate the total size
 
-     // of all units which is a rather expensive operation in terms of unit
 
-     // access, so if the user code may estimate the average size
 
-     // better/faster than we do, it should override this function to implement
 
-     // its own logic
 
-     //
 
-     // this function should return the best guess for the total size it may
 
-     // make
 
-     virtual wxCoord EstimateTotalSize() const { return DoEstimateTotalSize(); }
 
-     wxCoord DoEstimateTotalSize() const;
 
-     // find the index of the unit we need to show to fit the specified unit on
 
-     // the opposite side either fully or partially (depending on fullyVisible)
 
-     size_t FindFirstVisibleFromLast(size_t last,
 
-                                     bool fullyVisible = false) const;
 
-     // get the total size of the units between unitMin (inclusive) and
 
-     // unitMax (exclusive)
 
-     wxCoord GetUnitsSize(size_t unitMin, size_t unitMax) const;
 
-     // get the offset of the first visible unit
 
-     wxCoord GetScrollOffset() const
 
-         { return GetUnitsSize(0, GetVisibleBegin()); }
 
-     // get the size of the target window
 
-     wxSize GetTargetSize() const { return m_targetWindow->GetClientSize(); }
 
-     void GetTargetSize(int *w, int *h)
 
-     {
 
-         wxSize size = GetTargetSize();
 
-         if ( w )
 
-             *w = size.x;
 
-         if ( h )
 
-             *h = size.y;
 
-     }
 
-     // calculate the new scroll position based on scroll event type
 
-     size_t GetNewScrollPosition(wxScrollWinEvent& event) const;
 
-     // replacement implementation of wxWindow::Layout virtual method.  To
 
-     // properly forward calls to wxWindow::Layout use
 
-     // WX_FORWARD_TO_SCROLL_HELPER() derived class
 
-     bool ScrollLayout();
 
- #ifdef __WXMAC__
 
-     // queue mac window update after handling scroll event
 
-     virtual void UpdateMacScrollWindow() { }
 
- #endif // __WXMAC__
 
-     // change the target window
 
-     void DoSetTargetWindow(wxWindow *target);
 
-     // delete the event handler we installed
 
-     void DeleteEvtHandler();
 
-     // helper function abstracting the orientation test: with vertical
 
-     // orientation, it assigns the first value to x and the second one to y,
 
-     // with horizontal orientation it reverses them, i.e. the first value is
 
-     // assigned to y and the second one to x
 
-     void AssignOrient(wxCoord& x, wxCoord& y, wxCoord first, wxCoord second);
 
-     // similar to "oriented assignment" above but does "oriented increment":
 
-     // for vertical orientation, y is incremented by the given value and x if
 
-     // left unchanged, for horizontal orientation x is incremented
 
-     void IncOrient(wxCoord& x, wxCoord& y, wxCoord inc);
 
- private:
 
-     // the total number of (logical) units
 
-     size_t m_unitMax;
 
-     // the total (estimated) size
 
-     wxCoord m_sizeTotal;
 
-     // the first currently visible unit
 
-     size_t m_unitFirst;
 
-     // the number of currently visible units (including the last, possibly only
 
-     // partly, visible one)
 
-     size_t m_nUnitsVisible;
 
-     // accumulated mouse wheel rotation
 
- #if wxUSE_MOUSEWHEEL
 
-     int m_sumWheelRotation;
 
- #endif
 
-     // do child scrolling (used in DoPrepareDC())
 
-     bool m_physicalScrolling;
 
-     // handler injected into target window to forward some useful events to us
 
-     wxVarScrollHelperEvtHandler *m_handler;
 
- };
 
- // ===========================================================================
 
- // wxVarVScrollHelper
 
- // ===========================================================================
 
- // Provides public API functions targeted for vertical-specific scrolling,
 
- // wrapping the functionality of wxVarScrollHelperBase.
 
