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- /////////////////////////////////////////////////////////////////////////////
- // Name: vector.h
- // Purpose: interface of wxVector<T>
- // Author: wxWidgets team
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- /**
- wxVector<T> is a template class which implements most of the @c std::vector
- class and can be used like it.
- If wxWidgets is compiled in STL mode, wxVector will just be a typedef to
- @c std::vector. Just like for @c std::vector, objects stored in wxVector<T>
- need to be @e assignable but don't have to be @e "default constructible".
- Please refer to the STL documentation for further information.
- @nolibrary
- @category{containers}
- @see @ref overview_container, wxList<T>, wxArray<T>, wxVectorSort<T>
- */
- template<typename T>
- class wxVector<T>
- {
- public:
- typedef size_t size_type;
- typedef size_t difference_type;
- typedef T value_type;
- typedef value_type* pointer;
- typedef value_type* iterator;
- typedef const value_type* const_iterator;
- typedef value_type& reference;
- /**
- Constructor.
- */
- wxVector();
- /**
- Constructor initializing the vector with the given number of
- default-constructed objects.
- */
- wxVector(size_type size);
- /**
- Constructor initializing the vector with the given number of
- copies of the given object.
- */
- wxVector(size_type size, const value_type& value);
- /**
- Constructor initializing the vector with the elements in the given
- range.
- The @a InputIterator template parameter must be an input iterator type.
- This constructor adds all elements from @a first until, not not
- including, @a last to the vector.
- @since 2.9.5
- */
- template <class InputIterator>
- wxVector(InputIterator first, InputIterator last);
- /**
- Copy constructor.
- */
- wxVector(const wxVector<T>& c);
- /**
- Destructor.
- */
- ~wxVector();
- /**
- Resizes the vector to @a n and assigns @a v to all elements.
- @see resize()
- @since 2.9.5
- */
- void assign(size_type n, const value_type& v);
- /**
- Assigns the elements in the given range to the vector.
- The @a InputIterator template parameter must be an input iterator type.
- This method clears the vector and then adds all elements from @a first
- until, not not including, @a last to it.
- @since 2.9.5
- */
- template <class InputIterator>
- void assign(InputIterator first, InputIterator last);
- /**
- Returns item at position @a idx.
- */
- const value_type& at(size_type idx) const;
- /**
- Returns item at position @a idx.
- */
- value_type& at(size_type idx);
- /**
- Return the last item.
- */
- const value_type& back() const;
- /**
- Return the last item.
- */
- value_type& back();
- /**
- Return iterator to beginning of the vector.
- */
- const_iterator begin() const;
- /**
- Return iterator to beginning of the vector.
- */
- iterator begin();
- /**
- Return reverse iterator to end of the vector.
- */
- reverse_iterator rbegin();
- /**
- Return reverse iterator to beginning of the vector.
- */
- reverse_iterator rend();
- /**
- Returns vector's current capacity, i.e.\ how much memory is allocated.
- @see reserve()
- */
- size_type capacity() const;
- /**
- Clears the vector.
- */
- void clear();
- /**
- Returns @true if the vector is empty.
- */
- bool empty() const;
- /**
- Returns iterator to the end of the vector.
- */
- const_iterator end() const;
- /**
- Returns iterator to the end of the vector.
- */
- iterator end();
- /**
- Erase item pointed to by iterator @a it.
- @return Iterator pointing to the item immediately after the erased one.
- */
- iterator erase(iterator it);
- /**
- Erase items in the range @a first to @a last (@a last is not erased).
- @return Iterator pointing to the item immediately after the erased
- range.
- */
- iterator erase(iterator first, iterator last);
- /**
- Returns the first item.
- */
- const value_type& front() const;
- /**
- Returns the first item.
- */
- value_type& front();
- /**
- Insert item @a v at given position @a it.
- @return Iterator for the inserted item.
- */
- iterator insert(iterator it, const value_type& v = value_type());
- /**
- Assignment operator.
- */
- wxVector& operator=(const wxVector& vb);
- /**
- Returns item at position @a idx.
- */
- const value_type& operator[](size_type idx) const;
- /**
- Returns item at position @a idx.
- */
- value_type& operator[](size_type idx);
- /**
- Removes the last item.
- */
- void pop_back();
- /**
- Adds an item to the end of the vector.
- */
- void push_back(const value_type& v);
- /**
- Reserves memory for at least @a n items.
- @see capacity()
- */
- void reserve(size_type n);
- /**
- Makes the vector of size @a n.
- If @a n is less than the current size(), the elements at the end of the
- vector are erased. If it is greater, then the vector is completed with
- either the copies of the given object @a v or @c value_type() objects
- until it becomes of size @a n.
- */
- //@{
- void resize(size_type n);
- void resize(size_type n, const value_type& v);
- //@}
- /**
- Returns the size of the vector.
- */
- size_type size() const;
- /**
- Efficiently exchanges contents of this vector with another one.
- After the execution of this function the contents of this vector is
- equal to the original contents of @a v and the contents of @a v becomes
- the original contents of this vector without copying the data.
- @since 2.9.1
- */
- void swap(wxVector& v);
- };
- /**
- Sort the contents of a @c wxVector<T>. In a STL build this function will
- be defined as a thin wrapper around std::sort. To be sortable the
- contained type must support the less-than operator.
- @code
- wxVector<SomeClass> v;
- ... // items are added to the vector v...
- wxVectorSort(v);
- @endcode
- @see wxVector<T>
- */
- template<typename T>
- void wxVectorSort(wxVector<T>& v);
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