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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/msw/bitmap.h
 
- // Purpose:     wxBitmap class
 
- // Author:      Julian Smart
 
- // Modified by:
 
- // Created:     01/02/97
 
- // Copyright:   (c) Julian Smart
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_BITMAP_H_
 
- #define _WX_BITMAP_H_
 
- #include "wx/msw/gdiimage.h"
 
- #include "wx/math.h"
 
- #include "wx/palette.h"
 
- class WXDLLIMPEXP_FWD_CORE wxBitmap;
 
- class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
 
- class WXDLLIMPEXP_FWD_CORE wxBitmapRefData;
 
- class WXDLLIMPEXP_FWD_CORE wxControl;
 
- class WXDLLIMPEXP_FWD_CORE wxCursor;
 
- class WXDLLIMPEXP_FWD_CORE wxDC;
 
- #if wxUSE_WXDIB
 
- class WXDLLIMPEXP_FWD_CORE wxDIB;
 
- #endif
 
- class WXDLLIMPEXP_FWD_CORE wxIcon;
 
- class WXDLLIMPEXP_FWD_CORE wxMask;
 
- class WXDLLIMPEXP_FWD_CORE wxPalette;
 
- class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
 
- // What kind of transparency should a bitmap copied from an icon or cursor
 
- // have?
 
- enum wxBitmapTransparency
 
- {
 
-   wxBitmapTransparency_Auto,    // default: copy alpha if the source has it
 
-   wxBitmapTransparency_None,    // never create alpha
 
-   wxBitmapTransparency_Always   // always use alpha
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxBitmap: a mono or colour bitmap
 
- // NOTE: for wxMSW we don't use the wxBitmapBase base class declared in bitmap.h!
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxBitmap : public wxGDIImage,
 
-                                   public wxBitmapHelpers
 
- {
 
- public:
 
-     // default ctor creates an invalid bitmap, you must Create() it later
 
-     wxBitmap() { }
 
-     // Initialize with raw data
 
-     wxBitmap(const char bits[], int width, int height, int depth = 1);
 
-     // Initialize with XPM data
 
-     wxBitmap(const char* const* data);
 
- #ifdef wxNEEDS_CHARPP
 
-     wxBitmap(char** data)
 
-     {
 
-         *this = wxBitmap(const_cast<const char* const*>(data));
 
-     }
 
- #endif
 
-     // Load a file or resource
 
-     wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
 
-     // New constructor for generalised creation from data
 
-     wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
 
-     // Create a new, uninitialized bitmap of the given size and depth (if it
 
-     // is omitted, will create a bitmap compatible with the display)
 
-     //
 
-     // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
 
-     //     taking a DC argument if you want to force using DDB in this case
 
-     wxBitmap(int width, int height, int depth = -1) { (void)Create(width, height, depth); }
 
-     wxBitmap(const wxSize& sz, int depth = -1) { (void)Create(sz, depth); }
 
-     // Create a bitmap compatible with the given DC
 
-     wxBitmap(int width, int height, const wxDC& dc);
 
- #if wxUSE_IMAGE
 
-     // Convert from wxImage
 
-     wxBitmap(const wxImage& image, int depth = -1)
 
-         { (void)CreateFromImage(image, depth); }
 
-     // Create a DDB compatible with the given DC from wxImage
 
-     wxBitmap(const wxImage& image, const wxDC& dc)
 
-         { (void)CreateFromImage(image, dc); }
 
- #endif // wxUSE_IMAGE
 
-     // we must have this, otherwise icons are silently copied into bitmaps using
 
-     // the copy ctor but the resulting bitmap is invalid!
 
-     wxBitmap(const wxIcon& icon,
 
-              wxBitmapTransparency transp = wxBitmapTransparency_Auto)
 
-     {
 
-         CopyFromIcon(icon, transp);
 
-     }
 
-     wxBitmap& operator=(const wxIcon& icon)
 
-     {
 
-         (void)CopyFromIcon(icon);
 
-         return *this;
 
-     }
 
-     wxBitmap& operator=(const wxCursor& cursor)
 
-     {
 
-         (void)CopyFromCursor(cursor);
 
-         return *this;
 
-     }
 
-     virtual ~wxBitmap();
 
- #if wxUSE_IMAGE
 
-     wxImage ConvertToImage() const;
 
-     wxBitmap ConvertToDisabled(unsigned char brightness = 255) const;
 
- #endif // wxUSE_IMAGE
 
-     // get the given part of bitmap
 
-     wxBitmap GetSubBitmap( const wxRect& rect ) const;
 
-     // NB: This should not be called from user code. It is for wx internal
 
-     // use only.
 
-     wxBitmap GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const;
 
-     // copies the contents and mask of the given (colour) icon to the bitmap
 
-     bool CopyFromIcon(const wxIcon& icon,
 
-                       wxBitmapTransparency transp = wxBitmapTransparency_Auto);
 
-     // copies the contents and mask of the given cursor to the bitmap
 
-     bool CopyFromCursor(const wxCursor& cursor,
 
-                         wxBitmapTransparency transp = wxBitmapTransparency_Auto);
 
- #if wxUSE_WXDIB
 
-     // copies from a device independent bitmap
 
-     bool CopyFromDIB(const wxDIB& dib);
 
-     bool IsDIB() const;
 
-     bool ConvertToDIB();
 
- #endif
 
-     virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
 
-     virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
 
-         { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
 
-     virtual bool Create(int width, int height, const wxDC& dc);
 
-     virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
 
-     virtual bool CreateScaled(int w, int h, int d, double logicalScale)
 
-         { return Create(wxRound(w*logicalScale), wxRound(h*logicalScale), d); }
 