- class WXDLLIMPEXP_CORE wxVarVScrollHelper : public wxVarScrollHelperBase
 
- {
 
- public:
 
-     // constructors and such
 
-     // ---------------------
 
-     // ctor must be given the associated window
 
-     wxVarVScrollHelper(wxWindow *winToScroll)
 
-         : wxVarScrollHelperBase(winToScroll)
 
-     {
 
-     }
 
-     // operators
 
-     void SetRowCount(size_t rowCount) { SetUnitCount(rowCount); }
 
-     bool ScrollToRow(size_t row) { return DoScrollToUnit(row); }
 
-     virtual bool ScrollRows(int rows)
 
-         { return DoScrollUnits(rows); }
 
-     virtual bool ScrollRowPages(int pages)
 
-         { return DoScrollPages(pages); }
 
-     virtual void RefreshRow(size_t row)
 
-         { RefreshUnit(row); }
 
-     virtual void RefreshRows(size_t from, size_t to)
 
-         { RefreshUnits(from, to); }
 
-     // accessors
 
-     size_t GetRowCount() const                  { return GetUnitCount(); }
 
-     size_t GetVisibleRowsBegin() const          { return GetVisibleBegin(); }
 
-     size_t GetVisibleRowsEnd() const            { return GetVisibleEnd(); }
 
-     bool IsRowVisible(size_t row) const         { return IsVisible(row); }
 
-     virtual int GetOrientationTargetSize() const
 
-         { return GetTargetWindow()->GetClientSize().y; }
 
-     virtual int GetNonOrientationTargetSize() const
 
-         { return GetTargetWindow()->GetClientSize().x; }
 
-     virtual wxOrientation GetOrientation() const { return wxVERTICAL; }
 
- protected:
 
-     // this function must be overridden in the derived class and it should
 
-     // return the size of the given row in pixels
 
-     virtual wxCoord OnGetRowHeight(size_t n) const = 0;
 
-     wxCoord OnGetUnitSize(size_t n) const       { return OnGetRowHeight(n); }
 
-     virtual void OnGetRowsHeightHint(size_t WXUNUSED(rowMin),
 
-                                      size_t WXUNUSED(rowMax)) const { }
 
-     // forward calls to OnGetRowsHeightHint()
 
-     virtual void OnGetUnitsSizeHint(size_t unitMin, size_t unitMax) const
 
-         { OnGetRowsHeightHint(unitMin, unitMax); }
 
-     // again, if not overridden, it will fall back on default method
 
-     virtual wxCoord EstimateTotalHeight() const
 
-         { return DoEstimateTotalSize(); }
 
-     // forward calls to EstimateTotalHeight()
 
-     virtual wxCoord EstimateTotalSize() const { return EstimateTotalHeight(); }
 
-     wxCoord GetRowsHeight(size_t rowMin, size_t rowMax) const
 
-         { return GetUnitsSize(rowMin, rowMax); }
 
- };
 
- // ===========================================================================
 
- // wxVarHScrollHelper
 
- // ===========================================================================
 
- // Provides public API functions targeted for horizontal-specific scrolling,
 
- // wrapping the functionality of wxVarScrollHelperBase.
 
- class WXDLLIMPEXP_CORE wxVarHScrollHelper : public wxVarScrollHelperBase
 
- {
 
- public:
 
-     // constructors and such
 
-     // ---------------------
 
-     // ctor must be given the associated window
 
-     wxVarHScrollHelper(wxWindow *winToScroll)
 
-         : wxVarScrollHelperBase(winToScroll)
 
-     {
 
-     }
 
-     // operators
 
-     void SetColumnCount(size_t columnCount)
 
-         { SetUnitCount(columnCount); }
 
-     bool ScrollToColumn(size_t column)
 
-         { return DoScrollToUnit(column); }
 
-     virtual bool ScrollColumns(int columns)
 
-         { return DoScrollUnits(columns); }
 
-     virtual bool ScrollColumnPages(int pages)
 
-         { return DoScrollPages(pages); }
 
-     virtual void RefreshColumn(size_t column)
 
-         { RefreshUnit(column); }
 
-     virtual void RefreshColumns(size_t from, size_t to)
 
