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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/aui/floatpane.h
- // Purpose: wxaui: wx advanced user interface - docking window manager
- // Author: Benjamin I. Williams
- // Modified by:
- // Created: 2005-05-17
- // Copyright: (C) Copyright 2005, Kirix Corporation, All Rights Reserved.
- // Licence: wxWindows Library Licence, Version 3.1
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_FLOATPANE_H_
- #define _WX_FLOATPANE_H_
- // ----------------------------------------------------------------------------
- // headers
- // ----------------------------------------------------------------------------
- #include "wx/defs.h"
- #include "wx/weakref.h"
- #if wxUSE_AUI
- #if wxUSE_MINIFRAME
- #include "wx/minifram.h"
- #define wxAuiFloatingFrameBaseClass wxMiniFrame
- #else
- #include "wx/frame.h"
- #define wxAuiFloatingFrameBaseClass wxFrame
- #endif
- class WXDLLIMPEXP_AUI wxAuiFloatingFrame : public wxAuiFloatingFrameBaseClass
- {
- public:
- wxAuiFloatingFrame(wxWindow* parent,
- wxAuiManager* ownerMgr,
- const wxAuiPaneInfo& pane,
- wxWindowID id = wxID_ANY,
- long style = wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
- wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
- wxCLIP_CHILDREN
- );
- virtual ~wxAuiFloatingFrame();
- void SetPaneWindow(const wxAuiPaneInfo& pane);
- wxAuiManager* GetOwnerManager() const;
- protected:
- virtual void OnMoveStart();
- virtual void OnMoving(const wxRect& windowRect, wxDirection dir);
- virtual void OnMoveFinished();
- private:
- void OnSize(wxSizeEvent& event);
- void OnClose(wxCloseEvent& event);
- void OnMoveEvent(wxMoveEvent& event);
- void OnIdle(wxIdleEvent& event);
- void OnActivate(wxActivateEvent& event);
- static bool isMouseDown();
- private:
- wxWindow* m_paneWindow; // pane window being managed
- bool m_solidDrag; // true if system uses solid window drag
- bool m_moving;
- wxRect m_lastRect;
- wxRect m_last2Rect;
- wxRect m_last3Rect;
- wxSize m_lastSize;
- wxDirection m_lastDirection;
- wxWeakRef<wxAuiManager> m_ownerMgr;
- wxAuiManager m_mgr;
- #ifndef SWIG
- DECLARE_EVENT_TABLE()
- DECLARE_CLASS(wxAuiFloatingFrame)
- #endif // SWIG
- };
- #endif // wxUSE_AUI
- #endif //_WX_FLOATPANE_H_
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