-     virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
 
-     virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
 
-     wxBitmapRefData *GetBitmapData() const
 
-         { return (wxBitmapRefData *)m_refData; }
 
-     // raw bitmap access support functions
 
-     void *GetRawData(wxPixelDataBase& data, int bpp);
 
-     void UngetRawData(wxPixelDataBase& data);
 
- #if wxUSE_PALETTE
 
-     wxPalette* GetPalette() const;
 
-     void SetPalette(const wxPalette& palette);
 
- #endif // wxUSE_PALETTE
 
-     wxMask *GetMask() const;
 
-     void SetMask(wxMask *mask);
 
-     // these functions are internal and shouldn't be used, they risk to
 
-     // disappear in the future
 
-     bool HasAlpha() const;
 
-     void UseAlpha();
 
-     void ResetAlpha();
 
-     // support for scaled bitmaps
 
-     virtual double GetScaleFactor() const { return 1.0; }
 
-     virtual double GetScaledWidth() const { return GetWidth() / GetScaleFactor(); }
 
-     virtual double GetScaledHeight() const { return GetHeight() / GetScaleFactor(); }
 
-     virtual wxSize GetScaledSize() const
 
-         { return wxSize(wxRound(GetScaledWidth()), wxRound(GetScaledHeight())); }
 
-     // implementation only from now on
 
-     // -------------------------------
 
- public:
 
-     void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
 
-     WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
 
-     void SetSelectedInto(wxDC *dc);
 
-     wxDC *GetSelectedInto() const;
 
- protected:
 
-     virtual wxGDIImageRefData *CreateData() const;
 
-     virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
 
-     // creates an uninitialized bitmap, called from Create()s above
 
-     bool DoCreate(int w, int h, int depth, WXHDC hdc);
 
- #if wxUSE_IMAGE
 
-     // creates the bitmap from wxImage, supposed to be called from ctor
 
-     bool CreateFromImage(const wxImage& image, int depth);
 
-     // creates a DDB from wxImage, supposed to be called from ctor
 
-     bool CreateFromImage(const wxImage& image, const wxDC& dc);
 
-     // common part of the 2 methods above (hdc may be 0)
 
-     bool CreateFromImage(const wxImage& image, int depth, WXHDC hdc);
 
- #endif // wxUSE_IMAGE
 
- private:
 
-     // common part of CopyFromIcon/CopyFromCursor for Win32
 
-     bool
 
-     CopyFromIconOrCursor(const wxGDIImage& icon,
 
-                          wxBitmapTransparency transp = wxBitmapTransparency_Auto);
 
-     DECLARE_DYNAMIC_CLASS(wxBitmap)
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxMask: a mono bitmap used for drawing bitmaps transparently.
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxMask : public wxObject
 
- {
 
- public:
 
-     wxMask();
 
-     // Copy constructor
 
-     wxMask(const wxMask &mask);
 
-     // Construct a mask from a bitmap and a colour indicating the transparent
 
-     // area
 
-     wxMask(const wxBitmap& bitmap, const wxColour& colour);
 
-     // Construct a mask from a bitmap and a palette index indicating the
 
-     // transparent area
 
-     wxMask(const wxBitmap& bitmap, int paletteIndex);
 
-     // Construct a mask from a mono bitmap (copies the bitmap).
 
-     wxMask(const wxBitmap& bitmap);
 
-     // construct a mask from the givne bitmap handle
 
-     wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; }
 
-     virtual ~wxMask();
 
-     bool Create(const wxBitmap& bitmap, const wxColour& colour);
 
-     bool Create(const wxBitmap& bitmap, int paletteIndex);
 
-     bool Create(const wxBitmap& bitmap);
 
-     wxBitmap GetBitmap() const;
 
-     // Implementation
 
-     WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
 
-     void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
 
- protected:
 
-     WXHBITMAP m_maskBitmap;
 
-     DECLARE_DYNAMIC_CLASS(wxMask)
 
- };
 
- // ----------------------------------------------------------------------------
 
- // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
 
- // NOTE: for wxMSW we don't use the wxBitmapHandler class declared in bitmap.h!
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxBitmapHandler : public wxGDIImageHandler
 
- {
 
- public:
 
-     wxBitmapHandler() { }
 
-     wxBitmapHandler(const wxString& name, const wxString& ext, wxBitmapType type)
 
-         : wxGDIImageHandler(name, ext, type) { }
 
-     // implement wxGDIImageHandler's pure virtuals:
 
-     virtual bool Create(wxGDIImage *image,
 
-                         const void* data,
 
-                         wxBitmapType type,
 
-                         int width, int height, int depth = 1);
 
-     virtual bool Load(wxGDIImage *image,
 
-                       const wxString& name,
 
-                       wxBitmapType type,
 
-                       int desiredWidth, int desiredHeight);
 
-     virtual bool Save(const wxGDIImage *image,
 
-                       const wxString& name,
 
-                       wxBitmapType type) const;
 
-     // make wxBitmapHandler compatible with the wxBitmapHandler interface
 
-     // declared in bitmap.h, even if it's derived from wxGDIImageHandler:
 
-     virtual bool Create(wxBitmap *bitmap,
 
-                         const void* data,
 
-                         wxBitmapType type,
 
-                         int width, int height, int depth = 1);
 
-     virtual bool LoadFile(wxBitmap *bitmap,
 
-                           const wxString& name,
 
-                           wxBitmapType type,
 
-                           int desiredWidth, int desiredHeight);
 
-     virtual bool SaveFile(const wxBitmap *bitmap,
 
-                           const wxString& name,
 
-                           wxBitmapType type,
 
-                           const wxPalette *palette = NULL) const;
 
- private:
 
-     DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
 
- };
 
- #endif
 
-   // _WX_BITMAP_H_
 
 
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