-         { RefreshUnits(from, to); }
 
-     // accessors
 
-     size_t GetColumnCount() const
 
-         { return GetUnitCount(); }
 
-     size_t GetVisibleColumnsBegin() const
 
-         { return GetVisibleBegin(); }
 
-     size_t GetVisibleColumnsEnd() const
 
-         { return GetVisibleEnd(); }
 
-     bool IsColumnVisible(size_t column) const
 
-         { return IsVisible(column); }
 
-     virtual int GetOrientationTargetSize() const
 
-         { return GetTargetWindow()->GetClientSize().x; }
 
-     virtual int GetNonOrientationTargetSize() const
 
-         { return GetTargetWindow()->GetClientSize().y; }
 
-     virtual wxOrientation GetOrientation() const   { return wxHORIZONTAL; }
 
- protected:
 
-     // this function must be overridden in the derived class and it should
 
-     // return the size of the given column in pixels
 
-     virtual wxCoord OnGetColumnWidth(size_t n) const = 0;
 
-     wxCoord OnGetUnitSize(size_t n) const { return OnGetColumnWidth(n); }
 
-     virtual void OnGetColumnsWidthHint(size_t WXUNUSED(columnMin),
 
-                                         size_t WXUNUSED(columnMax)) const
 
-         { }
 
-     // forward calls to OnGetColumnsWidthHint()
 
-     virtual void OnGetUnitsSizeHint(size_t unitMin, size_t unitMax) const
 
-         { OnGetColumnsWidthHint(unitMin, unitMax); }
 
-     // again, if not overridden, it will fall back on default method
 
-     virtual wxCoord EstimateTotalWidth() const { return DoEstimateTotalSize(); }
 
-     // forward calls to EstimateTotalWidth()
 
-     virtual wxCoord EstimateTotalSize() const { return EstimateTotalWidth(); }
 
-     wxCoord GetColumnsWidth(size_t columnMin, size_t columnMax) const
 
-         { return GetUnitsSize(columnMin, columnMax); }
 
- };
 
- // ===========================================================================
 
- // wxVarHVScrollHelper
 
- // ===========================================================================
 
- // Provides public API functions targeted at functions with similar names in
 
- // both wxVScrollHelper and wxHScrollHelper so class scope doesn't need to be
 
- // specified (since we are using multiple inheritance). It also provides
 
- // functions to make changing values for both orientations at the same time
 
- // easier.
 
- class WXDLLIMPEXP_CORE wxVarHVScrollHelper : public wxVarVScrollHelper,
 
-                                         public wxVarHScrollHelper
 
- {
 
- public:
 
-     // constructors and such
 
-     // ---------------------
 
-     // ctor must be given the associated window
 
-     wxVarHVScrollHelper(wxWindow *winToScroll)
 
-         : wxVarVScrollHelper(winToScroll), wxVarHScrollHelper(winToScroll) { }
 
-     // operators
 
-     // ---------
 
-     // set the number of units the window contains for each axis: the derived
 
-     // class must provide the widths and heights for all units with indices up
 
-     // to each of the one given here in its OnGetColumnWidth() and
 
-     // OnGetRowHeight()
 
-     void SetRowColumnCount(size_t rowCount, size_t columnCount);
 
-     // with physical scrolling on, the device origin is changed properly when
 
-     // a wxPaintDC is prepared, children are actually moved and laid out
 
-     // properly, and the contents of the window (pixels) are actually moved
 
-     void EnablePhysicalScrolling(bool vscrolling = true, bool hscrolling = true)
 
-     {
 
-         wxVarVScrollHelper::EnablePhysicalScrolling(vscrolling);
 
-         wxVarHScrollHelper::EnablePhysicalScrolling(hscrolling);
 
-     }
 
-     // scroll to the specified row/column: it will become the first visible
 
-     // cell in the window
 
-     //
 
-     // return true if we scrolled the window, false if nothing was done
 
-     bool ScrollToRowColumn(size_t row, size_t column);
 
-     bool ScrollToRowColumn(const wxPosition &pos)
 
