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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        spinbutt.h
 
- // Purpose:     interface of wxSpinEvent, wxSpinButton
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /**
 
-     @class wxSpinEvent
 
-     This event class is used for the events generated by wxSpinButton and wxSpinCtrl.
 
-     @beginEventTable{wxSpinEvent}
 
-     @event{EVT_SPIN(id, func)}
 
-         Generated whenever an arrow is pressed.
 
-     @event{EVT_SPIN_UP(id, func)}
 
-         Generated when left/up arrow is pressed.
 
-     @event{EVT_SPIN_DOWN(id, func)}
 
-         Generated when right/down arrow is pressed.
 
-     @endEventTable
 
-     Note that if you handle both SPIN and UP or DOWN events, you will be notified
 
-     about each of them twice: first the UP/DOWN event will be received and then,
 
-     if it wasn't vetoed, the SPIN event will be sent.
 
-     @library{wxcore}
 
-     @category{events}
 
-     @see wxSpinButton and wxSpinCtrl
 
- */
 
- class wxSpinEvent : public wxNotifyEvent
 
- {
 
- public:
 
-     /**
 
-         The constructor is not normally used by the user code.
 
-     */
 
-     wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
 
-     /**
 
-         Retrieve the current spin button or control value.
 
-     */
 
-     int GetPosition() const;
 
-     /**
 
-         Set the value associated with the event.
 
-     */
 
-     void SetPosition(int pos);
 
- };
 
- /**
 
-     @class wxSpinButton
 
-     A wxSpinButton has two small up and down (or left and right) arrow buttons.
 
-     It is often used next to a text control for increment and decrementing a value.
 
-     Portable programs should try to use wxSpinCtrl instead as wxSpinButton is not
 
-     implemented for all platforms but wxSpinCtrl is as it degenerates to a simple
 
-     wxTextCtrl on such platforms.
 
-     @note the range supported by this control (and wxSpinCtrl) depends on the
 
-           platform but is at least @c -0x8000 to @c 0x7fff. Under GTK and
 
-           Win32 with sufficiently new version of @c comctrl32.dll (at least 4.71
 
-           is required, 5.80 is recommended) the full 32 bit range is supported.
 
-     @beginStyleTable
 
-     @style{wxSP_HORIZONTAL}
 
-            Specifies a horizontal spin button (note that this style is not
 
-            supported in wxGTK).
 
-     @style{wxSP_VERTICAL}
 
-            Specifies a vertical spin button.
 
-     @style{wxSP_ARROW_KEYS}
 
-            The user can use arrow keys to change the value.
 
-     @style{wxSP_WRAP}
 
-            The value wraps at the minimum and maximum.
 
-     @endStyleTable
 
-     @beginEventEmissionTable{wxSpinEvent}
 
-     @event{EVT_SPIN(id, func)}
 
-         Generated whenever an arrow is pressed.
 
-     @event{EVT_SPIN_UP(id, func)}
 
-         Generated when left/up arrow is pressed.
 
-     @event{EVT_SPIN_DOWN(id, func)}
 
-         Generated when right/down arrow is pressed.
 
-     @endEventTable
 
-     Note that if you handle both SPIN and UP or DOWN events, you will be notified
 
-     about each of them twice: first the UP/DOWN event will be received and then,
 
-     if it wasn't vetoed, the SPIN event will be sent.
 
-     @library{wxcore}
 
-     @category{ctrl}
 
-     @appearance{spinbutton}
 
-     @see wxSpinCtrl
 
- */
 
- class wxSpinButton : public wxControl
 
- {
 
- public:
 
-     /**
 
-         Default constructor.
 
-     */
 
-     wxSpinButton();
 
-     /**
 
-         Constructor, creating and showing a spin button.
 
-         @param parent
 
-             Parent window. Must not be @NULL.
 
-         @param id
 
-             Window identifier. The value wxID_ANY indicates a default value.
 
-         @param pos
 
-             Window position.
 
-             If ::wxDefaultPosition is specified then a default position is chosen.
 
-         @param size
 
-             Window size.
 
-             If ::wxDefaultSize is specified then a default size is chosen.
 
-         @param style
 
-             Window style. See wxSpinButton class description.
 
-         @param name
 
-             Window name.
 
-         @see Create()
 
-     */
 
-     wxSpinButton(wxWindow* parent, wxWindowID id = -1,
 
-                  const wxPoint& pos = wxDefaultPosition,
 
-                  const wxSize& size = wxDefaultSize,
 
-                  long style = wxSP_VERTICAL,
 
-                  const wxString& name = "spinButton");
 
-     /**
 
-         Destructor, destroys the spin button control.
 
-     */
 
-     virtual ~wxSpinButton();
 
-     /**
 
-         Scrollbar creation function called by the spin button constructor.
 
-         See wxSpinButton() for details.
 
-     */
 
-     bool Create(wxWindow* parent, wxWindowID id = -1,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = wxSP_VERTICAL,
 
-                 const wxString& name = "wxSpinButton");
 
-     /**
 
-         Returns the maximum permissible value.
 
-         @see SetRange()
 
-     */
 
-     virtual int GetMax() const;
 
-     /**
 
-         Returns the minimum permissible value.
 
-         @see SetRange()
 
-     */
 
-     virtual int GetMin() const;
 
-     /**
 
-         Returns the current spin button value.
 
-         @see SetValue()
 
-     */
 
-     virtual int GetValue() const;
 
-     /**
 
-         Sets the range of the spin button.
 
-         @param min
 
-             The minimum value for the spin button.
 
-         @param max
 
-             The maximum value for the spin button.
 
-         @see GetMin(), GetMax()
 
-     */
 
-     virtual void SetRange(int min, int max);
 
-     /**
 
-         Sets the value of the spin button.
 
-         @param value
 
-             The value for the spin button.
 
-     */
 
-     virtual void SetValue(int value);
 
- };
 
 
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