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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/msw/setup_inc.h
 
- // Purpose:     MSW-specific setup.h options
 
- // Author:      Vadim Zeitlin
 
- // Created:     2007-07-21 (extracted from wx/msw/setup0.h)
 
- // Copyright:   (c) 2007 Vadim Zeitlin <vadim@wxwindows.org>
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- // ----------------------------------------------------------------------------
 
- // Windows-only settings
 
- // ----------------------------------------------------------------------------
 
- // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
 
- // and want to run your programs under Windows 9x and not only NT/2000/XP.
 
- // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
 
- // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
 
- // that you will have to modify the makefiles to include unicows.lib import
 
- // library as the first library (see installation instructions in install.txt
 
- // to learn how to do it when building the library or samples).
 
- //
 
- // If your compiler doesn't have unicows.lib, you can get a version of it at
 
- // http://libunicows.sourceforge.net
 
- //
 
- // Default is 0
 
- //
 
- // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
 
- #ifndef wxUSE_UNICODE_MSLU
 
-     #define wxUSE_UNICODE_MSLU 0
 
- #endif
 
- // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
 
- // will override some other settings (see below)
 
- //
 
- // Default is 0.
 
- //
 
- // Recommended setting: 0 unless you really have to use MFC
 
- #define wxUSE_MFC           0
 
- // Set this to 1 for generic OLE support: this is required for drag-and-drop,
 
- // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
 
- // can't compile/doesn't have the OLE headers.
 
- //
 
- // Default is 1.
 
- //
 
- // Recommended setting: 1
 
- #define wxUSE_OLE           1
 
- // Set this to 1 to enable wxAutomationObject class.
 
- //
 
- // Default is 1.
 
- //
 
- // Recommended setting: 1 if you need to control other applications via OLE
 
- // Automation, can be safely set to 0 otherwise
 
- #define wxUSE_OLE_AUTOMATION 1
 
- // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
 
- // controls in wx.
 
- //
 
- // Default is 1.
 
- //
 
- // Recommended setting: 1, required by wxMediaCtrl
 
- #define wxUSE_ACTIVEX 1
 
- // wxDC caching implementation
 
- #define wxUSE_DC_CACHEING 1
 
- // Set this to 1 to enable wxDIB class used internally for manipulating
 
- // wxBitmap data.
 
- //
 
- // Default is 1, set it to 0 only if you don't use wxImage neither
 
- //
 
- // Recommended setting: 1 (without it conversion to/from wxImage won't work)
 
- #define wxUSE_WXDIB 1
 
- // Set to 0 to disable PostScript print/preview architecture code under Windows
 
- // (just use Windows printing).
 
- #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
 
- // Set this to 1 to compile in wxRegKey class.
 
- //
 
- // Default is 1
 
- //
 
- // Recommended setting: 1, this is used internally by wx in a few places
 
- #define wxUSE_REGKEY 1
 
- // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
 
- // which allows to put more than ~32Kb of text in it even under Win9x (NT
 
- // doesn't have such limitation).
 
- //
 
- // Default is 1 for compilers which support it
 
- //
 
- // Recommended setting: 1, only set it to 0 if your compiler doesn't have
 
- //                      or can't compile <richedit.h>
 
- #define wxUSE_RICHEDIT  1
 
- // Set this to 1 to use extra features of richedit v2 and later controls
 
- //
 
- // Default is 1 for compilers which support it
 
- //
 
- // Recommended setting: 1
 
- #define wxUSE_RICHEDIT2 1
 
- // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
 
- // is required by wxUSE_CHECKLISTBOX.
 
- //
 
- // Default is 1.
 
- //
 
- // Recommended setting: 1, set to 0 for a small library size reduction
 
- #define wxUSE_OWNER_DRAWN 1
 
- // Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
 
- // is required by native wxNotificationMessage implementation.
 
- //
 
- // Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
 
- // the necessary declarations.
 
- //
 
- // Recommended setting: 1, set to 0 for a tiny library size reduction
 
- #define wxUSE_TASKBARICON_BALLOONS 1
 
- // Set to 1 to compile MS Windows XP theme engine support
 
- #define wxUSE_UXTHEME           1
 
- // Set to 1 to use InkEdit control (Tablet PC), if available
 
- #define wxUSE_INKEDIT  0
 
- // Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
 
- //
 
- // Default is 0.
 
- //
 
- // Recommended setting: 0, nobody uses .INI files any more
 
- #define wxUSE_INICONF 0
 
- // ----------------------------------------------------------------------------
 
- // Generic versions of native controls
 
- // ----------------------------------------------------------------------------
 
- // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
 
- // native wxDatePickerCtrl
 
- //
 
- // Default is 0.
 
- //
 
- // Recommended setting: 0, this is mainly used for testing
 
- #define wxUSE_DATEPICKCTRL_GENERIC 0
 
- // Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the
 
- // native wxTimePickerCtrl for the platforms that have the latter (MSW).
 
- //
 
- // Default is 0.
 
- //
 
- // Recommended setting: 0, this is mainly used for testing
 
- #define wxUSE_TIMEPICKCTRL_GENERIC 0
 
- // ----------------------------------------------------------------------------
 
- // Crash debugging helpers
 
- // ----------------------------------------------------------------------------
 
- // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
 
- // dumps of your program when it crashes (or at any other moment)
 
- //
 
- // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
 
- //
 
- // Recommended setting: 1, set to 0 if your programs never crash
 
- #define wxUSE_CRASHREPORT 1
 
 
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