-         { return ScrollToRowColumn(pos.GetRow(), pos.GetColumn()); }
 
-     // redraw the specified cell
 
-     virtual void RefreshRowColumn(size_t row, size_t column);
 
-     virtual void RefreshRowColumn(const wxPosition &pos)
 
-         { RefreshRowColumn(pos.GetRow(), pos.GetColumn()); }
 
-     // redraw the specified regions (inclusive).  If the target window for
 
-     // both orientations is the same the rectangle of cells is refreshed; if
 
-     // the target windows differ the entire client size opposite the
 
-     // orientation direction is refreshed between the specified limits
 
-     virtual void RefreshRowsColumns(size_t fromRow, size_t toRow,
 
-                                     size_t fromColumn, size_t toColumn);
 
-     virtual void RefreshRowsColumns(const wxPosition& from,
 
-                                     const wxPosition& to)
 
-     {
 
-         RefreshRowsColumns(from.GetRow(), to.GetRow(),
 
-                           from.GetColumn(), to.GetColumn());
 
-     }
 
-     // locate the virtual position from the given device coordinates
 
-     wxPosition VirtualHitTest(wxCoord x, wxCoord y) const;
 
-     wxPosition VirtualHitTest(const wxPoint &pos) const
 
-         { return VirtualHitTest(pos.x, pos.y); }
 
-     // change the DC origin according to the scroll position. To properly
 
-     // forward calls to wxWindow::Layout use WX_FORWARD_TO_SCROLL_HELPER()
 
-     // derived class. We use this version to call both base classes'
 
-     // DoPrepareDC()
 
-     virtual void DoPrepareDC(wxDC& dc);
 
-     // replacement implementation of wxWindow::Layout virtual method.  To
 
-     // properly forward calls to wxWindow::Layout use
 
-     // WX_FORWARD_TO_SCROLL_HELPER() derived class. We use this version to
 
-     // call both base classes' ScrollLayout()
 
-     bool ScrollLayout();
 
-     // accessors
 
-     // ---------
 
-     // get the number of units this window contains (previously set by
 
-     // Set[Column/Row/RowColumn/Unit]Count())
 
-     wxSize GetRowColumnCount() const;
 
-     // get the first currently visible units
 
-     wxPosition GetVisibleBegin() const;
 
-     wxPosition GetVisibleEnd() const;
 
-     // is this cell currently visible?
 
-     bool IsVisible(size_t row, size_t column) const;
 
-     bool IsVisible(const wxPosition &pos) const
 
-         { return IsVisible(pos.GetRow(), pos.GetColumn()); }
 
- };
 
- #if WXWIN_COMPATIBILITY_2_8
 
- // ===========================================================================
 
- // wxVarVScrollLegacyAdaptor
 
- // ===========================================================================
 
- // Provides backwards compatible API for applications originally built using
 
- // wxVScrolledWindow in 2.6 or 2.8. Originally, wxVScrolledWindow referred
 
- // to scrolling "lines". We use "units" in wxVarScrollHelperBase to avoid
 
- // implying any orientation (since the functions are used for both horizontal
 
- // and vertical scrolling in derived classes). And in the new
 
- // wxVScrolledWindow and wxHScrolledWindow classes, we refer to them as
 
- // "rows" and "columns", respectively. This is to help clear some confusion
 
- // in not only those classes, but also in wxHVScrolledWindow where functions
 
- // are inherited from both.
 
- class WXDLLIMPEXP_CORE wxVarVScrollLegacyAdaptor : public wxVarVScrollHelper
 
- {
 
- public:
 
-     // constructors and such
 
-     // ---------------------
 
-     wxVarVScrollLegacyAdaptor(wxWindow *winToScroll)
 
-         : wxVarVScrollHelper(winToScroll)
 
-     {
 
-     }
 
-     // accessors
 
-     // ---------
 
-     // this is the same as GetVisibleRowsBegin(), exists to match
 
-     // GetLastVisibleLine() and for backwards compatibility only
 
-     wxDEPRECATED( size_t GetFirstVisibleLine() const );
 
