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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        statbmp.h
 
- // Purpose:     interface of wxStaticBitmap
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /**
 
-     @class wxStaticBitmap
 
-     A static bitmap control displays a bitmap. Native implementations on some
 
-     platforms are only meant for display of the small icons in the dialog
 
-     boxes. In particular, under Windows 9x the size of bitmap is limited
 
-     to 64*64 pixels.
 
-     If you want to display larger images portably, you may use generic
 
-     implementation wxGenericStaticBitmap declared in \<wx/generic/statbmpg.h\>.
 
-     Notice that for the best results, the size of the control should be the
 
-     same as the size of the image displayed in it, as happens by default if
 
-     if it's not resized explicitly. Otherwise, behaviour depends on the
 
-     platform: under MSW, the bitmap is drawn centred inside the control, while
 
-     elsewhere it is drawn at the origin of the control.
 
-     @library{wxcore}
 
-     @category{ctrl}
 
-     @appearance{staticbitmap}
 
-     @see wxStaticBitmap, wxStaticBox
 
- */
 
- class wxStaticBitmap : public wxControl
 
- {
 
- public:
 
-     /**
 
-       Default constructor
 
-     */
 
-     wxStaticBitmap();
 
-     /**
 
-         Constructor, creating and showing a static bitmap control.
 
-         @param parent
 
-             Parent window. Should not be @NULL.
 
-         @param id
 
-             Control identifier. A value of -1 denotes a default value.
 
-         @param label
 
-             Bitmap label.
 
-         @param pos
 
-             Window position.
 
-         @param size
 
-             Window size.
 
-         @param style
 
-             Window style. See wxStaticBitmap.
 
-         @param name
 
-             Window name.
 
-         @see Create()
 
-     */
 
-     wxStaticBitmap(wxWindow* parent, wxWindowID id,
 
-                    const wxBitmap& label,
 
-                    const wxPoint& pos = wxDefaultPosition,
 
-                    const wxSize& size = wxDefaultSize,
 
-                    long style = 0,
 
-                    const wxString& name = wxStaticBitmapNameStr);
 
-     /**
 
-         Creation function, for two-step construction. For details see wxStaticBitmap().
 
-     */
 
-     bool Create(wxWindow* parent, wxWindowID id, const wxBitmap& label,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize, long style = 0,
 
-                 const wxString& name = wxStaticBitmapNameStr);
 
-     /**
 
-         Returns the bitmap currently used in the control.
 
-         Notice that this method can be called even if SetIcon() had been used.
 
-         @see SetBitmap()
 
-     */
 
-     virtual wxBitmap GetBitmap() const;
 
-     /**
 
-         Returns the icon currently used in the control.
 
-         Notice that this method can only be called if SetIcon() had been used: an icon
 
-         can't be retrieved from the control if a bitmap had been set
 
-         (using wxStaticBitmap::SetBitmap).
 
-         @see SetIcon()
 
-     */
 
-     virtual wxIcon GetIcon() const;
 
-     /**
 
-         Sets the bitmap label.
 
-         @param label
 
-             The new bitmap.
 
-         @see GetBitmap()
 
-     */
 
-     virtual void SetBitmap(const wxBitmap& label);
 
-     /**
 
-         Sets the label to the given icon.
 
-         @param label
 
-             The new icon.
 
-     */
 
-     virtual void SetIcon(const wxIcon& label);
 
- };
 
 
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