-     // get the last currently visible line
 
-     //
 
-     // this function is unsafe as it returns (size_t)-1 (i.e. a huge positive
 
-     // number) if the control is empty, use GetVisibleRowsEnd() instead, this
 
-     // one is kept for backwards compatibility
 
-     wxDEPRECATED( size_t GetLastVisibleLine() const );
 
-     // "line" to "unit" compatibility functions
 
-     // ----------------------------------------
 
-     // get the number of lines this window contains (set by SetLineCount())
 
-     wxDEPRECATED( size_t GetLineCount() const );
 
-     // set the number of lines the helper contains: the derived class must
 
-     // provide the sizes for all lines with indices up to the one given here
 
-     // in its OnGetLineHeight()
 
-     wxDEPRECATED( void SetLineCount(size_t count) );
 
-     // redraw the specified line
 
-     wxDEPRECATED( virtual void RefreshLine(size_t line) );
 
-     // redraw all lines in the specified range (inclusive)
 
-     wxDEPRECATED( virtual void RefreshLines(size_t from, size_t to) );
 
-     // scroll to the specified line: it will become the first visible line in
 
-     // the window
 
-     //
 
-     // return true if we scrolled the window, false if nothing was done
 
-     wxDEPRECATED( bool ScrollToLine(size_t line) );
 
-     // scroll by the specified number of lines/pages
 
-     wxDEPRECATED( virtual bool ScrollLines(int lines) );
 
-     wxDEPRECATED( virtual bool ScrollPages(int pages) );
 
- protected:
 
-     // unless the code has been updated to override OnGetRowHeight() instead,
 
-     // this function must be overridden in the derived class and it should
 
-     // return the height of the given row in pixels
 
-     wxDEPRECATED_BUT_USED_INTERNALLY(
 
-         virtual wxCoord OnGetLineHeight(size_t n) const );
 
-     // forwards the calls from base class pure virtual function to pure virtual
 
-     // OnGetLineHeight instead (backwards compatible name)
 
-     // note that we don't need to forward OnGetUnitSize() as it is already
 
-     // forwarded to OnGetRowHeight() in wxVarVScrollHelper
 
-     virtual wxCoord OnGetRowHeight(size_t n) const;
 
-     // this function doesn't have to be overridden but it may be useful to do
 
-     // it if calculating the lines heights is a relatively expensive operation
 
-     // as it gives the user code a possibility to calculate several of them at
 
-     // once
 
-     //
 
-     // OnGetLinesHint() is normally called just before OnGetLineHeight() but you
 
-     // shouldn't rely on the latter being called for all lines in the interval
 
-     // specified here. It is also possible that OnGetLineHeight() will be
 
-     // called for the lines outside of this interval, so this is really just a
 
-     // hint, not a promise.
 
-     //
 
-     // finally note that lineMin is inclusive, while lineMax is exclusive, as
 
-     // usual
 
-     wxDEPRECATED_BUT_USED_INTERNALLY( virtual void OnGetLinesHint(
 
-         size_t lineMin, size_t lineMax) const );
 
-     // forwards the calls from base class pure virtual function to pure virtual
 
-     // OnGetLinesHint instead (backwards compatible name)
 
-     void OnGetRowsHeightHint(size_t rowMin, size_t rowMax) const;
 
- };
 
- #else // !WXWIN_COMPATIBILITY_2_8
 
- // shortcut to avoid checking compatibility modes later
 
- // remove this and all references to wxVarVScrollLegacyAdaptor once
 
- // wxWidgets 2.6 and 2.8 compatibility is removed
 
- typedef wxVarVScrollHelper wxVarVScrollLegacyAdaptor;
 
- #endif // WXWIN_COMPATIBILITY_2_8/!WXWIN_COMPATIBILITY_2_8
 
- // this macro must be used in declaration of wxVarScrollHelperBase-derived
 
- // classes
 
- #define WX_FORWARD_TO_VAR_SCROLL_HELPER()                                     \
 
- public:                                                                       \
 
-     virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }                     \
 
-     virtual bool Layout() { return ScrollLayout(); }
 
- // ===========================================================================
 
- // wxVScrolledWindow
 
- // ===========================================================================
 
- // In the name of this class, "V" may stand for "variable" because it can be
 
- // used for scrolling rows of variable heights; "virtual", because it is not
 
- // necessary to know the heights of all rows in advance -- only those which
 
- // are shown on the screen need to be measured; or even "vertical", because
 
- // this class only supports scrolling vertically.
 
- // In any case, this is a generalization of the wxScrolledWindow class which
 
- // can be only used when all rows have the same heights. It lacks some other
 
- // wxScrolledWindow features however, notably it can't scroll only a rectangle
 
- // of the window and not its entire client area.
 
- class WXDLLIMPEXP_CORE wxVScrolledWindow : public wxPanel,
 
-                                       public wxVarVScrollLegacyAdaptor
 
- {
 
- public:
 
-     // constructors and such
 
-     // ---------------------
 
-     // default ctor, you must call Create() later
 
-     wxVScrolledWindow() : wxVarVScrollLegacyAdaptor(this) { }
 
-     // normal ctor, no need to call Create() after this one
 
-     //
 
-     // note that wxVSCROLL is always automatically added to our style, there is
 
-     // no need to specify it explicitly
 
-     wxVScrolledWindow(wxWindow *parent,
 
-                       wxWindowID id = wxID_ANY,
 
-                       const wxPoint& pos = wxDefaultPosition,
 
-                       const wxSize& size = wxDefaultSize,
 
-                       long style = 0,
 
-                       const wxString& name = wxPanelNameStr)
 
-     : wxVarVScrollLegacyAdaptor(this)
 
-     {
 
-         (void)Create(parent, id, pos, size, style, name);
 
-     }
 
-     // same as the previous ctor but returns status code: true if ok
 
-     //
 
-     // just as with the ctor above, wxVSCROLL style is always used, there is no
 
-     // need to specify it
 
-     bool Create(wxWindow *parent,
 
-                 wxWindowID id = wxID_ANY,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = 0,
 
-                 const wxString& name = wxPanelNameStr)
 
-     {
 
-         return wxPanel::Create(parent, id, pos, size, style | wxVSCROLL, name);
 
-     }
 
- #if WXWIN_COMPATIBILITY_2_8
 
-     // Make sure we prefer our version of HitTest rather than wxWindow's
 
-     // These functions should no longer be masked in favor of VirtualHitTest()
 
-     int HitTest(wxCoord WXUNUSED(x), wxCoord y) const
 
-         { return wxVarVScrollHelper::VirtualHitTest(y); }
 
-     int HitTest(const wxPoint& pt) const
 
-         { return HitTest(pt.x, pt.y); }
 
- #endif // WXWIN_COMPATIBILITY_2_8
 
-     WX_FORWARD_TO_VAR_SCROLL_HELPER()
 
- #ifdef __WXMAC__
 
- protected:
 
-     virtual void UpdateMacScrollWindow() { Update(); }
 
- #endif // __WXMAC__
 
- private:
 
-     wxDECLARE_NO_COPY_CLASS(wxVScrolledWindow);
 
-     DECLARE_ABSTRACT_CLASS(wxVScrolledWindow)
 
- };
 
- // ===========================================================================
 
- // wxHScrolledWindow
 
- // ===========================================================================
 
- // In the name of this class, "H" stands for "horizontal" because it can be
 
- // used for scrolling columns of variable widths. It is not necessary to know
 
- // the widths of all columns in advance -- only those which are shown on the
 
- // screen need to be measured.
 
- // This is a generalization of the wxScrolledWindow class which can be only
 
- // used when all columns have the same width. It lacks some other
 
- // wxScrolledWindow features however, notably it can't scroll only a rectangle
 
- // of the window and not its entire client area.
 
- class WXDLLIMPEXP_CORE wxHScrolledWindow : public wxPanel,
 
-                                       public wxVarHScrollHelper
 
- {
 
- public:
 
-     // constructors and such
 
-     // ---------------------
 
-     // default ctor, you must call Create() later
 
-     wxHScrolledWindow() : wxVarHScrollHelper(this) { }
 
-     // normal ctor, no need to call Create() after this one
 
-     //
 
-     // note that wxHSCROLL is always automatically added to our style, there is
 
-     // no need to specify it explicitly
 
-     wxHScrolledWindow(wxWindow *parent,
 
-                       wxWindowID id = wxID_ANY,
 
-                       const wxPoint& pos = wxDefaultPosition,
 
-                       const wxSize& size = wxDefaultSize,
 
-                       long style = 0,
 
-                       const wxString& name = wxPanelNameStr)
 
-         : wxVarHScrollHelper(this)
 
-     {
 
-         (void)Create(parent, id, pos, size, style, name);
 
-     }
 
-     // same as the previous ctor but returns status code: true if ok
 
-     //
 
-     // just as with the ctor above, wxHSCROLL style is always used, there is no
 
-     // need to specify it
 
-     bool Create(wxWindow *parent,
 
-                 wxWindowID id = wxID_ANY,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = 0,
 
-                 const wxString& name = wxPanelNameStr)
 
-     {
 
-         return wxPanel::Create(parent, id, pos, size, style | wxHSCROLL, name);
 
-     }
 
-     WX_FORWARD_TO_VAR_SCROLL_HELPER()
 
- #ifdef __WXMAC__
 
- protected:
 
-     virtual void UpdateMacScrollWindow() { Update(); }
 
- #endif // __WXMAC__
 
- private:
 
-     wxDECLARE_NO_COPY_CLASS(wxHScrolledWindow);
 
-     DECLARE_ABSTRACT_CLASS(wxHScrolledWindow)
 
- };
 
- // ===========================================================================
 
- // wxHVScrolledWindow
 
- // ===========================================================================
 
- // This window inherits all functionality of both vertical and horizontal
 
- // scrolled windows automatically handling everything needed to scroll both
 
- // axis simultaneously.
 
- class WXDLLIMPEXP_CORE wxHVScrolledWindow : public wxPanel,
 
-                                        public wxVarHVScrollHelper
 
- {
 
- public:
 
-     // constructors and such
 
-     // ---------------------
 
-     // default ctor, you must call Create() later
 
-     wxHVScrolledWindow()
 
-         : wxPanel(),
 
-           wxVarHVScrollHelper(this) { }
 
-     // normal ctor, no need to call Create() after this one
 
-     //
 
-     // note that wxVSCROLL and wxHSCROLL are always automatically added to our
 
-     // style, there is no need to specify them explicitly
 
-     wxHVScrolledWindow(wxWindow *parent,
 
-                        wxWindowID id = wxID_ANY,
 
-                        const wxPoint& pos = wxDefaultPosition,
 
-                        const wxSize& size = wxDefaultSize,
 
-                        long style = 0,
 
-                        const wxString& name = wxPanelNameStr)
 
-         : wxPanel(),
 
-           wxVarHVScrollHelper(this)
 
-     {
 
-         (void)Create(parent, id, pos, size, style, name);
 
-     }
 
-     // same as the previous ctor but returns status code: true if ok
 
-     //
 
-     // just as with the ctor above, wxVSCROLL and wxHSCROLL styles are always
 
-     // used, there is no need to specify them
 
-     bool Create(wxWindow *parent,
 
-                 wxWindowID id = wxID_ANY,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = 0,
 
-                 const wxString& name = wxPanelNameStr)
 
-     {
 
-         return wxPanel::Create(parent, id, pos, size,
 
-                                style | wxVSCROLL | wxHSCROLL, name);
 
-     }
 
-     WX_FORWARD_TO_VAR_SCROLL_HELPER()
 
- #ifdef __WXMAC__
 
- protected:
 
-     virtual void UpdateMacScrollWindow() { Update(); }
 
- #endif // __WXMAC__
 
- private:
 
-     wxDECLARE_NO_COPY_CLASS(wxHVScrolledWindow);
 
-     DECLARE_ABSTRACT_CLASS(wxHVScrolledWindow)
 
- };
 
- #endif // _WX_VSCROLL_H_
 
 
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